How to farm experience in world of tanks. How can I earn the most experience in the game. How to upgrade crew faster

Each new player, and not only, wants to immediately get at its disposal top-end equipment. The fact is that Tier X tanks are the main goal of every player, and people are ready to go to any lengths to ride the coveted tank as soon as possible. However, the world of tanks is quite harsh, so you first need to go through a long way with victories and defeats, solve complex tactical decisions and learn how to play as a team. Now you will learn how to play in order to quickly level up in game world of tanks.

How to upgrade for a fee in World of tanks

Please note the most fast way upgrade - invest real money in the game. You will need “gold” and a little time. So what is gold? Gold (gold) is the currency of the game, which can be bought with real money. We recommend buying gold only through the official website of the game. Exchange rate: 1$=250 units of gold.

Accelerated pumping

For the fastest pumping you will need:

  • a large amount of gold;
  • premium tank;
  • premium account.

After setting a goal, purchase any premium tank and premium account. To speed up the process, take the American T34. It has good cross-country ability, and its 248 mm cannon has lethal penetration even with standard projectiles. Disable " fast pumping crew” and play. Having accumulated a sufficient amount of combat experience, transfer it to free experience for gold.

Moderate pumping

If you can't afford a big financial waste, then forget about the top premium tank and experience transfer. Buy a premium account and a simple premium car of level 5-6. The process will be delayed, but it will be 2 times faster than pumping on a standard account.


How to upgrade for free in World of tanks

Even without investing material resources, you can quickly level up in the game. Get ready for a long game, because you will need a lot of time. Follow these rules to quickly upgrade the top tank. First of all, download the “mod pack”. This is a lot of useful improvements to the game (stay zones, good voice acting and much more).

Free experience

It accumulates very slowly - not a third of it in vain. You can transfer it from elite and premium cars. Having accumulated enough free experience, you will be able to jump through the levels and not waste precious time pumping the next tank. Use combat missions and shares. Buy vehicles at discount prices and get additional experience for completing combat missions. Every day get x2 experience for the first victory on each available tank. Shoot on all x3 and x5 vehicles when they appear.


Active Platoon

Playing in a team is not only interesting, but also profitable. Even using stock equipment, you can quickly upgrade it in a platoon. Please note that for the first victory of the day on each tank, achievements are multiplied by as much as 6! Each subsequent victory is accompanied by a x2 coefficient. Agree, you will earn experience and money 2 times faster!


Team fights

They are somewhat similar to platoon ones, but you can only go there with a level 8 vehicle. To you accepted need microphone and adequate comrades. The method is valid for top tanks when you need to gain experience to buy the next tank.

You must have the rudiments of tactical thinking and have straight hands. Let's say you already know how to play well, competently fire and move, but the team loses battles every time. In this case, leave this team and join another one. For constant losses, go into a regular battle and play in a platoon.


Dirty way

Players consider this method, to put it mildly, not correct, because if you do this, then the chances of your team winning will decrease. You may have noticed that any technique constantly strives to get to the bottom of the list. Light tanks are especially affected by their throws at + 3 levels. This is a weighty argument to click on the "Quit battle" button. This is not a betrayal, because you still won’t break through anyone, why waste time? Leave the battle and take another tank. The system will quickly detect how you play and start taking money and bonuses from you. It doesn't matter, the system can be bypassed. Want to get out of the fight and abandon the tank? Press 2 times "R" and your tank will go straight by itself. The system does not recognize you as a deserter.


The developers have provided many ways to upgrade tanks. Each player can choose a way to their liking. Do not write off, gain knowledge, comprehend tactics and you will succeed.

Free experiencevaluable resource, which allows you to bring tanks to the top without unnecessary torment.

Anyone who has played at least a little in world of tanks already understands the great value of free experience. For the rest, I will remind you a little what it is. Free experience is not tied to any tank, it can be spent on researching any tank module, any tank. It is the accumulated free experience that allows you to open modules and tanks without the need to ride in stock.

Difficulties

The difficulty of accumulating free experience is that only 5 % from the experience gained in battle, although bonuses from the first victory of the day work. By the way, double experience stars actually need to be used in order to slightly increase the flow of free experience to the hangar. But I, for one, do not like to jump from tank to tank, so this option is not suitable for everyone.

