To see through the walls of enemies cs go. Console commands CS:GO. Other sv_cheats Commands

If you are looking for console commands for Counterstrike: Global Offensive , then here you will find all the console commands for the COP!

You must enter console commands in the developer window using the key "~" (Yo). But before that, do not forget to enable the option in the game options

Thanks for the information provided.

Are these cheats?

Absolutely not. After all, these console commands are officially in the game. You can use them only on the local server you created with bots or friends. You can practice your skill or just make fun of your friend 😀

Where to enter commands (cheats)?

All commands are entered using the console, which is opened by pressing the "e" or "~" key.

These commands can only be entered on the local server, these commands will not be valid in matchmaking

Here is an example of how to enable wallhack in CS:GO:


Player

  • sv_cheats 1 core team, activates the ability to enter "cheats".
  • sv_cheats 0 - disables cheats.
  • mat_wireframe 1 - wallhack, allows you to see through walls.
  • mat_wireframe 0 - Disables the ability to see through walls.
  • r_drawothermodels 2 - allows you to see players through walls.
  • r_drawothermodels 1 - disables this feature.
  • r_drawparticles 0 - Ability to see through smoke.
  • noclip - fly through walls. Entering the noclip command again disables this feature.
  • thirdperson - third person view.
  • firstperson - first person view (standard view).
  • cl_righthand 0 - changes the hand to the left with a value of "0" and vice versa with a value of "1".
  • god - immortality.
  • kill - kill yourself.
  • disconnect - exit the server to the main menu.
  • weapon_recoil_scale 0 - disable recoil
  • sv_infinite_ammo 1 - enable endless ammo.
  • sv_showimpacts 1 - show impact.
  • sv_showimpacts_time 5 - impact time in seconds.
  • sv_grenade_trajectory 1 - show grenade trajectory.
  • sv_grenade_trajectory_time 20 - grenade trajectory time in seconds.
  • mp_maxmoney 16000 - money limit.
  • mp_startmoney 16000 - issue initial money.

Weapon/Armor/Health

  • give weapon_awp - Give AWP
  • give weapon_aug - give AUG
  • give weapon_ak47 - give AK-47
  • give weapon_m4a1_silencer - give M4A1-S
  • give weapon_m4a1 - give M4A4
  • give weapon_galilar - Give Galil AR
  • give weapon_famas - give FAMAS
  • give weapon_p90 - give P90
  • give weapon_ump45 - Give UMP-45
  • give weapon_mac10 - give out MAC-10
  • give weapon_xm1014 - give XM1014
  • give weapon_elite - Give Dual Berettas
  • give weapon_fiveseven - give five-SeveN
  • give weapon_deagle - Give a Desert Eagle
  • give weapon_usp_silenser - Give USP-S
  • give weapon_glock18 - give Glock-18
  • give weapon_m249 - give M249
  • give weapon_tec9 - give Tec-9
  • give weapon_negev - give Negev
  • give weapon_scar20 - give SCAR-20
  • give weapon_sawedoff - give Sawed-Off
  • give weapon_nova - give Nova
  • give weapon_ssg08 - give SSG 08
  • give weapon_sg553 - give SG 553
  • give weapon_cz75a - give CZ75-auto
  • give weapon_hkp2000 - give P2000
  • give weapon_taser - give out zeus
  • give weapon_knife - give out a knife
  • give weapon_knifegg - give a golden knife
  • give weapon_hegrenade - give a grenade
  • give weapon_flashbang - give a flashbang
  • give weapon_smokegrenade - give a smoke grenade
  • give weapon_molotov - Give a Molotov cocktail
  • give weapon_decoy - give out a decoy grenade
  • give weapon_healthshot - give honey. syringe (first aid kit)
  • give weapon_tagrenade - give a tactical grenade
  • give item_cutters - give a demining tool
  • give weapon_c4 - give c4
  • give item_assaultsuit - give out armor
  • give item_heavyassaultsuit - issue heavy armor
  • give weapon_taser

Map/rounds/time/team

  • mp_respawn_on_death_ct 1 - Instantly resurrect a CT upon death.
  • mp_respawn_on_death_t 1 - Instantly respawn T after death.
  • bot_add_t — Add bot to T
  • bot_add_ct - Add bot to CT
  • bot_defer_to_human_goals - if set to 1, bots will do what they are supposed to do on the map according to the scenario: plant a bomb, defend a plant, rescue or protect hostages. At 0, they will not do this and will behave unpredictably.
  • bot_defer_to_human_items - if set to 1, the bot picks up a bomb, and if set to 0, it won't.
  • bot_difficulty - bots difficulty. Value from 1 to 3.
  • bot_dont_shoot - set to 1, bots become vegetables that just stand up at the sight of you, as if rooted to the spot, but do not shoot. You understand what scope it opens up for experiments. easy way get achievements, by the way.
  • bot_freeze - at 1, bots instantly freeze where they are. It is convenient to check backaches, etc. For convenience, you can bind.
  • bot_quota - total number of bots that can be added.
  • bot_knives_only - set to 1 bots run with knives. At 0 with any other weapon.
  • bot_pistols_only - set to 1, bots only use pistols.
  • bot_stop - value 1 instantly stops bots and prohibits shooting as well.
  • bot_show_battlefront - set to 1 and see where the bots will meet according to the game's calculations. Again, very convenient, especially if you are training to take different points - all where you can know in advance where you will come from.
  • bot_crouch - set to 1 and bots will crouch around the map. Both fun and helpful.
  • bot_chatter - set to 1 and we don't hear any more easy chatter from bots. The command prevents bots from using radio chat.
  • bot_join_team (T or CT - which team the bots will join.
  • bot_join_after_player 1 - bots join after the player.
  • bot_take_control - take control of a bot.
  • mp_solid_teammates 1 - team players pass through their
  • mp_limitteams 32 - limit of players in a team.
  • mp_autoteambalance 0 - balance of players in the team.
  • bot_kick - kick bots from the server.
  • mp_free_armor 1 - give everyone armor.
  • mp_teammates_are_enemies 0 - Make allies enemies.
  • bot_stop 1 - bots stop in place.
  • bot_knives_only - Bots only use knives.
  • bot_pistols_only - Bots only use pistols.
  • bot_all_weapons - Bots use all weapons.
  • mp_warmup_end - end warmup.
  • mp_warmup_start - turn on warmup.
  • mp_warmuptime 350 - Warm up time (in seconds).
  • sv_gravity 500 - Enable reduced gravity.
  • mp_restartgame 1 - restart the match (value 1 determines the time after which the match will restart in seconds).
  • mp_buy_anywhere 1 - enable the buy zone throughout the map.
  • mp_buytime 20 - time to buy weapons at the beginning of the round.
  • mp_freezetime 0 - movement freeze at the beginning of the round (in seconds).
  • mp_maxrounds 30 - number of rounds in the match (0 disables the limit).
  • mp_roundtime_defuse - maximum round time for de cards (in minutes).
  • mp_roundtime_hostage - maximum round time for cs maps (in minutes).
  • mp_roundtime - maximum round time for other maps (in minutes).
  • mp_timelimit - maximum match time (in minutes, 0 disables the limit).

