Walkthrough of The House of Da Vinci. Quest: Mosquito in a trap

You probably still remember with kind words the wonderful dark escape puzzles from the Russian developer dim_ok called and. Fortunately, the series of dear horrors did not stop there, and today you can start wandering around the new game House of Fear - Revenge. Shall we take revenge together?

The games of this developer are distinguished by thoughtful puzzles, constant gloom and beautiful graphics. It fascinates and frightens, as a good horror film should. Probably based on this game it would make a great live wallpaper for Android.

What will be a worthy revenge on the terrible house? It must be destroyed! Blast to hell along with ghosts, skeletons and other monsters waiting for slow-witted travelers. Go around the house from bottom to top, collect everything that can be useful for this good deed, put a couple of undying residents of this nice place to rest. Build an explosive device and place it where it will best shake the cute little house. The main thing is to remember that you won’t have much time left to escape.

During the game, be sure to look at books and scrolls - they will help you a lot. And if you can’t cope with something on your own, take a look at the walkthrough. You can download it from the link at the bottom of the page; it will open with any reader that knows the PDF format. Under the spoiler you can read the beginning of its text and make sure that this is the same game.

Look at the stone Roman numerals: II IV VII.
Go to the left door and take the scroll and pickaxe.
Use a pickaxe to break the stone and take the key and bullet. Open the left door, take the razor and pliers.
Use pliers with a chain to free the stairs. Take bottle 22 on the floor and use the razor with the body piece to get the key.
Open the safe using the code (Roman numerals at the beginning) 247, take the electrical tape.
Go back, place the ladder under the ceiling, go up and take the gun, the metal above the fireplace, the candle on the bookshelf.
Go right, use bottle 22 with the skeleton, exit the house, enter through the front door.
Grab the tape and book on the shelf behind the skeleton, go down and take the ladder, select the key and open the door in front of you. Combine the gun and the bullet, kill the demon, take some straw and a chair.
Exit, go back through the front door, look at the room with the fireplace. Examine the book in your inventory for instructions on starting a fire using wood, straw, stone and metal.
Break the chair to get wood, put the pieces into the fire along with the straw. Use the master key to open the left door, take the light bulb and the paper under the sofa.


Here is the continuation of the most terrible game House of Fear! And it begins exactly where the previous part ended - our hero woke up in a gloomy closed cell after he was attacked by a ghost. Well, of course, you need to open her door by any means to get out of this terrible place.

Also, you have to save your friend and other locked people in this creepy house. A lot of different puzzles, obstacles, ghosts will not give you away, you will just cope with this task. Do you miss fear? Then this game is for you! Great graphics and logic puzzles will not only give you fear, but will also help you develop logic and attentiveness!

Full walkthrough of the game House of Fear - Escape on Android:
At the beginning of the game, there are skeletons and a door in front of you, take a rope (lower right corner), take a flask from the shelf, a chain from the skeleton on the left, a master key (on the floor, next to the skeleton on the left), bones (on the right of the skeleton), use a master key on the door (master key As soon as you twist it in the keyhole, you will hear a click and press Open). We go into the inventory and connect the bones and rope.

We go through the door, kill the girl (connected with a rope and a bone), take a metal plate from the skeleton on the left, take a wooden handle in the center, connect the plate and handle to get a screwdriver, take a light bulb from above, immediately disconnect it and get a wire and a light bulb.

We go to the arrow to the right in front of us there is a boarded up door, on the bottom left we take the tap, we go into the inventory, we disassemble the tap, we use a screwdriver on the door boarded up with boards, we go in (this is a library).
Click on the shelf with books, the books say 5310-2581, count the result as 2729, move the picture to the left, apply the code (2729) to the safe, take the soul stone (blue), take the matches on the fireplace. we leave the room. We go to the green arrow (on the left).

