Blockbuster Call of Duty: Advanced Warfare. Tips for optimization. Video Card Performance Testing in Call of Duty Advanced Warfare

/ Answer to the game: / What to do if bad graphics in Call of Duty: Advanced Warfare?

What to do if bad graphics in Call of Duty: Advanced Warfare?

04/06/2015

First of all, it's worth finding out that the graphics in Call of Duty: Advanced Warfare are bad in and of themselves. Despite the total gluttony of PC resources, the game produces a very modest picture. It looks decent only on the "extra" settings and nothing else. The developers did not compress the textures and did not engage in high-quality optimization of the game.

What you can try to do if you have bad graphics in Call of Duty: Advanced Warfare - there are no 100% effective tips at all, but something from the list below can help you.

So, turn off shadow caching in the settings. Try running the optimized graphics settings. Extra settings mean that you immediately lost 2 gigabytes of video card memory, so there simply won’t be any memory left for everything else. So rationally distribute the load, based on the power of your video card.

Make sure you have the latest video card drivers. Make sure it's installed latest version Call of Duty: Advanced Warfare. Try increasing the priority of the game in the task manager.

With a mediocre graphics (let's face it, I don't see anything super cool in the picture for 2014), the huge weight of the game (this is done so that the game did not slow down- the game files are not compressed and they do not have to be "uncompressed" on the fly during the game, which unloads the computer), this piece of shit slows down even in videos.

The only graphics mode where the game almost never slows down is when all textures look like 32x32 pixel shit and when anisotropic filtering is minimal.

And all the chatter about the supposedly cool graphics in the game just goes to the forest, because even in cruise 2, which has not been compared with anything, the graphics are cooler at the minimum than in this one Calle of Honor ceteris paribus. Even at maximum Cruise stupidly does not slow down, as, by the way, the latest news: the same Alien: isolation, in which good graphics but again he does not slow down. And this is something on a rather old Radeon HD 5850.

We treat friezes in rollers

Press ctrl+alt+del > open task manager > find game in processes > press right click and set the priority to "high"

We treat soap textures

By the way, here friends say that even on extra settings there are generally some kind of mega soapy, blurry textures. It is treated by turning off shadow caching in the advanced graphics settings.

I found a vid on youtube on this topic.

Trusted Partners - Activision & Nvidia

Why is it so? Yes, everything is simple. If you open Google and write "Nvidia and Activision partners", a lot of news will fall that they are "technical partners" for the development of COD: Ghosts (the penultimate COD, 2013).

We dig deeper and come across a press release from Nvidia, which talks about bundles with almost the first COD and their video cards, in the spirit - buy a game and video card in a package to cut it the way it was intended!

According to the webarchive, this page has existed on the Nvidia website since 2004!
http://web.archive.org/web/20040615000000*/http://www.nvidia.com/object/IO_10304.html

NvidiActivision's ingenious business strategy

Since 2004, Activision games (read - Infinity Ward, SledgeHammer and other subsidiaries of Activision, full list right on wikipedia), make them gluttonous and look like crap at all settings except the maximum: so that you can sell the bundle from the game and the new expensive vidyuhi to suckers, plus they make them incompatible with Radeon, because it is a direct competitor to Nvidia.

They also do not hesitate to announce their partnership, presenting all this in the vein of better development and optimization of games.

Just screenshots from COD: Advanced Warfare

Radeon HD5850 graphics card- not so bad and confirmed many times that even in 2014 it pulls decent graphics. Basically the only reason I have not yet changed it to something new.

Set to "normal" settings. Steeper there are "high" and "extra".

call of Duty Advanced Warfare slows down even on "normal". At the same time, the quality of the textures in the game, as it were, tells us to fuck off - the game looks normal only on "extra", and optimization is for suckers.

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4. Brakes in Call of Duty: Advanced Warfare
In case of brakes in the game on good hardware, it is recommended to update the video card and sound drivers. If the mouse is too sensitive, then change the frequency of the computer mouse to 125 Hz. The game freezes after a pause - click Atl + Tab, turn off the game and restart the computer. If the cutscenes are slowing down in the game, set the graphics settings to " windowed mode(without Borders)".

5. How to enable NVIDIA SLI in Call of Duty: Advanced Warfare?
If you have two graphics cards and want to use NVIDIA SLI technology, then open Nvidia Inspector and create a new profile. Activate AFR2 mode and set the number of GPUs to 2.

6. How to run Call of Duty: Advanced Warfare with 4 GB of RAM?
The answer is very simple - download a special launcher and unpack it into the game folder, replacing the files. Don't forget to make a backup of the replaced files. This tablet was found on the Internet and works fine with licensed version. You can download it from my blog.