Client Settings

  • cl_draw_only_deathnotices 1 - Turn off the interface.
  • con_enable 1 - Activate the console
  • crosshair 1 - Turn on the sight
  • cl_language russian — Game language
  • cl_autohelp 0 - Turn off hints
  • cl_allowdownload 1 - Download maps, models and decals from the server when connected.
  • cl_allowupload 0 - Disable uploading maps, models and decals to the server when connected.
  • cl_autowepswitch 0 - Disable automatic change of picked up weapons.
  • cl_chatfilters 63 - Chat filter
  • cl_class default - Player skin selection (default)
  • cl_clearhinthistory 1 - this command clears the hint memory. Sometimes it helps to raise a few FPS, but rarely.
  • cl_cmdrate 128 - The number of packets that the client can send to the server.
  • cl_observercrosshair 1 - Display crosshair in observation mode.
  • cl_dynamiccrosshair 0 - Enable dynamic crosshair (expands on the move and in the jump.)
  • cl_fixedcrosshairgap 0 - Size of the new crosshairgap
  • cl_scalecrosshair 1 - Enables the ability to change the size of the crosshair.
  • cl_crosshairsize 6 - crosshair size
  • cl_crosshairalpha 200 - Crosshair transparency
  • cl_crosshaircolor 5 - (0 - Green; 1 - Red; 2 - Blue; 3 - Yellow; 4 - Cyan; 5 - Crosshair color assigned by RGB commands.)
  • cl_crosshaircolor_r 60 - Crosshair color (Red)
  • cl_crosshaircolor_b 80 - Crosshair color (Blue)
  • cl_crosshaircolor_g 240 - Crosshair color (Green)
  • cl_crosshairdot 1 - Dot in the center of the crosshair
  • cl_crosshairstyle 1 - Change crosshair style
  • cl_draw_only_deathnotices 1 - Hides the interface. 0 turns HUD back on
  • cl_crosshairthickness 0.5 - Crosshair thickness
  • cl_crosshairusealpha 1 - Enable / disable transparent crosshair.
  • cl_debugrumble 0 - Disables / Enables Rumble debugging.
  • cl_detail_avoid_radius 0 — Object drawing distance (1)
  • cl_detail_max_sway 0 — Object drawing distance (2)
  • cl_disablefreezecam 1 - Remove the death screen
  • cl_downloadfilter nosounds - Choose which files can be downloaded from the server.
    (all - Download all files. none - Do not download files. nosounds - Do not download sounds).
  • cl_forcepreload 1 - Load information about textures and models at the beginning of the map.
  • cl_interp 1 - The time interval through which the interpolation occurs.
  • cl_interp_ratio 2 - Number of gaps between world interpolation.
  • cl_lagcompensation 1 - Performs lag compensation on the server side.
  • cl_logofile materials/vgui/logos/t1.vtf - Path to your spray
  • cl_playerspraydisable 0 - Enable display of player sprays
  • cl_mouselook 1 - (1 - to look around with the mouse. 0 - with the keyboard.)
  • cl_predictweapons 1 - Performs client side prediction of weapon effects.
  • cl_resend 6 - The time after which the packet will be sent if the previous one did not reach.
  • cl_righthand 1 - Weapon in the right hand
  • cl_rumblescale 1.0 - Rumble effect sensitivity scale.
  • cl_showerror 0 - Close prediction error window
  • cl_showfps 0 - Disables the FPS indicator at the top of the screen
  • cl_showhelp 1 - Help on screen
  • cl_showpluginmessages 1 - Allows plugins installed on the server to show you messages (ads, etc.).
  • cl_soundfile sound/player/jingle.wav — Jingle sound file
  • cl_spec_mode 1 - Spectator mode (4 - On behalf of the player; 5 - Binding the flying camera to the player; 6 - Flying mode)
  • cl_team default - Team selection when connected to the game.
  • cl_timeout 30 - Automatic disconnection from the server if it does not respond.
  • cl_updaterate 128 - The number of packets that the client can receive from the server.
  • closecaption 0 - Subtitles
  • closeonbuy 0 - Closing the store after purchase
  • clientport 27005 - Client port
  • cl_teamid_overhead_always 1 - shows a small triangle above the teammate
  • +cl_show_team_equipment - shows information with which weapon, how much hp, how many grenades, etc. It is also visible through the walls.

