Morrowind - Artifacts. Promotion in the Imperial Legion

In Ebonheart, we have to get the Lord's Mail and complete the quest “Imperial Legion”. To do this, you need to rise in Fort Predatory Butterfly either until the White (local commander) admits that he no longer has assignments, or sends Vivec to the Temple to kill nothing less than the Ordinator of the Order of the Watch right in the Court Office Hall of Justice. A boorish task is the same as instructing a partisan to penetrate into main office Gestapo and kill Muller. Plus, we will immediately be recorded as criminals and a hefty fine will be imposed. Plus, we will be expelled from the Temple, and we still have to get Ebony Mail. And at the end of all these delights, Bely will also turn away from us, calling us a criminal stained with blood. As if he didn't order the murder for us, the hypocrite... And all the sentinel Legionnaires will chase after us. Gloomy prospects from all sides.

Up to this point, the tasks are all simple. The only problem may arise with the cave, in which it is necessary to destroy the traitor. Personally, I did not immediately manage to find this cave. The easiest way to get there is by ship directly from Ebonheart to Tel Branora, and from there, in a straight line, on foot on water, to the cave. It's here -

It will be easy to sort out the cave, and after this task we will either be sent to a higher authority to the Knight of the Imperial Dragon, or we will be substituted for a contract killing that we absolutely do not need. In short, you don't have to do the next task. Generally. And you must immediately stomp into the Council Hall, to the second floor along the spiral staircase and ask for a raise from the chief commander - the Knight of the Imperial Dragon. He will not be able to send us through the forest, because by that time our characteristics will already imperceptibly become like this -

Here he will ask us to find the stolen Overlord's Mail.
Here the procedure is as follows - go down to the hall and look for the door to the Imperial Commission. It's in the corner. Of course, in the furthest from the exit from the stairs -

For the sake of formality, we need to run down to the cellars under the office. We will see two guards guarding the door (the key to which we have already been provided). Out of politeness, we ask a question about the Lord's Mail, you can not even listen to the answer. We go inside and immediately break into the wall, to which a trail of musk leads. We break into the wall and understand that this is a door. No need to crack. We must return to the Imperial Chancellery, approach the man, ask a question about the Lord's Mail. He will immediately give a tip on a certain Furius Acilius from the Imperial Guard Garrison. The entrance to the barracks of this guard is here, in the opposite wall, there is a door -

We go there, we ask the first one we come across about this Furius. We get a tip on the room where he lived. It's the door closest to the left. We go. And we see that a key is sticking out from under the pillow -

We take it to ourselves and stomp again, through the Imperial Chancellery into the cellars. The door, disguised as a wall, now opens easily, and we get into the caves under the castle. Beating the campaign of rats, we run through the cave to the crossroads. On it is a left turn. And very soon we see Furius Acilius himself in the Chainmail of the Lord. Furius is rude, brash, throws drazzo. He does not know that we have the Golden Mark. He will find out too late, when we are already stripping the armor from his corpse. Here we see vials with a levitation potion. We drink, we fly. In a small gallery at the ceiling of this hall. There are a few more sacks and chests of unearned income.

We take what we like - and to the Imperial Dragon. We give him the Lord's Mail (we give, we give, it's not for long, we'll get it anyway), we ask for a raise and we get a bump in the face. Instead of a promotion, we are given another task - to bring the wonderful Sword of Chrysamere, which is privately owned by a sorceress who lives near Sadrith Mora. “Return”, the Guild of Mages - and here we are in Sadrith Sea. We ask the first person that caught our eye about this sorceress and get a tip on the Abanabi cave, which is a couple of minutes away:

We kill the poor woman and everyone who ends up in the cave to their misfortune, remove the sword of Chrysamere from the body (a very good sword, by the way, some use it instead of Mark. But Mark is closer to me), and bring it to the reptile Dragon. Ask for a raise. Two options are possible here - either he calls us to a duel immediately, or raises us to the last step and offers to complete one more task. We send it to the source and continue to demand a raise. The Dragon, upset by our rudeness, challenges us to a duel, and we, disgustingly rejoicing, go to Vivec, to the Arena. That is, we read “Almsivi's Intervention” and there on foot for a short time.

