Passage of raid on humane deliver to Amy. The Humane Labs Raid in GTA online - Raid on the Laboratory. Preparatory task “Codes”

Heisting one of the most secure establishments in Los Santos and Blaine County requires careful planning, teamwork and a certain disregard for self-preservation.

Human Labs- secret research center. Agent 14 claims that nerve agents were delivered there on the orders of Don Percival, and your team must get their hands on them. As usual, the pawns are not privy to the details of the plan: “You shouldn’t care why. It’s up to you to decide how.”

Preparatory task: Access codes

Agent 14 made an appointment with his contact in a parking lot near Elgin Avenue. The messenger will have to give you the access codes, and your task is to make sure that nothing interferes with the transaction. The parking lot can be accessed from three directions, and we recommend keeping an eye on all three approaches. Place observers at the alleys behind and to the right of the parking lot, and have the buyer and bodyguard stay in the center.

Do not flash your weapon ahead of time and do not block the entrance to the parking lot, otherwise you will scare off the contact and the deal will fall through. When the FIB agents arrive, have your observers hold a position near the alleys, firing with a heavy machine gun or an automatic rifle - both weapons have good rate of fire, damage, accuracy and range. The buyer and bodyguard must control the gate and ensure that opponents do not break into the parking area. To quickly deal with enemies, we recommend shooting at enemy vehicles with grenade launchers - this will maximize damage, plus the enemies will have nowhere to hide. Since the two members of your team left on the ground will be attacked from all sides, they should leave the parking lot immediately after neutralizing the first wave of agents, and let the remaining two extricate themselves (however, remember that ALL players must leave the meeting place, otherwise the mission will not will be considered completed). Take the suitcase with the access codes and return to the operational point.

Prep: Insurgent

Next you will need to steal armored SUVs. Go to the Merryweather training ground in the Davis Quartz Quarry and pick up both Insurgent vehicles. Upon arrival, you will have two options: attack head-on, firing from the armored Kuruma (if you guessed to choose it as the initial transport), or take a position on a hill and kill the guards with a sniper rifle.

Put your best drivers behind the wheel. Insurgents are not very stable and can easily roll over, which is especially dangerous in the case of a pickup truck - the player sitting behind the machine gun can die. It is best to fire a homing missile at the helicopter at the very beginning. If you don't have one with you, shoot down attacking helicopters with the heavy machine gun mounted on the Insurgent pickup truck. During the Insurgent's return trip, it is better to stay ahead and let the pickup truck follow, shooting enemies. The regular Insurgent is not equipped with weapons, but has strong armor, which will allow you to sweep away police cordons (and other obstacles). If you can't get away from your enemies, try riding on the rails - this will make it harder for the Merryweather to keep up with you. Just don't get hit by a train!

Preparatory task: EMP generator

At this point, you will need to go to El Burro Heights, take a boat and swim to the aircraft carrier. There, an EMP (electromagnetic pulse) generator is waiting for you, attached to the Hydra - a vertical take-off and landing aircraft. When boarding an aircraft carrier, put on your masks and take out your weapons. After you go up the stairs, it's best to split into two pairs to simultaneously deal with the guards on the left and right. When moving around the deck, hide behind cover, because enemies blocking the path to the Hydra will constantly fire suppression. Be careful: rockets and other ammunition can explode if hit by a bullet, so using such explosive objects as cover is not recommended.

Put your most experienced pilot at the helm of the Hydra, and let the rest of the team occupy the P-996 fighters standing on the deck. It is better for the Hydra pilot not to engage in battle - let the players in the fighters deal with the pursuers - but try not to move too far away from your squad, otherwise you will fail the mission. The target of enemy fighters will be Hydra: when the enemy comes to attack, sit on his tail and open fire. After you swat all these annoying flies, fly in a group to the Sandy Shores airfield: there the EMP generator will be removed from the Hydra, and the plane itself will be taken away for sale (this money will be used to finance the next stages of preparation). Remember to switch from airplane mode to hover mode before landing.

