Game slang (Nuba Dictionary). What is a good pool in WoW? Pool in wow

"Pool" in English means "pull, tighten." And the pool in World of Warcraft is good example a pool that meets this definition one hundred percent: it’s not without reason that in Russian players often say something like: “Tank! Pull the boss already!", implying that it's time for the tank to stop doing nonsense and it's time to start the fight and drag the boss to the indicated position.

What is a pool and how not to lose friends with it

The pool, or if we speak without jargon, then just the beginning of the battle, in fact, can be done in different ways.

1. Standard pool example

The start of a fight is almost always the moment when our DPS friends, having spent most of their cooldowns and drunk on their infernal cans, want to rocket into the DPS meters with a swift missile. And in order not to lose his friends already in the first seconds of the battle (and the boss, seeing their impudence, will certainly want to punish them for it), the tank also needs to give out the maximum DPS right off the bat in one jerk. Or, as our foreign colleagues say, make Burst Damage.

What can a tank-warrior do for this, he is also a var, he is also a vorrier? If he, like Aiser, is a representative of such a race beloved by the gods as an orc, then before the pool he can successively squeeze:

  1. (for increase attack power+ 20 rage).
  2. (again for boost attack power).
  3. (to increase the likelihood critical damage).

Then:

  • choose a target and aim so as to be in front of it (although depending on where we want to be after the jump, options are possible here);
  • at the same time we heroically jump on it and do ;
  • rushing through the air after a jump and dash, we do not pay attention to the wind whistling in our ears and do not enjoy the views, but instead we live in flight (10% increased damage + 10 rage);
  • and, having flown up, we hit the enemy, if he is alone and abandoned by everyone, or if there is a whole company of them here. Well, then everything is as in a regular rotation.

2. Non-standard pool example

The standard option to start the fight is good if after the pool we want to be in the same place as the creature planned to be killed. If, on the contrary, we want it to be where we stand, then we can do a little differently:

  1. We approach the adversary at 30 meters and instead of “Hello!” we launch into it (is it true that warriors are the most heroic class in World of Warcraft? After all, only they have so much heroic stuff!). Naturally, the boss is offended by our, to put it mildly, dry greeting, and wants to talk to us about it. And, frowning, he runs towards us.
  2. Then, continuing to behave inappropriately, we run away from him and on the go carry out all the preparatory points from the standard version. And then we jump-tear ... jump-jump? Roar-jump? Well, in general, we do

The Deadly Boss Mods addon makes killing any boss much easier, as it conveniently displays ability timers, which allows raiders to perform their functions more efficiently. For example, avoid AoE, interrupt spells, infuse powerful healing, and so on.

I will not dwell on the intricacies of downloading and installing the addon - let's assume that you already have it. I'll start by describing the main working elements of DBMA.:




I advise you to find time during a smoke break or before the raid time and run DBM in test mode. To do this, in the addon settings window, open the tab "Options" - "General options" - [Start Check]
See if your interface elements overlap with DBMA elements. In "Raid Warnings" and "Indicator style" there is a button [Move me]. Move during the test, look as comfortable as possible, but do not overdo it. These elements are not in vain located in the center - in the zone of increased attention.


DBM and commands

Many know the team /dbm- it opens the DBM settings window.

But not everyone knows that with additional parameters this command can do very interesting and useful things.


Defeat the lazy ignoramus in yourself and read this wall of text in a picture or in a game. You will see that in DBMA boss mods, not all settings are so standard. They depend on the class and spec of the character when the addon is first launched. Those. settings for each boss can and should be finished manually.

From useful for radar:

  • Checking addon versions for a raid - /dbmver(or/dbmver2 if you want to remind in a whisper that a person has an outdated version)
  • Pool countdown. For example, the command /dbm pull 10 will start counting in /rw "Attack after 10 sec", "Attack after 7 sec", "Attack after 5 sec", etc. At the same time, a timer strip appears - the pool indicator.
  • Break timer. For example, /dbm break 5- sets the break time countdown to 5 minutes. And it will periodically announce to the raid how much is left until the end.
  • Broadcast timer. This command can also be used for the smoke break timer. The only difference is that in this case the announcement to the raid will be only once at the end of the smoke break. Here the time is given in seconds. For example, /dbm broadcast timer 330 Smoke break!- broadcasts a countdown of five and a half minutes of a smoke break in the form of an indicator for the entire raid.