Call of Duty: Advanced Warfare was released on November 4, 2014. The launch of Advanced Warfare was the largest entertainment industry launch of 2014 and one of the largest in history. Thus, starting with Call of Duty 4: Modern Warfare the series sets records and holds the bar of high sales. Advanced Warfare is a new branch in the CoD universe. Like Black Ops 2 and Ghosts, Advanced Warfare sends us into the future - 2054. Apparently, Activision finally decided to bet on a futuristic setting. And no wonder: the future is stuffed to capacity with all sorts of super-techniques, exoskeletons and outlandish weapons, and, therefore, cinematic scenes, which contain all the charm of CoD, should be even more “explosive” and stylish than before.

The history of the game is not related to previous games in the series and we will be given a new American soldier and new story heroic confrontation. The place of action is the earth, the time is 2054. New technological progress could not bypass the main amusement of mankind - war. With new technologies, the process of destroying their own kind has become even more effective and spectacular. The story is again told from the point of view of a simple American soldier, Mitchell, who heroically fights for democracy in all corners of an undemocratic world.

And this time, Korea did not resist the onslaught of democracy. The geopolitical alignment and threats have remained roughly the same (the Americans are fighting the North Korean army on the streets of Seoul and keeping Iraq under direct control), but the face of the war has changed significantly. Soldiers are equipped with exoskeletons and personal drones, flocks of drones fly like locusts over the streets, distant descendants of the V-22 Osprey dominate the sky, and universal walking-tracked tanks with railguns and missiles drive around the earth.

The conflict flares up over the terrorist organization KVA, which attacks nuclear power plants in the US and Europe with unclear targets and is controlled by a Chechen with an Arab appearance and a Georgian name, Iosif Chkheidze. The fight against KVA is taken over by Atlas, led by director Jonathan Irons (appearance and voice of Kevin Spacey). From a predominantly military-industrial company, Atlas is rapidly becoming the largest private military company with its own military - and is becoming a problem even for the United States. In today's coordinate systems, it's as if Lockheed Martin has teamed up with Academi and armed with ExxonMobil's ambitions.

The struggle for peace around the world is traditionally distinguished by its wide geography (South Korea, Greece, Bulgaria, Iraq, Nigeria, USA, Antarctica) and international character (there is a Russian female special forces officer Ilona among partners), and any deeds are done at the last second and are accompanied by doomsday: everything around constantly explodes and collapses. The partners do not leave you alone for a second (“Mitchell, there”, “Mitchell, here”, “Mitchell, then”, “Mitchell, behold”), and there is almost no space for improvisation: the script is forced to play like clockwork, and immediately punished by death if you make a mistake even for a fraction of a second in an interactive cut-scene. In general, the plot and gameplay is fully consistent with the games Call Series of duty.

Graphics in the game

The game looks like Call of Duty usually looks, it still feels like continuity with the technology of 2003, on which the very first part was made. According to the developers for Call of Duty Advanced Warfare, the game engine was written from scratch, but such a statement by the developers can be questioned. Most likely the engine is further development product lines for games based on Sledgehammer Games' own intellectual property. The engine is aimed at use in consoles and PC. In videos, for example, the graphics look much better, but after them the weakness of the game picture is felt even more. Despite some visual flaws, Sledgehammer Games managed to make significant improvements to the game engine compared to previous parts game, now instead of farting shots and dirt, awkward textures, there are real shooting sounds and decent graphics.

From the first minutes you understand that you are in a big-budget movie. Locations amaze with variety, and most importantly, drawing. Call of Duty Advanced Warfare has two graphic menu items in its arsenal - main and additional. There are no basic graphics settings in the game. So, the textures will already have four settings: general quality, two types of resolution and anisotropic filtering. Shadow settings are somewhat more modest: on. / off and overall quality. Depth of field (DOF), SSAO global illumination, anti-aliasing, supersampling, various DirectX 11 effects have not gone anywhere. There will even be gunshot marks and improved dynamic lighting. Admittedly, the visual range is impressive. The SSAA + SMAA anti-aliasing application mode has the most beneficial effect on quality, since in this case the picture becomes sharper and surface irregularities are also removed.

Testing

Power-saving CPU technologies are disabled in all tests. Video card performance testing was carried out in a closed case of the system unit on a system with the following configuration:

Test configuration

    CPU: Intel Core i5-4670K -4.5 GHz

    MOTHERBOARD: ASUS Z97-DELUXE

    MEMORY: 12GB (4x 4096MB) DDR3 Corsair

    HDD:Samsung 830 series 256GB SSD

    OPERATING SYSTEM: Windows 8.1 x64

The performance of a video card is determined by the number of fps (frames per second) that it can produce in a particular application at certain settings. The performance of the video card in gaming applications is affected by the software installed on the PC, the version of the video driver, and the configuration of the computer.

