Rules of the game Harry Potter and the Goblet of Fire. Harry Potter and the Goblet of Fire game walkthrough. And here we are at the level: Bathroom Perfect

Bonuses for cards:
Complete selected maps to unlock corresponding bonuses:
20 House Points: Complete the Beasts map pack
20 House Points: Complete the Vampires map pack
20 Home Points: Complete the Giants map pack
20 Home Points: Complete the Goblins card pack
Add. Stamina for: Complete the Quidittch map set
Add. Stamina for Harry: Complete the Wizards card set
Add. Stamina for Hermione: Complete the Witches map set
Add. Stamina for Hermione: Complete the "Hags" map set
Add. Stamina for Ron: Complete the Dragons map pack
Add. Stamina for Ron: Complete the "Classical Beasts" map pack

Light beans in the Prefect's bathroom:
There are a lot of beans in this level. Almost all statues have approximately twelve beans. This is the best level to raise the number of beans so you can then buy cards. To complete the entire level, you must know the spell Herbivicus.
Warning: use Ron because his cards are very expensive and cost more than others.

Fill Harry's energy:
If you get a character/friendship card, stand near Ron or Hermione if you are Harry to refill your energy. You can stand near both of them to fill it faster.

The game starts with the Quidditch World Cup, when the Death Eaters (aka Death Eaters) have already appeared... you will immediately find confirmation that the mouse does not work, but I can say... that in the future this will not be a big problem...

Control:

Arrows - movement (respectively: left - right, up - down)
Z - Accio (can bring an object, such as beans, closer to the character)
X - attack spell
C - different, depending on what object is aimed at what enemy (examples: Wingardium Leviosa, Carpe Retractum, Aqua Eructo)
S - Magicus Extremos (when the scale for this spell is completely filled, you can press S, and then the attack (X key) will be very effective, for example, kill the enemy with one hit.
Esc - menu. Moreover, you can exit the level ahead of time by selecting the appropriate menu item (!).

In many levels you can choose who exactly you will play. The two remaining heroes help (but sometimes get in the way) during the passage. No choice (only) when testing (dragon; water; labyrinth; fight with Voldemort).

You can choose the missions themselves, and then go through your favorite ones again. But there is a minus, as mentioned above, that for many levels you need to collect a certain number of shields - otherwise it will NOT work (!).

As you go through the level itself, you can attack many objects, thereby accumulating beans... there are also other objects that you can (need) “collect” (more precisely, spell them): for example, there are: mushrooms, spatulas, small statues..

PAY ATTENTION to your life number. When you are killed (only the character you play as) you will be reborn, how many times depends on the number of chocolate frogs collected! (but no records are kept during tests...) If you run out of lives, you’ll have to go through the level again! (I had this happen once, when on the level with the egg I decided to kill all the enemies, but they walked and walked... then I noticed life, to be honest..) But the shields found, for example, remain!

The Quidditch level is introductory. After the level, your progress is shown... then the result of your efforts can be viewed through the menu (key - I), C - access to cards (they are also bought for beans, different prices - some are 15, some are 350...). Cards give abilities (increasing strength, improving attack, adding to the character of the player, and others). Then, before the level, you can choose 3 cards with unique abilities for each of the three heroes.

By the way, there are a total of 6 sets of 6 cards (what you buy), one additional one is given after filling out one set. Ron's initial ones are the most expensive (as was mine).

And to see the current one. statistics by level, for example, how many small Hogwarts shields there are - Esc (however, the statistics do not reflect everything)

Mission 1 - Defense Against Dark Forces lessons.

To pass the level: enemies (and for the most part these are a certain type of magical creatures) you need to use “C” (in this case it will be Wingardium Leviosa) to kill all the creatures with stones. Continuation of ZOTS, there you need to put out the fire together (hot grates).

After passing - statistics.. there about your level of experience (I had - beginner, progressive, competent..).

The next level is the Hogwarts Neighborhood.

The emphasis is on completing the level itself and on finding sign boards. The latter - there are those that you can simply take, and there are those that also serve as an exit from the level (!).

To do this, enemies are destroyed, stones are moved (“C”). When I played... the choice of three branches of the passage (1 - go down through the passage; 2 - opening the lattice doors, there is also a fork there; 3 - at the very beginning there will be three cubes, you need to arrange them in the form of a ladder and climb the tower...).

But then another one is discovered (!), at the very beginning, as soon as you move away from the portal (starting point), you need to go DOWN (this is the part where boilers can be broken (!) against walls (not all of them, though), statues, machine installations .. and there, when you break it, there may be the desired sign-icons! Also, note on one turret (hill) there is an icon, but you just can’t get to it, you need to lower the stone (and do this from the third turret) down and push it. (!).

After that... available - Moody Calls.

This is more of a bonus level; it consists of five parts (but they do not all open at once (!)):
1 - “Sumpfkrattlers” (destruction of these creatures - you need to destroy them like this: hit them with X a couple of times so that they turn upside down, and then lift them into the air (C) and wait for your friends to launch a spell (so black) at the monster, otherwise murder is not protected - my record is 1:27 - gold);
2 — “Call hanging position”;
3 — “Exploding cauldrons”;
4 — “Bubotubler catapults”;
5 - “Tower blocks”.

Bonus levels are characterized by the following: time is given in which you must complete a task or take certain actions. And: gold, silver, bronze. Your level is increasing... (mine is suitable at this moment).

Forbidden forest.

To destroy poisonous mushrooms (otherwise you won’t be able to pass some places), you need to: “C” at the nearby plants, and aim to attack the mushrooms. They are destroyed.

Continue to look for sign boards. Fire - extinguish, also - "C". Go forward, where the fork is... you will need to explore, look for the above-mentioned Hogwarts shields. In order, for example, to get the shield at the top, you had to move the stone (all together, “C”)...

