Grand Theft Auto: Vice City: Walkthrough. Additional missions of GTA Vice City Walkthrough of Vice City

What does a complete completion of Grand Theft Auto: Vice City mean?

First, let's go over the theory and remember what it's like to be in the shoes (or rather, in a Hawaiian shirt) of Tommy Vercetti in a criminal town where the rules of the game are set by drug dealers and road gangs. To get a complete walkthrough of Grand Theft Auto: Vice City we need to: complete all main, special and additional missions, buy 15 buildings and rob 15 stores, find a hundred hidden packages and make 36 jumps. In other words, you have a work plan for the whole year. Now more about the most difficult missions.

TOP 1. Mission Demolition Man

Demolition Man Mission

This is the absolute leader among Vice City missions according to reviews from most gamers. In 7 minutes we need to pick up four bombs on a radio-controlled helicopter and drop them at certain places.

Passing a mission in vice city

The most difficult part of the mission is learning how to fly the helicopter: it will take quite a lot of time. We try not to crash into walls or touch corners.

Demolition Man: secrets of Grand Theft Auto: Vice City

A way to speed up the passage is to deal with the armed guards before you place the first bomb and start the timer. This will save time on annoying factors. But you don’t have to touch the builders: the threat from them is minimal. Want details? Watch the Demolition Man walkthrough video.

TOP 2. Mission Dildo Dodo

Dildo Dodo Mission

We pass checkpoints on the Scimmer plane. For many players, problems begin at the start: they cannot take off, but simply float on the surface of the water.

Walkthrough of the mission in vice city: Dildo Dodo

To take off on the skimmer, use Num6. After that, press and hold the up arrow to move forward. If you are not comfortable controlling through this keyboard shortcut, you can always change the settings.

Dildo Dodo: Secrets of Grand Theft Auto: Vice City

We start from the northern checkpoint. This will allow you to optimally build a route through checkpoints and meet the timer.

TOP 3. Mission The Driver

The mission, at first glance, is almost unrealistic: outrun Hilary Keane in his Saber Turbo in his dead Sentinel. Plus we can't forget about the cops who are chasing us.

The Driver

As you might guess, all our efforts come down to causing damage to the enemy. Here are the 3 most successful options:

  1. Before the start of the race, shoot the Saber Turbo wheel;
  2. Do not try to overtake or cut off Hilary right at the start. Our goal is to get around him at the second turn. Then he will have to solve all the problems with the ubiquitous cops;
  3. Another interesting way to pass: we line up right behind the Saber Turbo and gently take the first turn. After this, we activate and deliver an accurate blow to the enemy’s left rear wheel. If everything is done correctly, you don’t have to worry about him anymore: he’s left far behind on the side of the road. A video walkthrough of the game gta vice city will help you easily pull off this trick.

TOP 4. Sir, Yes Sir!

Mission Sir, Yes Sir!

You and Tommy have yet another adventurous mission: to steal a tank from a military convoy. How can you stay alive and not get shot by soldiers in full uniform?

Walkthrough of the mission in vice city:Sir, Yes Sir!

Here is the most common way. Place your car across one tank and get out of it. The soldier will get out of the tank to remove the obstacle from the road. All we have to do is quickly get into the tank and steal it. The main thing is not to shoot at the soldiers, otherwise Tommy will definitely not escape unscathed.

Sir, Yes Sir! Secrets of Grand Theft Auto: Vice City

Mission Sir, Yes Sir! It really would have been one of the most difficult if the soldiers didn’t like donuts. We need to take a fast car or bike and follow the column. We are waiting for the moment when the column stops and the commander sends the soldiers for donuts. Now we get into the tank and steal it. An excellent option for passing: no violence, Tommy is safe, and the soldiers managed to buy donuts.

Complete walkthrough of Grand Theft Auto: Vice City

And here's another surprise for gamers - a video of the game GTA Vice City: in 2004 one could only dream of this! Just don’t look through everything at once: unclear missions and planes that don’t take off will lose their charm. Stuck on one mission for a couple of weeks? Now is the time to start the video.

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2nd island: , , , , .
: Telephone, Cubans, Haitians, Rockers, Bikers, Phil.
4. Real estate: Shipyard, Ice cream, Strip club, Taxi park, Car showroom, Film studio, Printing house, Malibu club, Finale.

  • Cheat codes. Modifications.
  • 100% completion

    All types of activities required to complete the GTA Vice City game 100% are listed in the table. The number of missions is indicated in parentheses. They are not required to complete the game's story, but they bring money and other bonuses that make the game much more fun.

    The completion percentage can be seen in statistics in the main menu of the game. In order for the game to calculate the % completion of the game, you cannot use cheat codes and save after that. Use the codes only for fun, without saving your progress afterwards.



    Bonuses for completing the game 100%:

    200% max health

    200% max armor

    Infinite ammo for all weapons

    Ability to hire 3 bodyguards from the Vercetti mansion

    Double the strength for any vehicle we sit in

    T-shirt "I completed the game 100%" in the Vercetti mansion

    Establishments:

    Buy buildings (15)
    GTA Vice City. All properties

    We will be able to buy real estate as soon as we get our own mansion, and we will complete a couple of missions related to this. Buildings for purchase are marked with a “house” icon; by approaching it, we can look at the price and buy with the Tab key. To purchase all 15 buildings you need to spend $441,500.


    Enterprises:
    1) Boat station ($10,000)
    2) Ice Cream Factory ($20,000)
    3) Steep club ($30,000)
    4) Kaufman Taxi Park ($40,000)
    5) Car dealership ($50,000)
    6) Film studio ($60,000)
    7) Printing house ($70,000)
    8) Malibu Club ($120,000)
    Residential buildings:
    9) 3321 Vice Point (1 island, north of the shopping center) ($2,500)
    10) El Swanko Casa (1 island, south of the shopping center) ($8,000)
    11) Links View Apartments (1 island, near the northern Pay"n"Spray) ($6,000)
    12) 1102 Washington Street (1 island, near Rosenberg's office) ($3,000)
    13) Ocean Heights Apartment (1 island, near the strip club) ($7,000)
    14) Hyman Condo (2nd island, north of the weapons store) ($14,000)
    15) Skumole Shack (2nd island, on the roof opposite the bikers) ($1,000)


    Rob shops (15)
    GTA Vice City. How to rob

    You can rob various stores of weapons, tools, clothing, medicine, only in those places where you can enter the building and see the seller. To start a robbery, you need to have a weapon with you and aim at the seller. The man will start putting money on the counter:

    1st pack $50. If we move the sight - 2 stars.

    2nd pack another $100 and 1 star. If we move the sight - 2 stars.

    3rd pack another $250 and 2 stars.

    4th pack another $600 and 3 stars.

    In total, the maximum you can get is $1000. But in order for the robbery to count, it is enough to take 2 packs of money. To complete the game 100% you need to rob all 15 stores. The exact locations of the stores can be found on the map.



    Shooting Range (1)
    Walkthrough of GTA: VC

    Available after two Malibu club missions. Located in the north of the western island, in the back room of the weapons store. In the task you need to shoot at three moving dummies. A limit of 2:00 minutes and 100 rounds is given. The cartridges run out much earlier, so it is better not to rush, but to shoot only at the distant target, for which they give 3 points. Reward: $500, if we can earn 45 points in this challenge, we will receive the fast reload ability for all weapons.

    Auto import-export (24)
    Walkthrough of GTA Vice City

    Having bought a car dealership, in the basement behind the building we will see a list of the necessary cars (replacing the additional missions “import/export cars”). If we bring them all to the garage, the car dealership will begin to bring in money, and access to a unique car will open. 4 lists of cars will appear alternately. Each time the income will increase.


    1 list 2 list
    Landstalker(Wagoneer)
    On the 2nd island, on the northern shore near the race track, you can find Starfish Island
    Saber(Oldsmobile Cutlass)
    Found in Little Haiti and Central
    Idaho(Cadillac Seville)
    On the 1st island, in the parking lot near the northern shopping center. Found in Little Havana
    Virgo(Mercury Cougar)
    Meet in Vice Point near the Malibu Club
    Esperanto(Cadillac Eldorado)
    Found in Little Haiti, Little Havana, Downtown
    Sentinel(BMW 750iL)
    Originally located in our showroom
    Stallion(Pontiac GTO)
    On the 1st island, on the roof of the southern multi-story parking lot. Found in Little Haiti
    Stretch(Lincoln Town Car)
    Stands near our mansion. Meet in Downtown
    Rancher(Chevrolet K5)
    On the 1st island, near the northern shopping center. Meets at the Center
    Washington(1982 Lincoln)
    Meets at the Airport, in the Center
    Blista Compact(Honda CRX)
    Meet in the parking lot in front of the stadium
    Admiral(Mercedes E 1980)
    Found throughout the city, most often on the island with the mansion
    Income, bonus: $1500 Deluxo Income, bonus: $4000 Saber Turbo

    3 list 4 list
    Cheetah(Ferrari F512)
    On the 1st island, near Cortez's yacht. Found near the Airport, Downtown
    Voodoo(Chevrolet Impala 1962)
    Haitian gang car, found in Little Haiti
    Infernus(Lamborghini Countach)
    Standing in front of our mansion. Found near the Airport, Downtown
    Cuban Hermes(Mercury Custom)
    Cuban gang car, found in Little Havana
    Banshee(Chevrolet C4)
    It stands on the central island, near someone else's mansion. Found near the Airport, Downtown
    Caddy(Caddy Golf Mobil)
    On the golf course on the central island
    Phoenix(Pontiac Trans Am)
    Found on the 1st island near the beach
    Baggage(Baggage Tractor)
    Found only at the airport
    Comet(Porsche 911 1980)
    Standing in front of the golf club. Meets at the Center
    Mr. Whoopee(Mister Softee)
    Found only in our ice cream factory
    Stinger(Ferrari Daytona)
    Often found in the north of the Center, on bridges between islands
    Pizza Boy(Faggio)
    Behind every pizzeria building
    Income, bonus: $6500, Sand King Income, bonus: $9000, HotRing Racer

    Professions

    If you get into public service vehicles, such as taxis, firefighters, police officers, doctors, you can begin to carry out their tasks. To start such a mission, you need to press the Num+ key (on the right side of the keyboard). While on duty, you cannot leave the car, otherwise the mission will fail (with the exception of working as a cop).

    Firefighter (12)
    Walkthrough of GTA Vice City. Firefighter

    Where to find: We can take a fire truck on the western island, in the northern part. Among the skyscrapers of Downtown there is a police station, a hospital, and a fire station. If you don’t know your way around the city well, you can simply blow up several cars and the firefighters will arrive at the scene.

    Mission: In a limited time, you need to arrive at the scene and extinguish the car, then the burning people who jumped out. Having arrived, we water the car with a cannon - press LMB. Each time a fire appears in a random place. The time reserve accumulates after each fire is extinguished.

    Fulfillment condition: You need to put out 12 fires in 1 approach without interruption.

    Reward: For the 1st fire - $50, for the 2nd - $200, for the 3rd - $450, and so on in increasing order (formula 50 x N x N). Over the course of 12 firefighter missions, the main character will become fireproof.

    Policeman (12)
    GTA Vice City. Vigilante

    Where to find: There is a police station on each island, we go there when we are caught. But often cars in front of polling stations are locked. There are also many police cars patrolling all the streets of the city, making it easier to catch them. The work of a policeman can be done both on a tank and on a combat helicopter; we will find them on the 2nd island behind the airport.

    Mission: In a limited time you need to stop and destroy the criminal in the car. If you ram the criminal several times, he will leave the car, after which you can run him over. Since our car is greatly destroyed in the process, during the mission you can change to other police cars.

    Fulfillment condition: You need to kill 12 criminals in 1 approach without interruption.

    Reward: For the 1st criminal - $50, for the 2nd - $200, for the 3rd - $450, and so on in increasing order. For 12 criminals, the maximum armor level will increase to 150.

    Medic (12)
    GTA Vice City. Paramedic

    Where to find: There is a hospital on every island, we go there when we lose our lives. Sometimes cars near hospitals are closed. You can also shoot at nearby people, and an ambulance on duty will arrive at the scene.