I repeat that free experience is accumulated very slowly, only 5 points of experience from every hundred goes into free experience. That is, with 1000 experience, we will get only 50 free, which is very, very little. I also ask you to soberly assess your capabilities, is it so often that you get more than 1000 experience for a battle? So it is very difficult to accumulate free experience.

Many or few?

Free experience accumulates slowly, but modules for tanks cost a lot. So the upward scheme will not work. That is, to accumulate free experience for modules for the tank high level almost impossible. There, the cost of modules is already in the tens of thousands, so that it is almost impossible to accumulate such a lot of free experience in the form of free. It should be understood that free experience is an exclusively paid service.

Paid option

Why does world of tanks have free experience at all? To encourage the use paid services. Yes, there is a service of transferring experience from elite tanks to free experience, where you will receive a sufficient amount of free experience for real money. The developers are happy, and the donator will not suffer on stock and dull tanks.

I'll develop a little more conspiracy theory, which is often a marketing practice. Tanks are not just in stock state, they are simply disgusting. And yes, some tanks are so terrible for a reason, and squeezing at least something out of them is sometimes problematic. So earn free experience free game practically unrealistic.

I do not recommend spending money on free experience, just like investing in world of tanks in general. By specifics Online Games, in wot there will always be worthy goals for opening for free experience, this is a banal online stimulation and donation. So do not rush to the terminal, money in wot will only lead to increased loss of time, you will play more and longer.

There is hope?

If there is, then it is unfounded. Never forget that world of tanks is a commercial project. And transferring experience from elite tanks to free experience is one of the most popular and profitable services that are provided to players for money. These two facts eloquently hint that it is almost impossible to accumulate free experience for free.

Although, there is a small but. If you research not so many tanks at the same time, then free experience will be enough to open low-level tank modules. If you wish, you can skip the tanks of the first levels by opening them for free. But, these are perhaps the only opportunities that free experience provides to all players, and not just those who pay.

Oh, yes, we will not consider the option that by playing a lot and actively you can accumulate any amount of free experience, we will not. For world of tanks is considered only as computer game, for entertainment purposes only. Those who seriously intend to spend day and night on the battlefields of world of tanks, it seems to me, are seriously mistaken in priorities.

Though I can't help but give some good advice. However, there is nothing special to advise in terms of free experience. The first universal advice works always and everywhere - try to play better, play for the quality of fights, not for their number . The more experience you earn in battle, the more free experience you will get.

It can also be useful to use the bonus experience for the first victory of the day on each tank. So, if you have a lot of tanks, then by shooting down the stars, you can somewhat speed up the flow of free experience. But this solution does not seem to me personally uniquely good. We all know that the simplest shooting down of stars can drag on and turn around.

Well, my final advice regarding the accumulation of free experience in wot is a recommendation for its economical use. It's best to spend it on modules rather than opening tanks. Moreover, the effect will be greater if you use free experience on tanks of low levels, experience is required to open modules on them relatively little.

Total

The accumulation of free experience in the free version is not of fundamental importance. The fact is that too little experience goes into free experience, and modules for tanks are too expensive. So, for the most part, free experience is the lot of donators. It is very difficult to simply accumulate free experience by playing the game, and there are practically no free funds to speed up this process.

Hi all. The Gamebizclub team is on the air, and today we will talk about Tanks. The developer company Wargaming has been actively promoting its team-based online shooter World of Tanks for several years now. In it you can try yourself as a commander, driver and gunner at the same time. Team battles do not leave millions of players indifferent, attracting with uniqueness and unusual gameplay.

The game has a tank development system - you start with wedges of the 20-30s, and later on you can buy stronger tanks of the next series. The purchase is made for money and experience gained in battles with numerous opponents on the battlefield. And the more exp and money, the better combat vehicle you buy, so today we will tell you how to get experience in World of Tanks and buy good tank to win battles.

But first, be sure to read our article about - from it you will learn about the variety of military equipment and what you generally need to strive for in the game.

Understanding the basics

WoT gameplay will not cause any difficulties for novice players, besides, there are several training lessons. And at the same time, there are several features that may not be clear at first.