Voice chat / volume

  • voice_enable 1 - enable Voice Chat.
  • voice_scale 1 - volume of teammates' voices.
  • volume 1.0 - the volume of the overall sound.
  • voice_modenable 1 - voice chat in fashion.
  • windows_speaker_config 1 - speaker type - headphones.
  • voice_forcemicrecord 1 - enable microphone recording.
  • voice_recordtofile 0 - turn off microphone recording to a file.
  • voice_loopback 0 - turn off voice playback along with other players.

Graphic arts

  • muzzleflash_light 0 - disable dynamic flash lighting.
  • mat_autoexposure_max 3 - Screen brightness to maximum.
  • mat_autoexposure_min 0.5 - Screen brightness to minimum.
  • mat_disable_bloom 1 - Disables the glow.
  • mat_queue_mode 2 - Enables multi-core rendering.
  • mat_savechanges - Saves your settings to the Windows registry.
  • mat_setvideomode 1280 720 1 - Allows you to change the screen resolution to any value.

Sounds

  • dsp_enhance_stereo 1 - Enables stereo sound.
  • dsp_slow_cpu 0 - Maximum sound quality.
  • dsp_volume 1.0 - Volume at 100%
  • snd_mixahead 0.1 - Sound buffer size.
  • snd_musicvolume 0.2 - Music volume. (here it is 20%)
  • suitvolume 0 - Decreases the volume of shots.

Mouse

  • sensitivity 1.200000 - Crosshair movement speed
  • m_customaccel 0 - Custom mouse acceleration
  • m_customaccel_exponent 0 - Turn off the measurement of the acceleration proportionality factor.
  • m_customaccel_max 0 - Maximum acceleration proportionality factor
  • m_customaccel_scale 0.04 - Custom mouse acceleration value
  • m_forward 1 - Sets the mouse forward speed sensitivity multiplier
  • m_mouseaccel1 0 - Windows mouse acceleration, initial threshold (2x movement)
  • m_mouseaccel2 0 - Windows mouse acceleration, medium threshold (4x movement)
  • m_mousespeed 1 - Windows mouse speed factor
  • m_pitch 0.022 - Mouse inverted (Disabled)
  • m_rawinput 1 - Direct mouse connection, ignoring OS control panel settings.
  • m_side 0.8 - Sets the mouse movement speed sensitivity multiplier
  • m_yaw 0.022 - Sets the left-right turn speed sensitivity multiplier

FPS/HUD

  • fps_max 300 - Frames per second (FPS) limit (0 - no limit).
  • func_break_max_pieces 15 - Number of fragments from boxes, bottles, barrels, etc.
  • hud_scaling 0.85 - Menu settings for displaying time, life, etc.
  • hud_showtargetid 1 - Display the player's nickname when hovering over.
  • hud_takesshots 0 - Auto screenshot tab at the end of the map

Bindings in CS:GO

Bind- this is the assignment of a specific key to execute a command or a series of commands. Binds can be used both for the purchase of any items and for console commands (so that you don’t write them each time, but simply press a key).

To bind a key, you need: open the console with the “~” key. (You don't need to enter them each time, because the game will save them). Enter the command for the bind: bind (the key to which we want to assign the purchase of a thing) "buy (what we buy)"
For example:

  • bind f2 "buy ak47; buy m4a1; buy vest; buy deagle; buy flashbang; buy smokegrenade; buy molotov; buy incgrenade; buy defuser»
    With this command, we set the “f2” key to buy: AK-47, M4A1, armor, Desert Eagle, flash grenade, Molotov cocktail, incendiary grenade, Defuse Kit.
    It is worth noting that the purchase of the AK-47 and the Molotov cocktail will only be available when playing as terrorists; and M4A1, incendiary grenade and Defuse Kit - only when playing as counter-terrorists.
    Another example:
  • bind v noclip - this entry means that we bind the noclip command to the "v" key.

NumPad key names for binds:

  • kp_slash ("/" key)
  • kp_multiply ("*" key)
  • kp_minus (key "-")
  • kp_home (7 key)
  • kp_uparrow (key "8")
  • kp_pgup (9 key)
  • kp_leftarrow (key "4")
  • kp_5 (key "5")
  • kp_rightarrow (6 key)
  • kp_end (key "1")
  • kp_downarrow (key "2")
  • kp_pgdn (key "3")
  • kp_ins (0 key)
  • kp_del (key ".")
  • kp_plus (+ key)
  • kp_enter ("Enter" key)

Here are a few good examples:

  • bind kp_home "buy awp"
  • bind kp_uparrow “buy g3sg1; buy scar20″
  • bind kp_pgup "buy ssg08"
  • bind kp_leftarrow “buy ak47; buy m4a1″
  • bind kp_5 "buy sg556; buy aug"
  • bind kp_rightarrow “buy galilar; buy famas”
  • bind kp_end "buy p90"
  • bind kp_downarrow “buy bison”
  • bind kp_pgdn "buy mac10; buy mp9″
  • bind kp_minus "buy deagle"
  • bind kp_plus "buy tec9"
  • bind kp_enter "buy p250"
  • bind kp_ins "buy defuser"

To unbind a key, you just need to write the command:
unbind (the key we want to unbind)

In the CS:GO game, the developer console is very important, as it has a large number of functions. And it is already actively used not only by developers, but also ordinary players. Want to see enemies through walls, become immortal, fly around the map, slow down time and so on, all this can be enabled through the console. You ask, how exactly to do all this? More on this later.