We go further along the corridor, in front of us is a brick wall, to the right of it is a faucet, we use a valve on the faucet, we use a flask on the faucet, so we have a flask with water.
We return to the library, use the flask with water on the fireplace, and take the key from the fireplace. We leave, go to the right, use the key on the door on the left, take the weight in the lower right corner, immediately connect the weight and the chain, take the master key on the lower left, use the wire on the TV, click on the TV until an arrow appears, it points to what you need to do is turn over the word LOST (which is written on top) we get 1507.

We go back, arrow to the right, arrow to the left, we find ourselves where there are two paintings, use the master key on the door on the left. We take the master key from the bottom right, use matches on the candles, click on the mirror, we find ourselves in a parallel world.
Back arrow, left arrow, use code 1507, go in, take the orange crystal in the corner. Arrow back, back, back, right, take the torch on the left, use the master key on the door on the right, go in, break the skull with a metal stick, take the green crystal, use the torch on the fire, use the soul stone on the ghost, collect tags on the floor, the hatch in the floor opens , take the red stone, leave the room, use the torch on the left in the handle (where the corpse hangs).

We return to the normal world, go to the library, click on the floor and take the blue crystal and cartridges.
We return to the parallel world, where the corpse was hanging, click on the hanging corpse, look at how to place the crystals, place the crystals in the door on the left, go into the opened door.
Click on the picture twice, take the key, use the blue crystal on the spirit on the right, go to the normal world.

We go where there was a brick wall, we go in, use the key, we go in, we use the fillet connected to the chain on the chandelier.
The door opened, we go in, take the shotgun from the wall, insert the cartridges, click on the shaking door, kill the monster, go in.
On the left, under the carpet, we take the key, use the key on the closet, go in, use the light bulb on the lamp, click on it, see the code, remember the code 5796, go to the cage with friends (opposite the door with mirrors), give the soul crystal to your friends, take the key from them.

We go to where the shotgun is oared, open the right door with the key, go in, see the end door, press. Let's watch the final cutscene.

For those who don’t understand the description, watch the video walkthrough of this game:

:
Medicine, Justice, Tool, Night.

  • Hidden Objects :
    40 yaoi paintings, 21 toilet bowls, 14 memory berries, 8 advertisements,
    6 cats of El, 4th magic, Summons.
  • general information

    Developer: Ubisoft San Francisco. Publisher: Ubisoft.

    Time to complete 100% completion of the game (2 playthroughs) - 30 hours.

    Where is it cheaper to buy the game?
    South Park: The Fractured but Whole. PC price

    Shop Price Link
    SteamPay.com 1695 rub. steampay.com/game/south-park-the-fractured-but-whole
    Playo.ru 1795 rub. playo.ru/goods/south_park_the_fractured_but_whole/
    SteamBuy.com 1795 rub. steambuy.com/uplay/south-park-the-fractured-but-whole/
    Gama-Gama.ru 1999 rub. gama-gama.ru/detail/south-park-the-fractured-but-whole/
    Steam 1999 rub. store.steampowered.com/app/488790/South_Park_The_Fractured_But_Whole/

    System requirements

    Characteristic Minimum Requirements Recommended Requirements
    CPU Intel Core i5 2400
    AMD FX 4320
    Intel Core i5-4690K
    AMD FX-8350
    RAM 6 GB RAM 6 GB RAM
    Video card Nvidia GeForce GTX 560Ti / GTX 650
    AMD Radeon HD 7850 / R9 270
    DirectX 11
    Nvidia GeForce GTX 670
    AMD Radeon R9 280X
    DirectX 11
    20 GB 20 GB
    operating system Windows 64-bit: 7 / 8 / 10 Windows 64-bit: 7 / 8 / 10

    Walkthrough. Day 1

    1. Prologue
    South Park 2. Walkthrough

    Cartman starts playing a new yard game - superheroes. All the other children continue to play his previous fantasy game, The Stick of Truth, based on The Lord of the Rings. We play with a newcomer who has been appointed king.