I’ll say right away, when you reach the end along one fork... where there is a climbing plant and a shield at the top, you won’t be able to get it right away (!), I even tried to drag (and wow it’s a lot of dragging..) the stone on which you can climb - it didn’t work out. Come back after you learn the herbal spell!

And here comes the first test - the Dragon.

Do you remember Quidditch training like flying (lesson) from previous games? Here you need to get to the end of the level in as little time as possible (consists of three parts). Along the way - accelerating (bluish rings), but without crashing into obstacles and without coming under fire from the dragon (!). My result - 2.52 - is bronze. By the way, they can also give you a Hog shield for the result! (I had a badge for 2.28)

The idea is to put rounded stones on special supplies using the "C". It turned out okay - 0.52 (gold). But I’ll say right away - not only this, but also other bonuses... it may not work out right away, but with practice, it will work out!

But now I’m back on the roof of Hogwarts, just missing the School badges...
At the very beginning, you had to go downstairs and look there! (about it - already above) By the way, fountains can also be blown up using boilers, “C” on them and then controlling the flight... blow up.

And here we are at the level: Bathroom Perfect.

The egg is almost immediately lost... and the heroes go in search of it. First, break the wall (not the first time) using boilers. There, beware of hot jets, platforms... and enemy creatures, of course. To pave the road by installing bridges (“C”), unscrewing valves on machine installations (also “C”)... well, forgetting that some installations can be blown up, and there are cards, cards...

ABOUT! There is a sublevel here that you can’t get to right away by going down from the portal site (you’ll get here if you want to replay, but you need to get to it first), there will be a flow of sewage... but then there will be a bridge (!)

Also... you may notice one Hog, but you can’t get close to it, there’s water... and here, again (as in the Forbidden Forest), you need a herbal spell (to open the flower petals) (!).
After you find the egg, “S” on it... you will still need to get out. Moreover, just before the entrance to the level (broken wall), the heroes will be attacked by “forest men”, it’s better to immediately go to the exit as soon as possible (!), in any case, for me they walked and attacked, walked and attacked...

Access to the bonus has been opened: Exploding cauldrons.

The point is to destroy walls and statues (there are about 10-12 of them in total). The result is for you, I got gold. As far as I can tell, beans are added for a medal (bronze - 50, silver - 150, gold - 350 beans each)...

Returned to the bathroom

It was here that a previously hidden place was discovered, where there used to be a drainage of water - now a bridge. The goal is to search for icons.

Then - Herbs, herbs

Yes! At this level, once you find the spell book (in the grass pavilion, immediately to the left), you will know Herbivicus (!). This is what will come in handy in the levels: Forbidden Forest, Elders' Bathroom...

Attention! And here, too, not everything is revealed right away (!), some things come later. For example: at the very beginning there is an area fenced with poisonous mushrooms, to get to it you need to aim with a plant, but it’s not there... (I didn’t have one), it appeared only after the main passage of the level. You should pay attention to the places with shields... the gazebo was mentioned above, so there will be a boiler, its wall, and then with the help of Herbivicus... Or - where the greenhouses are... But your experience is growing... (mine, as I remember, is an expert).

Bonus again, now it will be - Bobutubler..

The point is to hit targets with plants (remember the experience of the Forbidden Forest!). Here I chose the following tactic: I used only the middle plant, but without any misses. The score goes to points in 3 minutes (I have 130 - bronze).

The second test is the lake. By the way, the GP itself does not save anyone there, it floats by and only...

I hope you will be able to speed up (!), I did it just once (even though I pressed the same key..). Otherwise, it’s too leisurely!

Tactics against enemy subjects: when a whole bunch of them are on the way (the second part of the level) - smoothly use the arrows “up”, then “down”, again “up” and in a circle, while shooting “X”. When they just float... it’s better to float around on horseback (!).
Further, then there is a barrier of bubbles... attack! You swim out..

Here is the last bonus level: Tower Blocks.

Task: place stones on top of each other on the platform in the center. all five stones. My result is silver - 1.35.

Now you can return to previous levels and collect the necessary shields (I needed 11 pieces).
I found most of the missing ones in the forest and the bathroom, and a couple in herbology (I didn’t go there purely on principle; in the first playthrough, the endless flying boars really spoiled my mood) (!). Well, decide for yourself where it’s better to go.

The end is near... the game - Labyrinth!

Beware of thorns from the ground. Look for a way out.
After about 8-10 minutes you will find such a walker... The main thing is not to circle around. Next: racing from... branches. You can: right or left.. That’s the way out...
Cedric protects from Viktor Krum... and the last sublevel here begins - rescuing Cedric, who is stuck in the branches!
There: two monsters (big ones, they attack, they also spray fire), there are also thorns in two corners... I myself: for a long time I tried DIFFERENT ways to kill these monsters, I tried:
- stones on them (at least);
- “X”, “C” on them, but they are also kind and healthy;
— I didn’t notice much effect on the mentioned spines;
— I tried to water and extinguish them when they, chasing me, hit the wall (this moment needs to be adjusted, otherwise a lot of health will be taken away if they run into you...).

How to (!): arrange for the monster to hit the wall and then immediately “X” it, in a row... after one or two such attacks, that’s it...

Last level - Voldemort

You find yourself in the cemetery right after the maze, or rather, the videos show how Harry and Cedric touch the Cup together and...

Voldemort (yes, reborn) wishes only “good” things for you.

Skeletons - attack "X" (!) repeatedly. When you destroy them... reflecting Avada, two magics are combined... this beam must be directed (!) at the skeletons, or more precisely, at its point of contact. Before you have time to rebury everyone with skeletons... Vold raises the statue and it hunts you (trying to purposefully fall)... it as well as the skeletons. It's better this way: deal with the skeletons first. Then - the statue, maneuver while it flies, and approaches, and when it descends... the same beam hits it.
After such blows everything...