    Mission: In a limited time, you need to collect wounded people and take them to the hospital. With each mission, more and more wounded people appear at the same time. 3 people fit into the car, when there are more of them, you will need to make several runs.

    Fulfillment condition: You need to complete 12 levels of the task (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 = 78 patients in total).

    Reward: For the 1st patient - $50, for the 2nd - $200, for the 3rd - $450, and so on in ascending order. For 12 levels - endless running stamina.

    Taxi driver (100)
    GTA Vice City. Taxi Driver

    Where to find: Taxis drive on all city streets.

    Mission: You need to pick up marked passers-by and take them where they ask. Taxi customers appear in any random places, and the destinations are specific, associated with certain buildings in the city, and can be remembered very quickly. If it is difficult to reach a certain client, then you can move further away and another random client will appear. Time is limited, but increases with each client placed. If our taxi is badly damaged, customers will not get in and we will have to go to a car repair shop and have it repaired.

    Fulfillment condition: In total, you need to transport 100 clients. It doesn’t have to be at once, you can start any number of times, they will all add up.

    Reward: For each client a small amount from $50 to $300, depending on the distance. There are also small rewards for speed. For 100 passengers, all taxis will be equipped with hydraulics, allowing them to jump several meters.

    Pizza Delivery Man (10)
    GTA Vice City. Pizza

    Where to find: On the western island, in the northern part, we pass behind the pizzeria building, there will be a Pizza Boy scooter there, we sit on it.

    Mission: You need to deliver pizza to customers. We carry 6 pieces with us. In each new mission the number of clients increases, you will have to go to the pizzeria for more. To throw pizza to a client, hold down Num1 or Num2 and press Ctrl.

    Fulfillment condition: You need to complete 10 missions in 1 approach without interruption.

    Reward: Delivery of each pizza is $10. Completing all 10 missions - the maximum health level will increase to 150.

    Helicopters (4)
    GTA Vice City. Taxi Driver

    On the roofs of some buildings in Vice City you can board the Sparrow light helicopter. As soon as we sit down, the mission will automatically begin. You need to fly through all the checkpoints. The time is not limited. This is not a race or a test, just a sightseeing flight over the city. Reward: $100.

    Location of all 4 helicopters:

    1. Vice Point Chopper. The first island, east of the golf club, in a clearing between two-story houses.

    2. Ocean Beach Chopper. The first island, near the southern Pay'n'Spray. You can only get to the roof by using another helicopter, or by completing the PCJ Playground competition. (In the same building you can enter the second floor into a bloody apartment and take a chainsaw).

    3. Downtown Chopper. In the north of the second island. East of the police station, on the first floor between skyscrapers.

    4. Little Haiti Chopper. Second island, east of the Kaufman Cabs taxi park. You can jump onto the roof using a springboard from the north side.

    Race

    Street Racing (6)
    GTA Vice City

    They become available after purchasing a car dealership in front of the airport. Behind the car dealership we go down to the basement and stand in front of the city map. There are 6 tracks to choose from, we can change them using the left-right keys, shift - accept, F - exit. Having chosen the route, we go to the starting line in a fast car. There will always be 3 cars competing with us: Cheetah, Stinger, Infernus.

    All street racing tracks:

    1. Terminal Velocity (1.1 miles). Prize: $400.

    2. Ocean Drive (1.6 miles). Prize: $2,000.

    3. Border Run (2 miles). Prize: $4,000.

    4. Capital Cruise (2.4 miles). Prize: $8,000.

    5. Tour! (2.8 miles). Prize: $20,000.

    6.V.C. Endurance (6.1 miles). Prize: $40,000.

    RC missions (3)
    GTA Vice City

    Racing with remote control toys. To start the race you need to find the "Top Fun" van. There are a total of 3 such vans hidden in the game.

    1 - RC Baron Race. East island, northern part, behind the shopping center, on the roof of a multi-story parking lot. We control the RC Baron airplane. You need to fly through all the checkpoints faster than your opponents. Race time is 2:20. Reward: $100.

    2 - RC Bandit Race. East island, on the northern beach we will find a sandy track, the van is standing nearby. We control the RC Bandit car. You need to drive 2 laps, overtaking three opponents. Reward: $100.

    3 - RC Raider Pickup. Near the airport, southeast entrance for workers, a van is parked behind a lattice fence. We control the RC Raider helicopter. You need to fly through 20 checkpoints scattered around the airport in hard-to-reach places. There is no time limit, it takes approximately 7:00 minutes. Reward: $100.


    Competitions (7)
    GTA Vice City

    Stadium missions:

    In Vice City we go to the Hyman Memorial Stadium. It is only open in the evening: from 20:00 to 23:59. 1 of 3 missions is taking place at the stadium (you can find out what mission there will be today from the billboards above the entrance):

    1. Hotring. Circuit race on a Hotring Racer car. Over the course of 12 laps, you need to overtake 15 rivals without crashing the car. The car can be repaired at a pit stop.

    2. Bloodring. On the Bloodring Banger machine you need to collect randomly appearing checkpoints. There are many rivals around who are also chasing checkpoints. Initially we have a margin of 1:00 minute. Each checkpoint adds 10 seconds. To win, you need to accumulate 2:00 minutes.

    This section contains information that will help you complete GTA: Vice City 100%!

    For this passage you need:
    1. Complete all main missions;
    2. Complete all 35 Rampage missions;
    3. Collect all 100 hidden packages;
    4. Complete all 36 unique jumps;
    5. Buy all 15 buildings;
    6. Rob all 15 stores;
    7. Complete 12 medic missions;
    8. Complete 12 police missions;
    9. Complete 12 firefighter missions;
    10. Complete 10 pizza delivery missions;
    11. Divert 100 passengers by taxi;
    12. Complete all additional missions:
    — Ice cream delivery missions;
    — Missions at Hyman Memorial Stadium;
    — Mission Cone Crazy;
    — Missions on remote-controlled models (RC Missions);
    — Mission Shooting Range;
    — Street Races;
    — Car theft;
    - PCJ Playground;
    — Helicopter missions;
    — Test Track and Trial By Dirt missions.

    Paramedic missions

    These missions are carried out only in Ambulance vehicles, which are usually parked near hospitals (their locations can be found in the Vice City Large Map). The mission begins after you get into the car and press the "Sub-mission" button. You can also turn on the siren, then all nearby cars will pull over to the side of the road. But, as for me, it’s better to do without it, because... when overtaking on the right you will constantly be bumped into.

    The goal of the mission is to deliver a specified number of patients to the hospital within a specified time. First, we go after the victim, stop near him - he climbs into the van, we add time and rush back to the hospital (just be careful, otherwise the patient will not survive several accidents), stop at the indicated place and wait until our patient gets out, after that again time is added and everything is done again. In each mission, the number of patients increases by one, but more than three cannot fit into the ambulance, so the main key to success is to correctly divide all patients into groups of up to three people.

    These missions are probably the longest of their kind - you need to spend about 45 minutes to reach level 12. But the biggest problem is not so much the lack of allotted time as the instability of the machine. If you complete these missions on the first island, then one hundred percent you will need to pick up a couple of people near the lighthouse. And turning over next to him on such a car is a piece of cake. But despite this, I would still recommend completing both these missions and similar ones on the first island. Because on the second island there are much worse road connections between areas (especially with the airport).

    The earnings that you will receive for completing a specific mission for doctors, police or firefighters can be calculated using the formula: 50·z², where z is the mission number.

    After completing at least 12 missions, you will be able to run without getting tired.

    Police missions (Vigilante missions)

    These missions can be completed in a Police Car, Enforcer, Police Cheetah, FBI Rancher, FBI Washington, Barracks OL, Rhino or Hunter. Mission goal: kill the driver of the specified car in time. It’s just not entirely clear why stars are given for killing a criminal during a mission, but that’s what it is. The biggest difficulty is when trying to stop said car.

    To avoid having to suffer with these missions for a long time, you need to:
    1. Get the Rhino tank;
    2. Place any car with open doors near Pay N’ Spray (so that it doesn’t disappear);
    3. Remember the location of a couple of bribes and changing places.

    Now we get into the tank and begin the mission. All that remains is to get to the desired car and shoot (at first it seems that the tank is very slow and there will be a catastrophic lack of time, but in fact, after completing several missions there will be plenty of time). Immediately after they gave us two stars, we rush at full speed to the changing room (the best option), or to Pay N’ Spray, or, well, or to a bribe (to somehow defuse the situation when things are really bad). If you have enough patience, then it is better to do this procedure without waiting for two stars, but after the explosion of 2-3 cars. After completing 12 levels you get 150 units of armor.

    Site visitor:

    I personally found police missions much more convenient and enjoyable to complete after completing the main ones. This is how it is done. We take a uniform from the police station and simply go to the military base to pick up a military helicopter. You can even fly there in your own helicopter. As soon as we transfer to the military one, one star appears - there are also cops on the base. The soldiers don't care about us. I don’t think it takes long to explain what to do next 😉 We launch rockets with one button, fire machine guns with the other - that’s where the fun is 😉

    Mission option from Egor:

    Police missions are most easily completed on a tank; it is much more convenient than on a Police Cheetah or Hunter. The question is whether you can get the tank without a headache. But if you’ve already been able to, then just get in it and go ahead. There is no need for any Pay 'N' Spray, cars with open doors, etc., because if you constantly repair after receiving one or two stars, then the threat of arrest will always hang over you. In this situation, the more stars the better, since no one will try to pull you out of the tank. They will only fire at you without causing any harm. The main thing is not to stop.

    Mission option from Pavel:

    I completed the mission for the police in my own way. He stole a police car, naturally a faster one - a patrol car. And then you can calmly finish off the bandits, but they won’t even have time to see you. This is all provided that you have either a bazooka or a minigun (you can also handle the M4). You get out of the car and bang-bang! And no extra hemorrhoids, just get in the car on time and leave, because the fireworks are visible from afar and the cops are like flies. The main thing is not to let things get to 4 stars, otherwise they start to get in the way, and extra efforts... are not needed. By the way, I managed in this mission without repainting, and nothing - alive. By the way, if you've pretty much wrecked a police car and don't want to bury yourself under a pile of burning metal at the next collision, you can simply transfer from one police car to another.

    Fire truck missions

    Missions are completed in a Fire Truck. The goal of the mission: to extinguish in time first the burning car, then the burning passengers of the same car. To extinguish a fire from a car, you need to use the “Shoot” button. These missions do not pose any particular difficulties. Burning passengers, as a rule, run in single file in one direction - we follow them and hose everyone down.

    After completing 12 missions, Tommy will become fireproof.

    Pizza delivery missions

    These missions are completed on the Pizza Boy scooter, which can be found near the pizzeria. Mission goal: deliver pizza to customers within time. You can dilute 6 pieces at a time, after which you need to return to the restaurant for a new batch. The only difficulty of the mission is to figure out how to give the pizza to the client. To do this, you need to drive up to it, without getting off the scooter, turn in the right direction (using the Look left, Look right buttons) and press the “Shoot” button. If it goes a little differently than planned, it doesn’t matter, you can push it with a scooter. For each pizza delivered you receive $10 and warm words from the pizzeria owner.

    After completing the 10th mission you receive 150 health units.

    Taxi driver missions

    Missions can be completed in: Cabbie, Kaufman Cab, Taxi and Zebra Cab. The Taxi car is the latest option, because despite the highest speed, it crashes too quickly. Goal: to deliver a passenger from point A to point B as quickly as possible. The amount of bonuses depends on the distance and time of the trip. My only advice is to remember to stop by Pay N’ Spray for repairs if you’re passing nearby.

    After transporting 100 passengers, when you press the signal, any of the above-mentioned cars will jump up 3 meters (you can effectively fly over oncoming cars).

    Another version of the passage from Egor:

    Let me disagree, Taxi is the most convenient car for completing this mission. The question is probably where to ride passengers. I did this along the beach on the first island - i.e. began to carry out the mission of a taxi in this area, and, well, he carried almost all the passengers somewhere not far from here, there is little traffic here, the roads are mostly straight... It turns out faster with a Taxi than with clumsy Cabs...

