Fallout 4 walkthrough find the subway. Move further along the Path of Freedom

Subway

So, if you refused to help the Institute and decided to join the Underground. First you need to find this organization. First of all, go to Diamond City, after wandering the streets a little, you will hear a conversation about kidnapping. After listening to the dialogue of the residents, you will activate the task. Unfortunately, no markers will appear. So that you don't have to search for a long time, go to Old North Church

In the building, kill the ghouls and go down into the catacombs, going to the end, you will see a cipher lock. To open it, you need to enter the word "RAILROAD"


After all the words have been typed, the door in the wall nearby will open. Go into the opened passage. Desdemona will meet us there; after talking with her, the task will be completed.

Undercover work

Your first task will be a test. first, you need to talk to. After finishing the conversation, go to the old highway (look at the map), the Deacon will be waiting for you there, and on the spot he will explain the essence of the task - to penetrate the old Subway base and return a much-needed item. After that, follow him, he will lead us to his agent, who will give you intelligence.


The only way to get into the building is through a tunnel, follow the marker to its entrance. You will come across a closed door, which can only be opened through the terminal; the Deacon will do this. All that remains to be done is to clear the base of synths (this is quite easy to do, since there is plenty of cover here) and pick up the Carrington Prototype.


Once you're done, head to the church and talk to Desdemona. The test has been passed, now you are a full member of the Underground, all that remains is to choose a nickname to suit your taste. The task is completed.

Underground and undercover

While completing the task, you will be tasked with downloading the “Virus” on any of the Institute’s terminals. Once you do this, you will start a new task "Underground and Undercover".

  1. At the beginning of the task there will be a terminal in front of you, use it (you can use any terminal)
  2. Insert holotape - button [R]
  3. From the list, select "Virus"
  4. Select the items one by one: Network scan; Message from Tom; Copy an encrypted message.
  5. Return to the main menu. There will be a new line [Read "Urgent Answer001"] - open it.

After reading, a marker will appear on your mini-radar, follow it and you will meet Liam


Talk to him, he will tell you about 13 synths that the Underground wants to free, and to do this you need to gain access to the old security system of the Institute of Technology - “Code Defender”. After finishing the conversation, go to the Underground and talk to Desdemona. She will instruct you to leave a report in the PAM terminal, it is located near the robot, whose name is also PAM. The robot will tell you where the password for Code Protector is. You need to go to Cambridge Polymer Laboratory.

The robot Molly will meet you in the laboratory. After talking with the robot, find the terminal you need (focus on the mini-radar). You can get into the room with the terminal through a hole in the ceiling or by breaking the door through the terminal (Difficult level).


Having opened the terminal, select from the list of items "[Password request (archive)]". After receiving the password, return to Desdemona and report to her. After that, go to the "Institute" and talk to Liam and Z1-14. Wait 24 hours (you can use the bench) and talk to Z1-14 again. He will tell us that the synths need weapons and to make them, they need materials. You have to get them, to do this, go into the tunnel and kill the guards. After clearing the tunnel, return to Z1-14, he will report that assembling the weapons has begun, but they need time.

Attention: At this stage the quest will not progress further until you complete the quest. After some time, Z1-14 will contact you and send you to Desdemona.

On the brink of war

Arriving at the underground headquarters, you will find the Brotherhood of Steel attacking and your task will be to protect the organization. First of all, clear the headquarters of enemies, then kill all the enemies that remain.


After that, find Desdemona. Her orders will be to attack the Brotherhood of Steel. And she has a plan specifically for this. After finishing the conversation, you need to capture the rotorcraft, which is located at the police station. Near the station you will meet technician Tom, together with him make your way to the roof of the police station, and then protect Tom while he starts up the helicopter.


Before takeoff, Deacon will talk to you.

Red flash of rockets

This quest will begin immediately after you complete

In the vertibird you will be given a Brotherhood of Steel uniform, which will allow you to act unnoticed.


Having arrived at the base, you can follow the plan, that is, secretly, for this you need to not attract attention and not pass too close to the ship’s employees. Or you can immediately reset the form and kill everyone, which method is more convenient for you is up to you to decide. Your main task is to plant 3 bombs, to do this, focus on your mini-radar.


Having installed all the bombs, return to the rotorcraft and return to the Underground base, where you need to report on the work completed to Desdemona.

Critical mass

This quest will start immediately after you complete

After you've dealt with the Brotherhood of Steel, you'll also have to deal with the Institute. Go to the headquarters of the Institute, where an already familiar agent will be waiting for you - Z1-14.