The first action for all cheats to work

So let's get started. To get started, we MUST enter the most important console command. Open the console and there we need to enter:
sv_cheats 1- this command will allow us to enable cheat mode.
sv_cheats 0- this command to disable cheat mode.

How to enable view through walls

This is the first and most popular cheat in CS:GO. In order to start seeing opponents through walls, enter:
r_drawothermodels 2- this command allows you to enable the VX mode.
r_drawothermodels 1- disables this feature.

The screenshot below shows an example of how this console command works.

Activate immortality mode

Second in importance is god mode. To activate it, enter:
God- we enter and that's it, you are invulnerable to any kind of damage.

Turn on flight mode

To enable the ability to fly through walls throughout the map and even beyond it, you need to write the command:
clip- turn on and you're done, you can soar all over the map. To disable, you need to enter this command again. By the way, disabling the last command also works.

Making infinite ammo

sv_infinite_ammo 1- This command makes an infinite amount of ammo without reloading.
sv_infinite_ammo 2- and this team also makes an infinite number of rounds, but with reloading.

Turn on hit marks and grenade trajectories

sv_showimpacts 1- this command shows colored marks from shots on the walls.
sv_showimpacts 0- This disables label data.
sv_grenade_trajectory 1- shows the trajectory of the grenade.
sv_grenade_trajectory 0- disables the display of the grenade trajectory.

Enable third and first person view

To enable third person, enter thirdperson into the console. To return to the first person view firstperson .

Objects view mode

mat_wireframe 1- allows you to see through walls and places through which you can shoot.
mat_wireframe 0- disables the ability to see it.

Below is a screenshot of an example of how it works. Green objects are not shot through, but blue ones are vice versa.

How to increase your HP

We have already made a separate guide about this, it is very detailed, and therefore we advise you to go. In addition, we made a description of how to change HP not only for yourself, but also for the bot.

How to slow down or speed up time

We also made a separate guide about this, but in short:
host_timescale 1.0 is the standard time in CS:GO. To slow down time, you need to change this value to a range from 0.1 to 0.9. And for acceleration, you can take a value greater than 1.0.

In this article, we will look at all the current console commands for CS: GO. We tried not to miss a single significant team that could be useful to you.

Not everyone knows for certain that the console in CS:GO plays a significant role in the game. There are few games for which it is worth delving into the description of commands in such detail. Also, a certain list of teams should be prescribed before the upcoming match. Or rather, you can not enter them, but save them to your cfg file and then use it regularly. Console options (commands) are a smart tool to ensure the convenience of the game. This is what improves your achievements in the game. Therefore, we have laid out a detailed list of most commands for your benefit 🙂

Enabling the Console Window

To be able to enter console commands, you will need to activate the ability to use the console. To do this, enter the “-console” option in the game launch options or enable the “Enable Developer Console” function in the game menu settings. The console will be displayed by pressing the key (~ or Ё), which is located just below the Esc key.

Turn on the developer console

Server Settings

  • mp_restartgame 1 - restart the current match;
  • bot_kick - kick bots from the server;
  • bot_add_ct - add a bot for the counter-terrorist team (CT);
  • bot_add_t - add a bot for the terrorist team (T);
  • mp_maxmoney 15000 - set the maximum amount of money;
  • mp_startmoney 900 - set the initial amount of money at the beginning of the game;
  • mp_warmup_end - end warmup;
  • mp_limitteams 0 - remove the limit on the number of players in teams;
  • mp_autoteambalance 0 - disable automatic team balancing;
  • mp_afterroundmoney 2000 - at the end of each round, players will receive a certain amount of money;
  • mp_respawn_immunitytime 0 - disable immunity for players and bots at the beginning of the round;
  • mp_roundtime 3 - round time in minutes;
  • mp_maxrounds 25 - set the total number of rounds (maximum);
  • mp_timelimit 55 - total game time in minutes (maximum);
  • mp_c4timer 55 - time before the bomb explodes in minutes;
  • mp_freezetime 0 - disable freezing or set its time at the beginning of the round;
  • mp_buytime 50 - change the time for the possibility of buying in seconds;
  • mp_buy_anywhere 1 - makes it possible to purchase weapons throughout the map;
  • ammo_grenade_limit_total 6 - remove the limit on the total number of all types of grenades;
  • mp_warmuptime 300 - set the warm-up time before the game (5 minutes warm-up).

Server Commands

  • sv_cheats 1 - allows the use of commands for cheating (you can use cheat options with it);
  • sv_visiblemaxplayers 25 - sets the total number of players displayed on the server;
  • sv_specnoclip 1 - turns on the player's flight mode through all models and objects in the observation mode;
  • sv_specspeed 1.5 - changes speed in spectator mode;
  • sv_forcepreload 1 - prevents players from connecting until the server is fully loaded.

Mouse settings in CS:GO

  • sensitivity 3.4 - sets the sensitivity of moving the mouse;
  • m_customaccel 1 - enable mouse acceleration;
  • m_customaccel_exponent 1 - activates the change in the ratio of mouse acceleration;
  • m_customaccel_max 0 - allowable acceleration ratio;
  • m_customaccel_scale 0.03 - mouse acceleration level value;
  • m_forward 2 - coefficient of acceleration sensitivity when moving the mouse forward;
  • m_mouseaccel1 1 - sets the system mouse acceleration, initial threshold is 2x;
  • m_mouseaccel2 1 - system acceleration by average value (4x);
  • m_mousespeed 1 - sets the overall ratio of the system mouse acceleration;
  • m_pitch 0.021 - mouse inversion ratio;
  • m_rawinput 1 - enables direct mouse interaction, which does not take into account system settings;
  • m_side 0.7 - mouse acceleration sensitivity coefficient;
  • m_yaw 0.023 - acceleration sensitivity factor when turning right and left.

