How do they mark the barrels of wot guns? Markings on gun barrels - how to get them? Personal experience. — How often are statistics collected?

Distinguishing marks each of your tanks can be awarded individually. To get them, you need to surpass other players in damage dealt using this tank over the last 14 days. This takes into account damage caused both directly by you and with your help.

  • Distinctive marks are only available for vehicles of tier V and higher.
  • Damage based on intelligence is also taken into account, making the achievement accessible to light tanks, which are designed not so much for dealing damage, but for identifying targets for allies.
  • The received marks remain on the tanks forever.
  • Similar to class badges, re-acquired badges are displayed in post-battle statistics.
  • In the game, the “Indicators” tab displays the maximum marks.

Historically, marks were an attribute of tank aces, so obtaining them is not so easy. For example, to get an initial level and one mark, a player must get into the top 35% on the same tank; the second level of achievement (two marks) is awarded to the top 15% of players, and the highest (three marks) is awarded to the top 5% of players.

How to get 3 marks on wot gun barrels (mark in wot battle)?

The scheme for getting 3 marks on different tanks is slightly different, but in general, to earn marks on the trunk, you should stick to a fairly simple tactic: be as useful as possible during the battle - expose the enemy, consistently cause damage. The more consistently a player deals damage, the fewer battles are required to calculate his personal indicator. On average, it may take from 50 to 100 or more battles to assign the highest degree of achievement, which will turn into a mark on the barrel.

Those that were awarded to a player once will never be taken away from him. There are also no measures to reduce their status. The player can either hide these drawings or make them visible again (declaring to everyone around him about his achievements), using a special option for this.

Marks that are received again will be displayed in the post-battle statistics data (mark in wot battle).

Can wot gun barrel marks (wot battle mark) be purchased with money?

We are all fans of the game World of Tanks, but sometimes it is so tiring to reach the coveted mark, for which we simply do not have enough of our precious time.

Here our wot-assist Service will come to your aid! We will upgrade any of your tanks to the required mark (mark in wot battle) in the shortest possible time!

Our standard prices for obtaining marks on barrels from scratch on regular tanks:

  • 3 marks on the trunk (95%) - 1900 rub.
  • 2 marks on the trunk (85%) - 1200 rub.
  • 1 mark on the trunk (65%) - 600 rub.

If, for example, you have 2 marks on the barrel and you need a 3rd one, etc. The price will depend on the % mark at the moment.

To obtain distinctive marks on the barrels of wot guns for ordinary tanks. For complex, new tanks, tanks obtained from the Civil Code, promotional tanks and tanks for LBZ, the price will differ significantly, the maximum price is 4,000 rubles.


Yesterday I received a mark on the gun of my recently favorite tank - Laura 40 tons. For those who don’t know why they give a distinctive mark on a barrel, I’ll tell you briefly.

How to get a mark for your tank?

To get a label you need to:
  • Play on a tank of level V or higher
  • Play random battles
  • Have high efficiency on a tank

Efficiency does not mean an array of factors, as it does in .
Efficiency in this case is measured only average amount of damage dealt.


How much average damage does it take to get the mark?

To get one mark, you need to get into the number 35% the best World of Tanks players in terms of average damage on this vehicle.
For the second mark - to the number 15%
And for the third - 5% .

It’s easier to look at the picture:


If you look at my statistics, you can see ~150 battles and ~1900 average damage dealt


At the same time, the more stable the average damage values, the greater the chances of getting a mark.

Lorraine 40t. As far as I know, it is not considered an imba. Therefore, this is a great success for me.

I really like playing on this tank, although of course the camouflage suffers due to such a huge size. But inserting the drum of a clumsy anti-tank gun into the body is still a pleasure, and I’m ready to sacrifice cardboard armor and huge dimensions for this. I suspect it will be much more fun with a batchat.

In any case, if you meet a player on the enemy team with even 1 mark, it is better to stay away from him. Because the marks reflect the player’s efficiency no worse than the efficiency.

Markings on guns- a distinctive sign of strong players.

World of tanks is a colorful and exciting MMO action game. World of Tanks has a well-developed battle system, the outcome of which depends on the teamplay and strategic decisions of each player individually.