What's so difficult about it, gain experience, save money, and then buy brand new combat vehicles with them. But what stronger tank, the more exp is required to research it.

Combat experience is an in-game currency that a fighter receives in different battle modes. It is divided into unallocated and free experience. The first type is credited to the tank on which you fought, and the second to a separate piggy bank, in the amount of 5% from each battle. Both types are awarded for certain merits, so in each battle you need to strive to do the maximum of useful actions in order to receive a worthy reward as a result.

Ways to get exp

1. The main way is to damage enemy vehicles. For inflicting critical damage on modules, for penetrations and for downed tracks, your piggy bank will be replenished, so try to make as many hits as possible.

2. When capturing and defending a base, you will receive additional points if you prevent the capture of your own base and cause damage to enemies in the capture circle, or capture the enemy base on your own or in a team with allies.

3. The final reward is affected by the exposure indicator - the detection of enemy combat units. It is divided into primary light and backlight. For the primary light, you need to find the enemy tank first so that it appears on the map and becomes visible to all allies. In the second case, you need to find a tank seen by someone, but in this case you will get a little less experience than in the first case.

4. An important indicator is survival - this value indicates the number of battles in which the tanker survived. If the indicator is high, then the final reward will increase slightly.

Maximum in one battle

The main goal of WoT is to upgrade equipment and purchase new combat vehicles. As we said at the beginning of the article, the stronger the tank, the more experience and money will be required to purchase it. To speed up the process of obtaining new vehicles, players use the following tricks:

  • Time is the main resource, and if it is not enough, then buy a premium account, which increases the final reward for the battle by 50%. Of course, it costs money, but if you want to develop faster, then why not buy it.
  • You can purchase premium equipment for real money - this will also save time and effort. Such vehicles have increased profitability ratios, the crew develops faster, and battles are much easier. It is believed that such machines can greatly change the balance of power on the battlefield. For example, the American T34 (not to be confused with our 34) is considered one of the best in the premium class due to good armor, high damage and armor penetration chance.
  • Light tanks are considered the most profitable. They effectively reconnoiter the enemy's positions and make the primary light, as well as inflict heavy damage. On the other hand, they have almost no armor, so one shot from a medium or heavy war machine will leave them only a smoking funnel.
  • In addition to the main game mode - "random battle", the tanker is offered several more options: "fortified area", "company" and "team". Unlike the "random" mode, in these battles you can fight together with friends and acquaintances, which allows you to use different tactics and win more often.

When you earn enough experience and money, open the research panel and think about possible options. If you have decided for yourself which class of combat vehicles is better, then it is worth continuing development only in this direction, and not pumping other branches. For example, if you develop heavy tanks USSR, then you should not take additional artillery from Germany. This is the only way you can quickly buy a good tank in order to win most battles (not counting the option with a premium car).

Eventually

To gain experience, you need to spend a lot of battles, in each of which you need to perform as many useful actions as possible. If you do not have time, buy a premium account or a tank - this will save time and resources that can be spent on the development of the selected branch of combat vehicles. Try to assemble a team to participate in battles and win more often, which will give even more resources.

This is the end, because there are a few more articles on WoT for beginners ahead. Follow the news of our blog and share the link to the article with your friends. See you soon. Bye Bye.

World of Tanks is a multiplayer game where you can control various combat vehicles from around the world. The main resource in the game that affects the development of an account is experience or exp. This resource allows you to buy improved components for the tank, in other words, they are the key for the player in the process of developing the vehicle, and goes to the next level. The process of gaining experience is laborious and requires a lot of effort from the player. This article will discuss how to quickly gain experience in the game World of Tanks.

The concept is experience inWOT

Experience is a key resource for developing a gaming account. It is necessary for shaking equipment, acquiring combat modules. There are 4 types of exp in the game.

Let's take a closer look at each of these types:

  • Combat - the player gains experience individually. During the game, 95 percent of the exp gained in battle is distributed directly to the tank that participated in the battle. This allows you to develop the machine further along the research branch, acquire modules and go to the next level.
  • Free - can be used to develop any vehicle or component part of any tank. The exp of this type is 5 percent of the resource acquired in battle.
  • The experience of the crew members is accrued after the battle. The crew gets the same amount of experience as the car.
  • Combat experience accumulated on premium vehicles can be converted to free experience. The ratio is a gold coin to 25 units of experience.