Read more about that in our material.

Cheat teams

  • noclip - activates the mode of passing through all models and objects, while this option, when re-entered, disables this feature;
  • mat_wireframe 1 - activates the ability to see the basis of objects;
  • mat_wireframe 0 - disables the ability to see the basis of objects;
  • god - activates the mode of invulnerability from damage, when the command is re-entered, it disables this mode;
  • r_drawothermodels 2 - turns on the ability of vision to see through objects;
  • r_drawothermodels 1 - disables the ability of vision to see through objects.

Issuance of weapons

Note the feature that the commands below are only executed when the sv_cheats option is set to 1, otherwise the commands will not be executed.

  • give weapon_ak-47 - Kalashnikov assault rifle, aka Kalash);
  • give weapon_aug - Automatic assault rifle AUG, she is a Screwdriver;
  • give weapon_awp - Sniper WUA rifle, Elephant;
  • give weapon_deagle - Desert Eagle (Deagle , Deserted eagle);
  • give weapon_elite - Dual Berettas (two Berettas);
  • give weapon_famas - Famas assault rifle;
  • give weapon_fiveseven - Five-Seven (five-seven or FS);
  • give weapon_g3sg1 - G3SG1 (sniper rifle, also known as "Rapid Shooter" or "Match Shooter");
  • give weapon_galilar - Galil (Galil budget assault rifle);
  • give weapon_glock - Glock-18 (Glock semi-automatic pistol);
  • give weapon_hkp2000 - P2000 (semi-automatic pistol P2000 or “Compact”);
  • give weapon_m249 - M249 machine gun, aka “Chechnya”;
  • give weapon_m4a1 - M4A1 rifle with silencer;
  • give weapon_m4a1 - M4A1 rifle, also known as "Emka" or "Colt";
  • give weapon_mac10 - Submachine gun Mac-10 or Uzi;
  • give weapon_mag7 - Mak-7 pump-action shotgun;
  • give weapon_mp5sd - MP-5SD (submachine gun with silencer MP-5 SD);
  • give weapon_mp7 - MP-7 submachine gun;
  • give weapon_mp9 - MP-9 tactical automatic pistol;
  • give weapon_negev - Negev machine gun, also known as “Lawn Mower”;
  • give weapon_nova - Nova pump-action shotgun;
  • give weapon_p250 - P250 semi-automatic pistol;
  • give weapon_p90 - P90 submachine gun, also known as “Rooster”, “Glass Cutter” or “Nubogan”;
  • give weapon_sawedoff - Sawed-Off (pump-action shotgun, aka “Shorty” or “Stubborn”);
  • give weapon_scar20 - Skar-20 semi-automatic sniper rifle, also known as “Rapid Shooter”;
  • give weapon_ssg08 - SSG-08 (sniper rifle, aka "Scat" or "Fly");
  • give weapon_sg556 - SG-556 (automatic assault rifle, also known as "Siga" or "Janitor");
  • give weapon_tec9 - Tec-9 (semi-automatic pistol, also known as the Nail Puller);
  • give weapon_ump45 - UMP-45 (submachine gun "UMP", "Tractor");
  • give weapon_usp - Semi-automatic pistol YUSP or "Yuspel";
  • give weapon_xm1014 - XM1014 (automatic pump-action shotgun “XM”).

Submachine gun MP5-SD | coprocessor

Issuance of grenades and equipment

  • give weapon_c4 - C-4 / C4 bomb;
  • give weapon_decoy - Decoy grenade / Decoy;
  • give weapon_flashbang - Flash grenade / Flashbang;
  • give weapon_hegrenade - Frag Grenade / HE Grenade;
  • give weapon_incgrenade - Incendiary grenade / Explosive grenade;
  • give weapon_molotov - Molotov cocktail / Molotov;
  • give weapon_smokegrenade - Smoke Grenade (Smoke);
  • give weapon_taser - Zeus x27 (“Taser” or Taser);
  • give weapon_healthshot - Medical Syringe;
  • give weapon_tagrenade - Tactical grenade (TAG grenade);
  • give item_heavyassaultsuit - Heavy armor set (200 Armor);
  • give item_defuser - Set of sapper (defuses);
  • give item_vesthelm - Full set of armor;
  • give item_vest - Armor set without helmet.

tactical grenade

Changing the position of the hands

  • cl_righthand 1 - hold a weapon in the right hand by default;
  • cl_righthand 0 - hold a weapon in the left hand by default;
  • viewmodel_presetpos 1 - standard position of weapons in hands;
  • viewmodel_presetpos 2 - increased scale of the position of the weapon in the hands;
  • viewmodel_presetpos 3 - the classic position of the weapon in the hands (as in CS 1.6);
  • viewmodel_fov 50 - increases or decreases the displayed weapon model (takes values ​​from -54 to 65);
  • viewmodel_offset_x 0 - the location of the weapon in the hand along the X axis;
  • viewmodel_offset_y 0 - the location of the weapon in the hand along the Y axis;
  • viewmodel_offset_z 0 - the location of the weapon in the hand along the Z axis.