Yes, that's it, it's over!

You watch the video... you saved yourself from Vold (by taking Cedric’s body, by the way, only Cedric’s soul is released from Voldemort’s wand), Accio for the Cup... and there at the entrance to the labyrinth... Then... Dumbdor’s speech: times are changing...

Captions.
And you're back on the menu. If you want something, you can replay it!

Movement – ​​WASD or directional arrows.

C – spells are selected automatically by the character.

Z - Accio (pull object).

S is a combined spell of all three Magicus Extremos characters.

“Space” – confirmation of the choice. The most important key (instead of Enter).

Backspace – cancel selection, return.

Esc – pause, skip videos.

I – information on level.


Tasty items that add energy: beans, chocolate frogs, pumpkins and cupcakes. The chocolate frog gives an extra life to the character you play as (if other characters die, they will be “resurrected” without losing the chocolate frogs). Do not pass by buckets, boxes, chests and other suspicious objects from which you can repeatedly knock out beans (with an X blow).


At the beginning of each level you are asked to choose a main character. Each of the three heroes has unique abilities, so I advise you to experiment and not play with Harry Potter alone. You will then be asked to either automatically select cards for each character, or assign them yourself. The card gives the character an additional specific skill (for example, a type of strike or an advantage over the enemy). In order to assign cards yourself, you need to click on the “cards” icon at the top of the screen. The first closed card will be highlighted. Use the left and right arrows to scroll through the available cards. Confirm your choice with a space bar and move on to selecting the next card. If you run out of lives, the level will have to be replayed, so choose the strongest cards.

After the level, the results are summed up. For collected beans, you can purchase cards from six sets for each character. Each set also consists of six cards. By purchasing six small cards, you will receive a large one and can also choose it at the beginning of the level, like any small one.

There are also task cards and creature cards (they are filled in automatically). You can view these cards by pressing C and scrolling through the cards of Harry, Hermione and Ron. Once you encounter a new enemy, a card will appear after the level that gives you an advantage over that enemy. This card can be selected at the beginning of the level.

Task cards (three sets) - specific tasks for each level (in the first set you need to find a disappearing card, in the second set you need to find all the dragon statues, in the third set you need to find all the evil detectors/faucets/shovels/mushrooms/gargoyles).


Some levels will have to be completed several times: for the first time - according to the script, then - in a free passage.


Each level contains hidden shields that must be collected to open the next levels. Shields come in large and small (mini-shields). For collecting ten mini-shields you will receive one large shield.

2. Training

Your task is to run to the bridge, killing swamp creatures and collecting colorful beans. How to deal with the swamp: hit him (X) several times, then hold and hold C. After the blow, the swamp should turn over on his back, after the spell takes effect, he should rise into the air. When the bogwort swirls and bursts, be sure to quickly collect the beans.

Several times you will have to move fallen trees and stones to the side; practice (you need to hold C and pull the tree in parallel with the arrows).

3. Defense Against the Dark Arts Lesson, Part One

There are no shields. Enemies are swampers.


The lesson includes the passage of three halls and a battle with the swamps. At the end of the level there is a book with a new spell “Aqua Erukto”.

4. Defense Against the Dark Arts Lesson, Part Two

One big shield. Enemies are salamanders.


This level involves going through three halls and learning how to fight salamanders. Just like with the swampers, you need to first stun the enemy with a blow, then cast the spell until the salamander turns into some funny creature (for example, a rabbit). The final blow and the beans are yours. You can also throw a stone at the salamander. Important: first you need to extinguish the fire, then deal with the salamanders (otherwise they will be born again).

The level is purely linear. When you're done wandering through the halls, you'll reach the roof. Don't forget about the frogs and cupcakes, go up the stairs and put out the fire blowers. Deal with numerous salamanders. After completing the level you will receive your first Big Shield.

5. Hogwarts Towers

Vanishing card, five Evil Detectors, five Dragon figurines, seven Large Shields. Enemies are shiplings and salamanders.


When you select this level, you will see a message on the screen: “One shield missing to open the next level” (that is, when you find one large shield, the level automatically ends). There are three directions - Roof, Pond and Tower. The pond can only be fully completed after completing the Herbology level.


1) Roof (you need to run down the screen and go down the stairs).


Along the way, almost automatically you will pick up Mini Shield No. 1. On the right in the corner is the first Evil Detector (an eye on a metal leg), which is killed by hitting "X". Without going lower, run left to the wall, next to which there are three cubes. The cubes need to be moved towards the wall like this: at the bottom there are two cubes next to each other, with a third cube on them. Climb onto the roof. Immediately you will see the first Dragon figurine (disenchanted by hitting “X”). Run right along the window and take Big Shield #1.


Reload the level. Now you will find yourself immediately at the checkpoint. Run very quickly towards the cubes. There is a gap in the parapet near the wall and a bridge to the lower roof: a Vanishing Map hangs in the air above the bridge. If you don't have time, you'll have to reload the level.


Then go down the other bridge to the lower roof. Raise explosion cauldrons and break the walls of rooms. Behind one of the walls you will find Evil Detector #2. Note the raised platforms in the center of the roof: on the first of them is Dragon No. 2. Having climbed onto this platform, lift it into the air and throw the cube from the second platform into some room. Break the walls of the rooms and clear your way to the third platform. Drag the cube to the third platform, place it under the wall and climb to Big Shield No. 2.


Reload the level. Once again return to the roofs, break the walls with explosion cauldrons to the lower left room. You will see a fountain. Hit it with the cauldron: Mini-shield No. 2 will appear in the stream of water. To get it, use Accio (Z).