Preparatory Mission: Valkyrie

For your next mission, you will need to go to the port of Los Santos and steal a Valkyrie - an army transport helicopter equipped with two miniguns - one per side - and a quad-barrel cannon with explosive ammunition, controlled by a co-pilot. As Agent 14 mentioned, there are several approaches to the helicopter. We recommend attacking simultaneously from land and sea. Let half of the team head to the main entrance - eliminating the guards will be relatively easy if you use the armored Kuruma. The second group will have to board a boat located at the Puerto del Sol marina and attack the Merriweather fighters from the sea, firing from sniper rifles. Next you need to take a boat to the stairs in the western part of the port, and you will find yourself right in front of the Valkyrie. If the “divide and conquer” method is not to your liking, get your whole team into the armored Kuruma and make your way through the ranks of enemies, wielding micro-PP.

As soon as all team members have gathered on the runway, take off and engage in battle with Frogger and Buzzard, who have arrived on alert. Don't forget: the Valkyrie has three shooting positions. To destroy opponents, use on-board weapons and coordinate your actions with the pilot. When the first wave is finished, several more helicopters will appear at some distance from you. You can deal with them after you land your car in Galili: land, get out, pick up rocket launchers, grenade launchers and sniper rifles and open fire.

Another option is to land on the roof of the hangar at the port and wait until the enemy helicopters are in range. This will take more time, but you will definitely not be shot down, and the subsequent flight to your destination will take place without any complications.

Preparatory task: Delivery of the EMP generator

In the last preparatory task, you need to get to the shelter in Galili and pick up the Insurgent, on which they installed an EMP generator. Get your entire team into Insurgent and head to Humane Labs. The task is to park your "Trojan horse" in the back of the laboratory, without being noticed, and you need to do it in 10 minutes.

The best weapon for this mission is a silenced precision rifle. In this case, you can’t go without a muffler, because under no circumstances will you be able to detect yourself. After eliminating the two guards at the gate, move inside, but leave one person with the Insurgent - this position is great for eliminating the guard riding the Insurgent. Another way to deal with the driver is to go through the gate, stand to the left and from there kill him with a sniper rifle shot before he gets too close. Then divide into pairs and, while maintaining contact, kill the rest of the guards and scientists. Consider the guards' field of view: if one of them sees a corpse, he will raise the alarm. If you are spotted, you will have a couple of seconds to neutralize the enemy before he alerts the others.

While you clear the road, have one of your team members move the Insurgent behind you so as not to waste time. When all the enemies are gone, drive the Insurgent to the back of the laboratory. One of you must pick the lock and open the garage door, after which you will need to park the Insurgent and leave the Humane Labs territory in the Boxville truck parked here.

Final mission: Raid on Humane Labs

All the necessary preparations have been completed, and the goal is already so close that you can almost smell the money in reality. All that remains is to make the final leap - to get into the very heart of Humane Labs and extract the required computer files. Get into the Valkyrie and fly to the laboratory. It is best to place the gunner in the co-pilot's seat so that he can fire the cannon. But if the shooter ends up with one of the miniguns, don't worry - he can move from one side to the other by pressing the "right" direction button. Upon reaching the landing zone, you will activate the EMP generator, which will disable all electronics in the complex, and under the cover of darkness, the ground team will parachute down. If you want to complete the Elite Challenge and save time on your descent, try to keep your parachute open for as long as possible (just don't overdo it!).

While the ground team makes its way to the target, the gunner and pilot circle the laboratory and hold off the advancing enemies. To effectively complete their task, players in both groups need to maintain constant communication. Ground team members must cover each other and take fire while a teammate changes armor and replenishes health (to put on a spare vest or eat a snack, press the M button to bring up the inventory menu). For the air support team, the gunner must prompt the pilot in which direction the vehicle should be turned. Priority target Buzzard helicopters as their missiles do the most damage to you. If the enemy does not fall into the firing sector due to a difference in altitude, this must also be reported to the pilot.