Raiders usually have about a dozen addons besides the DBM addon. Addons take up screen space and sometimes try to grab the player's attention with animations and messages. In addition, spells are constantly cast and hit in battle - this is also additional animation and special effects on the screen. To all these whistles and fakes, we also add DBM with its indicators, increased indicators, warnings for each incident in battle, specials. warnings with giant font and sound.
You can say: " I'm used to it and I'm fine", - and you will be wrong. The fact is that if your interface is cluttered, then your eyes have to involuntarily pay attention to a large number of objects, to the constant sound of messages. This means that fatigue will come earlier. As a result, you will no longer be able to constantly focus on attention in battle, stop responding effectively to both unnecessary stimuli and important messages.
The more convenient the interface, the better you can focus on performing your task directly. And not necessarily "convenient" means an ascetic standard interface. If you want to learn how to increase your efficiency by customizing the game interface, I recommend that you read the article on frostmilk.com: Basics of creating a comfortable interface

When I once again advise my raiders to set up DBM, I usually say this: " We go into the settings of such and such a boss and remove all the checkmarks that are there! Removed? And now we put only those checkboxes, without which it will be very difficult for you personally in battle".
I'm trying to kill two birds with one stone. The first is to remove unnecessary irritants on the players' screen, which means extending the period of greatest concentration of attention. And secondly, I force the raiders to think over the battle once again. Think about when and which abilities of the boss are important to him personally.


What are the recommendations in this case? All advice is banal:
  • If there is no standard boss emotion about using an ability, but you must definitely react to it, then I recommend checking the box.
  • If you are assigned to perform an important role for the raid, be sure to track it with an indicator and warnings.
  • Sometimes the boss cast of some super-duper ability is duplicated by an indicator in DBM. But if you are a tank or a dp, then you will see this cast bar anyway - so we turn off the indicator.
  • If you need an instant reaction - put a tick in special warnings. Then you will see giant blue text and the sound "Beware!" and you certainly won't stand in the fire.
  • If some kind of filth is thrown at you and at the same time it is useful for the rest of the player to see this fact - put a tick in front of the item like "Scream if I have filth on me." Here it should be clarified that other players by default may not see your cry. They can set it up in Menu - Interface - Communication - Display a cloud of text on the character's head.

Run baby, run!! H-ha-ha..

Studying the statistics of the website, I came across a funny request that redirected to my blog: “What is a good pool in WoW?” But this is a very fundamental question, the answer to which is very difficult to find. Why did you decide to write this post?

A good pool is a good bid for a successful boss kill, while a clumsy pool can lead to a wipe even if the strategy is perfect and the lineup is perfect. What still needs to be done so that the pool is always good? The main condition for not bad pools in WoW is the exact awareness of their own role by each member of the group / raid. Let's break it down pt:

Huge trash packs or encounters with 2+ chefs.

Synchronization of actions is the key to successful pools. If you control the pack, then the pooling should almost always happen with control, so that tanks / dps cannot accidentally knock down controlled mobs. Control should be used almost immediately - in this regard, the sorcerers who hissed trash mobs on the first packs in The Eye can serve as an impeccable example. With a competent pool, the mobs will not move even a couple of meters, after that the remaining mobs are grabbed by tanks.

With bosses, everything is approximately the same, only here the main task falls on the shoulders of hunters / tanks. It is necessary to make a pool so that the mobs run to their tanks, and not rush with their whole mass to the 1st. What happens if you don’t spray it well, you can look at Auraye =)

Single mobs or chefs

In principle, the pool is not complicated here, although there are some subtleties that can be attributed to the previous paragraph. With a bullet, the tank must correctly understand where and how to tank this mob. For example, with the XT-002 Destroyer's bullet, he is taken to a certain position, where he keeps the whole battle.

It is very important that during the pool, neither the healer nor the damage dealer break the aggro. With all this, the tank needs to take into account all the probable nuances of the battle: after all, if it is hit by one second HP, then the healer simply cannot but cure it. This means that immediately at the pool it is necessary to give out a certain minimum of aggro, which will secure in this situation. The dps should watch the tank's aggro level and only deal damage when it's completely harmless. Remember that while the boss is running towards the tanking place, the tank cannot gain aggro on him, which means even one hit can destroy you =)

In principle, these are the bases of successful pools. Although no, you can add another rule - slowness. Naturally, this does not mean that it is necessary to knead for 10 minutes before each pack. But taking a moment to give healers a drink, mark mobs and shoot at the right moment is even more profitable than wiping and respawning/buffing after a wipe.