Then break the walls to the very end on the left side, where Mini-Shield No. 3 is hidden in the room with the salamander, and two chocolate frogs are jumping in the other room (if you run out of lives, you can always come back here and replenish your supply). You will see a circular area and four large dragon statues. Mini-shield No. 4 is hidden in one of the statues (the statues are broken by cauldrons).

Run left through the fire blowers to an area with two large dragon statues. You will have to put out three fires with salamanders, then find Dragon No. 3 behind the far left fountain. Evil detector No. 3 is located near the right fountain.

The fifth mini-shield is hidden in the right support of the tower behind your back (this one, after I successfully smashed it with a cauldron):


Then you need to use a cauldron explosion to hit the support of the tower, which is guarded by the statues, and pick up Big Shield No. 3.


2) Tower (you need to run down the screen past the stairs along the wall with bars and do not go down the stairs at the fork).


Open the grilles and remove any obstructing stones from the road. First, they will show you a new enemy - the shipling. This is a very difficult opponent, because... continuously shoots spikes from the blowpipe at all characters (and as soon as possible). You can fight shipling in the standard way (using X), you can also drop a stone on the enemy or throw it into the abyss. Pick up Mini Shield #6. Lower the right grate, deal with the shipling, then several more. Go up to the platform where Evil Detector No. 4 stands. There are also shiplings here, and on the right there is a gap in the parapet and a bridge to Dragon No. 4. In the background you can see Mini-shield No. 7, which can be taken by going down the bridge through the left gap.


Climb the tower. Depending on the order in which you complete the level, you will see two shields (Mini Shield and Large Shield) or just one Large Shield in the center. If you see only one Big Shield and a cupcake, it means that the missing Mini Shield will be waiting for you in another location.

Objective: extinguish all the fire grates and kill a huge number of shiplings. One life may not be enough for your character, but don’t worry: if you collected chocolate frogs, they will allow your character to be resurrected. Take Big Shield #4.


3) Pond (you need to run down the screen and go down the stairs at the fork).


This part of the level is without enemies, so you can send the character who has the fewest cards.

First, pull the cube under the wall and climb into the garden. Run through the fire blowers and exit to the area in front of the pond. In the center of the pond is a Large Shield, next to it is Mini Shield No. 8, which Accio needs to take. Then open the gate and deactivate the last Evil Detector. Put out the fire and take Mini Shield #9. Remove the cube from the wall and place it under the wall.


Climb up, open the grate and take Mini Shield #10. Jump to the ground and take Big Shield No. 5 (alternatively, you can pick up Big Shield No. 6 from the ledge so as not to come back here and replay, but this only works if you have collected 10 Mini-Shields).

To pick up Big Shield No. 6, you need to run along the ledge to it. If your character misses the ledge and falls, it is safer to swap the dice. That is, place the bottom cube under the left wall, climb up, lower the grate and move the top cube down to the original place of the first cube. Jump onto this cube and from it climb onto the ledge on the wall where the Big Shield hangs. The last Dragon is hidden on the ledge, but to pick it up you need to run past the shield (after which you will automatically be sent to the main menu). So hit X straight through the shield to avoid having to come back again.


With 10 collected Mini Shields and Large Shield No. 6 (from the ledge), you need to reload the level and run to the bottom of the screen. Automatically you will come across Big Shield No. 5.

6. Moody's Trials

Vanishing map, five Dragon figurines, six Gargoyles. There are no shields.


These are five challenges that will allow you to earn beans if you complete at least bronze. Timed tasks; it is different in each trial. Tests can be replayed, but if you have already won bronze or silver, you can only improve the result.

The level can be completed at any time. If you loaded it at the beginning of the game and are not yet familiar with all the enemies, some challenges will be blocked. Additional task “Gargoyles”: these are decorations on the tower, located on the outside of the fence. Like Dragons, they must be deactivated with the X key.


First test: kill 10 swampmen as quickly as possible with the “Aviforce” spell (with this spell, a flock of crows flies out of the character’s wand). The tactic is as follows: stun the swampman X, then see which of the other two characters lifts the swampman into the air, and hit the swampman. You can spin the swampers yourself, then periodically one of the other two characters will kill them with “Aviforce”. It is advisable to choose a double or explosive blow for your character.

You need to complete it in less than 3:00 minutes for the test to count.


Second test: place the balls on the platforms as quickly as possible using Wingardium Leviosa. Accuracy is important here (so as not to miss and not drop the ball on the floor or outside the tower), so it is better not to rush.

You need to complete it in less than 2:30 minutes for the test to count.


Third test: break all the objects on the roof (statues and walls) as quickly as possible.

In this level, there is a Vanishing Map hidden behind the central wall. Immediately run behind the opposite wall and take it blindly. Then you can get on with the task. You need to complete it in less than 2:00 minutes for the test to count.


Fourth test: hit the target with the bubontuber. You need to hit as many targets as possible in three minutes. The most expensive target is the one on the far left.


Fifth test: build a tower of five cubes in the center of the roof as quickly as possible. The cubes need to be placed on top of each other, not next to each other, and precisely in the center, otherwise they will not rise. You need to put cubes 3, 1 and 5 down (from left to right), and up - 2 and 4 (because they are slightly rotated and do not hold well).

7. Forbidden Forest

Vanishing card, five Mushrooms, five Dragon figurines, seven Large Shields. Enemies: bogworts, nozzletails, bumblebees, salamanders.


This level is the largest in area. Two Large Shields are only available after completing the Herbology level. On your first playthrough, many locations are closed by a high palisade.


1) The road up


The first Mini Shield is located on the right at the beginning of the level behind two stones.