As in most games, achievements in wot play an important role and reflect the player’s efficiency even better than efficiency. For example, if you pay attention before the start of a combat battle to the distinctive signs on the barrels of guns world of tanks, then based on this, we can assume what your ally is worth. To get only one mark you need to be in the top 35% of players in terms of average damage on the same tank, to get two marks you need to be among the 15%, and to get the third you need to be in the top 5%. So, if you come across a tank in the game with 3 marks on wot guns, this can only mean one thing that there is a professional on the battlefield and, if it is an enemy, it would be better to avoid fighting with him. Since the mark usually requires from 120 to 150 battles on one tank, you are probably wondering if there is a quick and easy way to get distinctive marks on the barrels of wot guns?

In order to become our client, you just need to write to the operator and agree with him on the main provisions of the transaction, for example, the purchase price marks on wot trunks, game time, payment service, which tank you want to get a mark for, etc. After payment, we immediately begin to fulfill the order with a completion time of 30 battles per day.

Price for decals on guns in WOT

On average, to get 3 distinctions on the barrel of a tank you need to fight from 100 to 200 battles in world of tanks.

We offer purchasing options ranging from zero to maximum
So, raise a certain percentage on your account, in this case the price is negotiable and discussed with the operator in the chat

Price per interest - negotiable
Price for 3 marks from scratch for regular tanks - 3000
Price for 3 marks from scratch for complex tanks (list) - 4000-5500
Price for 2 marks from scratch for conventional tanks - 1800 rub.
Price for 2 marks from scratch for complex tanks (list) - 2700-3500
Price for 1 mark from scratch for complex tanks (list) - 1000-1400
Price for 1 mark from scratch for conventional tanks - 800 rub.

Conditions for making marks on the tools HERE:

The tank must be in a “top” configuration.

Up to 2,000,000 silver is at the driver’s disposal if you make 3 marks (for some tanks and more)

At least 2 perks

The ability to retrain the crew at the driver’s discretion if they are not satisfied with the skills you have developed.

Possibility to install three additional equipment of the driver's choice.

You must have an active premium account (PA).

During the order, you do not play on the custom equipment. You also inform the operator when you will be playing.

The “site” fulfills all orders without using fake fights, we are 100% honest with you, and also provide complete swelling for free.

If you're tired of looking for where to officially buy marks on wot guns, then turn to the best service "website".

About marks, life hacks for them and “damned” extras!

The mods we deserve! Lately, people have been asking a lot about this mod, and it’s not in popular builds anywhere, so we decided to tell you about this interesting development.

– Global modification for the progress of marks in battle and hangar by Spoter.

Dynamic progress of getting a mark in battle; in the hangar you can see the average damage required to get a mark.
The following data is taken into account: (damage + assist - team damage), where assist is the largest number from the light, gusli assist and stun. The first tank battle in a session is always inaccurate.

How to install?

Download and place it in the root of the WOT game.

Full and complete description as well as additional information. information:

For many, the information on how marks are calculated is shrouded in darkness and incomprehensible; for a small group of select people, some information is known, often not complete or accurate, but even this is enough to get the coveted 3 marks on all tanks. Now it has become easier to find out the necessary numbers without complex calculations and unclear rules...
The mod is divided into several large parts, each of which will show interesting and often important information for understanding how marks are taken and what is needed for this.

  • Development trees:
    • will show the current percentage of the mark on the tank and will color which mark is taken (yellow: no mark, green: 1 mark, turquoise: 2 and the desired 3 marks: purple).
    • for those who do not have the mod, XVM will also show the Mastery icon on the tank.
  • Achievements of players on a specific tank:
    • You can see on each tank from level 5 the approximate amount of damage to take the required percentage of the mark (65%, 85%, 95%, 100%).
    • Do the same, but also for other players, and not just for yourself. The numbers are approximate due to the peculiarity of calculating the total damage for the mark (there is data only for the last battle on the tank, the figure is revised every day automatically on the WOT server).
    • For the most correct data, it’s worth looking into the Hall of Fame for a specific tank for the last month and looking at the mark numbers for the TOP-3 players.
  • Dynamic progress in battle:
    • During battle, a simple information window will be available, which, by the way, can be dragged across the screen to any convenient place

Simplified version

  • 2 digit percentages will be shown. The colored one is the % progress of the mark in the current battle - it changes depending on the player’s actions and the second white number is the % of the mark before the start of the battle (what you saw in the hangar before the battle);
  • The % mark progress numbers change color:
    • Red - the mark will drop if you leave the battle at this moment or your tank is destroyed
    • Green – the mark will increase after the battle
    • Lilac – there is not enough data for calculations, you need to carry out 1-2 battles on this tank for the mod to regenerate the values ​​and calculate more or less accurately
  • The mod cannot calculate damage to invisible opponents (blinds), so the figure will be shown less than what we get at the end of the battle
  • The mod makes mistakes in hundredths of a % mark when calculating, these are features of rounding the data received in the hangar before the battle
  • When crossing the border, for example, from 84.9% to 85.1%, there will be a high scatter when calculating data from 85.0%, this is due to the equalization coefficient in the calculation formulas. It is necessary to carry out 1-2 battles to regenerate the calculations of the mod.