Commands for setting graphics in CS:GO

  • mat_autoexposure_max - screen brightness level from 0.1 to 3;
  • mat_colcorrection_forceentitiesclientside 0 - forces color correction objects to be updated on the client;
  • mat_debug_postprocessing_effects 0 - apply only post-processing in the center of the screen;
  • mat_disable_bloom - Enables the blur light effect ( bloom effect) at 1 or disables at 0;
  • mat_monitorgamma 2.1 - gamma level, the value is less lighter than it is more dark (1.7 - light or 2.7 - dark);
  • mat_queue_mode 2 - activate multi-threaded processing when drawing a picture;
  • mat_savechanges - save video adapter options in the system registry;
  • mat_setvideomode 1920 1080 1 - sets the screen resolution in pixels, the first value is the width, the second is the height, the third is the display number;
  • muzzleflash_light - reflection of light from flashes, value 1 - enables, 0 - disables it;
  • r_cheapwaterend 1 - enables deep detailing of water and its bottom;
  • r_drawmodelstatsoverlaymax 1.6 - time in milliseconds after which the model overlay will turn completely red at r_drawmodelstatsoverlay 2;
  • r_drawmodelstatsoverlaymin 0.5 - time in milliseconds to render the model before displaying the overlay in r_drawmodelstatsoverlay 2;
  • r_drawtracers_firstperson 1 - turns on bullet tracing for all weapons;
  • r_dynamic - turns on the use of dynamic light when shooting at a value of 1, a value of 0 disables reflections from fire on weapons instead the screen turns black.

Settings for changing the radar

  • drawradar - enable drawing mini-cars on the radar;
  • hideradar - hide the mini-map from the radar;
  • cl_radar_always_centered 0 - Centers the radar mini-map;
  • cl_radar_scale 0.2 or 0.5 - sets the scale of the radar mini-map;
  • cl_radar_icon_scale_min 0.6 - sets the minimum size of player icons on the radar mini-map.

Network settings

  • net_channels 1 - show channel data to the game console (similar data is displayed as for the net_graph command);
  • net_graph 1 - activate showing data about the current connection and ping in the lower right corner;
  • net_graphheight 40 - height of the net_graph area;
  • net_graphmsecs 400 - net_graph block information update rate;
  • net_graphpos 1 - sets the location of the net_graph information block;
  • net_graphproportionalfont 0.5 - sets the size of the net_graph information block;
  • net_graphshowinterp 1 - show information about interpolation;
  • net_graphshowlatency 1 - plot ping and packet exchange statistics;
  • net_graphsolid 0 - enable the transparency of the net_graph block;
  • net_graphtext 1 - use text in the net_graph panel;
  • net_maxroutable 1200 - maximum packet fragmentation measured in bytes;
  • net_scale 5 - plot size;
  • option_duck_method 0 - set crouch mode permanently or only when a key is pressed;
  • option_speed_method 0 - enable constant running mode or only when holding down the run key;
  • rate 50000 - what size of information in bytes the client can download from the server per second.

Voice chat settings in CS:GO

  • voice_enable 1 - activates the function voice chat;
  • voice_forcemicrecord 1 - forced microphone recording in the game;
  • voice_loopback 0 - enables playback of your voice through headphones;
  • voice_modenable 1 - activates the voice chat mod;
  • voice_recordtofile 0 - Disables saving microphone recordings to disk;
  • voice_scale 1 - general voice volume level;
  • volume 0.8 - volume level for all sounds;
  • windows_speaker_config 0 - sets the type of sound from speakers to headphones.

Visual Interface Commands (HUD)

  • hud_scaling 0.85 - sets the total size of the interface;
  • hud_showtargetid 1 - whether when clicking on a player his nickname will be displayed;
  • hud_takesshots 0 - Disables auto-capture at the end.

Additional budget commands

  • budget_averages_window 0 - sets the number of “frames” to calculate when showing the average panel frame rate;
  • budget_background_alpha 0 - sets the transparency of the panel;
  • budget_bargraph_background_alpha 128 - sets the transparency of the bar background;
  • budget_bargraph_range_ms 17.7777777778 - chart drawing limit in milliseconds;
  • budget_history_numsamplesvisible 0 - number of parts to build chart elements;
  • budget_history_range_ms 10 - chart history range in milliseconds;
  • budget_panel_height 380 - panel height in pixels;
  • budget_panel_width 500 - panel width in pixels;
  • budget_panel_x 5 - location of the window along the X axis from the left edge of the screen;
  • budget_panel_y 55 - location of the window along the Y axis from the left edge of the screen;
  • budget_peaks_window 0 - the number of frames to count the statistics window display;
  • budget_show_averages 1 - show the average value displayed in the statistics;
  • budget_show_history 1 - activates the display of history in the chart;
  • budget_show_peaks 1 - turns on the display of peaks in the graph of the total amount of data;
  • bugreporter_uploadasync 0 - Upload game bug reports asynchronously.

Other console commands

  • bot_dont_shoot 1 - bots freeze when they see a player, if set to 0 they attack;
  • bot_difficulty 0 / 1 / 2 or 3 - sets the difficulty level of bots;
  • bot_knives_only - allow bots to use only knives;
  • bot_pistols_only - bots can only shoot from pistols;
  • bot_stop - command stops any actions of bots;
  • bot_chatter - removes the ability for bots to talk in voice chat;
  • fog_enable 0 - makes the smoke completely transparent;
  • mp_drop_knife_enable 1 - enables the ability to drop a knife;
  • mp_teamname_1 "SE7EN" - allows you to rename the team name: (1) - Counter-Terrorists or (2) - Terrorists;
  • cl_bobcycle 0.7 - the frequency of the player's camera staggering while running;
  • cl_bobup 0.4 - sets the number of jumps of the player's camera when running;
  • cl_drawhud 1 - enable the display of the indication panel (HUD);
  • cl_extrapolate 1 - simple linear prediction of the positions of models based on the history of their early behavior;
  • cl_extrapolate_amount 0.25 - extrapolation is activated only when data packets are lost up to 25 ms;
  • cl_predict 1 - performs prediction of the player's movements on the side of the game client;
  • cl_phys_timescale 1.0 - sets the time scale on the game client side;
  • cl_removedecals 0 - do not remove decals object when it is at gunpoint;
  • cl_wpn_sway_scale 1.2 - sets the deviation of the weapon model animation in shooting;
  • mat_fastnobump 1 - activates fast high detail texture processing mode;
  • mat_frame_sync_enable 1 - enables frame rendering synchronization;
  • mat_frame_sync_force_texture 0 - force frame sync to lock controlled textures;
  • mat_tonemap_algorithm 1 - enable legacy map rendering mode;
  • net_fakeloss 0 - simulates the loss of data packets as a percentage;
  • r_modelwireframedecal 0 - do not display damage to enemies;

Team collections by category

Launch Options

The current list applies to most players.