Composition "On the verge of death" -

In a couple of minutes, the Master's Mail and Chrysamere belong to us, along with the highest position in the Imperial Legion. That is, Yeprst is now the Imperial Dragon, oh how. We rejoice, we sell the surplus to the skunk, and we run to increase the level, since there is a lot of money. And we are surprised to find that no one else in Balmora can improve us in fighting skills. Therefore, we are going to Vivec, to the settlement of Hlaalu. There, near the archway, in a corner, stands an inconspicuous uncle who lifts up the “Accuracy” skill. Here is his identity and passport details -

And here he is -

We rest in the sewers of the Hlaalu settlement. We go up the level by 4 and now it looks like this -

Morrowind / Walkthrough

~Imperial Legion~

Join the Imperial Legion! The Legion has many garrisons in Vvardenfell. One of them, Butterfly Moon Fort, is located southwest of Balmora. Legionnaires of the rank and file monitor the maintenance of law in the region, guard caravans, destroy dangerous predators, rescue the citizens of the Empire, etc. Those who have risen to the highest ranks carry out the personal orders of the Emperor and chivalry. The Legion maintains close ties with the Imperial Cult, the Blades and the Fighters Guild, and friendly relations with the Mages Guild, the Great Houses of Hlaalu and the Redoran. Relations with other factions of Morrowind are either neutral or hostile.

Main parameters for Guild members

attractiveness
Endurance

Essential Skills for Guild Members

athletics
Polearm
athletics
Blunt weapon
heavy armor
Protection

A career in the Imperial Legion requires mastery of the above skills. The degree of their development determines the rank that you can be assigned. If the Guild does not want to promote you with enough completed tasks, check if the values ​​of these skills correspond to the requirements for the next rank. If not, well, practice...

Promotion in the Imperial Legion

Rank Performance Requirements Skill Requirements
Recruit
Spearman Attractiveness 30
Stamina 30
One skill equals 10
Warrior Attractiveness 30
Stamina 30
One skill equals 20
Agent Attractiveness 30
Stamina 30
One skill is 30, the other two are 5
Winner Attractiveness 30
Stamina 30
One skill is 40, the other two are 10
Knight Errant Attractiveness 31
Endurance 31
One skill is 50, the other two are 15
Knight Vassal Attractiveness 32
Endurance 32
One skill is 60, the other two are 20
Knight Protector Attractiveness 33
Endurance 33
One skill is 70, the other two are 25
Knight of the Wreath Attractiveness 34
Endurance 34
One skill is 80, the other two are 30
Dragon Knight Attractiveness 35
Stamina 35
One skill is 90, the other two are 35

Tasks and their implementation

To join the Imperial Legion, you must travel to the village of Gnisis and speak with General Darius there. After he enrolls you in the ranks of the legionnaires, you can start completing tasks.

General Darius Quests (Gnisis, Fort Darius)

1. Deed of sale for land
Your first task is to collect the documents for the land from the widow Vabdas, whose husband recently died in an egg mine. The widow's house is located to the west, outside the gates of the village. Go there and talk to the widow. However, in a conversation, the widow will refuse to give you the documents, citing the fact that the Imperial Legion is responsible for the death of her husband. Do not put pressure on the widow, it is better to talk to her. She will say that her husband was last seen in the Gnisis egg mine. That is where your path lies. As you wander through the mine, you will encounter the ghost of Mansilamat Vabdas. He will tell you that he was killed by legionnaire Lugrub gro-Ogdum, whose ax lies in the water nearby. Take it and return to Darius. After you present evidence of the legionnaire's guilt, the general will instruct you to perform a just execution on him. Kill him and go to the widow with a message that her husband's killer got what he deserved. After that, the widow will give you the documents. Return them to Darius and the quest will be credited.