When the ground team reaches the beach, they will signal the helicopter to pick them up. However, be very careful when landing: if the Valkyrie skims the surface of the water, you risk failing the mission. The pilot will have to show all his skills, dodging missiles, while the shooters will attack the Buzzard helicopters. Fortunately for the pilot, the Valkyrie is a very maneuverable vehicle and can make sharp turns, which is great for evading enemy fire. After you destroy all opponents, all that remains is to fly to the meeting place and give the received data to your contact (Karen) - and you can celebrate your victory.

Elite Challenge

  • Complete the operation in less than 11:00 minutes;
  • Make sure that the transport receives less than 2% damage;
  • Don't lose any of your partners.

Like the previous event, this raid is carried out by a team of 4 people. The main goal is to infiltrate a secret laboratory and establish the fact of the development of chemical weapons. The task for Humane Labs is taken from the familiar Agent 14.

The list of tasks includes the following activities: obtaining access codes to the laboratory itself, hijacking several trucks, a combat helicopter, gaining access to an EMP bomb and delivering it to the final point. Pre-execution preparation costs are $54,000.

Rewards for successful completion of all tasks:

  • At the easiest difficulty level – $270,000;
  • At the average level - $540,000;
  • At the highest difficulty level – $675,000.

After finishing the raid, you will be able to gain access to a breathing mask, night vision goggles and several types of transport (Nagasaki Dinghy, Mammonth Hydra, Isurgent and its armored version, Buckingham Valkyrie). Also unlocks the Parole Day achievement.

If you plan to get maximum rewards, then fulfill the following elite conditions:

  • The final task is completed in 10 minutes or less;
  • The degree of damage to vehicles does not reach 2%;
  • All participants in the raid survived.

As in other cases, you will receive a reward of $100,000 for completing the elite conditions. If you complete all 5 Heist challenges to the maximum, you will receive an exclusive T-shirt.
The main target of the event is a heavily guarded facility called Humane Labs and Research, which is located deep in the mountains in the southwestern part of the island (on the coast). This test may be impossible for a poorly prepared team, so it is strongly recommended that you familiarize yourself with all its features in advance in our material.

Mission "Obtaining access codes"

At the first point of our route we meet with Karen Daniels, a management agent, who will give us the necessary materials. Here, players are split into two teams: the first team meets with the agent, and the second group takes positions around the meeting location in case things don't go according to plan. By the way, everything will definitely not go according to plan, as FBI agents will find out about Karen’s intentions and will quickly arrive to stop her and you. As a result of this, the lady escapes, and you will need to fight off a crowd of well-armed operatives.

When you've dealt with the FBI, go to where Karen was, pick up the case with the codes and return back to the city. Nav has to complete the next task.

Mission "Insurgent"

Next, you will need to obtain two whole armored vehicles that will help you penetrate the facility and leave it without loss. The Insurgent models owned by the Merryweather company are perfect for such purposes.
The armored cars are located west of Sandy Shores Airport, in a quarry. There is no need to split up here; it is enough to clear the entire area with sniper rifles, working from a distance. Of course, you can engage in close combat, but then there are certain risks.

As soon as you gain access to armored cars, the company will throw all available resources into searching for the hijackers. This is the most difficult time in this mission, since you will need to fight off and shoot back from an entire army of fighters.

Mission "EMP Bomb"

The next step is to obtain a special EMP bomb, which you cannot buy at the nearest tool store. To get it, you will need to hijack a Hydra helicopter, which is located on an aircraft carrier.

So, you and your partners get together and take a boat out to the open sea. When you get to the ship, you will have to penetrate it and eliminate all the security. Then we go to the runway, where the helicopter itself and several fighters are parked. Three players board the planes while the other takes the seat of the Hydra pilot. Here you just need to escort the helicopter to the landing site, protecting it from attackers.

Mission "Valkyrie"

Missing Merryweather? You will have to rob this company again, this time getting a real combat helicopter. It should be borne in mind that the resistance will be even stronger than last time, so get ready to work hard.