After talking with him, kill all the Institute employees in the room. After this, your companion will call for reinforcements through the teleport, you can take part in the massacre and help the Underground. Or, you can talk to Desdemona, from whom you will receive a bomb to destroy the nuclear reactor. Your task is to install a bomb in the reactor, but first you need to disable the security system lock; to do this, use the terminal in the director’s office. After that, go to the reactor, shooting at the synths along the way, and set the charge. As soon as you lay the charge, you will be teleported to the “guest room”, here you need to talk with the synth boy and the technician Tom, after which go to the roof through the teleport. At the top, click on the detonator button.


And finally, the final video.

The Underground in Fallout 4 is a faction that is dedicated to finding and rescuing runaway synths. She is ideologically opposed to the Institute and the Brotherhood of Steel. She appeared in previous games in the series. But now it’s not so easy to find her. To find out where the Underground is in Fallout 4, you can’t do without hints or a lot of time.

Where is the Underground in Fallout 4

There are several options for finding the Underground. The first way is to get the “Road to Freedom” quest. It can be picked up randomly if you walk into Diamond City near the gossiping citizens. They are a detective agency near the Commonwealth Armory. You need to listen to the dialogue of these citizens and wait until one of them says the phrase “Follow the path of freedom.” The second method is the plot “Molecular Level”, they are similar.

If someone is not interested in going the full way and immediately getting the result, then you can safely skip the next three paragraphs and immediately complete the quest to find the “Underground” in Fallout 4.

The "Freedom Path" is marked on the ground with a red line. Its beginning lies near the Railway Station, not far from the fountain with a sign. You need to find this line and follow it to the end of the path. You need to walk along it without turning anywhere. The line will periodically be hidden under rubble and mountains of garbage, so you’ll have to search.

Freedom signs

The path is punctuated by circular signs. There will be eight such signs in total. You must definitely approach each of them. For those who find it difficult to follow the constantly interrupted line, we publish the location of the freedom signs:

  1. Boston Common Park.
  2. State Capitol.
  3. Cemetery Grenary.
  4. Old Capitol.
  5. Bookstore "Old Corner".
  6. Faneuil Hall.
  7. Pearl Revere's house.
  8. Old church.

Each of them needs to be examined and recorded what the Survivor says. These numbers and letters will be useful at the end of the quest.

The end of the road and finding the "Underground"

The path will eventually lead to the location "Old Northern Church". Here you need to find the entrance to the basement and find a wheel on the wall - the same as the signs on the "Freedom Path", but larger. Be careful, there are several dangerous wild ghouls in the basement. They can seriously harm an unprepared Survivor.

You need to sequentially type in the password for the Subway using the letters found on the road. Just put them in the right order.

And now the answer! As a result, you need to spin the wheel on the wall in the basement of the Old Church in such a way that the password “Railroad” is obtained. In this case, the second letter must be from the word “Freedom”, and the first letter must be from the word “Trail”.

For those who have Russified textures: take a close look at the circle - under the Russian letters there are still small, small Latin ones. You will have to enter the “Underground” code using them.

Once the code has been entered, a passage will open to the left of the wheel. Congratulations, the Underground has been successfully discovered!

Available missions for the Underground faction in Fallout 4

After opening the door, you need to enter the opened corridor. It's dark and it seems like there's no one there. But that's not true. After a few steps, the Survivor will be met by four inhabitants of the local bunker. They will not be friendly, but no one will open fire on the visitor.

During the dialogue, you can find out some useful information about the Underground and receive a quest. If you came through the “Molecular Level” story quest, then “Road to Freedom” will also count towards it.

All the main quests for the Underground in Fallout 4 without any spoilers:

  1. "Agent work". A task aimed at gaining trust. You will have to infiltrate the organization’s old base and pick up one necessary item. Completing it unlocks Deacon as a partner.
  2. "Boston at Night". It will be necessary to rescue the runaway synth from Bunker Hill.
  3. "Operation Ticonderoga". We'll have to get to the station and find out what happened there. Because Ticonderoga stopped communicating with the organization. Be careful, you will have a tough fight with a dangerous enemy.
  4. "Underground and Undercover". You need to find your man in one of the hostile factions and contact him. Will only open after completing the Molecular Level.
  5. "On the brink of war". A quest to protect the Underground from a hostile faction that has decided to go on the attack. You will have to try hard to survive and not give your base offense. You will have to confront a serious opponent.
  6. "Red Flash of Rockets". Destroying enemy bases under cover.
  7. "Critical mass". The last push for the Underground. Aimed at the final destruction of all rivals.