    Clarification:

    In the taxi driver’s mission, you don’t have to strain yourself - after all, you don’t have to transport 100 people without interruption, the main thing is that there are 100 of them in the end!

    Ice Cream Delivery Missions

    These missions become available after purchasing Ice Cream Factory. Mission goal: deliver at least 50 servings of ice cream while being surrounded by local gangs and police. To start the mission, you need to sit in Mr. parked near the factory. Whoopee and turn on the music (it turns on just like a siren). After that, go to any area and stop. Buyers come up to you and give you $6 for each pack. If local gangs see you, they start shooting at you. Also, after selling several servings of ice cream, you get a police star. After delivering 50 servings of ice cream, the Factory begins to generate income.

    After you have received a star, you can turn off the music (so as not to be pestered by locals) and wait until the star disappears. You can wait for two stars. To do this, it is better to take the farthest view of the camera (so that during a stop the police do not unexpectedly throw you out of the car) and rotate not far from the Pay N’ Spray station. After receiving two stars, we rush off to repaint.

    Mission option from Evgenia:

    The mission is very simple if you do everything correctly. I couldn’t get through it myself until I disabled the system. You need to drive along the beach. After every 4 packs of ice cream, a police interest star appears, then you need to drive and not stop to sell ice cream. The cops won't shoot at you and won't chase you either. But if you stop, that’s it - you’ll be thrown out. For driving along the beach, the star will disappear - sell your ice cream for “health”. And there are no gangs on the beach - they are not a hindrance to you either.

    Mission option from Nicholas:

    Just stand in front of the repainting booth gate. Music plays, the crowd buys drugs. If the police or 2 stars come running, go straight to repainting. Then we carefully leave and continue trading.

    Missions at Hyman Memorial Stadium

    These missions are available from 20:00 to 23:59 local time. To start, you need to climb the steps to the very top of Hyman Memorial Stadium (see “Large geographic map of Vice City”) and go through the open doors. After this, one of three missions is activated (you can find out what mission there will be today from the billboards above the entrance and before entering the stadium): 1. Hotring

    Participation in circuit racing in a Hotring Racer car. Over the course of 12 laps, you need to overtake 15 rivals without crashing the car (which causes the most difficulties). The car can be repaired at a pit stop. 2. Bloodring

    Carmageddon is back! We get into Bloodring Banger and try to pass checkpoints, and a couple of dozen extremely polite opponents will assist you in this in every possible way. You need to ensure that the timer shows 2 minutes. In this case, time goes in the opposite direction, and for each checkpoint a few seconds are added. 3. Dirt Ring

    You need to pass 32 checkpoints on Sanchez. There is as much time as you like.

    Cone Crazy Mission

    On the first island in the Ocean Beach area, between the two changing rooms "Rafael's" and "Collars & Cuffs" (see "Large geographic map of Vice City") there is a multi-story parking lot (entrance from Collars & Cuffs). A Stallion is parked on the roof of this parking lot. We get into it and the mission begins. The goal of the mission: pass 5 checkpoints before the time runs out, without knocking down more than one chip. Time goes backwards. For each checkpoint, 11 seconds are added. For completing the game for the first time you get $200, for each subsequent completion the winnings are doubled.

    Passage option from Cheater:

    Mission Cone Crazy, that's what it's called in English, in my game the translation is as follows: Without brakes. But that’s not the point, the point is that for the first completion you get $200, and for each subsequent record breaking the amount doubles. Here, I thought, is the game’s goldmine, because for my last playthrough I received $104,857,600 (!!!). The trick is that 1 time for each mark gives 12 seconds, 2 times - 11 seconds. ... etc., 6 times - 7 seconds, 7 times - 6 seconds, and then 8, 9, 10, etc. times also give 6 seconds. for each mark, i.e. from 1 to 7 passages, I passed the last mark when the time remained 0:01, then, completing the mission 8 times, I left 0:02, 9 times - 0:03, etc. A question arises , how to go through the course so quickly that you can constantly beat your previous time? It's simple, friends! It turns out that if we quietly run over the cones, they do not break, but move where we need them, i.e. we can move the cones with a machine. Before the start we are given unlimited time (it starts counting only after passing the 1st mark), why not spend it usefully? 🙂 If you do everything correctly and don’t mishandle it, then everything will work out. Of course, I trained several times myself. hours before I learned how to move the cones so that the route could be passed easily and quickly, but believe me, it’s worth it, in addition to the gigantic amount of green, the criminal rating in the statistics is significantly added, for me, for example, after completing this mission 20 times (reward, I Let me remind you, $104,857,600) became approximately 40,000 rating. Unfortunately, I couldn't beat my time more than 20 times even with moving the cones...

    In general, dear car thieves, go for it!

    P.S. I’ll write here how much money they give for each time they beat: 1) $200; 2) $400; 3) $800; 4) $1600; 5) $3200; 6) $6400; 7) $12800; 8) $25,600; 9) $51,200; 10) $102,400; 11) $204,800; 12) $409,600; 13) 819200; 14) $1,638,400; 15) $3276800; 16) $6553600; 17) $13,107,200; 18) $26214400; 19) $52428800; 20) 104857600.


    The total for all missions is $209,715,000. Agree, with such capital it will be much easier to complete the game.

    RC Missions

    There are only three such missions in the game. They start after you board the Top Fun minibus. Also, as in previous parts of the game, all models explode after pressing the “Shoot” button. 1. RC Bandit Checkpoint Race

    The minibus is located near the Dirtbike Track on the first island (see "Vice City Large Map"). You need to win a 2-lap race against three opponents. You control a radio-controlled car, RC Bandit. For winning you get $100. If at the same time the previous best time was beaten, then there will be an additional $100 on top. 2. RC Baron Checkpoint Race

    The minibus sits on the roof of the parking lot, which can be accessed from the second floor of North Point Mall, which is located on the first island in the Vice Point area (see “Large geographic map of Vice City”). You control a radio-controlled airplane, RC Baron. Mission goal: fly through all checkpoints faster than your opponents. For winning you get $100. 3. RC Raider Checkpoint Pickup

    The minibus is parked near the airport's southeast entrance, near 8 Ball's Bomb Shop (see Vice City Large Map). Mission goal: fly a radio-controlled helicopter RC Raider through 20 checkpoints scattered around the airport in hard-to-reach places. There is as much time as you want. For winning you get $100.

    Shooting Range Mission

    This mission only becomes available after completing the mission "The Shootist". To complete it, you need to go to the shooting range of the weapons store (Ammu Nation), which is located on the second island in the Downtown area (see “Large geographical map of Vice City”). Mission goal: Earn at least 45 points in two minutes by shooting the Pistol (given 100 bullets) at moving targets. For hitting the closest target you get 1 point, the middle one - 2, the farthest - 3. For completion you get $500.

    To successfully complete this mission, you need to leave only the heads from the first two targets (so that they do not interfere), and shoot only at the far one. ATTENTION: If you earn more than 45 points, you will receive a fast reload (for pistols it will be completely absent!).

    Street Races

    These missions become available after purchasing Car Showroom. WARNING: These missions must be completed BEFORE completing the Car Theft missions, otherwise only the first race will be available!

    To start the mission you need to go down to the garages behind the building and stand on the purple marker. Mission goal: to be the first to the finish line, passing through all the checkpoints. Competing with you: Cheetah, Stinger and Infernus.

    If you only need to win, then take the Rhino Tank, go to the start, and after the race starts, shoot your opponents. But I would recommend going through the races honestly, because... due to the lack of multiplayer, this is the only opportunity to measure your strength with worthy opponents. Race #1 - Terminal Velocity Length: 1.1 miles
    Entrance fee: $100
    Prize money: $400 Race No. 2 — Ocean Drive Length: 1.6 miles
    Entrance fee: $500
    Prize money: $2,000 Race #3 - Border Run Length: 2 miles
    Entrance fee: $1,000
    Prize money: $4,000 Race No. 4 — Capital Cruise Length: 2.438 miles
    Entry fee: $2,000
    Prize money: $8,000 Race No. 5 — Tour! Length: 3 miles
    Entrance fee: $5,000
    Prize money: $20,000 Race #6 - V.C. Endurance Length: 6.1 miles
    Entrance fee: $10,000
    Prize money: $40,000

    Walkthrough option sent by a site user:

    You can get a good head start over other racers. The fact is that these racers take off without waiting for the score if you fuck at least one of them. If you stand behind them before the start of the competition, accelerate and lightly touch the first one with your side (wing), then the speed of your car will hardly decrease, and they will only begin to accelerate, while you already have a backlog. If you maintain a decent pace for 20-30 seconds, then your opponents will no longer be a hindrance at all - they will fall behind...

    Mission option from Alexey:

    I would like to recommend another way to complete street racing. If you absolutely cannot overtake them even by the method proposed by the anonymous author (after all, this also happens). Then you do the following, put 2 cars right in front of your opponents’ noses (right in front of them) and catch the rear opponent with the wing and your car doesn’t lose speed and you run away. But you still have to move quickly so that they don’t bite you. But if this doesn’t help, then just a bazooka, it lies next to the Sunshine Auto. In my opinion, I was simply told to use it.

    Car theft

    These missions become available after purchasing Car Showroom. WARNING: Do not complete these missions before completing the Street Races missions.

    Near one of the garages behind the building there is a sign with the names of the cars that need to be driven. After completing the mission, the building begins to generate more income, and most importantly, you receive a bonus car. There are only 4 such missions: Mission No. 1 You need to drive:
    Landstalker
    Idaho
    Esperanto
    Stallion
    Rancher
    Blista Compact
    For completion you receive: Deluxo Mission No. 2 You need to bring:
    Saber
    Virgo
    Sentinel
    Stretch
    Washington
    Admiral
    For completion you receive: Saber Turbo Mission No. 3 You need to bring:
    Cheetah
    Infernus
    Banshee
    Phoenix
    Comet
    Stinger
    For completion you receive: Sandking Mission No. 4 You need to drive:
    Voodoo
    Cuban Hermes
    Caddy
    Baggage Handler
    Mr. Whoopee
    Pizza Boy
    For completion you will receive: Hotring Racer

    PCJ Playground

    We leave the Ocean View Hotel (where the games were saved at the beginning) and follow the road to the north without turning anywhere until we come across a high-rise building (on the map between the police station and the Malibu club, see “Large geographical map of Vice City”). There is a PCJ 600 near the house, we get into it and, in my opinion, one of the most interesting missions begins! You need to drive (or rather fly) 24 checkpoints (in any order) in 2 minutes. For completion you get $1000.

    Helicopter missions

    There are 4 Sparrow helicopters scattered around the city, by boarding which you begin a mission with the goal of flying through checkpoints (the time does not end). For completing a mission you get $100. To find out the exact locations of the helicopters, see the Vice City Large Map.

    Helicopter No. 1

    Located on the roof of the building where the last checkpoint of the PCJ Playground mission was (first island, Ocean Beach area, adjacent building to the south near the Pay N’ Spray station)

    Helicopter No. 2

    Location: first island, Leaf Links area, east of Links View Apartments (you just need to cross the road and enter the clearing).

    Helicopter No. 3

    Second island, Little Haiti area, east of the Taxi Company (Kaufman Cabs) after 100-200 meters there is a one-story building with a red and green roof (called Riverside Pavilion). There is a helicopter on its roof. (Near unique jump No. 5, see “Map of unique jumps”)

    Helicopter No. 4

    The second island, Downtown, is on the roof of the first floor of a high-rise building, which is located east of the police station and north of Skumole Shack.

    Test Track and Trial By Dirt missions

    On the second island, in the Downtown area, near the Dirtbuke Track (see “Large Geographical Map of Vice City”) there is a Landstalker and a Sanchez with the missions Test Track and Trial By Dirt, respectively. The goal of the missions is to drive 2 laps around the track without running out of time. For completing missions you get $100 as many times as you beat the previous record time.