A team of players goes to the location following the marker and clears it of guards. As soon as you lift the bird into the air, Merryweather's main air forces will move in to intercept. Remember that the device can only withstand three missile hits, so you need to destroy the enemy in the air as soon as possible. And don't forget about the snipers who will spawn until the very last minute until you complete the mission.

Mission "EMP Delivery"

Now we need to transport the EMP bomb removed from the helicopter to the desired location. You will need to complete this mission secretly, without revealing yourself and your intentions until the very end. It is necessary to make sure that every member of your team has a weapon equipped with a silencer, since a single suspicion of someone on the base can cost you everything. You can simplify the task by gaining access to video surveillance cameras at the base, which need to be deactivated in time.

Once in the Insurgent armored cars, go to the laboratory. You won't have to kill anyone along the way, since so far no one suspects a substitution. By the way, it’s better not to hesitate, since this mission is completed against time – the countdown begins from the moment you get into the transport.

As soon as you arrive at the place, get out of the car. At this time, one of the players must eliminate the guard at the gate, acting silently. Wait until the second guard leaves on business, kill him away from prying eyes. Once you enter the complex, move along the stairs on the right, which you will immediately notice. Kill the enemy standing in the courtyard and split into two teams. The first group needs to go to the wall with the number “8”, and the other two players need to stay in place.

The first team climbs the wall using a box from the back. There we also kill the guard, after which both players simultaneously eliminate two targets marked with a red marker.

While the first group completes its tasks, the other two players watch the flight of stairs near the wall with the number "5". Two scientists will appear below, who also need to be killed at the same time. One of the members of the first group eliminates the guard located not far from the scientists. If this is not done, the alarm will go off and the mission will fail.
After eliminating the scientists and the guard, the second group goes down. On the opposite side of the passage you will see two more scientists, whom we also kill at the same time. At this time, the first group walks along the top above the place where the previous targets were killed, and eliminates the two marked with a red marker (again, simultaneously). After this, each player chooses one of four targets and deals with them together with his partners.

Keep in mind that this stage is the most difficult in this raid. So, if you act slowly and carefully, no problems should arise in the future.

After removing all obstacles, one player returns to the truck with the bomb, while the other breaks open the garage door. After breaking in, drive the car inside and leave the area in another truck parked nearby. When you see an armed Merryweather patrol, it is better not to engage them in battle, but simply ignore them.

Mission "Raid on Human Labs"

So, all preparatory activities have been completed. Now we have to go through the final and most difficult stage of the raid, which consists of penetrating a well-guarded facility.

At the first stage, you will have to act as secretly as possible and immediately divide into two teams. We get into the helicopter, fly to the laboratory and hover in the air high above the object. We activate the EMP bomb, and after turning off the electricity, the first team (assault) will land. At this time, the support group needs to shoot from a helicopter the guards in the parking lot where the partners landed.

To get inside the laboratory, stormtroopers need to blow up a special panel. The first group goes deeper into the building, killing enemies they encounter along the way. They need to get to a terminal with a combination lock, which is activated by simultaneously using two key cards in special holes.
When the downloading of the files is complete, the stormtroopers move towards the elevator, fighting with the newly appearing guards. Next, the group goes down to the building’s cooling system duct and puts on masks. Having gone down, we swim to the exit. After this, one of the players uses a rocket launcher to signal the helicopter, which carries out the evacuation.

By the way, the area from which the cover group will have to pick up their partners is quite narrow. So it’s better to put a skilled pilot at the helm of a helicopter who can land carefully without killing anyone from his team.

As soon as you all take to the air together, a group of enemy helicopters will move in to intercept. Get to the meeting point using two stationary machine guns and a rocket launcher for defense.