You will then be shown a new poisonous plant, "bubontuber", which you can shoot at various targets (using C). When you grab the Carpe Retractum bubontuber and pull it away, a blue crosshair will appear on the screen. Aim and shoot by releasing the LMB. The bubontuber will explode, but in just a few seconds it will grow again. You don't have to aim anywhere and blow up the bubontuber if you need to walk along the path where it grows.

At the first fork, run along the right path and find Dragon #1. Pay attention to the fence in the background of the screen - you need to remember this location for the second playthrough.


Mini-shield No. 2 hangs over the stump, it needs to be pulled off by Accio. Mini-shield No. 3 hangs among the poisonous mushrooms a little to the left. Shoot the poisonous mushrooms and take the Mini Shield.

Next there will be one road with swampers, which leads to the fence. To the right there is a stone platform that you need to climb onto. From here you can clearly see Mini-shield No. 4 in the depths of the screen: it is stuck behind three bubontubers. I couldn’t pull out the shield using only Accio, so I continuously hit the bubontuber and at the same time pulled the Accio shield. As a result, he ended up on my side of the barricade.

Then you need to extinguish several streaks of fire and climb to the second platform. Mini-shield #5 hangs here.

Follow the road to the clearing with bubontubers, fighting off the swampmen. Put out the fire on the burning tree. Kill Mushroom #1 and take Mini Shield #6.


Go left through the three bubotubers and deactivate Dragon #2. Then fight the salamanders near the stairs. There is another Mushroom hidden here:


Then open the door to the stairs, rush through the fire blowers and get Mini Shield #8. When you walk along the tree above the abyss and come out onto a large field with swampers, in the left foreground of the screen you will see Mushroom No. 3 (it’s hard to see, because it’s dark). Remember the fence in the background of the screen - you will come here later.

Go along the main road and kill the nozzletail. Get Big Shield #1. The level will automatically end.


2) Checkpoint


You now have freedom of movement. Reload the level. Run from the checkpoint up the path for the disappearing card. Sneak past the interfering swampers, leaving them with two other characters, and run out into the clearing with the bubontubers. Here's a card that will disappear quickly:


To pick it up, it is advisable to hit the poisonous mushrooms with one well-aimed shot. You need to shoot at the near right corner of the mushrooms, because... Further on the path is wider and you can run past them. If you hesitate, two other characters will come running along with the swampers and will interfere.

In the next clearing you will see a cube. Drag him to the checkpoint and to the clearing on the right. You will have to drag it down the screen, which is extremely inconvenient. In the clearing, Large Shield No. 2 hangs in the air, which can only be taken by placing a cube under it.


3) Road down to the left


Reload the level. From the checkpoint, run down the screen to the fence. On the left you will see a poisonous field of mushrooms, which was previously closed by a palisade. Clear the path and run there. Immediately on the path you will find Mushroom No. 4, then run into the clearing with the second nozzletail. After dealing with him, do not rush to take the Big Shield. To the left hangs Mini-shield No. 9, and behind the three bubontubers at the top of the screen there is Dragon No. 3, which can be deactivated by X directly through the bubontubers. Take Big Shield #3.


4) Road down to the right


Reload the level. From the checkpoint, run down the screen to the fence and then to the right. You'll see bogworts and three rocks blocking the road. After removing the obstacles, you will see bubontubers right on the road, and behind them is a field of poisonous mushrooms. Shoot the field and return almost to the beginning of the level. With this bubontuber you need to remove poisonous mushrooms from the path on the right:


You will come to a clearing with a Horntail. Cover yourself with the cube and drag it close to the cage so that the fire of the Horntail does not interfere with the search for the necessary items. Mushroom No. 5 grows here:


Then you need to cross the path, find a bubontuber and shoot the field of poisonous mushrooms. Take Mini Shield #10, then run to the left of the cage and deactivate Dragon #4. Take Big Shield No. 4, which hangs among the fire.

Reload the level and again run towards the corral of the Horntail. Somewhere along the road between the fence and the path to the Horntail you will find Large Shield #5.

The game starts with the Quidditch World Cup, when the Death Eaters (aka Death Eaters) have already appeared... you will immediately find confirmation that the mouse does not work, but I can say... that in the future this will not be a big problem...

Control:

Arrows - movement (respectively: left - right, up - down)
Z - Accio (can bring an object, such as beans, closer to the character)
X - attack spell
C - different, depending on what object is aimed at what enemy (examples: Wingardium Leviosa, Carpe Retractum, Aqua Eructo)
S - Magicus Extremos (when the scale for this spell is completely filled, you can press S, and then the attack (X key) will be very effective, for example, kill the enemy with one hit.
Esc - menu. Moreover, you can exit the level ahead of time by selecting the appropriate menu item (!).

In many levels you can choose who exactly you will play. The two remaining heroes help (but sometimes get in the way) during the passage. No choice (only) when testing (dragon; water; labyrinth; fight with Voldemort).

You can choose the missions themselves, and then go through your favorite ones again. But there is a minus, as mentioned above, that for many levels you need to collect a certain number of shields - otherwise it will NOT work (!).

As you go through the level itself, you can attack many objects, thereby accumulating beans... there are also other objects that you can (need) “collect” (more precisely, spell them): for example, there are: mushrooms, spatulas, small statues..

PAY ATTENTION to your life number. When you are killed (only the character you play as) you will be reborn, how many times depends on the number of chocolate frogs collected! (but no records are kept during tests...) If you run out of lives, you’ll have to go through the level again! (I had this happen once, when on the level with the egg I decided to kill all the enemies, but they walked and walked... then I noticed life, to be honest..) But the shields found, for example, remain!