I want to introduce you to all the phrases, abbreviations and abbreviations that players use when chatting.

The main thing


WoW, wow - abbreviation from the phrase World of Warcraft.
WoW: TBC- Short for World of Warcraft: The Burning Crusade.
WoW: WOTLK, wow wolf- Short for World of Warcraft: Wrath of the Lich King.

WoW enema - short for the phrase World of Warcraft: Сataclysm

Main

  • Character, Char, Char- the player's playable character. Also called a hero, character, Persian.
  • afk, afk- the status of a player who is absent from the computer, from English. -away from keyboard
  • Caster, caster- A character who is behind other players to heal them or cast spells on monsters. Casters include: Mage Priest Warlock Druid
  • Buff, buff- A useful spell that some classes can cast on themselves or allied players. Buff, buff - apply a buff.
  • DMG, damage- Damage, Damage. Damage - inflict damage. A damage dealer is a player who deals damage.
  • Damage Dealer- a class designed to cause maximum damage.
  • dot, dot- Damage inflicted over time.
  • De-Buff, Debuff- A negative spell that, when cast on a target, reduces any of its characteristics.
  • GM, GM- (Game Master). Game masters are players with a higher access level than ordinary players (they have access to various service commands for managing the server), you can turn to GMs for help if you have any problems. (Also, the abbreviation GM can mean GM Guild Master - the leader of the guild or Grand Marshal - the highest honorary rank of the Alliance.)
  • HP- Health points.
  • Instant, instant, instant- These are dungeons or closed areas inhabited by especially strong monsters. In instances you can get rare and very useful things. Due to the danger of inhabiting monsters, groups are assembled to complete instances.
  • Logout, log, logout- When you exit the game; disconnection from the game.
  • lol, lol- says that you are funny. It can also sometimes be used as an insult - "you are lol" So - "you are funny"
  • Loot- items found in a chest, a killed mob, etc. Luther - A person who takes loot. (Perhaps also making a division of loot between players.) Loot - take loot.
  • MP, mp- mana points.
  • Mob, mob, monster- It's a computer-controlled opponent.
  • Noob, newbie, newb- newbie, also used as an insult or to identify your bad game.
  • NPC, NPC- Computer controlled non-hostile character that can be interacted with. NPCs include quest givers, trainers, merchants, etc.
  • PvE, PVI- Player against the environment, under environment meaning the enemy monsters inhabiting it. (Player vs. Environment).
  • pvp, pvp- Player versus Player (Player vs. Player). Most often, this refers to a duel between players of the same faction. Dismount - fight with another player of your faction.
  • WTB, VTB- I wish to buy (want to buy). Similar abbreviations commonly used on official Blizzard servers.
  • WTS- Wishing to sell (want to sell).
  • XP, Exp, exp, experience- Experience Points.
  • Off, off- official server.
  • Heal, heal, heal, heal- Treat, treat, cure. Healer, healer - healing class.
  • Tank- A class with great armor and the ability to take on monster attacks without being particularly dangerous, allowing allies - casters to calmly use spells under his cover. Tank, tank - perform the above actions.
  • Pull, Pool, Pull- lure the boss, mob from his initial location. Performed by a remote attack. Pooler - the one who performs this very action.
  • Ability- ability.
  • Spell, Spell- essentially the same as the previous one.
  • Cast, Cast, Cast- use of ability.