Step by step steps for two different groups

Stormtroopers:

  1. We board the helicopter and get to the landing site.
  2. We land in the parking lot near the laboratory.
  3. We blow up the control panel and move deeper into the desired sector.
  4. We activate the terminal with key cards and download the files.
  5. We go to the elevator, which will take you to the tunnel.
  6. We swim to the exit.
  7. We signal the helicopter and wait for evacuation.
  8. We fire back at the Buzzard helicopters that the enemies will send to intercept.
  9. Together with the cover group we get to the meeting place marked with a marker.

Helicopter pilot and machine gunner:

  1. We get into the helicopter.
  2. We go to the laboratory and wait for our partners to land in the parking lot.
  3. We guard the perimeter, simultaneously dealing with the appearing guards.
  4. We select partners at the exit point from the complex.
  5. Avoiding damage when fighting enemy helicopters.
  6. Together with the assault group we get to the meeting place.

Remember that the mission will fail if someone in your group dies

The Humane Labs Raid is the third heist added in the Heists expansion. Again, work from the already familiar Agent 14. This time you will need to penetrate the Humane Labs and Research building to find traces of the production of chemical weapons. Like the previous one, this robbery is carried out by four people. The mission is divided into five preparatory missions and one final mission. During preparation, the team will have to obtain access codes to the laboratories, a pair of armored cars, a heavy combat helicopter and an EMP bomb, and also deliver this bomb to the Humane Labs building.

Number of players: 4
Preparation costs: $54000

Rewards for completing


Elite Challenge:
  • complete the final mission in less than 11 minutes
  • transport damaged no more than 2%
  • none of the team died
Completing Elite Challenges isn't just for show, it will also add an extra $100,000 to your wallet. And as a reward for completing all the elite challenges of the Heists update, the player will receive a special T-shirt.

Walkthrough of the “Humane Labs Raid”

Perhaps this is the first robbery that can become a real challenge, especially for an unprepared team. The main target is the Humane Labs and Research building, a secret and highly guarded facility located deep in the mountains, off the coast in the southwest of the island. You will have to act secretly and under cover of night, in the presence of the most serious opposition.

Preparatory task “Codes”

In this task, you will need to meet with Agency agent Karen Daniels in order for her to give the team access codes to the laboratories. The team is divided into two groups. One goes to a meeting with the agent, and the second takes a convenient position on the buildings, in case everything does not go according to plan.

Soon this happens. An entire army of FBI agents arrives on the scene, Karen escapes, leaving the team to fight the feds. Basically, all you need to do here is destroy all the agents, pick up the case with the codes and escape from pursuit.

Preparatory mission "Insurgent"

To successfully attack the laboratories you need two good armored cars. Insurgent, which is being tested by mercenaries from the Merryweather company, is perfect. The armored cars are located in a quarry west of Sandy Shores. The whole team works together. The best way to get to the armored cars is to clear the area with sniper rifles, however, nothing prevents you from breaking into the quarry with a machine gun at the ready or quietly shooting all the guards with a weapon with a silencer.
After capturing the armored cars, they need to be delivered to their destination. Here you will have to try to bring them safe and sound, since Merryweather will throw all available forces to intercept.

Preparatory task "EMP"

An EMP bomb is not something you can just buy in a store. Therefore, in order to get it, you will have to make a sortie onto an aircraft carrier and hijack a Hydra combat aircraft equipped with such a device. In this task, the whole team works together again. Everyone gets into the boat and heads out to the open sea, towards the aircraft carrier. Having climbed on board through a point at the stern, the team begins cleaning. Next is not the easiest road to the take-off deck. Having reached it, the team needs to take seats in the fighters standing on the deck, and the Hydra will go to one, the most experienced pilot. The task of the fighters is to protect Hydra on the way to the collection point.

Preparatory mission "Valkyrie".

We'll have to visit Merryweather again, this time for a combat helicopter. This time the resistance will be even stronger than in the "Insurgents" mission. Players who are working together again should carefully clear the entire area of ​​the enemy before moving towards the helicopter. As soon as the Valkyrie takes off, Merryweather helicopters will rush to intercept it. They need to be shot down as quickly as possible, since just three missile hits will destroy the Valkyrie. You should also be wary of snipers who will appear constantly until the team completes the task.