The Quidditch level is introductory. After the level, your progress is shown... then the result of your efforts can be viewed through the menu (key - I), C - access to cards (they are also bought for beans, different prices - some are 15, some are 350...). Cards give abilities (increasing strength, improving attack, adding to the character of the player, and others). Then, before the level, you can choose 3 cards with unique abilities for each of the three heroes.

By the way, there are a total of 6 sets of 6 cards (what you buy), one additional one is given after filling out one set. Ron's initial ones are the most expensive (as was mine).

And to see the current one. statistics by level, for example, how many small Hogwarts shields there are - Esc (however, the statistics do not reflect everything)

If you have problems with, you can always use our tips and information to take action. We describe in detail the steps that need to be taken to completely complete the game. Goblet of Fire. In the most difficult places we add pictures that can help you. Walkthrough Goblet of Fire read on our website.

Quidditch World Cup (training)

When do we start Walkthrough of the game Harry Potter and the Goblet of Fire, then we are shown an introductory video, after which we are immediately thrown into battle. The game provides control tips, so there should be no difficulties with movement. The goal of the level is to get to the portal, as it was in the film of the same name. So, you need to move along the road on which there are a lot of beans. Soon you will meet enemies - swampers. It's easy to destroy them - you just need to always press the X key. Then a log will block our path. Here the game will tell us that we can move objects. We lift the log and continue our path to the portal. However, there will be no further difficulties. You just need to go forward and kill enemies. We reach the portal and that’s it - the level is completed. This task cannot be completed again, but there are no shields here either.

Defense Against the Dark Arts Lesson 1

Control passes to us, and we can immediately get a bunch of beans in the room behind us. Next you will have to complete the task, namely, destroy the swampers. You can take the advice and throw stones at your enemies. After completing the task, we reach the red book and receive a new spell in our arsenal - Aqua Erukto. Description of the game Harry Potter and the Goblet of Fire you can look on our website.

Defense Against the Dark Arts Lesson 2

You can again collect beans in the room. Then we will be introduced to the fire salamanders. First, you need to extinguish them with a new spell, and then simply finish them off, otherwise you won’t be able to kill them - salamanders are constantly reborn in fire. After the test we receive the first shield and move on to the next level.

Moody's Trial

This is not even a level, but a set of mini-games for which beans are given. The mini-games themselves open only as you progress. You can get Bronze, Silver and Gold in them. There are five levels in total:

Swampmen: Avifors

You need to destroy the swampers in this way: deal normal blows a couple of times, and when the swamper turns over, lift it into the air. Then the partners will destroy the enemy with the necessary spell. And you need 10 such murders. Everything takes time.

Telekinesis

You need to place the stones in their places using Wingardium Leviosa.

Thunder Cauldrons

You need to break all the walls and statues on the towers with cauldrons.

Flight of the bubontuber

You need to launch plants at targets. It's not about time, but more about points.

Dice game

You need to assemble a tower of cubes in a certain place. If you need beans, then use the secrets and codes for the game Harry Potter and the Goblet of Fire.

Rooftops of Hogwarts

You'll have to do a good run across the rooftops. It is with this mission that the active search for shields begins. There are six of them in this mission. There are three main paths here, so you have to go through each of them. Having reached the fork, go left. There are three cubes there, but they need to be placed like a ladder close to the wall. Then you have to climb up and pick up one shield there. Then we return to the fork and go straight. There you will need to destroy everything, but the shield can only be obtained by exploding the tower supports. Then again you need to return to the fork and go right. There will also be two ways. One shield will be in the middle of the pool, but you can only get it after the Herbology lesson. Then you can walk around and find another shield. There will also be a large shield at the end of the level, in the middle of the fiery platform - it needs to be extinguished with a water spell.

forbidden Forest

Again a mission with a lot of shields. And there are several paths, so you have to go through the level again several times. Difficulties may arise with mushrooms. They are poisonous and you won't be able to get past them. Therefore, near each such place you can find a bubontuber plant. You need to put them into mushrooms. Also on the way we will have a monster that can only be killed by sneaking up behind it. Another shield will hang on the tree, and to get to it you need to find a cube. Then you will need to return to the level after the herbology lesson, since the shield will be covered by a vine.

First test

You need to get on a broom from point A to point B, and the faster the better. On the way you will encounter various obstacles such as branches and a fire-breathing dragon. To speed up you need to fly through the blue rings.

Prefects' bathroom

The goal of the level is this: find the egg and collect as many shields as possible. Harry accidentally dropped it (the egg) into the sewer and now he has to go down the drain to get it. First you will need to break the wall with boilers. Then we go down and see two paths. One leads up, where there will be steam everywhere, and the other down, to the bridge. You will have to tinker a little with the steam pipes. Also, going down the bridge and going further, you can see a shield below, but again, you can only get to it after attending a Herbology lesson. At the end, when the egg is found, you need to return to the very beginning of the level. On the way there will be many enemies who can shoot darts.

Herbology

We've finally reached this level. Now it will be possible to open water lilies, as well as destroy hostile plants. However, it is worth noting that here too you will have to go through the level several times to collect all the shields. For example, there will be no bubbontuber next to the mushrooms on the first playthrough, but on the second playthrough it will appear. And there are many such places. The goal of the level is to get to the fountain and destroy it. Using all possible spells and the new Herbivicus, we pave the way and get to the goal. Now you can return to the roofs of Hogwarts and the Forbidden Forest.

Second test

It's time for the second test. Here you just need to swim from one ring to another, saving people along the way. But it is not necessary to save everyone - the main goal is to save Ron and Hermione. There will be bubbles and mermaids on the way. They can be destroyed or simply bypassed. For excellent time, gold status and three shields are given.