    Abbreviated class names:

    Druid, Druid - Drul, Dru
    Warrior, Warrior - Varior, Var
    Paladin, Paladin - Palad, Pal
    Shaman, Shaman Shama, Sham
    Rouge, Rogue - horn, horn
    Warlock, Sorcerer - Lok
    Priest, Priest - Priest
    Hunter, Hunter - Hunter, Hunt
    Mage, Mage - Mage

Used outside of World of Warcraft

  • Aggro- characteristic inherent only to mobs, the value on which the choice of the victim of the mob depends, if there are several of them. As a rule, the mob chooses the weakest opponent, or the one who “gets” the mob the most at the current moment of the game
  • Adena(term LA2) - game currency Aden countries
  • Out Outer Outator- a player who has been playing MMORPG for several days without interruption, losing contact with the real world, potentially predisposed to gambling addiction.
  • AFK AFK (less commonly DND)- the status of a player who is in the game, but moved away from the computer, or means leaving the game "I'm going AFK",
  • Ban Banya Ban Block- closing access to the player to his game character for a certain time,
  • Buffs, buff, debuff, buffer- long exposure buffs, cast effects, debuff - remove effects,
  • Bot- in other words, a robot or an inanimate mechanism, as well as a computer player or a subject without intelligence,
  • BG- battlegrounds, combat areas in which various competitions are held
  • Boo Go Ga- laughter from the lexicon of the marginal group of "podongs". Sometimes it is regarded as a flood.
  • wipe- happens after a crash or a total rollback of the server base. Wipe operation deletes everyone game characters players on this server.
  • Warhouse VX (term LA2)- a bank, a banker's building, a community of bankers.
  • Visas, visas- from English. wizard, mage class or sorcerer
  • Zelenka Sinka- types of things depending on their color, symbolizing the quality of items
  • guard guard- protection of cities, NPS
  • Gee- the phrase used in various situations does not carry a semantic load, expresses both extreme surprise or satisfaction, and displeasure from something.
  • Gang Gang- sneak attack on the enemy, or kill one enemy along with comrades, an attack that leaves no chance for the victim to stay alive
  • GK GK Gate Gatekeeper Keeper (LA2 ​​term)- NPC teleporter.
  • GM Game Master- moderator of the game world
  • Grade (term LA2)- item quality is A best, B C D Non grade worst
  • Damage Demage- in other words, damage
  • Donate Donat- practiced on free game servers, the attachment real money into the game and receive bonuses for it
  • Drul- druid
  • Item- subject
  • Insta Dungeon Instance- places of accumulation of enhanced monsters from which enhanced loot is collected, places where RB or Bosses can live
  • Kutch Farm- the process of enhanced pumping and increasing the experience of the character
  • Quest- a task for which the player receives experience and rewards
  • Kill Kill- kill
  • Clan Guild Alliance- associations of players
  • Client- in particular, a program through which a player, connecting to a server, plays an MMORPG game
  • Connect- from English connect to connect, in particular, connection, quality of connection with the Internet
  • Gag Silent Woman Silently Mut Mute- closing the chat to the character for a certain time
  • Craft Crafter- the process of creating things by characters, the creator of things
  • Crash Make Up- server breakdown, break.
  • Lag Lag- errors that occur in the game with an unstable connection
  • Lead, give lead- leader, leadership in a group or raid, the right to manage a party or raid.
  • LFG, LFG chat (WOW term)- Looking for group chat channel.
  • Lion Lvl- character level
  • Log, Chat log, Battle log- the history of chatting or the battle process are marked in the log file. In many games, combat or chat logs (history of chat or combat progress) can be viewed.
  • lol lol lol- from English lafing of ol, to laugh at everyone, from Estonian means "hole", the meaning of the phrase is also vague, it can be used both as a mockery and an expression of laughter
  • Lok- from English. Warlock, sorcerer.
  • Loca- abbreviated location
  • Loot Drop- chance of items falling out of monsters, the process of knocking things out of monsters, sometimes items dropped from a monster
  • Luther- a player participating in a party, actively stealing a drop from monsters and not allowing others to pick it up
  • Manor (term LA2)- a system of growing seeds in monsters and getting profit from the lord, for this work
  • Mana Mana- magical energy
  • Brand (Wow term)- a medal that a player receives for participating in the Battlegrounds
  • mount- player mount
  • Mob Creep Monster- a computer character that can be destroyed and get loot
  • Nup Nub Nubas Nubar- newbie player, name calling
  • PS Nypysyuk- a computer character with whom you can interact (bargaining, conversation, etc.)
  • Rollback- happens during short-term lags on the server. Temporary return of the player to the state of the world for 5 or more minutes ago.
  • Off- has two meanings, either from English turn off and means leaving the game, or an abbreviation of the phrase official server
  • Party Party- a group of players united in a squad
  • Steam Locomotive Racer- a situation that most players do not like when a crowd of mobs follows a passing player. Mobs can also aggro you, which is why they don't like situations with locomotives.
  • PVP- player versus player or the process of fighting or fighting players with each other
  • Persian (charm, avatar)- game character
  • pet- a non-mountable animal tamed by the player, helping him
  • Ping Response- a quality characteristic showing the quality of communication between your PC or client program with the game server
  • PC Player killer- a character that kills other players
  • Player- from English. Player
  • PM Privat Lichka- private message to another player
  • RB Raid Boss Boss- a special monster with excellent fighting qualities, the loot from which is increased
  • Reboot Relog Logout- re-enter the game with another character, or re-enter the game with the same character.
  • regen- short for "regeneration"
  • resist- damage resistance
  • Res Respawn Reincarnation- resurrection, resurrect
  • respawn- the time after which the mob is resurrected with full lives and mana.
  • Rate (rate per drop, quest, etc.)- the coefficient of increase in the parameters of the game, compared with the official parameters. For example: x2 rate for exp, means that on this server you get experience in a double amount.
  • Horn- from English rogue thief
  • Summon Summon- creature summoned by the mage
  • Nipples Soulshots Spiritshots (term LA2) - special concentrated spirit extracts that increase the number of critical hits inflicted by the Persian
  • SP, Specials, SP (term LA2)- special points that are given in addition to experience points, which can be spent on improving magic or skills, as well as on raising clan levels, etc.
  • Spoil (term LA2)- additional loot from monsters for dwarves
  • Spirit healer (WOW term)- NPC that resurrects fallen players
  • Caliper Caliper- a class of characters that play a supportive role in the group
  • Tank Tractor Puller- character classes with strong power characteristics, fighters capable of moving forward, cutting through enemies
  • Twink- a side character of the same player, used to support the main character, sometimes players play on two windows, main and twink
  • Firebox- a mythical place where unnecessary things are sent, an analogue of a wastebasket, a firebox can also be used for events and various things. Sending something into the firebox means refusing to act with regards to the item being sent into the firebox, in other words, to forget about the issue consciously (to score).
  • TP Tele- short for "teleport"
  • Flood Flood- expressions that do not carry a semantic load, clogging the chat with players of the same type of messages,
  • amp- championship, tournament
  • Cheater Bugsuser- a player who uses a cheat program, a hack program to hack the server and add characteristics or money to his character, as well as a player using bot programs.
  • Event- game world event
  • EXPA- experience gained by your character
  • epic(WOW term) - epic, the best item class
  • Elik(Ale, Poilo, Bottle, Buty) - a potion typed into a bottle or other container that increases the player's characteristics
  • HP, STR, Aguila, Strench, etc.- designations different for different games, symbolizing the numerical characteristics of the skills or abilities of the character
  • hai- greeting or very high level character
  • Hill Hiller- treatment, character class that can heal, please heal
  • Honor (Wow term)- honor points given for killing other players