Video cards for PC

For a more visual comparison of video cards for PC, used as a test game application, ran at 1920 x 1080 (Full HD), 2560 x 1440 (WQHD), and 3840x2160 (Ultra HD). The Fraps 3.5.9 utility was used as a performance measurement tool. The game measured the minimum and average FPS values. VSync was disabled during testing. The graphics settings in the game have been set to the maximum Extra level. Complex shading - HBAO +, Final anti-aliasing - 2xMSAA, Anisotropic filtering - high.

1920x1080 (720p.Full HD) Extra, HBAO+,2xMSAA, AF \on

2560x1440 (1440p.WQHD) Extra, HBAO+,2xMSAA, AF \on

3840x2160 (2160p.UHD) Very High, Advanced PhysX: Of, AF 16x, SSAA 4x

Call of Duty: Advanced Warfare:(desktop PC) average number of (FPS)-frames per second in the game.

1080p(Full HD)Radeon R9 FURY X

1440p(Full HD)Radeon R9 FURY X

2160p(UHD)Radeon R9 FURY X

1080p(Full HD)Nvidia Ge Force GTX 980Ti

1440p(Full HD)Nvidia Ge Force GTX 980Ti

2160p(UHD)Nvidia Ge Force GTX 980Ti

1080p(Full HD)Radeon R9 390x

1440p(Full HD)Radeon R9 390x

2160p(UHD)Radeon R9 390x

1080p(Full HD)Nvidia Ge Force GTX 980

1440p(Full HD)Nvidia Ge Force GTX 980

2160p(UHD)Nvidia Ge Force GTX 980

1080p(Full HD)Radeon R9 390

1440p(Full HD)Radeon R9 390

2160p(UHD)Radeon R9 390

1080p(Full HD)Nvidia Ge Force GTX 970

1440p(Full HD)Nvidia Ge Force GTX 970

2160p(UHD)Nvidia Ge Force GTX 970

1080p(Full HD)Radeon R9 290x

1440p(Full HD)Radeon R9 290x

2160p(UHD)Radeon R9 290x

1080p(Full HD)Nvidia Ge Force GTX 960

1440p(Full HD)Nvidia Ge Force GTX 960

2160p(UHD)Nvidia Ge Force GTX 960

1080p(Full HD)Radeon R9 285x

1440p(Full HD)Radeon R9 285x

2160p(UHD)Radeon R9 285x

1080p(Full HD)Nvidia Ge Force GTX 770

1440p(Full HD)Nvidia Ge Force GTX 770

2160p(UHD)Nvidia Ge Force GTX 770

1080p(Full HD)Radeon R9 280x

1440p(Full HD)Radeon R9 280x

2160p(UHD)Radeon R9 280x

1080p(Full HD)Nvidia Ge Force GTX 760

1440p(Full HD)Nvidia Ge Force GTX 760

2160p(UHD)Nvidia Ge Force GTX 760

1080p(Full HD)Radeon R9 270x

1440p(Full HD)Radeon R9 270x

2160p(UHD)Radeon R9 270x

1080p(Full HD)Nvidia Ge Force GTX 750Ti

1440p(Full HD)Nvidia Ge Force GTX 750Ti

2160p(UHD)Nvidia Ge Force GTX 750Ti

1080p(Full HD)Radeon R7 260x

1440p(Full HD)Radeon R7 260x

2160p(UHD)Radeon R7 260x

Video cards for laptops

When tested in Call of Duty: Advanced Warfare on laptops, the game application ran at 1920 x 1080 (Full HD) and 1366 x 768 (HD) resolutions. The Fraps utility was used as a means of measuring performance. The game measured the minimum and average FPS values. VSync was disabled during testing. The graphics settings in the game, for 1080p resolution, were set to the maximum level of Very High. In the second test at Full HD resolution, the graphics settings were lowered to High, and the display resolution was lowered to 1366x768 pixels. Anisotropic filtering (AF) - 16. Blur quality - normal. Full screen anti-aliasing (SSAA) - disabled. NVIDIA PhysX technology - disabled. In the third test, the display resolution was set to 1366x768 pixels, graphics settings were medium (Medium). Full Screen Anti-Aliasing (SSAA) – turned off . Anisotropic filtering - 4x. NVIDIA PhysX technology - disabled.

1366x768(720p.HD) Normal, AF \on

1920x1080 (1080p.Full HD) High, AF \on

1920x1080 (1080p.Full HD) Extra, 2x MSAA, AF \on