    If you get tired of working for the mafia, then you can work as a taxi driver, policeman or medic! And you will never achieve the notorious 100% completion of the game if you do not completely complete these missions. In addition, pleasant bonuses await you! And also several hours of fun. It’s so cool to shoot from a tank in the city or fly on a Hunter and catch criminals.

    Police officer- shooting criminals (Vigiliante), to start the mission you need to get into a police car and follow the instructions. By the way, this mission can still be completed: in FBI vehicles, a tank, or an APAC military helicopter. Level- 12 levels, you can’t be outside the car for a long time. Bonus- armor will be 150.

    Medic- delivery of wounded citizens to the hospital. Level Bonus- when running you don’t have to rest (you’ll never get tired).

    Firefighter- extinguishing burning cars. Level- 12 levels, you are not allowed to get out of the car. Bonus- you will become fireproof! I mean, you won’t burn if you’re awkward about using a flamethrower, but this bonus doesn’t save you from explosions in your car!

    Taxi driver- Take passengers wherever they ask. Level- it is necessary to separate 100 passengers, not immediately, but as necessary. see the statistics for the number of transported ones. Bonus- when you press the SHIFT key, the taxi car will bounce funny!

    Other missions

    Ice cream delivery- This mission will become available after you buy the ice cream factory. Getting into the truck Mr. Whoopee and by pressing the SHIFT key go to crowded places and sell ice cream! But the more ice cream you sell, the more you will attract the attention of the police and bandits. Level- sell 50 portions without leaving your car. Bonus- the factory will generate income.

    Pizza delivery- Near the pizzeria, take the Pizza Boy scooter and deliver pizza to customers! Level- 12 levels, at a time. Bonus- health will be 150. Technique- without getting off the scooter, you need to press “Look Left” or “Look Right”, then use the “Fire” button to fire pizza at the client. Just don't miss!

    Car theft- There is a garage in the underground garage of the Sunny Showcases car dealership, there is a list of cars hanging next to it, bring them all and the car dealership will start generating income! Bonus- when you bring all the cars from the list (there are 4 lists), a cool car will appear in the showroom!

    First list:Landstalker - Landstalker (jeep)Idaho - IdahoEsperantoStallion - StallionRancher - Rancher (another jeep)Blista Compact - Blista compactIncome: $1500 Bonus car: Deluxo - Deluxo

    Second list:Saber - SabriVirgo - VirgoSentinel - SentinelStretch - Strech (limousine)Washington - Washington Admiral - AdmiralIncome: $4000 Bonus car: Saber Turbo

    Third list:Cheetah - Cheetah Infernus - Infernal Banshee - BansheePhoenix - PhoenixComet - CometStingerIncome: $6500 Bonus car: Sand King - Sand King

    Fourth list:Voodoo - Voodoo car (Haitian car) Cuban Hermes - Cuban Hermes Caddy - Caddy (Golf car) Baggage - Luggage (luggage carrier) Mr. Whoopee - Mr. Whoopie Pizza Boy - Pizza Boy Income: $9000 Bonus car: HotRing Racer - HotRing Racer.

    Help the police- If you see a policeman chasing some guy, you can easily earn $50! Just punch someone running away and you already have the title of GOOD CITIZEN. You can hit several times.

    Working as a bus driver- After stealing a bus, just drive around the city and stop near the bus stop signs, wait a little while a citizen gets on the bus. For each passenger you will receive $5, a small change but nice! If you travel around the entire Vice City you will receive a good bonus! Looting hidden packages - By collecting hidden packages you get not only weapons, but also a tank, and even a military helicopter, which can be obtained by collecting all 100 secret packages (which look like green Indian figurines) . Here is a complete list of what will appear at your disposal after you collect a certain number of gods:

    10 - Body armor20 - Chainsaw30 - Python revolver40 - Flamethrower50 - Sniper rifle with optical sight60 - M-6070 light machine gun - Bazooka80 - Sea Sparrow helicopter90 - Rhino tank100 - Hunter combat helicopter and $100,000

    The first seven bonuses will appear in three places: in your room at the Ocean View Hotel (your first den); to Diaz's estate after his death; on the roof of the Hymen condominium, in the Downtown area. After you collect 80 packages, a unique helicopter "Sea Sparrow" will appear at the pier next to Diaz's former mansion, which can land on water and, with certain skill, act as a submarine. Having collected 90 packages, you can always stock up on the Rhino tank, which will be waiting for you at the military base north of Exobar Airport. There you will also find a real death machine, a game analogue of the Apache helicopter - “Hunter”, with which you can destroy hundreds of police, military and civilians. Well, a hundred thousand dollars doesn’t burn your pocket either.

    Pages: 1

    The game has several options for passing, each of which will lead you to a well-deserved victory. The missions in the walkthrough are not listed in order, since it can be different for each player, but by the names of the bandits who will give them to you. Welcome to Vice City and good luck! PROLOGUE OR HOW IT ALL BEGAN

    It's 1986, and your hero Tommy Vercetti has just been released from prison, where he spent the last 15 years doing time for himself and "that" guy named Sonny Forelli. Once free, you return to Liberty City, to Sonny's "family". Without thinking twice, Forelli sends you out of sight, out of mind, or rather, instructs you to carry out a deal with drug dealers from Vice City.

    Suspecting nothing, you board a plane, which lands a few hours later at Escobar Airport, where you are met by lawyer Ken Rosenberg and two accomplices: Harry and Lee. The three of you go to the docks, where the drug purchase is to take place. Instead, you are being lured into a trap. Harry and Lee die, and you manage to escape, but without goods and money. Finding yourself alone on the streets of an unfamiliar city, you must not only survive and return the stolen property, but also take revenge on the killers, proving to Sonny and yourself that you are a real Italian. MISSIONS OF KEN ROSENBURG

    After the deaths of Harry and Lee, your only acquaintance in Vice City is Ken Rosenberg, a mafia lawyer who, after a little pressure, agrees to help you establish contact with local hucksters, but on the condition that you protect him and please him in every possible way.

    1. The Party - Party - Monster Ball

    Difficulty: Elementary, Watson! Reward: 100 bucks.

    There is a tropical storm in Vice City, so all bridges are temporarily closed, and the city is languishing in anxious anticipation. You’re in a mood that suits the weather, and then there’s this annoying lawyer, like a cat that’s had too much valerian, rushing around the room, causing panic and preventing you from thinking. He says that he won’t take a step outside the house and won’t go to any party. Well, to hell with you, you decide and take the invitation card, secretly hoping that when you return, you will find only the cold corpse of a lawyer. First of all, remember your youth and steal a car, although you can use Ken's scooter, which is parked near the house. Now pay attention to the map on which the shirt icon has appeared. Head to the indicated address - this is Raphael's store and change into new clothes. ATTENTION! When the police are chasing you and your threat level has reached one or two stars, changing into clean clothes can throw the cops off their scent. When you leave the store, a biker will stop in front of you, whom you can throw out of the saddle and make your way to Colonel Cortez's yacht astride a steel stallion. Board the yacht (stand in the bright pink beam of light) where you will be introduced to the underworld of Vice City. Here you will meet the colonel's daughter, Mercedes, who will ask you to steal her from the party and take her to the disco in the Pole Position club. Don't refuse the girl - take one of her dad's cars and deliver the beauty to the specified address. You just made your first hundred dollars. Congratulations!

    2. Back Alley Brawl - Showdown in Little Tokyo

    Difficulty: Elementary, Watson! Reward: 200 bucks. What to bring: Any firearm

    Return to Ken (marked with an icon on the map). Unfortunately, he's still alive and still getting on your nerves. This time he will tell you about a certain Englishman with a lot of connections who can help you. Don't waste time and go to the Malibu Club, where Kent Paul usually spends all his free and not so much time. Press it harder and it's about a guy who might be involved in an attack on the docks. Go to the location indicated on the map. In the alley you will see a cook talking to someone on a radiotelephone. Stay away from him and shoot him before he notices you. Pick up the phone and take the first call. Suddenly, an unknown guy in a white suit will appear in the alley, who will throw you a weapon and tell you to follow him. And it’s about time, since three evil cooks have already come running to the shots, ready to avenge the death of the teacher. Kill them and take the meat cleavers that fall out. Run after the unknown and get into his white Infernus. Take him to the Ammu-Nation weapons store and purchase the weapons yourself if you have the money for it. As a farewell, a guy who will call himself Lance will give you a ride to a hotel on the embankment, where you can save and relax. ATTENTION! Save as often as possible so that if you fail, you don’t have to go to the other end of the city for the mission or don’t commit harakiri to yourself if, after successfully completing the task, you accidentally drown in some sewer.

    3. Jury Fury - Blind rage

    Difficulty: Low. Reward: 400 bucks. What to bring: baseball bat, hammer.

    After a healthy eight hours of sleep, you return to Ken, who is again trying to overload you with the most you don’t want. It turns out that Ken is not just a burden on your neck, but also a very mediocre lawyer. Now you must help him win a not guilty verdict in the case of Sonny Forelli's relative, Giorgio. Gritting your teeth, you agree and go out into the street, where a moment before you knocked down a worker with a hammer in his hands. Take a hammer and steal a car. Go to meet the first juror, who is standing thoughtfully on the street. Hit him and he will try to escape from you in a car. But as soon as he moves, he will be pinned down by a truck, so much so that he cannot even lift a finger. Take out your hammer or bat and start chopping the car into pieces. After some time, the guy will give up and agree to your terms. Now go to meet the second one. There is an empty car near the building that you need to destroy. Once you're done with it, the owner will appear and be a good boy and give up without a fight.

    4. Riot - Riots

    Difficulty: Medium. Reward: 1000 bucks. What to take with you: firearms, flamethrower.

    Returning to Ken, you find him in company with one of the bosses - Avery Carrington, whom you met on Cortez's yacht. Avery will ask you for a favor - to help him take over a small piece of land. While you are a nobody, you will have to agree. First of all, visit Raphael's store and change into work clothes. You can also replenish your stocks of weapons and ammunition. You will need them. Head to the indicated address where workers are currently on strike. Your task is to create a mess and quietly make your way to the fuel tankers on the other side of the fence. I found two ways, one of which is almost peaceful, and the second resembles a massacre. Brutal Path: Start a fight with four workers or simply crash your car into the crowd. When the workers attack you and the guards open the gate, don’t waste time and go inside the protected area. Kill or crush the guards, and then position the car so that it blocks the gate, which will protect you from the maddened crowd. Take out a weapon or a bat and blow up the fuel tankers (just don’t get yourself fried). Before the smoke clears, get out of the crime scene and get your reward. Peaceful Path: For this path you need a flamethrower. Go to the strike and approach the first of the fuel trucks behind the fence. Set it on fire and it will explode, taking its neighbor with it. Repeat the same procedure with the remaining fuel tanker. The mission is completed, and the workers will leave the territory alive and well. From now on, you will have several employers: Cortez, Carrington and the unknown guy on the phone. It’s your choice where to start, just remember that you will be able to complete some missions only after completing tasks from different bosses.

    AVERY CARRINGTON MISSIONS

    Always happy with life, Avery is a typical Texan who loves good big cars and American whiskey. Avery's passion is construction, for which he is ready to make any sacrifice, both monetary and human.

    1. Four Iron - Party, gentlemen!

    Difficulty: Medium. Reward: 500 bucks. What to take with you: patience, weapons depending on the style of play.

    This is one of the missions where the number of options for passing is unlimited. Someone can leave the mission and then deal with the victim using a helicopter or a rocket launcher, but I suggest you another way. First of all, go to a meeting with Avery (icon on the map). He will ask you to kill a competitor who is currently playing golf at a private club. Along the way, stop at the Jocksport store and change into your golf attire. Don't take comments from passersby about your appearance to heart. Head to the Leaf Links Club. You will not be able to bring weapons with you, as there is a metal detector at the entrance, and everything will be taken from you (don’t worry, after completing the mission you will be able to get everything back). Go to the club and pick up a golf club, which can be a good weapon if it comes down to hand-to-hand combat. Get into the car nearby and drive towards your victim. Don't get too close, but attract the attention of the bodyguards. When they start chasing you, just drive to the exit and run out into the parking lot where the white sports car is parked. Get inside and crush everyone who jumps out of the club, including your victim, since the car belongs to the boss, and you have cut off all his escape routes. Mission completed.