Third test

Players have to find the Goblet of Fire in as little time as possible. At first you will have to run through the maze until you find Cedric. Then you will need to run away from the ominous bushes. After the chase, players will meet two Nozzletails, who were previously encountered in the Forbidden Forest. Only here they are advanced and you won’t be able to run around them. First, you need to wait until the monster starts to run away, and then just move away so that he successfully hits his forehead against the wall. Now we finish him off with combat spells. We do the same with the second one. After all this we get the Cup.

Battle with Voldemort

The last mission in the game. The Dark Lord has been reborn and we have to fight him. He killed Cedric and is now going to Harry, but first Voldemort will send an army of skeletons to the player. We deal with them, and then we destroy the statue with the scythe. It will also be useful to use the Dark Lord's charms, which are constantly directed at Harry. They can be redirected to the skeletons and the statue. After all this there is a final video and credits.

Harry Potter and the Goblet of Fire

General impression of the game:

I’ll say right away: control is only via the keyboard (you can try connecting a joystick), despite the fact that in most levels three characters play at once: Harry, Hermione, Ron, sometimes they interfere with each other (in spells when they stand in the way), but sometimes ... The graphics are quite good, the downside is that you can’t actually change the viewing angle yourself (before you could control the camera, now you can’t)...

I think the main drawback is that you can’t get to the levels (most of them) until you collect a certain number of shields with the image of the Hogwarts coat of arms (for your information, there are 38 of them in the game, I found 28). Often I had to GO BACK to a level ALREADY PASSED in order to find what was missing, and this happened more than once. This happened not even because I did not immediately pay enough attention to these shields, but because some places on the levels open ONLY after completing the following levels (!), or - you learn a new spell... and you have to come back again!

If earlier there were wizard cards, now these are FRAMEWORKS from the film (The Goblet of Fire, of course). True, I had this - the cards were repeated, but not often. Before the level (except for bonus ones) a short video is shown, sometimes after it too.

And now... walkthrough!

The game begins with the Quidditch World Cup , when the Death Eaters (aka Eaters) have already appeared... you will immediately find confirmation that the mouse does not work, but I can say... that in the future this will not be a big problem...

Control:

Arrows- movement (respectively: left - right, up - down)
Z- Accio (can bring an object, such as beans, closer to the character)
X- attack spell
C- different spells, depending on what object is aimed at what enemy (examples: Wingardium Leviosa, Carpe Retractum, Aqua Eructo)
S- Magicus Extremos (when the scale for this spell is completely filled, you can press S, and then the attack (X key) will be very effective, for example, kill the enemy with one hit.
Esc- menu. Moreover, you can exit the level ahead of time by selecting the appropriate menu item (!).

In many levels you can choose who exactly you will play. The two remaining heroes help (but sometimes get in the way) during the passage.

No choice (only Harry) when tested (dragon; water; labyrinth; fight with Voldemort).

You can choose the missions themselves, and then go through your favorite ones again.

PAY ATTENTION to your life number. When you are killed (only the character you play as) - you will be reborn, how many times - depends on the number of chocolate frogs collected! (but no records are kept during tests...) If you run out of lives, you will have to go through the level again! (I had this happen once, when on the level with the egg I decided to kill all the enemies, but they walked and walked... then I noticed life, to be honest..) But the shields found, for example, remain!

The Quidditch level is introductory. After the level, your progress is shown... then the result of your efforts can be viewed through the menu (key - I), C - access to cards (they are also bought for beans, different prices - some are 15, some are 350...). Cards give abilities (increasing strength, improving attack, adding to the character of the player, and others). Then, before the level, you can choose 3 cards with unique abilities for each of the three heroes.

By the way, there are a total of 6 sets of 6 cards (what you buy), one additional one is given after filling out one set. Ron's initial ones are the most expensive (as was mine).

And to see the current one. statistics by level, for example, how many small Hogwarts shields there are - Esc (however, the statistics do not reflect everything)

Mission 1 - Defense Against Dark Forces lessons.

To pass the level: enemies (and for the most part these are a certain type of magical creatures) you need to use “C” (in this case it will be Wingardium Leviosa) to kill all the creatures with stones. Continuation of ZOTS, there you need to put out the fire together (hot grates).

After passing - statistics.. there about your level of experience (I had - beginner, progressive, competent..).

The next level is the Hogwarts Neighborhood.

The emphasis is on completing the level itself and on finding sign boards.

The latter - there are those that you can simply take, and there are those that also serve as an exit from the level (!).

But then another one is discovered (!), at the very beginning, as soon as you move away from the portal (starting point), you need to go DOWN (this is the part where boilers can be broken (!) against walls (not all of them, though), statues, machine installations .. and there, when you break it, there may be the desired sign-icons! Also, note on one turret (hill) there is an icon, but you just can’t get to it, you need to lower the stone (and do this from the third turret) down and push it. (!).

After that... available - Moody Calls (Moody).

This is more of a bonus level; it consists of five parts (but they do not open all at once (!)):
1 - “Sumpfkrattlers” (destruction of these creatures - you need to destroy them like this: hit X-m a couple of times so that they turn upside down, and then lift them into the air (C) and wait for your friends to launch a spell (so black) at the monster, otherwise murder is not protected - my record is 1:27 - gold);
2 - "Call hanging position";
3 - "Exploding cauldrons";
4 - "Bubotubler catapults";
5 - "Tower blocks".

Bonus levels are characterized by the following: time is given in which you must complete a task or take certain actions. And: gold, silver, bronze. Your level rises... (mine is suitable at this moment).

Forbidden forest.

To destroy poisonous mushrooms (otherwise you won’t be able to pass some places), you need to: “C” on the nearby plants, and aim to attack the mushrooms. They are destroyed.

Continue to look for sign boards. Fire - extinguish, also - "C".

Go forward, where the fork is... you will need to explore, look for the above-mentioned Hogwarts shields. In order, for example, to get the shield at the top, you had to move the stone (all together, “C”)...