Also

AC (Armor Class), Armor (Armor) - your character's armor class, armor. Ability to resist physical attacks

Add - an additional monster that has joined the fight

Alt (Twink) - your character that you play in parallel with the main one

Aggro (Agro) - The degree of hostility of the monster to you and your friends. The monster attacks the one to whom it has more aggro

Aggro radius - Loop around the monster, at the intersection of which he will notice you and start attacking

Avatar is your character

Buff (Buff, Buff) - a positive long-lasting spell that can be cast on an ally

Carebear - A player who attacks monsters while others are fighting in PvP combat

Caster (Caster) - this is the name of the magician, priest and sorcerer, i.e. any "light" class that uses spells

Combat Pets - NPC animals that help you in battle

CR, Ress, Ressurect, (Ress) - the resurrection of a dead player

Creep (Creep) - an ordinary monster

Creep Jacking (Crip-jacking, mob-jacking) - an attack by a player when he is already involved in a fight with monsters

Critters (Critters) - peaceful creatures that do not attack anyone (hares, sheep)

De-Buff (Debuff, Debuff) - the same as Buff, only aimed at weakening the enemy

Gank (Gank) - attack the player when he, without noticing your approach, is about to attack the monster

GM (Game Master), GM (Game Master) - Human, employee of Blizzard. His job is to help players decide technical problems and keep order

Grinding (Grinding, Grind) - a pumping method in which you stay all the time in one place and kill the same monsters that appear around you

Incoming (INC) - means that you will be attacked soon.