    2. Demolition man - Destroyer

    Difficulty: Shoot me, boatman! Reward: 1000 bucks What to take with you: patience and valerian Mission time: 7 minutes

    One of the most difficult missions, due to the fact that the control of the helicopter in the game is not done in the most successful way. And yet the mission is passable, although not the first time. Avery is going on vacation and asks you to help blow up the unfinished building of a competing company. You won't have to go far, as there's a van parked around the corner with a radio-controlled helicopter, with which you need to plant four bombs in the building across the road. You have 7 minutes to do everything, and if you think that’s a lot, then you’re very mistaken. Check out the tips for controlling the helicopter and when you get the hang of it, attach the first bomb on board. Fly to the building, where you can climb the central stairs to the very top to plant the last bomb. Builders with crowbars, as well as a couple of guards with pistols, will be hunting for you. To get rid of them, just go down low and kill them with the propeller (you can cut them all out before the start of the mission, which may help you a little later). Do what you want, but you must keep it within seven minutes and take care of the helicopter, as it can explode if you expose it to bullets or knock its side against the corners of the building. As an incentive, you'll see a colorful explosion of a building and earn a few bucks.

    3. Two Bit Hit - Prayer of Exit

    Difficulty: Low Reward: 2500 bucks What to take with you: Uzi will definitely not hurt you. Mission unlocking: Phnom Penh "86

    Last mission for Avery. Go to a meeting where you will see an old friend - Donald Love from GTA 3. Avery will ask you to start a war between the Cubans and Haitians. To do this, you need to kill the Haitian lord, who is currently at a funeral (what a prudent scoundrel). First of all, you need to dress like a Cuban. Head over to Little Havana Streetwear and pick up your clothing. Now get into a more powerful car, for example, a Rhino, and go to the funeral. When you see a bunch of Haitians with machine guns, crush them all indiscriminately. In the rising panic, it will be easy for you to run over or shoot the lord. After that, go to the rhythm of the waltz. A more elegant way is to shoot the lord with a sniper from a respectful distance. However, you will have this choice almost all the time.

    MISSIONS OF COLONEL JUAN CORTEZ (COLONEL JUAN CORTEZ)

    An elderly colonel, who made a fortune from drug trafficking and for some reason did not like the French, will give tasks from his yacht (icon on the map). Perhaps the most normal, at least mentally, among all the bosses in the game.

    1. Treacherous Swine - Doom 3

    Difficulty: Medium Reward: 250 bucks What to bring: chainsaw

    The Colonel is furious - he was betrayed by Lieutenant Gonzalez. The only solution is to wash away the shame with blood, and blood must be caused not with a simple shot from around the corner, but with the help of a chainsaw! There is nothing to do, play butcher. When you see Gonzalez, he will shout something about a saw and rush away, leaving you to be torn to pieces by his guys. Crush them and run after Gonzales. Kill him, but don't rush to rejoice, since you earned two stars, and now the police are hanging on your tail. Grab a fast car or motorcycle (if you're a natural racer) and go get a repaint. Those who are especially quick can immediately go to complete the mission (look at the map).

    2. Mall Shootout - High technology

    Difficulty: Medium Reward: 500 bucks What to take with you: Uzi

    Cortez asks you for one more favor, namely to go to the supermarket to meet a guy who promised the colonel to sell some high-tech toys. Go to the specified address and meet the guy. As soon as you decide to tell the guy -, French thugs will burst into the store, who will scare your interlocutor, forcing him to jump on a motorcycle and run away. Give chase. You can drive a car and hit him, or you can take a motorcycle and shoot him during the chase. After the courier is dead, grab the suitcase with the chip and return to Cortez's yacht.

    3. Guardian Angels - Guardian Angel

    Difficulty: Medium Reward: 1000 bucks What to bring: Ruger

    This time, Cortez is paired with another boss named Diaz. Diaz asked Cortez for a favor - to look after his goods and money during one transaction. As before, Cortez turned all the arrows on you, instructing you to do all the dirty work. First of all, go to the multi-level parking lot where Cortez left the weapon for you. As soon as you take the weapon, the already familiar white Infernus will appear in the parking lot, from which Lance will jump out like a jack-in-the-box. A new acquaintance will offer a ride to the meeting place and in general is clearly trying to become friends. Get in the car and go to the meeting. When you get out of the car, talk to Diaz's guys and take a position on the roof to the right. Lance will occupy the roof on the left and will cover you. It's time to prepare for the carnage (by default, the button will switch you to target shooting mode). A few seconds after the deal starts, the Haitians will appear and kill several of your guys. From now on, don't yawn, as your main task is to prevent the Haitians from killing Diaz. The first wave of attackers, consisting of one van and two cars, will arrive on your right. Kill everyone as quickly as possible, as several cars will soon appear right behind you. One of the Haitians will even try to climb onto your roof, so don't yawn. Once the Haitians are dealt with, prepare for the final finishing push. At this time, out of nowhere, two motorcyclists will jump out, pick up a suitcase with money at full speed and rush away. One of them will almost immediately lose his head after a successful shot from Lance, but the second will be able to escape. Don't waste a second and jump down. Grab a car or motorcycle and give chase. Kill the motorcyclist and take the money. Return the stolen goods to Diaz.

    4. Sir, Yes, Sir! - Tanks rumbled across the field

    Difficulty: Medium Reward: 2000 bucks What to take with you: Ruger Mission that opens the task: Phnom Penh "86

    When you arrive at Cortez’s yacht, you will find him in a bad mood. The Colonel suspects that Diaz led the attack on you, but so far he has no evidence. In the meantime, he will ask you for a modest favor - to steal a tank for his client (probably the colonel decided to remember his youth and ride a tank around his villa). Right now, the military is transporting a tank through the city streets, but with such security that it’s time to call Rambo. First of all, you need a fast car - a Cheetah, which is usually parked near a yacht, will do. Now drive to the neighboring island and find a convoy with a tank. Don't get too close yet, otherwise the warriors will shoot you with their assault rifles. From this moment on, you have several ways to take possession of the tank. Here is one of them: drive a little forward and find a place higher and further away, from which you can clearly see the road and the convoy. When the convoy reaches you, open fire on it. Now quickly get into the car and get ready to break away from the chase in the face of several cars filled with military personnel. When you break away, return as quickly as possible to the now almost abandoned tank and run over the soldiers remaining at the post. Get into the tank. A ruler will appear in the right corner measuring the strength of the tank's armor. Before it all comes out, you must take the tank to a garage nearby. Don't worry about the armor - you should still have enough, and concentrate all your attention on controlling and shooting, if necessary, at the pursuers. Drive the tank into the garage. Mission Complete.

    5. All Hands On Deck! - Fifteen people per dead man's chest

    Difficulty: Hard Reward: 5000 bucks What to take with you: Ruger/M60, Uzi and anything that shoots Mission opening: Death Row

    The last mission for Cortez could easily become the last in your life if you are not agile and resourceful enough. First of all, visit a gun store and don’t skimp - buy ammunition, weapons and don’t forget about body armor. Return to the yacht, where Cortez has already prepared to leave the country. Tommy will offer his help, since the colonel is afraid that he will not be allowed to just leave without being shot like a dog. Before you have time to hand over the mooring lines, two cars full of Frenchmen will appear at the port, who will board boats and rush after you. Take out your weapon and go down the ladder to the lower deck, from where it will be easier for you to aim and shoot at the French. Then go up to the upper deck and run to the bow of the yacht. Your path to freedom is blocked by an entire armada of French yachts and boats. Take out the M60 and sink the enemy fleet, killing everyone who resists along the way. And that is not all! Cortez's yacht will be attacked by helicopters, from which heavily armed Frenchmen will fall out in droves. If you are quick enough, you can blow up the helicopters before they can drop off their troops. The last one to appear in the arena is the combat Apache. Get the rest of the M60 ammo and hide under the canopy on the upper deck. Shoot the helicopter while emerging from cover as it flies past you, and then dive back. You will have to suffer, but in the end the Apache will catch fire and leave you alone. As a reward, you will receive the eternal gratitude of the colonel (and his daughter), as well as a boat and some green ones.

    MISSIONS OF RICARDO DIAZ (RICARDO DIAZ)

    Chaotic and intellectually narrow-minded, Ricardo Diaz lives in a luxurious mansion on one of the islands in Vice City. On occasion or without, he loves to vilify everyone around him and behaves like an inveterate tyrant. Luckily for Vice City, a revolution is just around the corner.

    1. The Chase - Running of a hare through the fields

    Difficulty: Medium Reward: 1000 bucks What to take with you: Uzi

    After Diaz loses the race and, as usual, smashes the TV into pieces, he will begin to download you about some thief who is quietly stealing money from him. Your task is to find out where the thief is hiding, but not to kill him (a strange desire, isn't it). Pick up Infernus near Diaz's house and go to the specified address. Climb the stairs and look out the window - no one is home. Strange... Suddenly you hear someone's muffled scream behind you - . Before you have time to understand what’s going on, the man will run up the stairs leading to the roof. Run after him, but watch your step, don’t fall down. Yes, he’s a bastard, and he also shoots back! It's a pity you can't kill him. After the thief blows up the barrels on the roof, carefully run around the flames and jump down after the man into the street. Hmm, the only vehicle you can use to chase a thief who has left in a car is a motor scooter. Don't worry and jump into the saddle. A chase will begin, in which your task is not to fall, otherwise the mission will fail, and also not to get shot, since the thief will shoot back. If you have problems with the last point, then you can set fire to the thief’s car, and after he changes to another, he will have nothing to shoot back with. Then lead him to a place where he will disappear from your eyes. The mission is completed, and what happens to the thief next is no longer your problem.

    2. Phnom Penh "86 - Good morning, Vietnam!

    Difficulty: Medium Reward: 2000 bucks What to take with you: M60, Uzi

    Diaz is again out of sorts, which in itself is not new. The madman again thirsts for revenge and blood, and your task is to fulfill his desire. In this mission, you will again meet with Lance, who will fly the helicopter while you shoot the unfortunate bandits from a group hostile to Diaz. I hope that you are a good shooter, because otherwise, put out the lights, the mission is not easy. While Lance is circling in a helicopter around an abandoned house full of bandits, you must shoot or blow up (barrels of fuel are placed on the roofs) as many enemies as possible. At the end of the mission you will have to come down from the sky to the ground, so it is better to immediately make your job of shooting enemies easier. Finally, you will end up on the ground near a house that contains a suitcase for Diaz. Take the Uzi and don't blink - five shooters are waiting for you in the lobby of the building, as well as one above on the stairs. Go up to the roof and pick up the suitcase. Lance will pick you up and take you home. From this point on, the bridges will be open, and you will be able to penetrate previously unexplored parts of the city.

    3. The Fastest Boat - Boat Thief

    Difficulty: Medium Reward: 4000 bucks What to take with you: Ruger, M60, Uzi

    Diaz has completely lost his mind and is now using a shotgun to shoot pigeons that have fouled his car. The guy is in a bad mood and all because someone built a racing boat faster than his. There is only one solution to the problem - steal the boat! Stock up on weapons and head to the Vice City docks. Don't get out of the car and try to kill as many guards at the port as possible, or even better, everyone. Now drive up to the shed next to the boat and walk into the pink beam of light. You activated the crane, which lowered the boat into the water, at the same time, you attracted the attention of the bandits. Kill them and jump into the boat. Of course, no one will let you out so easily and, having earned three stars, you will become a target for the cops. Drive as fast as you can to Diaz's house and moor the boat to the pier. Mission completed.