Preparatory task “Deliver EMP”

The team needs to deliver the EMP device removed from Hydra to the labs. This task must be completed secretly. You should make sure in advance that all weapons are equipped with a silencer, since if the players are noticed by anyone at the base, the mission will fail. Also, the task is time limited - you have 10 minutes to complete it. One of the players will be given control of the CCTV cameras, which should make the task somewhat easier.

The team in armored cars goes to the laboratories, the countdown will begin as soon as the players find themselves on the territory of the laboratories. The players' task is to clear the area of ​​all enemies without attracting attention, break open the garage doors and leave the armored car with an EMP bomb inside. It is important to remember that all guards must be killed in pairs to avoid raising the alarm. After the armored car with the bomb is in place, all that remains is to quietly leave the territory.

Walkthrough of the final task “The Humane Labs Raid”

All the long preparation led the team to this moment. This is another stealth mission. The team is divided into two groups: the assault team and the support team. Having taken their seats in the helicopter, all players fly to the laboratories and hover high above them. When the EMP bomb is activated and the labs lose power, the assault team parachutes out of the helicopter and lands in the parking lot. The support team remains in the helicopter and fires at the lab guards from the air.

To get inside the building you need to blow up the control panel, for example, with sticky bombs. After this, the stormtroopers move deeper into the complex, killing everyone in their path, until they reach a terminal with a combination lock. To activate it, you need to simultaneously insert two key cards into the terminal. Players will likely need to use a voice headset to do this. When the downloading of the files is complete, the stormtroopers need to proceed to the elevator, continuing to destroy all enemies on the way, and go down to the cooling system channel. After putting on breathing masks, players descend into the tunnel and swim until they reach the exit. Then, one of the players signals the helicopter with a rocket launcher and it picks them up.

Important point: the area where the helicopter will need to be landed is very narrow, so the pilot must be experienced so as not to accidentally crush an ally.

When the whole team is in the air again, you will have to take on another batch of Buzzard helicopters. Firing from two miniguns and a rocket launcher, the helicopter needs to get to the meeting point.

  1. Board the Valkyrie.
  2. Get to the drop zone.
  3. Land with a parachute in the laboratory parking lot.
  4. Blow up the door control panel.
  5. Get to the required laboratory.
  6. Activate the terminal, download files.
  7. Get to the elevator.
  8. Get to the tunnel.
  9. Swim through the tunnel to the exit.
  10. Signal to the support team.
  11. Get to the meeting point.
  1. Board the Valkyrie.
  2. Get to the drop zone.
  3. Secure the perimeter.
  4. Destroy the attacking helicopters.
  5. Get to the meeting point.
  1. Board the Valkyrie.
  2. Bring the helicopter to the drop zone.
  3. Patrol the perimeter.
  4. Destroy the attacking helicopters.
  5. Deliver the team to the meeting place.

The heist will fail if all players die or the Valkyrie is destroyed.

Hello ladies and gentlemen. The Gamebizclub team is in touch with you. This time we will tell you how to complete The Humane Labs Raid in GTA Online. This case is the third in a row and becomes available after completion. Previous missions will seem like flowers compared to this one. As you go through the preparatory missions for this heist, you will have to demonstrate true teamwork.

From this article you will learn:

Third case

The third mission is called The Humane Labs Raid. In it you have to infiltrate the territory of the research center and get secret documents that are very important.

So, this is an elite test in which you try to meet the following conditions:

  • Don't do quick restarts.
  • Finish it in 11 minutes.
  • Damage to vehicles should not exceed two percent.
  • Everyone survived.

For this you will be given an additional $100,000.

With organization costs of $54,000, you can earn various amounts:

  • Easy (Easy) – $270,000.
  • Medium – $540,000.
  • Complex (Hard) – $675,000.

The stakes are increasing, so there are now five preparatory stages.