    The ability to sit on the toilet, from the first part of the game, has turned into a full-fledged mini-game. First, click on different directions to find the two you need. Then simply press the buttons indicated on the screen. The order of pressing is not important, only speed is needed. For completion we will receive the first achievement. To complete the mini-game, you will need to visit all available toilets in the city.

    Inside the houses we can open all the doors that are highlighted with golden handles. We collect various trash, from which we can later collect useful items.


    Mission: Battle for Koopa Fortress

    The Return of the King begins. Our allies meet us on the street, and together with them we go to attack the Moors. We are undergoing combat training. During your turn, you can move to the selected cells and deliver one of the blows. We defeat 1 enemy, then 3 more.

    At the end we fight a paper dragon. In front of the dragon's fiery breath, the affected area will be shown, we leave it. In combat, we only need to wait for the ultimate strike to accumulate and then deliver it.

    After the victory we enter the garage. Press Spacebar to grab the ladder and move it to the center. We climb onto the roof, roll down, press the space bar in time, and we will find ourselves in Cartman's yard.

    Cartman himself appears in a space raccoon costume and takes his friends to a new game. We follow them into the house; there is a combination lock on the basement door under the stairs. You can guess the code anyway, knowing Cartman well, but you can also find a clue on the second floor, inside the diary - 307.

    2. Assembling a team
    South Park: The Fractured but Whole

    Quest: Origins

    In the basement we are forced into a new game. Eric will distribute the heroes, and he will ask us to bring a diascope. It is in the lower left corner, in a cardboard tent. We use the "R" key to examine the objects on the screen with the cursor, examine the diascope, after which we can take it.

    Cartman will still take us to the game. First, we need to choose our superhero power:

    Okidrom - super-fast.

    Barbarian - stone fighter.

    Blaster - fire magic.

    Cartman comes up with a story of our formation. We show up at home. In the corridor we fight with two robbers. Having chosen Okidrom, we can only hit from the central point. We finish off the last enemy with an ultra ability. The hero is ready, we can start playing.


    Quest: Raccoon

    Our hero has a mobile phone, various applications are installed on it, with the hero’s profile, with collected items, with statistics. For the Raccoon app we need to collect selfies with different people by pressing the "Z" key.

    We go outside and take a selfie with grandma. The children will refuse to take pictures with us for now. We go to the left, along the way we inspect the houses of all the main characters of the cartoon. We help the postman - we hit the mailbox, after which we take a photo with him. After that we can take selfies with all the children along the way. When we reach 4 subscribers and the 2nd level of popularity, the following tasks will become available.


    Mission: Parallel Universes Collide

    Along the way we will meet the father of one of the heroes, he will give additional task "Randy's Secret"- Find out who is scratching his car.

    We go to Kyle's house in the east. Kyle dressed up as a human kite. His nephew showed up, dressed the same way. We need to fight the impostor. It is useless to fight in battle; the nephew will lose on his own, deciding to perform a super blow. After the victory, Kyle will join our squad.


    Quest: The Shackles of Super-Craig

    To the left of Craig's house we examine the bag, in it we will find the first suitable recipe that can be used to create an item.

    Inside we have to help Craig find his guinea pig. In the basement in the lower right corner we take a pack of firecrackers, now we can break objects with cracks with them. Press "R", aim at the crack on the pipe under the ceiling, press "LMB". The pig will jump out of the pipe, break a few more objects near it. When she hides in the ventilation hatch, press "RMB". After the victory, Craig will join us.

    You can get it from Father Craig additional task "Project Yaoi", to search for anime drawings with boys.

    3. Gaming features
    How to complete South Park: The Fractured but Whole

    Quest: Birth of Raccoon's friend

    Having assembled a combat squad, we return to Cartman’s basement. He will tell us about the artifacts and give us one of them - a spinner. Clothes don't give us any bonuses, they just change their appearance. Therefore, all development of combat power will be only with the help of artifacts. Each new level of the hero will open a new slot for the artifact.