As you can see, there are only eight tasks for the “Underground” in Fallout 4, if you count the quest to find the base. But missions from other factions are also associated with it, including story ones (for example, “Molecular Level”). There are also side quests that can provide a good amount of experience in Fallout 4:

  1. "Jackpot". Obtaining supplies and weapons for the organization. You will have to get to the secret warehouses of the US Army and gain access to local hiding places. Unlocks clothing modifications and new armor.
  2. "Death toll". You will need to examine the cache at one of the organization’s stations and find out what happened.
  3. "Kill List 2". Continuation of the previous task. In this quest you will have to find another cache. And then - one of the organization’s agents in order to obtain the necessary information from him.
  4. "Mercer Station". The task is to organize a new station to help runaway synths and a distribution center for a more successful escape.
  5. "Randolph Station". You will have to find holodisks with tasks (six in total) and complete them. The essence of all missions is to destroy enemy forces at specially marked points.
  6. "Memory Interrupted". It is necessary to clear one of the transit points for sending synths to a new life in Fallout 4 from the enemies that have occupied it - first-generation androids.
  7. "By mattresses". This is a whole series of Fallout 4 quests for the Underground, which becomes available towards the end of the game. It is necessary to clear certain locations from the new gang.
  8. "Vane". We will have to install sensors at the highest points of the Commonwealth.
  9. "Height". It will be necessary to somehow destroy one of the rotorcraft of the Brotherhood of Steel.
1. Perform chip analysis.
We teleport to Boston Common, run up to the entrance to a small park and ask the robot guide to tell you about the path to freedom.

He will mention such buildings as: the Paul Revere House, the Old North Church, the Old Capitol and Bunker Hill.

Behind this robot there is a pond, in which sits a rather evil monster - a swan. If you kill him, you will receive experience and “furious power brass knuckles” (attack 42), but you don’t need to touch this monster to complete the quest.



2. Find "Underground".
Obviously, the “subway” is located in one of the buildings mentioned by the robot. Specifically, it is located in an old church - we run there.



As you enter the large hall of the church, a couple of enemies will attack you. Kill them and go down into the dungeon. The entrance to the dungeon is on the right, if you stand with your back to the entrance.

In the catacombs of the old church there will be several weak enemies. Once you kill them, you will find yourself next to a circle on the wall that can be rotated clockwise and counterclockwise.

You need to enter the password - RAILROAD. Those. select the letter R, click on the center of the circle, then select the letter A, etc. After this, a secret door in the wall will open.

You will be greeted outside the door by armed representatives of the underground organization. Tell them that you are not their enemy and have come to crack the code from the chip that you took from the hunter. There will be a lot of chatter next, but they will still let you in and help you decipher your find.

3. Return to Virgil.
We teleport to Virgil in the cave. He just prepared the drawings for the teleport to the Institute for you. During the conversation, he will once again remind you of your agreement - he will give you the drawings, and you will give him the serum... if you survive.

4. Find an assistant to build a signal interceptor.
We leave Virgil's cave, teleport to Sanctuary and tell Harvey that we need the help of the Minutemen. He, of course, agrees to provide us with all possible support.

5. Talk to Sturges.
Sturges says that teleportation is complete madness and wonders if these are real drawings? We answer in the affirmative.

6. Build a reflector platform.
A new section is now available in construction mode - “special”. We select a stabilized platform-reflector there (it requires 10 aluminum, 3 wires and 5 steel).

7. Talk to Sturges.
We approach it, exchange a few words, and all other parts of the teleport will become available in construction mode.

8. Build console.
We are building a console (our costs for it are 2 rubber, 3 copper, 5 steel and 1 biometric...).

9. Build a repeater antenna.
Now we are building a repeater antenna (for it we need 3 copper, 3 steel, 6 textiles and 3 gold).

10. Build an emitter.
And finally, we build the molecular emitter itself (it requires 2 rubber, 10 steel, 5 copper, 1 military electrical circuit and 3 wiring).

11. Enable Signal Interceptor.
To turn on this entire system you will need quite a lot of electricity. The emitter alone needs 20. I got it all working after I built 3 medium generators and 1 large one, plus I already had one small one.

12. Sturges: talk.
Once again we approach and talk to the mechanic.

13. Activate the signal transmitter.
We stand in the center of the constructed structure and fly off to the Institute. This ends the quest. As soon as you appear at the Institute, you can complete the quest “

. Subway how the organization appeared in Fallout 3 and continued its existence in Fallout 4. The main purpose of the Underground is liberation and protection of androids from the authority of the Institute. Subway employees They believe that the Institute keeps the synths they created in slavery, so they help them escape, shelter them and give them a new life on the territory of the Commonwealth.

The subway is also sometimes called the “Railroad,” but later in the article we will use the first name.

For ease of navigation, we offer you a summary:

Subway and Fallout 3

In the world of Fallout 3, the Underground has little influence and little is heard about this faction during the game's storyline. After talking with Pinkerton, you can find out that the Underground trades with its allies, and also provides them with access to high technologies, in addition, the Underground tries to help slaves, free them, shelter them and provide them with other assistance. In the world of Fallout 3, the Underground is an open faction and anyone can join it.