Access codes

Your goal in this task is to meet with the contact in order to obtain access codes to the laboratory. Your team will consist of four people, including a buyer and a bodyguard, as well as two lookouts responsible for the southern and northern sides.

The buyer and bodyguard head to the meeting point, while the watchmen climb the walls in order to cover their partners in the event of an unplanned attack. The meeting with the contacts provokes the appearance of a video in which our characters are attacked by special agents of the Federal Reserve Bank.

The faster you kill all your opponents and rush off into the distance, the better, so the sentries should not be distracted by anything, and it is better for the bodyguard and the buyer to have grenade launchers. In addition, there is an alley on the right that will not be so difficult to break through. After that, take the documents and go to your apartment.

Insurgent

Head to Davis Quartz Quarries and you'll need to steal two Insurgent vehicles. Having passed the checkpoint with guards, you can drive up to the quarry and, using sniper rifles, shoot most of the enemies there. Of course, there is a possibility that you will still have to jump and finish off the lucky ones who cannot be hit from a distance.

After that, you need to split up and jump into the SUVs. It's important to note that only one of them is equipped with a machine gun, and it should be the one bringing up the rear of your mini-column to provide firepower support.

While you are driving through the quarry, try to blow up the pursuing helicopters, because if you don’t do this, the mission will be very difficult to pass. In addition to helicopter pilots, you will be pursued by Meriwether soldiers in armored jeeps.

Of course, you will have to shoot these crooks; after the pursuers are dealt with, all you have to do is get to your destination.

Electromagnetic Emitter (EMR)

Once again, your team will not have to choose any specific roles, so teamwork will be enough.

First, you need to find a boat located on the beach and climb into it. Once all four are in place, a marker will appear on the map indicating the area to which you need to go - upon arrival you will see a huge aircraft carrier, which can only be reached from the back of the ship, so go around it and climb inside.

As always, you will have to shoot back from the guards, of whom there are plenty on the ship. Be careful and don't get into trouble.

After all the enemies have been destroyed, you can proceed directly to the task - stealing the Mammoth Hydra (and after successfully completing the mission, you can buy it), to which is attached an EMP generator necessary to turn off the lights in the laboratories of the research center.

Since only one hero will take the helm of the VTOL fighter, the remaining three must climb into three Lazer fighters. As soon as the “hydra” takes off into the air, opponents will immediately appear, trying to disrupt the entire operation and bring all efforts to nothing, so the pilots of the “lasers” will have to demonstrate their skills and get rid of their pursuers. After this, all that remains is to transport the Hydra to the target and successfully land it.

Helicopter Valkyrie

Your goal will be to capture the Valkyrie helicopter, which is located on the docks at one of the Meriwether operating bases. Although they are not military, the security of this organization is very serious. On your way there will be not only simple armed infantry, but also snipers, as well as air fire support in the form of Buzzard helicopters.

At the entrance to the base, we recommend stopping and using a sniper rifle to clear out the enemies. In this case, you can rely on the map by the presence of red markers. Of course, as soon as the guards suspect the presence of unwanted guests, a serious war will begin.

Therefore, while three players deal with the guards, one must take care of the helicopter, which can cause a lot of trouble.

After all the enemies have been dealt with, climb into the Valkyrie and take off, while your players will share three roles - one will be the pilot, two will be the shooters, and one will take the place of the co-pilot and will control the weapon, which can easily tear any fighter.

Having taken off, you will be subject to a new attack - five enemy helicopters will be sent to intercept you, each of which will have to be shot down. Then everything is as simple as shelling pears - fly to the location marked on the mini-map and land the rotorcraft.

EMR delivery

You need to deliver your EMP generator on the Insurgents to Humane Labs. To complete this task you need to acquire sniper rifles with a silencer. You must not be detected, otherwise this will lead to mission failure. You will only have 10 minutes at your disposal, so don’t hesitate. We also recommend using stealth mode.

First you need to get to the Insurgent cars, and then go to Humane Labs with them. Before you enter the research complex, you will be shown a view from surveillance cameras, so you can remember the location of the targets (they will be marked with red markers on the map).