Having dealt with the types of experience, it is necessary to consider the principles by which this resource is accrued for the player's actions during the battle.

How to earn

In the game, exp is awarded to the player for certain useful actions that he was able to do to win the team:

  • Destruction of an enemy tank.
  • Damage to modules on an enemy tank.
  • Damage to enemy crew.
  • Lighting up an enemy vehicle is automatically awarded 10% of the experience that allies receive by attacking the vehicle.
  • Enemy ram.
  • Detection of enemies, while glare of enemy artillery, an additional 50% of experience is awarded.
  • The bonus will be awarded if you manage to push the enemy off the cliff.
  • Experience is awarded for capturing an enemy base.
  • Protecting your own base during its capture by the enemy allows you to get a significant bonus in battle.
  • Of great importance is the total amount of damage that your tank inflicted on the enemy in the process of tigers.
  • Using a premium account increases experience gained by 50%.

The combat experience accrual system was read by the developers to the smallest detail; any action that had a positive effect on the team's victory will be noted when crediting the final experience.

Quick Ways to Gain Experience

The game developers should focus on ensuring that all users play exclusively by the rules and do not use various illegal programs to upgrade their account. Therefore, there are not very many tips on how to quickly earn experience. The level of the game, the survivability of the car in battles, the amount of damage caused by you, affect the experience gained. It can be concluded that it is necessary to learn how to operate a tank extremely effectively, to know the ideal terrain individual cards, understand what is happening in this moment and take advantage of the situation.

All these tips together will allow you to not only become an effective team member and a highly professional player, but also quickly earn experience. However, the amount of experience gained can be slightly increased. By purchasing a premium account for the game, users automatically earn more experience and money for battles. Recently, the game has the ability to wiggle the team and tank faster. Game developers game world is such a thing as a personal reserve. Using a personal reserve will increase the amount of experience gained by 50 or even 100%, depending on which resource is used.

In addition, various promotions and bonuses are constantly operating in the game, which can increase the amount of experience gained by x 5 times. Every day, the experience from the first battle won per day is multiplied by x 2.

Free experience

Free experience The importance of the game resource, as mentioned above, it depends on the combat experience that the player receives as a result of the battle. You can earn this type of experience both in regular free battles and in team competitions. There is an opportunity to gain additional experience, which requires material investments. On elite vehicles, experience is accumulated during the game, which cannot be transferred to other tanks.

However, it is possible to exchange experience with premium vehicles. You can only do this with in-game gold. The transfer is carried out at the rate of 20 units for one gold coin. In this way, you can pump entire individual branches.

Crew Development

The development of the crew will allow you to control the tank more efficiently, as well as the team members will receive additional skills that will help in battle. Crew leveling can be accelerated by using personal reserves or transferring the experience gained on premium and elite tanks to developing the skills of crew members.

It is also possible to completely upgrade the skills of the crew initially when buying a new tank. However, this is done for in-game gold. The development of skills allows you to significantly increase the speed of the tank in battle, the crew will be able to quickly carry out repairs, determine the location of the enemy, reload, saving time. Every second is important in the game, so the development of the crew's skills will give a certain head start over the rest of the players. Faster crew actions significantly increase the chances of winning the battle, which in turn will lead to increased experience gained and faster account development.

Using the tips from the article, you can get more experience, and as a result, the game account will develop much faster.

Game resource earned in battles. Divided by:

  • Experience on specific tank- used to learn new modules for this tank and new models of equipment (according to the "Research" tab).
  • The experience of a certain crew member is used to improve the possession of equipment (main specialty) and additional skills and abilities.
  • Free experience - can be used to study any modules and types of equipment.