extended version

  • Additional information on the damage that goes into calculating the mark will also be shown.
  • The first line is colored numbers in [brackets] - damage + assist - team damage, this data affects the final percentage of the mark.
  • The second line, white numbers in [brackets], is the damage that must be inflicted in battle in order to maintain the mark that was before the start of the battle.
  • The line of purple numbers in [brackets] is the damage that must be inflicted in battle to get +1% to the mark that was before the start of the battle.

For example: it was 87.17% before the start of the battle, to get 88.17% you need to deal huge, purple damage in the current battle.

For many, even very experienced extras, unknown life hacks about increasing the mark in battle:

  • You should not cause damage to allies, as this will cause the mark to drop;
  • You shouldn’t mix different types of assist damage (lighting up, quenching, stunning) because the mark will still only include one number, the maximum of all three!

Example: A player dealt 4000 damage, shined 2000 damage, cast 1300 damage, stunned for 200 damage and killed an ally for 3,000 damage.

The following figure will be used to calculate the mark: 4000+2000-3000 = 3000

Although many will mistakenly think that it should be 4000+2000+1300+200-3000 = 4500

And this is incorrect(!), but don’t worry, the mod will calculate everything for you, all you have to do is play.

It's a pleasant feeling when your team merges, your tank is destroyed, but the mod shows a nice green number. So it’s not all in vain, the mark has increased!

Download:

  • DropMeFiles: http://dropmefiles.com/JB02T

The folder contains 2 versions of the mod: simplified and extended. Take this into account and choose and add what you need!













Starting with version 9.1, a new type of achievement will appear in the game - distinctive marks on gun barrels. Historically, such marks reflected the amount of destroyed enemy equipment - the only possible indicator of the performance of the crew of a combat vehicle in reality. However, in military operations, tanks were used en masse, often with the participation of other branches of the military, so in most cases it was very difficult to determine whose shot destroyed the target. This was the key reason why the marks were not widely used.

In the game, the destruction of an enemy tank is also not always an objective indicator. Agree: dealing with a heavy tank alone and finishing off an enemy with one shot’s strength is not the same thing.

The most objective indicators of a player’s personal performance are average experience and average damage on a tank. Experience per battle is already taken into account for awarding class marks, and high average damage will be rewarded with marks on the gun barrel: the higher the player’s performance compared to the results of other owners of the same tank, the higher the degree of achievement and the more marks on the gun barrel.

Damage based on intelligence is also taken into account, which makes the achievement available for light tanks, which are designed not so much for dealing damage, but for identifying targets for allies.

Accounting is carried out separately for each tank starting from the release of version 9.1. Battles that took place before this update do not count: this is necessary to create equal conditions for all players. Damage statistics are collected daily, so any changes in the game are taken into account.

For calculations, the results for the last series of battles on the tank are taken, and not for all battles, which allows you to quickly track the player’s success.

Attention! Calculating statistics and assigning marks only applies to vehicles from level V in random battles. Team, company, clan and historical battles do not affect the receipt of marks!

Historically, marks were an attribute of tank aces, so obtaining them is not very easy. For example, to get an initial level and one mark, a player must get into the top 35% on the same tank; the second level of achievement (two marks) is awarded to the top 15% of players, and the highest (three marks) is awarded to the top 5% of players. The appearance of the marks is recreated based on historical prototypes.

In addition to marks for aces, all players receive a rating, which, unlike other abstract ratings, directly reflects the player’s effectiveness on a specific tank in terms of the main indicator of personal skill - damage dealt and assistance in causing damage to the enemy.

The indicator is displayed for each tank in the “Achievements” > “Vehicles” > “Awards” section in an explicit form: “Your damage indicator is better than N% of players on the same tank.”

The more consistently a player deals damage, the fewer battles are required to calculate his personal indicator. On average, it may take from 50 to 100 or more battles to achieve the highest level of achievement.

Marks received are added to the tank forever and cannot be lowered or taken away. Taking into account statistics for a series of battles and a large step of the indicator for subsequent degrees guarantees the absence of random success. Players can optionally turn off the display of marks on their tank both for themselves and for other players, but other people's marks will still be displayed.