It is important to inspect everything very carefully, since an undetected enemy can raise the alarm, which will lead to the failure of the mission.

Place the car on the marker and start clearing the area. You may encounter moments when you will have to shoot almost simultaneously, so that no one notices anything and raises the alarm.

As soon as the area is cleared, get back into the car and drive to the gate, which, by the way, you will have to break into, but this will not be difficult at all.

The final step is to drive into the territory and park the car in the garage, and then transfer to a truck located nearby. Then use it to leave Humane Labs without attracting attention - just drive out calmly.

Raid on Humane Labs

The final chord will be the robbery itself. Your group will be divided into a gunner, a helicopter pilot, and a two-player ground team.

First, the team must get to the location of the helicopter, which is located in Blaine County. As soon as you are in the air, head to the territory of the research center. As soon as the helicopter reaches the yellow marker in the area, the electromagnetic pulse generator will work, which will inevitably lead to a power outage. The ground team then drops out of the helicopter, and upon landing, their night vision devices are automatically turned on.

Next, use a sticky bomb to blow up the entrance doors of the laboratory and enter the building. Following the route, you will have to shoot several opponents. The next “checkpoint” can be considered the doors, which will open only if both partners have used the card at the same time, so we strongly recommend using a headset so as not to spend too much time fiddling with the combination lock.

When the doors are open, all you have to do is steal the necessary files and run away, dealing with everyone in your path. Your goal is an underwater tunnel that leads to a pond, so put on your oxygen masks and dive. It will be possible to surface as soon as the tunnel ends.

After this, all that remains is to get to the shore and send a signal to your accomplices using a flare.

If you climbed into the helicopter, then there is only one test left to pass - to shoot down enemy helicopters, just as you did when hijacking the Valkyrie. When the horizon is clear, get to the meeting point and you will watch a magnificent video with a spectacular helicopter explosion.

In addition to Valkyrie, bonuses will include Insurgent and Insurgent Pickup, Nagasaki Dinghy, and night vision devices and oxygen masks will be brought to Ammu-Nation.

That's how most of the robberies were completed. There are only two tasks left, and after spending the loot you can begin.

We hope that our guide helped you cope with all the difficulties that arose as a result of completing this task. Stay in touch. Bye everyone.

It's time get into Humane Labs and steal documents. As usual, the board in the apartment will show your share and the distribution of revenue between the players, as well as their roles.

You need to choose clothes. Be careful when wearing clothes marked “heavy” - you won’t be able to run in them.

There are two teams in this heist - ground and air. The ground team will sneak in and steal the documents, while the air team will fly over the building in Valkyrie and pick up the ground team when they're done.

First you need to get Valkyrie. It is located five miles from Downtown, near the Alamo Sea, and you will have to get to the helicopter by land.

When everyone is loaded into the helicopter, you can fly to the landing zone. You don't have to land here, you just need to fly to the area above the surface. At this time, the EMP will begin to operate, and the ground team will parachute out of the helicopter. Night vision will automatically turn on.

Blow up the doors at the entrance, they work great here sticky bombs. Next you will have to make your way through heaps of enemies, and it is best to use an assault rifle or an assault shotgun. Eventually you will reach double doors. Here need voice chat, since both players must activate the locks at the same time.

We take the data and run outside along the marker, killing everyone on our way. Eventually you will need to jump into the water, but before that you need to activate the breathing apparatus (left arrow on the D-Pad). You will need to swim through the tunnels to the surface of the sea. There is no need to worry too much about oxygen, even if it runs out, you will still have time to reach the surface without suffocating to death.

Swim to the marker on the shore. Once you're on the sand, you'll need to light a flyer to show your location to the crew in the helicopter. The landing will be difficult, so It's better to step aside in advance.

Once you're back in the air, three players will take on the task of destroying the attacking enemy helicopters. It's best to keep your enemies on target by pointing it out to the pilot - this way all three weapons can attack at the same time.