2. Heal the kwama womb
Your next task will be to heal the Kwama Queen in the Gnisis Egg Mine. kwaama in the Gnisis Egg Mine. Not a very difficult task. You should go to the Gnisis Mine and heal the sick kwama queen. For this purpose, you will need a healing spell that affects a distant target.

3. Missing pilgrim
Madura Sedan, a pilgrim from Ald Velothi, went missing a few days ago and it's up to you to save her. Speak with the Ashsha-Ammu Legion Scout about the fate of the missing. And he will say that, according to his information, the pilgrim was kidnapped by Ashlander outcasts, whose camp is located north of Gnisis and south of Ald Velothi. Find this camp and pay the ransom for the pilgrim. After that they will let her go. Escort her to the Ald Velothi outpost and you can return to Darius.

4 The Missing Tax Collector
Tax collector Ragash gra-Shuzgub went missing some time ago. She was last seen heading towards Arvs Drelen's tower in Gnisis, towards Baladas Demnevanni. Nobody has seen her since. Go there and find out her further fate. Before talking to him about Ragash, raise his attitude towards you to 60 or higher. After that, say that Ragash has already received her lesson or that no one will disturb Baladas anymore. In this case, he will release the orchestra. Don't try to make him pay the tax, the smug Telvanni wizard will still refuse to do so. When Ragash is free, return to General Darius.

5 Talos Cult Conspiracy
General Darius suspects that an incomprehensible ferment has begun among the soldiers. And he believes that the cult of Talos is involved in this. Speak first with Orithius Maro, and then, when you wish to join the cult, with Arius Rulician at the cult's sanctuary. Once in the sanctuary, search through all the chests and find a note from Oritius Maro, which says about the assassination attempt on Uriel Septim VII when he arrives in Morrowind. With this note, return to Darius. When you present him with evidence of a conspiracy, he will give you a task - to execute both conspirators. When Maro and Rulician are dead, the quest will be considered completed.

Next quest for rank only Winner or higher.

6. Numidium Plans
Emperor Uriel Septim VII needed the blueprints for the legendary Numidium, with which Tiber Septim was able to conquer all of Tamriel. You should go to the Red Mountain area and return the ancient drawings. The exact location of the blueprints is unknown, so you will have to carefully search all the fortresses in the Red Mountain area. When you have the drawings, return to Darius.

Quests for Imsin the Seer (Fort Moth Legion, Ald'Run)

1. Smuggling
There is a wide stream of smuggling of Dwemer artifacts through Ald "Run, Imsin believes that Drinar Varion is responsible for this. Go to his house and find some evidence that can serve as evidence of his crime. Any Dwemer artifact will do. When you find what searched, take the artifact and deliver it to Imsin.Killing Drinar himself is not recommended.

2. Save the knight
Jonsis Dalomax, a knight from the Order of Ebonheart, is in trouble and you need to save him. Imsin believes the knight is being held hostage at the Daedric shrine of Ashurnibibi, northwest of Hla Oad. Go there and help Dalomax. When the knight is safe, go back.

Ashurnibibi

3. Virgo sign
Varona Nelas, an exile from the house of Telvanni, stole a glove from one of the Eternal Guardians, which was presented to him by his beloved. And now he is blackmailing the brave warrior, threatening to betray his secret. You need to go to the Assumanu cave, southeast of Ald Redaynia and find the gauntlet. When you meet Varona Nelas, you can either persuade her to give the glove in a good way, or kill her. When you have the glove, take it to Imsin or return it to its rightful owner, Ilmeni Drenne. In either case, the quest will be considered completed. Ilmeni Drenn lives in Vivec, in the parish of St. Delin, in the South One Canal.

Assuman

Radd Hardheart Quests (Legion Fort) Lunar Butterfly, Balmora)

1. Calling the Eternal Guardians
The Eternal Guardians challenged the Legionnaires. To adequately answer it, you need to find and kill any Dwemer centurion and bring Radd the metal scraps taken from the body of the defeated robot. To complete the task, any Dwemer ruins are suitable, where you can meet centurions, for example, the same Arktandt.