  • -console - provides the ability to open the developer console in the game;
  • -novid - disables the intro when starting the game;
  • -threads 4 - uses the specified number of CPU threads for the game (if you have a 4-core Intel processor with Hyper-threading or AMD with SMT, then set it to 8. Accordingly: 6 cores - 12 threads, 8 cores - 16 threads and by analogy) .
  • -refresh 60 - determines the refresh rate of your monitor, we recommend setting the value corresponding to your “hertz”;
  • -noforcemparms - ignore mouse acceleration (mouse acceleration will always be the same);
  • -high - sets the game process to high priority, it is not recommended to bet on weak CPUs;
  • -noaafonts - disables font smoothing on the screen;
  • -tickrate 64 - sets the unit of measurement for sending and receiving data from the server per second;
  • +cl_cmdrate - the number of times per second that the client sends the server about their actions;
  • +cl_updaterate - how many times per second the server transmits to the client what is happening on the map;
  • +rate 128000 - sets the maximum acceptable throughput;
  • +ex_interpratio 0 - sets the automatic definition of the interpretation, they are correct.

Console in the main menu of the game

Teams for training

In the current list, we tried to include all necessary commands for successful training alone or with your team.

  • sv_infinite_ammo 1 - enables unlimited ammo in clips;
  • sv_grenade_trajectory 1 - indicates the full trajectory of the grenade and shows point by point, with which places the grenade came into contact;
  • ammo_grenade_limit_total 30 - sets the limit on the number of grenades in the player's inventory;
  • sv_showimpacts 1 - Displays the endpoints of bullet impacts.
  • sv_showbullethits 1 - when a bullet hits the opposite, its silhouette is drawn at the point of impact;
  • cl_disable_ragdolls 1 - disables “ ragdoll" physics, it can only work in the mode of allowed cheat commands - sv_cheats 1. This option is useful in training, when performance decreases when throwing a large number of smoke grenades;
  • dsp_slow_cpu 1 - degrades the quality of sound processing. Sometimes helps in fixing audio lags;
  • mat_disable_bloom 1 - this option removes the light blur effect;
  • r_drawparticles 0 - disables animation of weapons, fire, water splashes, etc.;
  • mp_buy_anywhere 1 - provides the ability to purchase weapons throughout the map;
  • mp_freezetime 0 - disables freezing at the beginning of the round and set its time;
  • mp_buytime 1800 - sets the time to buy weapons up to 15 minutes;
  • mp_roundtime_defuse 50 - sets the round time to 50 minutes;
  • mp_maxmoney 50000 - maximum amount of money up to $50000;
  • mp_startmoney 25000 - issuance of $25000 at the beginning of the round;
  • mp_warmup_start - turns on the warm-up mode;
  • mp_warmup_end - turns off the warmup mode;
  • mp_autoteambalance 0 - removes auto-balancing of players between teams;
  • mp_warmuptime 18000 - sets the warm up time to 5 hours;
  • mp_timelimit 60 - sets the time limit for passing the map to 1 hour.

Commands for managing bots

  • bot_add - add a bot to a team that doesn't have enough players;
  • bot_add_ct -- add a bot to the control team;
  • bot_add_t - include the bot in the terror team;
  • bot_kick - kick all bots off the map;
  • bot_kick Toby - disable and kick the bot named “Toby”;
  • bot_kill - kills all bots if no name is specified in the command value;
  • bot_zombie 1 - turns bots into motionless zombies;
  • bot_freeze 1 - bots freeze, but continue to attack the enemy;
  • bot_dont_shoot - prohibits bots from shooting at the enemy if the name is not specified in the value;
  • bot_difficulty - sets the difficulty and accuracy level of bots (0 = easy, 1 = standard, 2 = medium or 3 = heavy bots);
  • bot_stop - freeze bots in one position;
  • bot_mimic 1 - the bot will start to repeat the actions of the player;
  • bot_mimic_yaw_offset 0 - rolls back the repetition of the last actions of the bot;
  • bot_crouch 1 - makes all bots crouch;
  • bot_place - sets the location of the appearance of bots near you;

Minimap setup

When your teammates aren't giving you enough information to assess the situation, then it won't hurt to track the movement activity of teammates and opponents around the map using radar data. Therefore, you need to correctly configure it and these options will help you with this.

  • cl_radar_always_centered 0 - center the mini-map;
  • cl_radar_scale 0.3 (default 0.3 or 0.5) - mini-map size;
  • cl_radar_icon_scale_min 0.8 (default 0.7) - the size of player icons on the minimap.


FPS setting

  • net_graph 3 - show current FPS;
  • fps_max 320 - sets the maximum allowable number of FPS in the game;
  • func_break_max_pieces 0 - removes or sets a limit on the number of fragments from objects;
  • cl_showfps - Enables dynamic FPS indication in the upper left corner of the screen.
  • cl_showfps 5 - turns on the display of more detailed information. You can find out what can be the cause of unstable FPS - CPU or graphics card (GPU). Quite useful when you want to know the reasons for a game's low performance score.