Log, Logout (Logout) - Exit the game.

Loot (Loot) - what is left on the body of the killed monster.

Lvl (Level), (Level) - Player/monster level

Mob (Mob) - monster

Nerf (Nerfing) - humiliate the player in the game

Newbie, Noob (Newbie, Noob) - a beginner who still plays poorly

An NPC (Not player control) is a non-human-controlled character. "Computer" character.

Pet (Pet) - an NPC controlled by a person - a wolf, an imp, etc.

Puller (Puller) - a player who "lures" monsters out of the crowd. This action is called Pulling.

Raid (Raid) - A large group of players, which can be assembled from 6 small sub-groups

Re-Spawn (Respawn, Resp) - a monster that reappeared after death. Resp - the place where certain monsters spawn

Roll - Throwing a die/lot. For example: /random 1-100 or just /roll

Root - a spell that demobilizes the enemy.

Stack (Stack, Stack) - A bunch of several small items gathered together in one slot.

Tank (Tank) - a character whose main goal is to keep all aggro mobs on himself and prevent them from attacking your caster comrades. (warrior or paladin)

Threat (Threat) - The ability to provoke Aggro.

Uber (Uber) - An analogue of the word "Super". For example, the word "Uber helmet" can be said about some very cool helmet

Vendor Trash (Trash) - an item that only NPCs will buy (that is, no one needs it)

XP, Exp (Exp) - Experience Points, i.e. experience points or just - experience

Abbreviations

AoE (Area of ​​Effect Damage) - a spell that affects a certain area (Blizzard for example)

AFK (Away from Keyboard) - literally means "departed from the keyboard"

AGI (Agility) - Agility

AH (Auction House) - Auction

BFD - Blackfathom Depth instance in Ashenvale

BRD - Blackrock Deeps Instance Dungeon

BWL - Blackwing Layer instance for 40 people lvl 60+

DD (Damage Dealer) game classes that deal a lot of damage..(Rogue,mage,hunter,Warlock)

DD (Direct Damage), Direct - a spell that deals damage instantly

DMG (Damage), (Damagi, Demage) - any damage

DOT (Damage over time) - special negative buffs that cause damage constantly for a certain time

DPS (Damage per second) - Damage per second. A measure of the "power" of guns or strikes. Calculated by dividing the average damage value by the strike speed.

FH (Full Health) - full health

FM (Full Mana) - full mana

GS - City of Goldshire

IF - Ironforge Dwarven Capital

INT (Intelligence) - intelligence

KS (Kill Steal) - an attempt to steal a "monster" from another player. In other words, transfer his aggro to yourself before the other does.

LFG (Looking for a group) - Literally means "Looking for a group"

LFM (Looking for member) - Literally means "Looking for a member for the group"

LOL - (Lots of Laugh, Laughing Out Loud) - means that you are very funny. You can also use Hahaha, Hehehe or ROFL.

LOM (Low on Mana) - little mana

LOS (Line of Sight) - line of sight

MMO - Massively Multiplayer Online

MMOG - Massively Multiplayer Online Game

MMORPG - Massive Multiplayer Online Role Playing Game

Ogr - Orgrimmar capital of orcs and trolls.

OOM (Out of Mana) - "No mana"

PK (Player Kill, Player Killer) - Killer of players.

PST (Please Send Tell) - This is what they say when they ask you to send a message /tell or /whisper

PvE (Player vs. Environment) - A type of game that focuses on playing with quests and monsters

PvP (Player vs. Player) - A type of game in which, in addition to PvE actions, battles between players of opposite factions are also allowed

RR - Redridge Mountains location

SPI (Spirit) - character parameter "spirit"

SS - location Southshore

STA (Stamina) - endurance

STR (Strength) - strength

STV - Stranglethorn Vale location

SW is the capital of the people of Stormwind

TB - Thunder bluff tauren capital

WC - instance dungeon Wailing Caverns

UC is the capital of the Undead Undercity

WC - Wailing Caverns

WF - Westfall location

WoW - World of Warcraft

WTB (Want to buy) - "I want to buy"

WTS (Want to sell) - "I want to sell"

XR - Crossroads horde location