    4. Suppy & Demand - The smell of napalm in the morning

    Difficulty: Hell Reward: 10,000 bucks What to bring: Ruger and a bunch of ammo

    Diaz's VCR jammed a tape of his favorite porn film, for which he was sentenced to death. After his death, he was acquitted, since Tommy saw that the VCR simply was not turned on to the network. Having calmed down a little, Diaz will tell you about a drug dealer who comes every month to Vice City and sells high-quality drugs to whoever wins the race and gets to the yacht with the drugs first. Diaz wants it to be you. Go to the pier, where old Lance will meet you. Jump into the boat. The race has begun! Four boats participate in the race - two of them will sail to the right and two to the left. It was easier for me to win the race using the left path under the bridges than the narrow canals on the right. Don't drive too hard, because the two remaining boats will definitely make a mistake somewhere, and then press on the gas and rush forward without looking back. When you get to the yacht, you will take the passenger seat with the M60 in your hands. Get ready for a battle to the death. First, you will be chased by two boats that need to be blown up. Then it will be the turn of the jet skis with arrows. Shoot them as quickly as possible before they destroy your boat. Well, this is not the end of the battle! The last one to appear on the stage is a helicopter, which you must shoot, and as soon as it lights up, immediately turn to the bow of the boat, where another enemy boat is waiting for you. Shoot him using the remaining ammo. Phew, it looks like everything - the missions for Diaz are completed.

    MISSIONS OF KENT PAUL

    An Englishman from the core to the bones, who loves to spend his time hooking up girls at the Malibu club. He looks like a completely useless guy, but without him in the last stages of the game, you won’t be able to take a single step.

    1. Death Row - Sentenced to Death

    Difficulty: Insanity Reward: Thank you very much What to take with you: Ruger, M60 and a bunch of ammo

    Even before the mission, stock up on a fast car, or even better, a fast motorcycle. Go to the Malibu club, where you will meet Kent Paul. Kent has bad news for you - Lance tried to kill Diaz and is now being held captive. Any minute now, Diaz's bandits should receive orders to kill Lance. Knowing Diaz's character, you realize that you have almost no time left for a rescue operation. Strangle Kent and he will give you the name of the place where Lance is being held. Drive as hard as you can to the indicated place - a line with Lance’s health will appear on the screen, which will rapidly decrease. When you arrive at the place, leave the motorcycle next to the fence and shoot the car behind which the bandits are hiding. When it explodes, finish off the survivors and run inside the courtyard. Click on as often as possible to find bandits who will start running out towards you. Shoot everyone in the yard and run deeper into the area. When you see the crane, shoot the bandit at the top of the boom, as well as the guard at the entrance to the barn where Lance is being kept. Enter the barn and kill the remaining tormentors. Run up to Lance, who is sitting on a chair, and click on him to free him from his bonds. After a short conversation, you will notice that your friend is injured and needs to be taken to the hospital. There is a passenger car next to the barn, and a little further on there is a garbage truck. My advice is not to be a fool and take a garbage truck, since the path to the hospital will be covered not with roses, but with lead. Drive out of the gate, where kamikazes from Diaz’s ranks on the Comets are already waiting for you. Try to break away from them, otherwise there will be no life; it is best to go onto a busy street. Take Lance to the hospital and the mission is complete. You can also try your luck in a passenger car, but then drive as fast as you can, otherwise they will catch up with you and stutter.

    TOMMY VERCETTI MISSIONS

    Well, everything is simple here, these are missions that you will perform for your loved one, and with a very tangible result in monetary terms. Meanwhile, they will also be the most difficult. Icon on the map.

    1. Rub Out - Eraser

    Difficulty: Medium Reward: 50,000 bucks, Vercetti Residence. What to bring: Uzi, M60, M4 and a bunch of ammo

    Lance has licked his wounds and wants to meet you on the bridge leading to Starfish Island. Your goal is clear - to take revenge on Diaz for everything he did to you. Stock up on weapons and go to Diaz's house. First of all, from a safe distance, shoot the Diaz bandits who are standing on the street. Now go right past the garages and kill the bandits that appear. Go up the stairs and Lance will say he knows the way. Run after your friend and cover him. Eventually you will end up behind Diaz's villa. Run past the pool inside the building and find the secret staircase leading into the villa (it will be on the right). Climb up the stairs and kill the guards. Exit into the first hall and go up to the second. From there you will enter the main hall. Don’t rush to stick your head out of the corridor; let the guards run after you. When you've dealt with everyone, go out to the middle of the hall to clash with Diaz. Diaz will be hiding on the upper landing, so go up the main stairs a little and as soon as you see his head, start shooting. Diaz will start firing back, but all the bullets will pass over your head, while yours will hit the target. When the bleeding Diaz finally decides to give up, don't let your heart waver and show mercy - this is a gangster world, not a charity dinner. Congratulations, you now have your own villa!

    2. Shake Down - Did you call the roof?

    Difficulty: Shoot me, boatman! Reward: 2000 bucks. What to bring: motorcycle, Uzi Mission time: 5 minutes

    You are now a respected person in the city and Ken and Avery decided to pay you a visit to pay their respects. Meanwhile, Lance is not happy and proposes a plan in which you can become a roof for local entrepreneurs. To do this, you need to scare them and they themselves will beg for protection. Run outside and jump on the previously stolen motorcycle. Drive to the store - North Point Mall. When you arrive at the place you must have at least 3:40 left on the clock, otherwise you will not make it. Ride your motorcycle inside the store and get ready to cause chaos and destruction. Your task is to knock out all the windows in the store. Since the mission time is limited, this will not be easy to do. On the first floor there are 13 display cases, on the second - 12. Of course, when you start shooting, your danger level will increase to two stars, but you can knock them down by changing into new clothes in stores. After all the storefronts are broken, you will be able to buy property in Vice City, which, if the circumstances are successful, will bring in a very significant income.

    3. Bar Brawl - Fight for territory

    Difficulty: Medium Reward: 4000 bucks. What to bring: Uzi, M60 Mission time: 5 minutes

    Lance is unhappy again and tells you about the bar owner who refuses to pay rent. You, a kind soul, decide to cheer up your friend and take two thugs with you to rectify the situation. You can only take one Brute and Infernus, as you will need a fast car. Go to the bar on the embankment and run over the two guards at the entrance. Now get out of the car and talk to the bar owner. He will turn all the arrows on the bandits. The timer will start. Drive to the indicated place on the map, where an ambush awaits you. Wait until your goon gets into a firefight and will most likely die. Now deal with the remaining bandits. Suddenly, the ground under your feet shakes from a powerful explosion - the building next door exploded. Two motorcyclists will fly out of the fire, for whom you need to hunt. Get in the car and catch up with the bad guys. Knock them off their motorcycles and run them over. Problem solved.

    4. Cop Land - Country of cops

    Difficulty: Dark Reward: 10,000 bucks. What to take with you: Uzi, M60

    There are complete idiots and degenerates around you! Lance is furious - one of your people failed to detonate a bomb in the store and left a bunch of evidence that will lead the cops to your villa. Before it's too late, you must eliminate the threat and destroy the evidence. The store is surrounded by police, so you have to look like a cop if you want to get inside. Take the car and, together with Lance, go to the garage marked on the map. On the way, earn two stars and lure the police into the garage with your car. When the garage closes, all the cops will be dead. Dressed in police clothes and in their car, you must go to the store. As practice has shown, it is not at all necessary to drive up in a police car; you can take something quicker and subject to repainting, especially since the repainting is very nearby. Get out of the car and go inside. Tommy must go into the cafe next to the entrance and plant a bomb. I don’t know where your hero is thinking, but he set the timer not for five minutes, but for five seconds! Run as fast as you can to the exit, and hell will break out behind you, in which not only the cafe and evidence, but also half a dozen special forces soldiers will burn. The police are furious! Your task is to run away, and as quickly as possible, since you received FIVE stars! If you can’t escape, then use a helicopter, which must be parked near the store before the start of the mission. If you manage to lift it into the air, then flying to the villa will not be difficult. After completing the mission, your villa will bring 5000 bucks DAILY!

    5. Cap the Collector - Mafia in the city!

    Difficulty: Medium Reward: 30,000 bucks. What to take with you: Uzi, M4

    This is one of the last missions, so you won't be able to complete it before you've completed all the others below. Remember, your property must bring in money, otherwise you will not complete the game. Ken will call you and tell you that your AO is having serious problems. Go check it out. The director of the printing house is beaten and from his words you understand that the MAFIA has come to the city! The main thing is not to panic, but try to come up with a way out of the current situation. Have you thought about it? And what did you decide? That's right - the only way out is to kill them before they kill you. Take a car: either a fast one like the Comet (not to be confused with powder), or a powerful one like the Patriot (in Phil Cassidy's yard). First of all, go to the docks, where the mafia is already in charge. Find their motorcycles. The bandits will jump out into the alley on the left. Without leaving the car, shoot them with an Uzi. Now head to Sunshine Autos. Enter the main highway and merge into oncoming traffic. Your task is to arrange a head-on collision with the mafia guys. Shoot them down and run them over. The last sweet couple won't be long in coming. Repeat the collision trick. The mission is completed, but the mafia is not asleep.

    6. Keep Your Friends Close - My brother, my enemy!

    Difficulty: Stranger among our own Reward: 30,000 bucks. What to take with you: Anything that can shoot, cut and shred into pieces Mission that opens the task: Cap the Collector

    LAST MISSION OF THE GAME.

    After dealing with the motorcyclists, Lance calls you and asks you to come to the villa. Suspecting nothing, you cross the threshold of your own home, not yet knowing that you have been betrayed, and Sonny Forelli personally came from Liberty City to kill you. After you fail to pay off Sonny (our Tommy tried to pay with counterfeits), you realize with horror that your best friend has sold you out to the mafia! The battle for life has begun! The mission starts in the room where you would normally save. Leave the room and start pressing on to kill anyone who dares to encroach on your life and your money. In the midst of a shootout, Lance will appear, who, unlike the bandits, can seriously damage your health. Return to your room and take out the two shooters on the balcony. Now run out onto the balcony and start killing Lance. He will run down the hall. Don't lag behind, run after him and shoot, shoot! From this moment on, the mafia will begin to rob your savings. If you have millions, then there is no need to worry, there will be enough for retirement, otherwise everything may be over for you quite quickly. Run after Lance to the helipad, where a whole crowd of thugs is waiting for you. Don't pay attention to them, just run up the ramp and further into the depths, where they won't reach you. If you are injured, now is the time to improve your health and think about what to do next. You can go down and kill the bandits, or you can kill them without going down. I prefer the second way. Take a sniper and shoot the barrels of fuel, which, when they explode, should take away a bunch of people. After that, throw grenades at them, and finish the job with the Uzi, moving to the edge of the area, but not too close. Stepping over the corpses, return to the save room and kill everyone in your path. Before entering the room, go up to the balcony and shoot the people in it with a sniper rifle. Come into the room. Watch the video and get ready to fight Sonny. Your health and armor will be restored, but not for long, believe me. First of all, go downstairs and make your way into the room where the health and armor would normally be. From there you can shoot at Sonny. The strategy is simple: shoot, climb back, and so on. Sonny is not eternal and soon he will be coughing up blood. Lower your hand with the gun, which is trembling from tension, and lean back in your chair. You won, you are better than everyone else, but you are still alone...

    MISSIONS OF UMBERTO ROBIN (UMBERTO ROBINA)

    Humberto is the son of a Cuban boss, whom he calls only Pappy. This bumpkin is not burdened with brains and judges the value of people by the size of their cojones (guess what that is for yourself).

    1. Stunt Boat Challenge - Boat racing

    Difficulty: Headache Reward: 1000 bucks. What to Bring: Patience Mission Time: 3:00

    Oh, and they love these timed missions! Here's another headache for you - driving through the yellow gate in three minutes! Is this how they prove that you are a real man? Nonsense! There’s really nothing to do, get on the boat and go with the breeze along the canals of our city. The main thing is to remember that you don’t need to drive, you just need to carefully drive along the highway and that’s it. And learn to deploy quickly - there will be no price for you.