I’ll tell you right away, when you reach the end along one fork... where there is a climbing plant and a shield at the top, you won’t be able to get it right away (!), I even tried to drag (and wow it’s a lot to drag..) a stone, which you can climb - it didn’t work out. Come back after you learn the herbal spell!

And here comes the first test - the Dragon.

The idea is to put rounded stones on special supplies using "C". It turned out okay - 0.52 (gold). But I’ll say right away - not only this, but also other bonuses... it may not work out right away, but with practice, it will work out!

But now I'm back on the roof of Hogwarts, I was just missing some School badges...
At the very beginning, you had to go downstairs and look there! (about it - already above) By the way, fountains can also be blown up using boilers, “C” on them and then controlling the flight... blow up.

And here we are at the level: Bathroom Perfect.

The egg is almost immediately lost... and the heroes go in search of it.

First, break the wall (it won’t work the first time) using boilers. There, beware of hot jets, platforms... and enemy creatures, of course. To pave the road by installing bridges ("C"), unscrewing valves on machine installations (also "C")... well, forgetting that some installations can be blown up, and there are cards, cards...

ABOUT! There is a sublevel that you can’t get to right away by going down from the portal site (you’ll get here if you want to replay, but you need to get to it first), there will be a flow of sewage... but then there will be a bridge (!)
Also... you may notice one Hog, but you can’t get close to it, there’s water... and here, again (as in the Forbidden Forest), you need a herbal spell (to open the flower petals) (!).

After you find the egg, "S" on it... you will still need to get out. Moreover, right before the entrance to the level (broken wall), the heroes will be attacked by “forest men”, it’s better to immediately go to the exit as soon as possible (!), in any case, for me they walked and attacked, walked and attacked...

Access to the bonus has been opened: Exploding cauldrons.

The point is to destroy walls and statues (there are about 10-12 of them in total). The result is for you, I got gold. As far as I can tell, beans are added for a medal (bronze - 50, silver - 150, gold - 350 beans each)...

Returned to the bathroom

It was here that a previously hidden place was discovered, where there used to be a drainage of water - now a bridge. The goal is to search for icons.

Then - Herbs, herbs

Attention! And here, too, not everything is revealed right away (!), some things come later. For example: at the very beginning there is an area fenced with poisonous mushrooms, to get to it you need to aim with a plant, but it’s not there... (I didn’t have one), it appeared only after the main passage of the level. You should pay attention to the places with shields... the gazebo was mentioned above, so there will be a boiler, its wall, and then with the help of Herbivicus "a... Or - where the greenhouses are... But your experience is growing... (mine, like me I remember - an expert).

Bonus again, now it will be - Bobutubler..

The point is to hit targets with plants (remember the experience of the Forbidden Forest!). Here I chose the following tactic: I used only the middle plant, but without any misses. The score goes to points in 3 minutes (I have 130 - bronze).

The second test is the lake. By the way, the GP itself does not save anyone there, it floats by and only...

I hope you will be able to speed up (!), I did it just once (even though I pressed the same key..). Otherwise - too leisurely!

Tactics against enemy subjects: when a whole bunch of them are on the way (the second part of the level) - smoothly use the arrows “up”, then “down”, again “up” and in a circle, while shooting “X”. When they just float... it’s better to float around on horseback (!).
Further, then there is a barrier of bubbles... attack! You swim out..

Here is the last bonus level: Tower Blocks.

Task: place stones on top of each other on the platform in the center. all five stones. My result is silver - 1.35.

Now you can return to previous levels and collect the necessary shields (I needed 11 pieces).
I found most of the missing ones in the forest and the bathroom, and a couple in herbology (I didn’t go there purely on principle; in the first playthrough, the endless flying boars really spoiled my mood) (!). Well, decide for yourself where it’s better to go.

The end is near... the game - Labyrinth!

Beware of thorns from the ground. Look for a way out.
After about 8-10 minutes you will find such an adventure game... The main thing is not to circle around. Next: racing from... branches. You can: right or left... That's the way out...
Cedric protects Harry from Viktor Krum... and the last sublevel here begins - rescuing Cedric, who is stuck in the branches!
There: two monsters (big ones, they attack, they also spray fire), there are also thorns in two corners... I myself: for a long time I tried DIFFERENT ways to kill these monsters, I tried:
- stones on them (at least);
- "X", "C" on them, but they are also kind and healthy;
- I didn’t notice much effect on the mentioned spines;
- I tried to water and extinguish them when they, chasing me, hit the wall (this moment needs to be adjusted, otherwise a lot of health will be taken away if they run into you...).

How to (!): arrange for the monster to hit the wall and then immediately “X” it, in a row... after one or two such attacks, that’s it...

Last level - Voldemort

You find yourself in the cemetery right after the maze, or rather, the videos show how Harry and Cedric touch the Cup together and...

Voldemort (yes, reborn) wishes only “good” things for you.

Skeletons - attack "X" (!) repeatedly. When you destroy them... reflecting Avada, two magics are combined... this beam must be directed (!) at the skeletons, or rather, at its point of contact. Before you have time to rebury everyone with skeletons... Vold raises the statue and it hunts you (trying to purposefully fall)... it as well as the skeletons.
It's better this way: deal with the skeletons first. Then - the statue, maneuver while it flies, and approaches, and when it descends... the same beam hits it.

After such blows everything...

Yes, that's it, it's over!

You watch the video... you escaped from Vold (by taking Cedric's body, by the way, only Cedric's soul is released from Voldemort's wand), Accio for the Cup... and there at the entrance to the labyrinth... Then... Dumbdor's speech: times are changing ...
Captions.

And you're back on the menu. If you want something, you can replay it!