    Task: Speed ​​of the Speedwalker

    At the exit from the house, Jimmy Skorokhod will tell you about the speed points. These are flags placed around the city, between which you can quickly move. To use them, you need to touch them at least once. When we activate enough points, Skorokhod will be added to our squad.


    Assignment: Rebellion of the Fourth-Graders

    On the lower street we reach a bus stop. Here 6th graders are trying to take a cat away from a child. Before the battle, we shoot at the bag with firecrackers, this will give an advantage in the battle. The three of us can defeat older schoolchildren.


    Quest: Burrito Whisperer

    The path to the main street has opened, we can go around all the establishments and collect various rubbish. We go to the Freeman's Tacos diner, black Morgan Freeman will teach us how to create new items according to recipes.


    Quest: Finger of God

    We come to the church, talk to the priest, he will take us to a dark room. Here we will be attacked by two pervert shepherds. Both use "telegraph attacks" that take a long time to prepare but hit hard. We constantly retreat from dangerous zones and attack from afar.

    After the victory, the priest will return and drive away the shepherds. He will give us a picture of pasta - an item to summon a healer.

    Until we leave, we go to the right room, read the magazine, in it we find the code to open the left door - 681. We enter the dark room again to pick up the Yaoi drawing and other items there.

    4. Filling out the form
    South Park 2. Walkthrough

    Assignment: Serious conversation

    We arrive at the elementary school. Here we need to talk to a staff psychologist. He invites us to choose a gender: boy, girl, other. Further clarification: cisgender (original gender), transgender (gender was changed through surgery).

    When we leave school, we will be attacked by hillbillies in a jeep, dissatisfied with the choice of our gender.


    Quest: Mosquito in a trap

    For now, you can go from the central street to the northern one in only one place - to the right of the post office, we open the grate and pass along a dark alley. So we get to the Raisins diner. Inside we find a mosquito man caught in the arms of raisins. We fight with the girls to get out of their establishment.

    After winning, choose your kryptonite (superhero vulnerability). We need to choose a category of enemies that will inflict increased damage on us: sixth graders, raisin girls, old people, chaos and others. Moskid will be added to the squad.

    Having completed the task, we return to “Highlights”, take out from the briefcase on the right Clyde's Garage Key.


    Quest: Origins 2: A New Age

    We return to Cartman's basement, where he will allow us to choose a second character class. In addition to the three initial ones, the following will become available: Elemental (lightning and cold), Cyborg (strong hurling blows), Medium (protects allies, weakens enemies).

    Having chosen 2nd grade, we again go through an episode from childhood to learn all the techniques. In total, 8 abilities will be available to us, but we need to choose which 4 of them will be used in battle. We can constantly change their set between battles.

    5. Superhero rivals
    South Park 2. Walkthrough

    Quest: Civil War

    We go to the main street, there we meet a squad of 4 other superheroes. They call themselves "Freedom Fighters". We fight with three of them. At this time, Cartman will fight with the medium Timmy and take his mobile phone.


    Mission: Operation Just Cause

    When we get a lot of subscribers, the mayor of the city will call us. She will complain about rampant crime and ask to sort it out.

    We go to the police station, there we communicate with the chief detective. He will send us to storm the drug lord's house in the eastern part of the city.

    The suspect turns out to be Nicole's ordinary black father. We fight him. He is not guilty of anything, but the police still take him away.


    Quest: All roads lead home

    We return home and listen to our parents argue. We sit down at the table in the lower part of the living room and have dinner. We go up to the room. In the chest we take away the things that have accumulated for completing various tasks. And we can go to bed.

    6. Night foray
    South Park. All the secrets of the game

    Quest: Belly of the Beast

    We wake up at night and go on an important mission. It turns out that the front door is locked. Turn on aiming “R”, launch firecrackers into two latches. To open the lock, we go back, shoot at the key under the stairs, pick it up and use it.