    2. Cannon Fodder - Cannon fodder

    Difficulty: Medium Reward: 2000 bucks. What to Bring: Ruger, M4, M60

    Humberto is angry at the whole world, or more precisely at the Haitians, and thirsts for their blood. You have been entrusted to lead the mission. Take a car and drive the Cubans into it. Take them to the alley where the Haitians are already waiting for you. Shoot the bandits. Three of yours will rush to attack, but will be killed by a sniper. Rico will call for backup and ask you to take down the sniper. Run forward and grab the sniper rifle. Go back to the alley. Under the cover of the Cubans, go forward and take out the sniper. Finish off the remaining Haitians with the M60. The restless Cubans will run forward, where they will be ambushed. Shoot all the Haitians (they will continue to run out of the factory building, ignore them or block the entrance with your car). Now get into the van and head towards the cafe.

    3. Naval Engagement - Naval Battle

    Difficulty: Darkness Reward: 4000 bucks. What to Bring: Ruger, M4, M60

    Before you have time to enter, Umberto will press you against the wall and accuse you of treason. Calm him down and he'll complain to you about the Haitians stealing his drugs. Return the cargo to him and he will be happy. True, whether you will be happy is another question. Get in the car and go to meet Rico. The two of you will go on a boat trip, which will end in a terrible massacre with the participation of Haitians. Pull out your assault rifle and shoot the Haitians. If you have a rocket launcher, then simply blow up the enemy ships. Soon Rico will put you ashore, where you will have to kill the remaining Haitians. Then pick up the suitcases with drugs (three in total: one at the pier and two at the house). Return to Rico, but at this moment his boat will fly into the air. Crap! Before the smoke settles, the Haitians will attack you. Kill them and run behind the house, where you can steal the Landstalker. But that's not all - the police and Haitians are hunting for you. And if the former can be thrown off your tail by repainting the car, then the latter will fray your nerves all the way to the cafe.

    Difficulty: Medium Reward: 10,000 bucks. What to Bring: Ruger, M4, M60 Mission Opener: Whatever Aunt Paulie reveals

    Last mission for Umberto. After little Umberto failed to pick up the girls, he decided to amuse himself by staging a bloody showdown with your help. Your task is to blow up a Haitian drug factory and make it so that they think it's theirs. Take your partner Pepe and go to the Haitian area, where you will steal Voodoo. Now go to meet Rico (he's still alive, smoking room). From there, go to the factory and follow the line of Haitian cars. You will be allowed into the factory. Get out of the car and kill all the Haitians. Go to the factory and plant three bombs. The timer will flash 45 seconds. Run out of the factory and ignore the Haitians outside - there will be fireworks anyway. Run along the wall on the right, there will be a ladder up, along which you can move to the roof of the neighboring building. Check out the show and head downstairs. Mission completed.

    AUNTIE POULET'S MISSIONS

    Aunt Polly has arrived! Aunt Paulie is a modern version of a witch who practices voodoo, spells, love spells and lapels. I still didn’t understand, but it seemed like my aunt used some kind of spell on Tommy, since he always acted like he was in a dream or high.

    1. Juju Scramble - Powder Supplier

    Difficulty: Medium Reward: 1000 bucks. What to bring: Fast car, Ruger, M4, M60

    Aunt Paulie will ask you for a favor - to bring her some powder, but obviously not. The location of the powder became known to the Cubans, who gave the information to the police. While the police are on the way, you must pick up the powder and bring it to Paulie. Get into a fast car, or maybe into the Voodoo parked nearby. Drive to the first point on the map - a suitcase with powder on the roof. Get out of the car and go up the stairs. As soon as the powder is in your hands, you will realize that you have been ambushed. Well, how much can you?! Grab the powder and run back to the car. Unfortunately for you, the one minute timer will start and the cops will be on your tail. Rip your claws to the next point and grab the powder. Great, your danger level has increased by two more stars! But there is one more point ahead. Drive there and grab the last suitcase. Mother of God, you have five stars, and the FBI has clearly decided to catch you with a loot in your mouth. Clench your teeth tighter and rush back to your aunt. You can repaint the car if you have time.

    2. Bombs Away! - Pigeon mail

    Difficulty: Headache Reward: 2000 bucks. What to Bring: Patience

    You're high again and Aunt Paulie asks you for one more favor. As a hobby, his aunt’s nephew makes radio-controlled airplanes, which he then attaches bombs to and kills Cubans. In a word, a good boy. Aunt Paulie asks you to help the boy and destroy the Cubans who are on the pier on their boats. Go to the embankment and get into the van, which contains the airplane control panel. You have three planes, that is, three attempts to blow up the Cubans. Accelerate the first plane and take it into the air. Head to the pier and drop a bomb on the boats. If you are very lucky and blow up one of the boats, the Cubans will not be able to leave, which will make your life easier. Otherwise, the Cubans will run away in the remaining boat, and you will have to chase them throughout the bay. Remember that you cannot fly too far from the van, otherwise the plane will lose control and fall down. The mission is not the easiest, but passable... after the fifth time.

    3. Dirty Lickin's - Sniper

    Difficulty: Medium Reward: 5000 bucks. What to take with you: sniper rifle

    The last mission for Aunt Paulie, after which she promises to let you go, and let's hope that's true. Thanks to you, the war between Cubans and Haitians is in full swing, and since your aunt is on the side of the followers of the Voodoo cult, you are entrusted with the mission to shoot all Fidel Castro’s compatriots that catch your eye. Go to the indicated address and climb the stairs to the roof, where a sniper place has been prepared for you. If you are not a very agile shooter, then take a pill under the stairs, which will slow down time and give you an advantage in battle. On the roof, put your eye on the optical sight and get ready to shoot the Cubans. Remember, as soon as the last of the Haitians falls the death of the brave, the mission will be failed, so do not shoot at your own people - be careful. In addition to the original fighters, the Cubans will call for reinforcements, and one of the bandits will have a Katana sword in his hands. Kill him first, otherwise he will chop up the Haitians before you have time to do anything. After completing the mission, your aunt will remove the spell from you, and you will again be a free person.

    MISSIONS OF THE GROUP LOVE FIST (LOVE FIST)

    Love Fist, managed by Kent Paul, is a typical '80s rock band. Eternally stoned and chipped guys with a naked torso, terrible hairstyles and manners, whom you will help survive during the tour in Vice City. Not for nothing, of course. There is an icon in the form of a skull on the map.

    1. Love Juice - Love potion

    Difficulty: Medium Reward: 2000 bucks. What to bring: Uzi, fast car

    In this mission you need to obtain ingredients for a terrible mixture of drugs called. Take a fast car and go to meet the dealer. During the transaction, the drug seller will try to deceive you and, snatching the money from your hands, will run away. Since the dealer will be running away on a motorcycle, it won’t be too difficult to catch up and knock him down. Kill the dealer and take the drugs. At this time, Kent will call you and ask you to bring girls in addition to drugs. The only candidate for this post is Mercedes. Follow the girl at her house. As soon as the girl is in the car, the timer will start for one and a half minutes. Don't worry - there should be enough time, just try not to crash into oncoming cars.

    2. Psycho Killer - Bodyguard

    Difficulty: Hard Reward: 4000 bucks. What to take with you: Uzi

    Love Fist is in trouble - some crazy guy is threatening them with violence. Kent persuades you to accompany the band to their next show. Jump into the limousine and take the band to the bar where the performance is to take place. Stop in the pink beam of light, and out of nowhere, a big guy with a weapon at the ready will jump out. Having fired a couple of times at the limousine and the crowd of fans, he will get into the car and try to escape. Your task is to prevent him from leaving. Of course, your limousine is not a racing car, but it is massive. Try to use this quality and overturn the maniac's car while he is driving along the road to the police station. Then block his escape route. This will force the big guy to get out of the car and start running. Don't miss your chance, otherwise the mission will fail.

    3. Publicity Tour - Speed-3

    Difficulty: Medium Reward: 8000 bucks. What to take with you: strong nerves

    The last evening before the band's final concert, but the guys are still shaking with fear that they will be killed. For greater courage, they gained so much courage that they could barely stand on their feet. Once loaded into the car, they will ask to be taken to the performance. What could be simpler, but there is one small "but"... there is a BOMB in the car that will explode if you drive too slowly. Doesn't remind you of anything? Play Keanu Reeves, but not, otherwise you will die. The best route you can take, quite safely, while the idiots in your car defuse the bomb, is the main avenue, which is very easy to get to. It is long enough and you can ride along it until the bomb is turned off. After this, take the now sober group to the concert. They will pay you, but even then it’s somehow not attractive to listen to their so-called singing, although it tastes and colors...

    MITCH BAKER'S MISSIONS

    Mitch Baker is a typical biker and that says it all. This big guy in leather from head to toe will give you missions in his bar, and in return he will promise to provide security at the Love Fist concert. You’ve already seen which one is the security, but for lack of anything better, you’ll have to agree and finally learn how to ride a motorcycle.

    1. Alloy Wheels of Steel - Racing without rules

    Difficulty: Medium Reward: 1000 bucks. What to take with you: strong nerves

    Before you become a member of Baker's gang, you must prove to him that you are a born motorcycle racer. If this is not the case, then you will have to learn a little, otherwise you will not get far in this game. Exit the bar and look at the two motorcycles at the entrance: Freeway and Angel. First of all, don't walk into the pink beam of light, but get on the motorcycle and go around the bar from behind. Now pick up speed and rush forward past the outermost racer. This will give you a slight head start in the race. As the race progresses, your opponents will sometimes fall off their bikes, so use their disadvantages to your advantage. It’s better not to race, but to take turns calmly and smoothly, then victory will be yours.

    2. Messing With the Man - Crazy in the City

    Difficulty: Darkness Reward: 2000 bucks. What to take with you: strong nerves, a helicopter, M60, Uzi and a million rounds of ammunition Mission time: 2:00

    Baker will tell you that the country does not care about its heroes, that is, about him, of course, so you must teach the townspeople a lesson and show who is boss. To implement your plan, you must fill the “chaos” line to capacity in two minutes. It won't be easy to do this unless you use a couple of tricks. First of all, before the mission, take the nearest helicopter and fly it to the bar. When you leave the bar, take the helicopter and go up to the roof opposite the bar. Okay, now take out your weapon and start shooting at the motorcycles parked at the bar. I don't know why, but they don't explode, and you can easily fill the chaos bar. In total you should fire about 300-500 shots and that's it. A similar trick works with a simple car, just shoot at it until it explodes, and then fire at the remaining frame. The result will be similar to motorcycles at the bar. Typically, at the end of the mission you will earn a large number of stars. If they do not disappear at the end of the mission, then get on the helicopter and fly to Tommy Vercetti's house. From there it will be easier for you to steal a car and throw the cops off the scent. (Editor’s note: This trick didn’t work for me, but shooting a police helicopter with a six-barreled machine gun quickly filled the lineup to capacity. It’s especially convenient to do this from the roof of the building opposite the bar, where you can land from a helicopter. Again, on it and it’s easier to get home.)

    3. Hog Tied - Flying Motorcycle

    Difficulty: Darkness Reward: 4000 bucks. What to take with you: strong nerves, helicopter, M60, Uzi

    The last mission for Baker and it’s clear that it won’t be easy. Mitch's motorcycle was stolen, and to get it back he is ready to do anything, even for you to die. The motorcycle is hidden in the courtyard of the building, the only entrance to which is through the roof. I don’t know how the bandits themselves dragged the motorcycle there, but a fact is a fact. This mission has two options: difficult and very difficult. Let's look at both. The hard way: Take the helicopter and fly to the indicated yard. Shoot everyone you see, and then sit on the roof of the building. Look further, a very difficult path. Very difficult path: You need a fast motorcycle to jump onto the roof. Grab the PCJ 600 and drive to the stairs opposite the roof. Accelerate and use the stairs as a springboard. As soon as you find yourself on the roof, immediately kill the bandits on the roof, otherwise they will raise the alarm and kill you. Now the general plan of action for both paths: go to the stairs leading down into the courtyard and start shooting everyone who tries to go up. There are a lot of bandits, so be patient. Over time, their flow will dry up, and you will be able to go down to the stolen motorcycle. Get on the motorcycle and look for another staircase on the right. Turn around, accelerate and jump (you can also jump from the roof). As soon as your wheels are on the ground, the hunt will begin for you. The bandits will be in several vans. Decide for yourself: kill them or run away. Return the motorcycle to Mitch and receive your reward.