As mentioned above, Subway in the third part of the game there are few and little known; only one quest called “Artificial Man” is associated with the activities of this organization. The most famous members of the organization are:

  • Manya;
  • father Clifford;
  • Victoria Watts;
  • Pinkerton.

During quest “Artificial Man”, the main character will have to find out where Dr. Zimmer’s android went. One of the options for completing the quest is when the main character tells Zimmer that his android is dead and presents him with a part from the work as proof. The main character will be pushed to do this Victoria Watts, at the same time she will reveal herself, declaring that she is Member of the Underground. By the way, deceiving Zimmer will be considered a good deed, since by completing the quest in this way, the main character will receive a plus to his karma.

Subway and Fallout 4

During the passage of Fallout 4, the player can choose which faction to join; if the main character joins the Underground, then he will have a fascinating journey as a double spy, because in order to realize the main task of the Underground, he will have to work for the Institute, secretly preparing the synth revolution . But besides this, the main character will have to take part in the destruction of the Brotherhood of Steel, and even later, destroy the Institute. So join the Underground faction, then exciting missions await you.

Interesting fact: Underground agents have unique power armor, but for unknown reasons they do not use it.

Underground Quests in Fallout 4

  • Quest "Undercover work"- this quest is a test of the main character, if the main character copes with it, he will be able to join the ranks of the Underground. During this quest, the main character, together with the Deacon, must get to the former Underground base, which was revealed by the Institute, and pick up a certain item from there. During the quest you can get a unique weapon - a 10-mm pistol “Savior”;
  • Quest "Boston at Night"— during this quest, the main character will have to help the Underground agents, accompanied by a fugitive synth. Helping with this, you will have to shoot a lot;
  • Quest “List of the Killed”- is not a mandatory quest; during this quest the main character will have to find out what happened to the Augusta station;

  • Quest "Randolph Station"— the main task of the quest is to find 6 disks with recordings, it’s not difficult to complete the quest, we get a mark on the map, find and pick up the disk, and so on 6 times. Upon successful completion of the quest, the main character will receive an upgrade for suits and hats, which will provide improved protection against energy weapons;
  • Quest “Pure Equation”— in this quest the main character will need to destroy the remnants of the Brotherhood of Steel;
  • Quest “Across mattresses”— in this quest, the main character will have to become a hired killer of the Underground, he will need to eliminate several leaders of the “L&L” gang.
  1. Usually, when meeting members of this faction, you can see that they are immortal, but this will immediately change if the main character becomes their enemy;
  2. Communication with Desdemona and the company, as well as completing quests for them, is not a mandatory step; the main character can easily get to the Institute without communicating with members of this organization;
  3. There actually was an underground organization with that name in the United States during the Civil War. This organization was engaged in rescuing slaves in the United States.

This is all the information that we have on the topic: “Factions of Fallout 4: Underground”, if you have any questions, then write them in the comments, but we hope that you found all the information you need in this article.

“Underground” a secret organization (faction) in Fallout 4, which has its own branch of tasks. The main unifying idea of ​​the members of the underground is that the Institute does not give any freedom to synths, considering them, in fact, objects that it can dispose of as it wants.

The main activity of the Underground is to protect escaped synths from the Institute.

In a conversation with members of the underground, you can notice some obsession with the Institute and its total surveillance of everyone. For example, technician Tom believes that the Institute is mixing micro-robots into food, with which they monitor everyone. And he will offer to give you an injection (which will leave you with 10% health).

How to join/where to find

You can find and enter the “subway” using two tasks: The Road to Freedom or The Molecular Level. The first is a separate task, the second is part of the main storyline. Read more about each of them on a separate page.

Members

Tasks

Quests "Underground"

Name

Description

Reward

Having overheard the conversations of residents in Diamond City, we set off in search of the secret organization “Underground”...

To check a newly joined member of a secret organization, the main character is given the first task.

The “underground” has its own person at the Institute, you need to get in touch with him.

400 experience
Nail gun

The Brotherhood of Steel can attack the underground at any moment, we need to protect our friends at all costs.

500 experience
500 caps
Short plasma carbine

Pretending to be members of the Brotherhood of Steel, you need to infiltrate their main ship and plant three bombs there.

500 experience
1000 caps

The brotherhood is over, it's time to deal with the Institute...

Name

Description

Reward

Location

The main headquarters is located here:

Note

The Institute's father considers members of the "underground" to be fanatics. After completing all the tasks for the “Underground”, you begin to agree with this. Since, given the fact of the destruction of the institute (which was at least involved in the development of technology), and the killing of a huge number of people and the same synths, it is completely unclear how many synths were ultimately saved.

And considering that after the destruction of the Institute, the production of synths was stopped, the complete disappearance of the remaining ones is only a matter of time.