    A new ally is waiting for us on the street - Captain Insulin. Together with him we walk down the street and meet a drunken Randy, who himself scratches his car. We fight with him, take away the keys so that he doesn’t get behind the wheel.

    In Cartman's house on the second floor, we launch a firecracker into the hatch on the ceiling, the ladder will fall, we climb into the attic. We move the ladder inside, cling to the hook and slide down the rope.

    We find ourselves on the main street, where a night rock concert is taking place. Along the way, the Captain demonstrates his insulin power.


    We get to the strip club "Mint Hippo", but children are not allowed there. Outside the club, go to the right, shoot a firecracker into the hatch above the trash can. The captain will create a way up.

    We find ourselves in the club’s toilet, here we perform a mini-game on the toilet, otherwise we won’t be able to get here later. In the main hall, we buy an artifact and its disk from the bartender to take a selfie with it, then this will also be unavailable. We talk to three strippers in the hall, but the desired girl is not among them. We speak with the Captain, he brings two men to interrogate them. We go into the VIP room, perform the dance mini-game, and enter into battle with them. As a result of the interrogation, we learn the girl's pseudonym - "Classics".

    Recently, more and more high-quality large-scale projects have been released for Android. This is due to the fact that mobile gaming apps are becoming increasingly popular due to the fact that they are extremely accessible and allow you to use your time efficiently. The genre of “adventure games” is gaining particular popularity, in which you have to move around certain locations while solving a large number of complex riddles. The setting here can be anything - even a zombie apocalypse. By the way, this is precisely the theme of the Zombie House game. Of course, this is not an apocalypse in the full sense, but it could well become one. However, don't get ahead of yourself - now you will get a couple of tips on how to beat the Zombie House game.

    Background

    If you want to know how to beat the game Zombie House, then you first need to familiarize yourself with the story around which the plot revolves. Unfortunately, the game itself does not have any comprehensive introductory videos or detailed texts, so you will have to figure everything out on your own. In fact, it won't take much effort on your part to realize that you and your friends have wandered into an old place where you've been attacked by zombies. Your friends turned into the walking dead, and you managed to escape. But you are locked in this house and your goal is to get out of it and escape. Well, it's time to bring this task to life - for this you will need to find out how to beat the game Zombie House.

    Walkthrough

    You can understand how to complete the Zombie House game very quickly, because the developers tried to make the project both accessible to everyone and a little more complicated to pamper mystery lovers. So, you start the game in a room full of human skeletons - it’s okay, you’ll still have time to get used to this sight, since bones will be everywhere here. You need to inspect the room and collect everything that will be available to you here. Don't skip any little things, even those that seem useless to you - in such extreme conditions everything can come in handy. After this, go on a journey through the house, which is inhabited by the walking dead - they will try to scare you, which gives the game a special piquancy. Zombie House is a game that is the standard of an adventure game, since here you will be given a lot of walking around the house, but the emphasis is not only on this.

    Puzzle solving

    While you walk around the house, you will come across a wide variety of riddles and puzzles that you will need to solve. Zombie House is a game that stands out from the rest for its combination of an action-adventure element with numerous exciting puzzles. Some of them have increased complexity, others can be solved very quickly. In any case, they give the game its own flavor, making it special and unlike other similar projects. Well, now you know how to beat the Zombie House game on your phone - to do this, you will need to fully explore the house with the walking dead, and also solve many of the mysteries that this house is fraught with.

    What does the passage lead to?

    When you finish the walkthrough, a small surprise awaits you. The fact is that in the process you will find a soul stone that can bring the dead back to life. Thus, you can not only achieve your main goal - to escape, but also help out your friends, who will be very grateful to you. In general, the game is played in one breath, takes no more than two hours of continuous time, but gives an incredible charge of positive emotions, because absolutely everything in it is done at the highest level. And if you want to simultaneously get on your nerves with a horror movie setting and strain your brain to solve puzzles, then this game is perfect for you.