2. Save the hermit
The Imperial Cult Priest Jocien Anqua was on his way to the Erabenimsun Ashlander camp to introduce them to Imperial culture. However, the Ashlanders were hostile to the preacher. And soon he disappeared altogether. You should find out the further fate of the unfortunate. So, having arrived at the Erabenimsun camp and talked with them, you will find out that Jocien is being held captive by a witch named Zenammu. Go to her yurt. The sorceress will tell you that she will only release the priest in exchange for a tribe hunter named Assaba-Bentus. To persuade the hunter to go to the witch, you can play on his pride by saying that he is afraid of the witch. Assaba-Bentus will follow you to Zenammu to prove his courage. When he gets there, the witch will release the priest. After that, you can return to the Fort.

Erabenimsun Camp Yurt Zenammu

3 Captive in Abernanith
You need to save the citizen of the Empire Dandsu, who is being held by her captors in the cave of Abernanite, near Gnaar Mok. Go there, kill all the raiders and take the woman out of the cave. When she thanks you for saving her, return to Rudd.

abernanite

4. Pair of nets
You need to go to Gnaar Mok, and kill a couple of netches that threaten the city. They have a mating season, during which these creatures can be quite dangerous. You must kill one male and one female. Unfortunately, it is impossible to visually distinguish them. However, when killing each of them, you will receive a message: "You killed a mature netch." A little hint, most often these creatures stay north of the village close to each other. When you kill both, return to the fort.

5. Necromancer Dagon Fela
Not far from Dagon Fel is the lair of the necromancer, whom I call Sorquild Raven. You need to find him and kill him in order to prove to the Dunmer that the Imperial Legion always punishes those who practice the black arts. The necromancer's lair is located in the Dwemer ruins, not far from Dagon Fel. Kill him and return.

Frald the White's Quests (Ravenmoth Legion Fort, Ebonheart)

1. A duel in wit and poetry
Salin Sarethi, the Eternal Guardian in the Tower of Sunrise in the Ghostgate has accused the legionaries of lack of good manners and now you need to prove to him that he was deeply mistaken. Before you go to him, read the "Red Book of Riddles". After that, go to Sarethi and start the duel. To prove to him that legionnaires can not only break bricks with their heads, you will need to solve his riddles, do not forget to take a book with you. You can only answer correctly if you have the "Red Book of Riddles" or if your Intelligence is at least 50. When Sarethi admits that the legionnaires have good manners, return to Frald.

2. Find a traitor
You need to kill Hontyolf, who was once a member of the Order of Ebonheart. However, he soon escaped and now works as a guard for Llaruzei Andrethi in Aharnabi, a haven of sorcerers and followers of the Daedra, not far from the Temple of Azura. You need to find and kill the traitor.

Aharnabi

3. Slander by a resident
One of the residents is spreading slander about the Legion. You need to find and punish Surin Atones. You will find it in the Vivec Court Offices, in the Temple District. It will not work to persuade him with kindness, so you can safely kill him. He is alone in his office, so no one will hear his cries. This incident will not spoil relations with ordinary residents. By the way, this is one of legal ways receive INDORYL ARMOR. When Surin Atones is dead, return to Frald.

4. Search for the killer
One of the legionnaires stained his honor with a murder. You need to find him before the Ordinators get to him. Find Saprius Entius so the Legion can smuggle him to the continent where he will be judged by the Imperial Court. The criminal is hiding in the Warehouses of the Arena. Find him and bring him to Ebonheart, to Frald the White. On the way, try not to catch the eye of the Ordinators.

Quests by Varius Vantinius (High Council Chambers, Ebonheart)

Dragon Knight Varius Vantinius can be found in the Chambers of the Supreme Council, in Ebonheart, next to Duke Vedam Dren. However, until you reach the level Protector Knight, he will not give you tasks.