    MISSIONS OF PHIL CASSIDY

    Phil is a born warrior to the core and bones - a kind of urban version of Rambo. Phil's passion for weapons and explosives will largely determine the nature of the missions he is given. In all other respects, a cool guy with whom you will have real fun.

    1. Gun Runner - Hot cakes on market day

    Difficulty: Hard Reward: 2000 bucks. What to take with you: M60, Uzi

    Hmm, what a shack at Phil's - he lives in some kind of dog kennel in the middle of a landfill. Before you have time to take a good look at the new employer’s home, Phil will fly out of the house like a bullet with a distorted face and screaming that everything is about to explode. Indeed, after a moment, Phil’s simple scrap will fly into the air. “A failed experiment,” Cassidy will calmly explain. Tommy will ask Phil for explosives, to which he will point you to the weapons suppliers who are currently transporting them around the city. If you get the weapon, Phil will make a bomb for you. Let's hope this bomb is more successful than the one we just saw. Take the Patriot parked near the ruins of the shack and drive out onto the avenue. Find trucks with weapons and start by killing the shooters sitting in the back. Push them to the ground along with the weapon box, and then crush them. Now jump out of the car and grab your weapon. While you're on your feet, shoot the truck drivers. The bandits will call for reinforcements in the form of a gang of motorcyclists on scooters. Some kind of funny reinforcement. Push bikers left and right - for each biker soul you kill you will receive a reward of one hundred bucks. Now catch up with the remaining trucks and repeat the trick. Take the weapon and the mission will be completed.

    2. Boomshine Saigon - Safety precautions

    Difficulty: Medium Reward: 4000 bucks. What to Bring: Patience

    One of the most fun missions in the game and not at all difficult. Phil is drunk until he squeals, but he still plays the young pyrotechnician. As a result, he was blown up by his own grenade and lost his arm. Your task: grab Phil and take him to the hospital before he bleeds to death. Everything would be fine, but you were also shell-shocked by the explosion, and now the world before your eyes is floating and spinning. In this state, driving the Patriot can become quite difficult. Take your time and carefully drive onto the main avenue. From there it will be a stone's throw to the hospital. When you finally get there, Phil will refuse to get out of the car, but will ask you to take him to the Army hospital. Fortunately, the concussion has passed a little, so drive as hard as you can forward, since the hospital is very close. Unload the barely alive Phil, who, despite this, will thank you and, covering everything around with blood, will go to reattach the lost limb. The mission is completed, and you can now buy heavy artillery right in Phil's yard.

    PHONE MISSIONS

    Missions will be given to you over a pay phone by an unknown person who thinks that you are someone Leo Teal - the same cook you killed at the beginning of the game. A total of five missions await you, after which the line - will appear in your statistics.

    1. Road Kill - Cold Pizza

    Difficulty: Elementary, Watson! Reward: 500 bucks. What to take with you: car. Mission time: 50 pizzas

    The first mission is simply elementary - you are ordered to kill Karl Pearson, who works as a pizza delivery man. Karl needs to deliver 50 pizzas, and during this time you need to kill him. Just catch up with him and knock him off the motorcycle. Then run over or shoot. The mission is over.

    2. Waste the Wife - Husband and wife are one Satan

    Difficulty: Elementary, Watson! Reward: 2000 bucks. What to bring: a fast car

    Another easy walk. You were ordered by Mrs. Dawson, who apparently spent too much of Mr. Dawson's money. And now, your victim is shopping in a jewelry store. Choose a fast car, since Mrs. Dawson drives a Comet, and head to the meeting. Remember that you cannot shoot - the death of your victim must look like an accident. Drive up to the pink beam of light and your victim will come out of the store. Give chase and beat her car to death.

    3. Autocide - Six Little Indians

    Difficulty: Hard Reward: 4000 bucks. What to take with you: sniper rifle, Uzi, M60 Mission time: 9 minutes

    This time you have been ordered to immediately commit a whole gang that is preparing a bank robbery. In nine minutes you must deal with them and prevent them from carrying out their plans. First of all, run to the motorcycle prepared for departure, but do not get into the saddle yet, but look into the courtyard on the left. There you will find everything you need for the mission, including a sniper rifle. Take everything and drive to the embankment. Stop in front of the store and take out the rifle. Your first victim is waiting for you at the top - just look at the top of the crane where a worker is repairing the sign. Shoot him and run back to the motorcycle. The next victim is waiting for you nearby. Dick Tanner works as a security guard, so don't let it get to the point of a chase, as his car will be damn hard to set on fire. Instead, go for a trick. Approach the victim not from the side of the street, but from the side of the bay. Go into the courtyard next door, from where the stairs lead up. Climb to the roof for a wonderful view of the van's windshield. Take out your rifle and knock the guard's brains out. Grab some car and forget about the motorcycle. The next victims: Marcus Hammond and Franco Carter are nearby. Don't get close to them and shoot one of them with your rifle. You'll have to tinker with the second one, but he's easy to shoot. The main thing is not to get out of the car, because the bandit has a shotgun in his hands - two shots and you’re dead. The fifth victim is Nick Kong, and he is riding a boat along the shore. Try not to scare the victim, then everything will go smoothly and pleasantly for you. Go to the bridge next to the office that you tore to pieces for Avery Carrington. You can shoot from it, you can get out onto a small green lawn, from where you can see a wonderful view of the back of Nick’s head. After killing Nick, climb up the ramp near the wall and get ready for the last kill in the last seven to eight minutes. The last and sixth victim rides a motorcycle. What could be simpler! Knock him down and crush him. Mission completed.

    4. Check Out At the Check In - Can you tell me what time it is?

    Difficulty: Darkness Reward: 8000 bucks. What to take with you: a sniper, a fast car or a helicopter

    A seemingly simple mission - go to the airport and kill a man whose woman asks the time. Then pick up your suitcase and return to the Ammu-Nation store in Downtown. Take the sniper and go up to the second level of the airport. Walk forward until you get a good view of the woman with the arrow above her head. The woman will approach the two men at the counter. Put your eye to the sight and shoot BOTH of them! Run down and grab the suitcase. By your actions you have earned two stars, which in principle is not scary, but you will be followed by gentlemen in black jeeps who can easily make a chop out of you. You have two options: either get away from them in a fast car, or fly to the airport by helicopter and leave it the same way. The main thing is to return the stolen goods to the store, and the mission will be counted.

    5. Loose Ends - Ends in the water

    Difficulty: Dark Reward: 16,000 bucks. What to take with you: Uzi, M4

    The last mission for the title, so don't expect an easy ride. Your customer wants to receive valuable prizes and gifts, which will be handed over on the roof of the Cherry Popper ice cream factory. The plant is filled to the roof with the same soldiers as in the previous mission. Use the M4 to blow up the car blocking your path. Don't poke your head around the corner just yet, but try to finish off all those you can reach. Now exit the alley and immediately start shooting at the fuel barrels. A chain reaction will begin that should finish off the van, two cars and a bunch of bandits. When the fireworks die down, hide behind the nearest ice cream carton and kill those who stick out. Don't forget about those who will shoot at you from above. Be patient and play the Vietnam vet. Clear the area. There is armor at the far end of the building, and two health kits on the roof. When you find yourself on the roof, there will be nowhere to hide, but there are fewer bandits there. Kill them and lick their wounds. Now DO NOT RUN to the goods on the roof, as it is an ambush. Go around the perimeter of this place and kill the bandits one by one. After that, pick up the goods and get into the bandit Maverick. After that, all you have to do is go to the airport and receive your reward. This concludes the main missions, followed by the missions that you will receive after purchasing real estate. Meanwhile, without their successful completion, the game will not be finished.

    REAL ESTATE MISSIONS (ASSETS)

    MISSIONS OF THE MALIBU CLUB Perhaps your most expensive purchase, but also probably the most important. The club plays music 24 hours a day and hosts the coolest disco in the city. Daily income: 10,000 bucks.

    1. No Escape? - Nowhere to run

    Difficulty: Hard Reward: 1000 bucks. What to bring: Uzi, M4, shotgun, ammo, fast car

    You are planning a bank robbery, but for this you need to find people, and not trash from the street, but real professionals. Start as a safe cracker. Ken Rosenberg will say that the coolest burglar is Cam Jones. One bad thing, he's sitting in the cops' bullpen. We'll have to get him out of there. Find a fast car - you will need it, oh, how much you need it. Drive to the police department, park your car next to it and go into the building (the passage between the two staircases on the side). Remember that you cannot approach the police with a weapon. Enter only with BARE HANDS! To inform you that something important is waiting for you in the locker room. Go to the locker room (do not go forward along the corridor, otherwise they will start shooting at you). Step into the light and change into your cop uniform. Okay, now go up the stairs and take the card (some kind of Doom) from Jones' camera. Go down with the card to the very end and use it on the door leading to the cell. After the video, get ready to hack your way to freedom. Kill the policeman at the table above, as well as the couple who came running to hear the shots. Don't pay attention to anyone else and run out to the car. Jump behind the wheel and drive to the nearest paint job. Then, at a more relaxed pace, take Jones home.

    2. The Shootist - Skeet shooting

    Difficulty: Low Reward: 2000 bucks. What to bring: Ability to shoot quickly and accurately

    You have a burglar, now it's time to hire a shooter, who, of course, will be Phil Cassidy. Travel to the Ammu-Nation gun store in Downtown and find Phil practicing at the shooting range. Phil will agree to be your shooter only if you beat his record of 60 points at the shooting range. It's not that difficult to do. In total you have three rounds of shooting: a shooting range and two city missions. You can score quite a lot of points in the shooting range, the main thing is to shoot at targets that are further away from you to earn as many points as possible. In the city, the main thing is to remember the order in which the targets appear and then everything will be simple.

    3. The Driver - Schumachers vs. Schumachers

    Difficulty: Shoot me, boatman! Reward: 8000 bucks. What to take with you: great attention and patience

    For many, this is one of the most difficult missions, I did it about the fifth time, so I’m giving my feelings. To complete the preparation for the robbery, you are missing one component - a good driver. The best driver in town is named Hilary (Clinton?) and is a personal friend of Phil's. It would seem like, well, do me a favor and drive the car, but Hilary insists that you overtake him in a personal race. The question is, why do you need to drive then if you overtake him? Okay, let's not quibble with the developers' logic and talk about the mission. Hilary's artificial intelligence is at a very high level - he makes almost no mistakes and his car is a Saber Turbo, which accelerates much faster than your old Sentinel. Meanwhile, the mission is passable. The main thing to remember is that you need to make Hilary make a mistake as early as possible - hit him in the bumper until he crashes into a pole. After that, you need to rush forward and not make a single mistake, then you will win. Alternatively, you can use the help of the cops. Yes, yes, you heard right, perhaps for some this will be the only chance to come forward. So, when the race starts, you will start getting stars, and as soon as you reach the second star, a patrol car will fly around the corner (checked) and crash into Hilary. For now, that's the point, go ahead, and for God's sake don't make mistakes.

    4. The Job - Hell of a job

    Difficulty: Hell! Reward: 50,000 bucks. What to take with you: any firearm in large quantities.

    Everything is ready and you can go rob the bank. The mission is very interesting, but also very difficult. Finally, you can get to know SWAT. Get into a taxi and go to the bank. Stop at the pink light in front of the bank and leave the car with Hilary. Get out of the cars and go to the bank. Near the bank, go into the bush nearby and change into the clothes of robbers (Jason is the most alive of all the living). You will also be given a Colt Python and a bunch of ammo. Enter the bank. The show begins! Leave Cassidy with the hostages, while you take Jones and go up the stairs. Kill the two guards, as well as the one in the room with the elevator. Get into the elevator and go up. Shoot the guard and enter the beam of pink light. Okay, Houston, we have a problem! Jones will not be able to open the safe because he needs the bank manager to do this. Take the elevator down and go into the office. There are two guards in the left room, and another one is straight ahead. There is also a first aid kit and armor there.

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