Let's sum up this article. We have covered the most relevant console commands for Counter-Strike: Global Offensive to help you improve game process and bring comfort to it. We tried to cover the topic with meaningful and understandable theses. We hope that many gamers will find from this article useful information for myself.

How to enable

CS:GO console commands are launched right during the game when you press the tilde “~” key in the Russian layout “Ё”. When you press it, the console will open, where you can enter the codes we need into the line below, by entering the code, press “Enter” to activate. Codes can only be run in workouts and singles against bots.

If the console does not open. We go to "settings" choose "game options". In step " Enable Developer Console» choose "yes". The whole console is turned on and when you click on the tilde it will open.

General Commands

sv_cheats 1- the first command that allows us to run the rest of the cheats in the console.

sv_cheats 0- canceling the input of cheats, prohibits their input.

God- god mode, immortality.

clip- makes it possible to fly around the map and through walls, re-entering the command cancels the flight.

mat_wireframe 1- this command will help you to see the contour of all walls, to see through the walls, the places of shooting will also be marked.

mat_wireframe 0- this command will turn off the view of the outline of the walls.

r_drawothermodels 2 - allows you to see players through walls

r_drawothermodels 1 - disables the ability to see players through walls

sv_showimpacts 1- colored traces of bullets on the walls

third person- third person view

first person- returns to normal first person view

host_timescale 2- speeds up the passage of time on the server

host_timescale 1 sets the standard time value

Codes for weapons

Sniper rifles and assault rifles with optics

give weapon_awp- AWP sniper rifle

give weapon_ssg08- SSG 08 sniper rifle

give weapon_scar20- SCAR-20 semi-automatic sniper rifle

give weapon_aug- Rifle with AUG scope

Automata

give weapon_ak47- AK-47 assault rifle

give weapon_m4a1_silencer- silent carbine M4A1-S

give weapon_m4a1- automatic M4A4

give weapon_galilar- machine gun Galil AR

give weapon_famas- automatic FAMAS

give weapon_sg553- automatic SG 553

Pistols

give weapon_elite- two pistols Dual Berettas

give weapon_glock18- pistol Glock-18

give weapon_usp_silencer- gun USP-S

give weapon_fiveseven- pistol Five-SeveN

give weapon_hkp2000- pistol P2000

give weapon_deagle- Desert Eagle pistol

give weapon_p90- submachine gun P90

give weapon_ump45- submachine gun UMP-45

give weapon_mac10- submachine gun MAC-10

give weapon_cz75a- automatic pistol CZ75-Auto

give weapon_tec9- Tec-9 semi-automatic pistol

give weapon_taser- Zeus stun gun

Shotguns

give weapon_xm1014- Shotgun XM1014

give weapon_nova- Nova shotgun

give weapon_sawedoff- Sawed-Off

machine guns

give weapon_m249- machine gun M249

give weapon_negev- Negev machine gun

ammo

sv_infinite_ammo 1- infinite ammo without reloading weapons

sv_infinite_ammo 2- infinite ammo with weapon reloading

Knives

give weapon_knife- a knife falls to the ground

give weapon_knifegg- a golden knife falls to the ground

Codes for grenades

sv_grenade_trajectory 1- shows the trajectory of the grenade

give weapon_hegrenade- give yourself a fragmentation grenade

give weapon_smokegrenade- smoke grenade

give weapon_flashbang- light grenade (flash drive)

give weapon_molotov- Molotov cocktail

give weapon_incgrenade- incendiary grenade

give weapon_decoy- false grenade

ammo_grenade_limit_default 30 changes default grenade limit to 30

ammo_grenade_limit_flashbang 30- the ability to issue 30 flash drives at the same time

ammo_grenade_limit_total 30- Allows the purchase of 30 grenades

Commands for managing bots

bot_kick- removes all bots from the map

bot_add_ct-adds a bot to the counter-terrorist team

bot_add_t- adds a bot to the terrorist team

bot_take_control- you take control of the bot

bot_zombie 0- bots don't attack you

bot_kill- kill all bots

bot_knives_only- includes bots only knives

bot_pistols_only- use only pistols

bot_snipers_only- bots only use sniper rifles

bot_all_weapons- bots use all weapons

bot_stop 1- all bots are in place

Codes for money

mp_maxmoney 100000- maximum amount of money, set the amount of money in the round

mp_startmoney 900- give money in 1 round

mp_afterroundmoney 800- starting money

mp_player cashawards 1- give money for completing a task

Other commands to control the game

sv_aim 1- auto-targeting... in the scope mode, the crosshairs of sniper rifles will automatically aim at the target!

host_timescale 0.5 Slow down or speed up the game time. Value 0.5 slows down, value 1 is normal time, 2 speeds up.

mp_friendlyfire 0- turn off the fire on the players of your team

mp_limitteams 32- limit of players in a team

mp_autoteam balance 1- auto-balance of players in the team, when you enter zero, it turns off

mp_solid_teammates 1- team players go through their

mp_roundtime 2- round time

mp_limitteams 2- difference in team players

mp_free_armor 0- whether to give free armor

mp_maxrounds 30- the maximum number of rounds to win

mp_forcecamera 0- watch everyone on the map

mp_buytime 90- set the purchase time in seconds

mp_time limit 15- time limit

mp_restartgame 1- restart match

mp_c4timer 35- set the time of the bomb explosion in seconds after installation

cl_righthand 1- Weapon in the right hand. The value "0" in the left

BRO did the article help? Well then, level up the site and share the link on social networks.