1. Mail of the Overlord
You need to return one of the order's relics - the legendary Mail of the Lord. To obtain more information about her and how she was kidnapped, talk to Rufinus Alleius. He will tell you that he suspects a certain Furius Acilius and will advise you to ask about him in the Imperial Guard Garrison, in the castle of Ebonheart. The guards in the castle will not say anything worthwhile, but report that Furius occupied the southwestern room. Go there and search it thoroughly. Under the pillow you will find a key (Shabby Imperial Style Key). After that, go to the building of the Imperial Commission and then to the sanctuary of the order, in one of the walls there will be a secret door that opens with this key. Behind the door, a passage to the underground caves of Ebonheart will open for you. That's where the thief is hiding. Since he will refuse to give the cuirass voluntarily, you will have to kill him. After the fight, remove the chain mail from the body and return to Varius. The chain mail will have to be given to him.

2. Chrysamere Paladin's Blade
The legendary weapon was stolen many years ago by a traitorous knight and is now in the hands of the powerful sorceress Draramu Hloran, whose lair lies near Sadrith Mora in a place called Abanabi. You have to kill her and return Chrysamer to Varius.

Abanabi

The next quest is only available for rank Knight of the Wreath.

3. Duel with Varius
To reach the highest rank - Imperial Dragon Knight, you will need to fight in the Arena of Vivec with the current holder of this title, Varius Vantinius. Keep in mind that Varius will be wearing the Overlord's Mail, and he will be holding Chrysamere in his hands. When Varius is defeated, you will become the new Imperial Dragon Knight. By the way, both the Chainmail of the Lord and Chrysamere will become your property.

Bipolar Blade

The Bipolar Blade can be obtained for a correctly completed quest in TES III: Tribunal "Matchmaker". It is necessary to bring a woman in the Great Bazaar with a merchant and on the second day after their last meeting, come to the merchant for a reward.

Mace of Molag Bal

The Mace of Molag Bal is given for completing the statue of Molag Bal quest in Jansirramus (a Daedric shrine), which is west of Sadrith Mora.

Mace of Corruption

The Mace of Corruption can be obtained in Godsreach at the Sadri Manor, or rather, get a quest to find it.

Dagger of Symmachus

Work in Mournhold for the king and you will receive this dagger as a gift from him.

Fang of Heinecktnamet

But with this it will be more difficult, you will have to completely climb around the most unpleasant place called Mameya Cave, which is east of the Koala Cave.

Spear of Bitter Mercy

The quest of the statue of Shigorat, which is in the District of St. Delin (Vivek), in the sewers in the sanctuary of Ihinpalit.

Skull Crusher

Just go to Ebonheart to the Imperial Chapel, sign up for the Imperial cult and complete the tasks for the clairvoyant. And if you can’t wait, then find an island in the east of Sadrith Mora (behind the Daedric ruins without an entrance), on it is the Omaren ancestral tomb, in it is the entrance to the sanctuary, there in a floating chest lies the Skull Crusher.

Ice Blade of the Monarch

For the Ice Blade of the Monarch, you will have to go to Dagon Fel, south of which is the Dunmer fortress of Rotheran, find the chela of Llaren Terano and your blade there.

Bow of Auriel

The best bow in the game will have to be confiscated from Ralin Otravel in the Ghost Gate on the quest of Mistress Therana of House Telvanni.

Bow of Shadows

The Bow of Shadows rests quietly in Venim's ancestral tomb, which is a little north of Zainab's camp.

Sword Umbra

To the east of Suran is an orc and asks you to kill him, after which you will get a nominal sword.

Hammer of Stendarr

Well, everything is simple here: in Godsreach, in the Museum of Artifacts, there is the only artifact, well, of course, if you haven’t handed something to the museum yet, use the stealth mode and your hammer, though it wouldn’t hurt to have a strength of more than two hundred

Staff of Hasedoka

In the ancestral tomb of Gimotran stands the orc Koffutto Gilgar, holding a staff in his hand, you can already order a coffin for him. Oh yes, a burial site south of the Dunmer stronghold of Falensarano, south of Camp Zainab.

Staff of Magnus

Near Mount Kand there is a cave of Assu, where the people of the Tree Hlaren are.