Experience is earned

  • For causing damage to enemy tanks (the difference in tank levels is taken into account).
  • For inflicting critical damage to enemy tanks (the difference in tank levels is taken into account).
  • For "assistant" points (to any tank for damage inflicted by allied vehicles during the repair of an enemy tank caterpillar that it shot down).
  • For detecting enemy tanks (for self-propelled guns more than for a regular tank).
  • To any tank for damage inflicted by allied vehicles on targets “illuminated” by them. The player will receive additional experience for damage according to his intel for each level of difference between the player's tank and the "highlighted" target, but not more than 30%.
  • For pushing/drowning enemy tanks. If the tank was pushed by several players, then the experience is divided between them in proportion to their impact on the tank.
  • For the destruction of an enemy tank (only to the one who destroyed this tank; the difference in tank levels is taken into account).
  • For capturing the enemy base (only for the invaders, in proportion to the time spent at the base).
  • For knocking down the capture of one's own base (in proportion to the "knocked down" percentage).
  • For the fact that your tank was not destroyed during the battle.
  • For active fighting. Such actions are understood as firing enemy tanks next to the player's tank. In general, the impact on the total amount of experience is not very significant, but it is still there.
  • The more damage your team inflicts on the enemy, the more experience each player will receive. Only damage dealt to subsequently destroyed tanks is counted. (The coefficient is not very significant.)
  • For the victory of the team (+50% experience for each player).
  • Players on the losing team receive the same amount of experience and credits as players on the winning team when earning the Hero of the Battle achievement, Epic achievement, or Platoon reward.

Experience modifiers

In the battle results, this bonus is displayed as a "surcharge for the level of a premium vehicle."

Free experience

  • 5% of the experience gained per battle goes into free experience.
  • Experience with "elite" equipment can be transferred to free for in-game gold.

Standard rate 1 = 25 . Sometimes, during promotions, there is a preferential rate 1 = 35

Crew experience

  • Each crew member receives the same amount of experience per battle as the tank.
  • If a crew member was shell-shocked, he gets 10% less experience.
  • In the personal file, only “combat” experience is displayed, all bonuses (first victory, accelerated learning) are not displayed, but are saved, and the sum of experience and bonuses is used to calculate the level of possession of the current skill.
  • The dependence of the level of proficiency on the experience gained is logarithmic: if learning from 0% to 1% requires 1x experience, then from 50% - 10x, and from 99% to 100% - 100x.
  • When transferring a tanker to another tank, he receives serious fines that reduce the level of mastery of the main specialty and reduce the experience gained. To avoid this, you need to retrain the tanker for a new tank.
  • If the tank has become "elite", you can turn on accelerated crew training. With accelerated crew training, all the experience gained (by the tank) per battle is used to train the crew. Thus, the crew member with the lowest level of skill (marked with a gold "tank academy" badge) will receive twice as much experience. Over many battles, with an equal level of the entire crew, with an average experience per battle of 1000, accelerated training will look like this:
    • a lagging crew member will earn an average of (1000 + 1000) = 2000 experience per battle.
    • the rest of the crew members will earn 1000 experience.
Additional skills and abilities
  • To learn each subsequent additional skill or skill, 2 times more experience is required than for the previous one.
  • Additional skills begin to work immediately, in proportion to the level of possession. Before reaching 100% of a crew member's basic skill, they will work at a penalty.
  • Modifiers start working only after they are fully pumped up to 100%.
  • When transferring a tanker to another tank, further skill growth will occur only at 100% of the main skill, until that moment all the experience gained will go to pumping the main specialty.
  • The effect of additional skills on the tank is taken into account by the average crew level: for example, if out of 5 tankers 2 have 80% stealth, one has 20%, and the rest study repairs and firefighting, on average the tank will receive (80+80+20)/5 = 36% stealth bonus.
  • If you do not choose an additional skill, experience will be accumulated for as long as you like, and at any time it can be spent on learning any available skill or skill.

Experience not earned

  • For damage and destruction of allied equipment.
  • For ricochets and non-penetration.
  • For taking damage.
  • There is no bonus experience for a draw. For defeat, of course - too.
  • If you left the battle (and did not have time to return to the game before it ended) and the tank was not destroyed, in this case, 0 experience will be awarded at the end of the battle.
  • For obtaining "heroic" titles based on the results of the battle (with the exception of special promotions, during which additional experience may be awarded). However, in the case of receiving a "hero" title or an epic award when defeat, experience counts as victory. Such bonus experience is shown in a special column "for worthy resistance".
  • There is no special bonus experience for the whole team for destroying all enemy tanks.