Judgment of Veloth

Go to Temple quests in Molag Mar and get 96 pounds of Pure Artifact there.

Golden Mark

There is a flooded sanctuary not far from Hla Oud, at the bottom lies the head of the statue of Boeta, talk to her and in about a month or two you will be holding 40 pounds of 999 gold in your hands.

Ring of Finaster

To the southeast of Dagon Fel there is an ancestral tomb of Senim, where, rummaging through the long-decayed body of Popa Ye, you will find this expensive ring.

Ring of the Warlock

In Ashirbadon, which is east of the District of St. Olms in Vivec (behind the Daedric sanctuary of Bal Fell), you can get a ring of the Warlock.

Vampire Ring

Well, with the Vampiric Ring, in general, an interesting thing, it turns out: you have to go to hell (or rather to the skeleton) in the middle of nowhere, even to Ald Redaynia itself to visit the skeletons, which is in the very west of Sheogorad Island, north of the Urshilaku camp. There, one of the skels will kindly give you a ring for a couple of tastes of metal or a trio of fireballs. Do not forget to drink from the Bitter Cup, because once in a lifetime such luck falls.

Earthworm Helmet

To the west of the Erebenimsun camp there is Maren's ancestral tomb, in which Crazy Batu lives with a helmet on his head, I think there is no need to explain further. And do not pay attention to the message about "the damned world that you created for yourself", just someone ticked essential (plug-in builders will understand me).

Helm of Oreyn Bearclaw

The best helmet in the game can be obtained again by the statue quest, this time in the Daedric sanctuary of Assurdirapal, which is to the west from Dagon Fel (south of Vasa) or from Huul we go along the coast to the east, we reach Velenvarion, from it we sail north.

Shield of Auriel

And the second Auriel thing didn't go beyond the Ghost Gate. Look for Drelin Llenim.

Spell Breaker

But not everyone will be able to get this shield, since you need to be a vampire, go to the Salvel ancestral tomb, which is under the Phantom Limit (on the northeast side) to the west in the mountains from the Venim tomb, on the spot get a quest from the vampire living there.

Symbol of Eleidon

The best shield in the game is located in the Ibar-Dad cave, which is west of the Urshilaku camp. There is a Daedric burial in the cave, there is a shield hanging from the ceiling in it.

Boots of Blinding Speed

On the road from the Caldera to Ald "rune, there is a Pemeni trader, after you bring her to Gnaar Mok, she will give you her boots.

Boots of the Apostle

Perhaps the best shoes in the game can be found in the dungeons of the Dunmer fortress Berandas, which is located south of Gnisis, east of Koala Cave.

Light walking boots

They lie in a chest in the already mentioned Bal Fell

Overlord's Mail

You get it after one of the final quests of the Imperial Legion, if you can't wait, then climb Ebonheart's dungeons, find a chela in chain mail. You can get into the dungeon, for example, through the door under water near the duke's castle.

Dragonbone Breastplate

The cuirass lies in the Mudan Grotto southwest of Ebonheart.

Ebony Mail

Before you receive the rank of patriarch in the Temple, the Archcanon of Vivec will send you to Mount Assarnibibi for chain mail.

Breastplate of the Savior's Hide

The cuirass lies in Tel Fyr in a closet with a lock not far from Divayth Fir itself.

Mantle of the Lich

The Lich's Robe can be found on Gedna Relvel, during the Blood Plague quest Neril Andaren from the Temple of Mournhold.

Randagulf's Gloves

The famous Ilunibi cave in the town of Saint Island, not far from Gnaar Moka, is where they become infected with corprus. They are well hidden, lying behind a large engraved bathtub, of which there are many in the caves of the Sixth House.

Greed

spear, which is located in the Telvanni Treasury in Vivec in the Telvanni Settlement.

Volendrang

a hammer gathering dust in a chest next to a dwarf in the Corprusarium.

Ring of the Khajiit

You get for the Mephala quest, in Vivec in Morag Tong under the Arena.

Teacher's Ring

lies in a tomb west of Seyda Nin