How to open a door in a crypt. Secrets in Mortal Kombat X. How to unlock secret battles and alternate costumes in Mortal Kombat X. Inventory locations

In the tradition of its 16-bit predecessors, Mortal Kombat X is filled to capacity with mysteries and secrets that are not obvious during the first playthrough. Hidden fights, fatality opportunities and even secret fighters - the amount of hidden content is great. If you do not know how to open these secrets in the game, then you risk simply not seeing them. Our guide will help you uncover many of the secrets in Mortal Kombat X. You'll learn how to take part in the game's secret duels, as well as how to unlock alternate character costumes.

Hidden fighters in Mortal Kombat X

In addition to the heroes that are added to the game by paid DLC, MK X can offer you another fighter to play, which is hidden from the main hero selection screen. it Shinnok. To unlock it for play, simply complete the single player campaign once.

Secret battles in Mortal Kombat X

Secret battles are located in various elite towers. To take part in these battles, you must finish off a certain enemy with a Fatality or Brutality. Sometimes you need to achieve a perfect victory over your opponent. To participate in a specific battle, you must first open the corresponding Tower.

Hidden Reptile Battle (Premier Tower MK1)

In order to activate the secret reptilian skirmish in Mortal Kombat X, you must:

    reach the sixth battle in the tower MK 1;

    achieve a perfect victory (Flawless Victory) in any of the rounds;

    Finish off an enemy with a Fatality or Brutality.

Hidden Battle with Kitana (Premier Tower MK2)

To get access to the battle with Kitana, follow these conditions,

    go to the eighth battle in the tower MK 2;

    achieve a perfect victory in any round;

    Finish off an enemy with a Fatality or Brutality.

Hidden battle with Milina (Premier Tower MK3)

There are no special requirements to activate this secret battle. Watch the video below to see how to activate the scrum.

Yermak Hidden Battle (MK3 Premiere Tower)

Below you will learn how to open the hidden fight with Yermak. Fulfill the following conditions:

    Reach the eighth match in the MK3 tower without losing a single playthrough (including the eighth battle itself);

    constantly use uppercuts (the right amount is 7);

    achieve a perfect victory in at least one of the rounds.

Hidden Battle with Goro (Premier Tower MK4)

Goro is an old acquaintance from the series. Here's how to unlock the multi-armed giant secret battle:

    reach the seventh battle in the MK4 tower;

    achieve a perfect victory in at least one round;

    Finish off an enemy with a Fatality or Brutality.

Hidden battle with Milina (elite tower "Day of Love")

An interesting feature of this battle is that Milina can use the help of the Cabal during the battle. She will launch a small teddy bear at the player, which can be difficult to see against the backdrop of a gray arena. Be careful. The conditions for unlocking the battle are as follows:

    reach the seventh battle in the elite tower "Day of Love";

    achieve a perfect victory in one of the rounds;

    Perform a Fatality or Brutality at the end of combat.

Jax Hidden Battle (Trophy Hunter Tower)

During the passage of this tower, do not forget that it is unique to a particular character. If you lose, you will have to start the passage from the very beginning, so be careful. Here's how to unlock Jax's hidden battle in Mortal Kombat X:

    go to the fourth battle in the elite tower "Trophy Hunter";

    achieve a perfect victory in at least one of the rounds;

    Finish off an enemy with a Fatality or Brutality.

Hidden Battle with Cyber ​​Sub-Zero (Next Elite Tower)

As with Jax, this tower is character-specific, so pay close attention to the battles. If you lose, you will have to start the passage from the very beginning. Here's how to unlock the Cyber ​​Sub-Zero Hidden Battle in Mortal Kombat X:

    Reach the ninth skirmish in the "Next" tower;

    Finish off an enemy with a fatality (NOT a brutality).

How to unlock alternate costumes for Mortal Kombat X characters

    Cassie Cage (Stamina) : complete a classic tower as a girl;

    Di "Vora (Queen of Kaytinn) : complete a classic tower as a character;

    Yermak (Tournament) : complete the classic tower;

    Erron Black (Outcast)

    Ferra/Torr (Mistress and Servant) : complete the classic tower;

    Jackie Briggs (Study ): complete the classic tower;

    Jax (Tournament): complete the classic tower;

    Jax (Ghost): win 15 matches with perfect wins;

    Johnny Cage (Hothead) : Win 10 online matches in a row

    Kano (Tournament): complete the classic tower;

    Kenshi (Tournament): complete the classic tower;

    Kitana (Tournament): complete the classic tower;

    Kitana (Ghost): Earn 250 respect points in the game;

    Kotal Kan (Warrior Osh-Tekk ): complete the classic tower;

    Kong Jin (Shadow): complete the classic tower;

    Liu Kang (Dark Emperor) : Complete 8 tower challenges in a row;

    Milina (Tournament): complete the classic tower;

    Quan Chi (Tournament): complete the classic tower;

    Raiden (Future): log into the game with WBID login;

    Reptile (Tournament) : complete the classic tower;

    Scorpio (Hanzo Hasashi) : Complete the tenth chapter of the story mode;

    Shinnok (Wrathful): complete the classic tower;

    Sonya Blade (Major Blade) : Complete the fifth chapter of the story mode;

    Sub-Zero (Ghost) : Complete the "Test Your Strength" tower

    Takeda (Shirai Ryu) : Complete the classic tower.

    Buy Mortal Kombat X for and you can in the PiterPlay store.

You are but one"

Let's start looking at the various components of the game in order (including the new and the old):

  • The duration of the story is 6-8 hours. That is, exactly the same as in The Order, but we all understand perfectly well that the plot in a fighting game is an appendage, and most importantly, it is an online component. Everything is fine with online. Very interesting leveling system, various tests and competitions “who will pass the custom tower faster” (created by the players of the test towers with modifiers).

  • The duration of the cutscenes in the game is 2 hours 26 minutes, minus the QTE moments, which are decent in the story (about 10). QTE moments can also be considered a cutscene, because if you miss the button, the game simply does not show a hit or a successful parry (cuts this segment of the video), but the final cutscene and its content do NOT change. It's like Guitar Hero where if you miss a note, the sound just disappears and a false string is heard, but the tempo of the song and its sound remain the same.

  • New characters fit very well into the universe. The races to which Di "Vorra, Ferra / Torr and other creatures belong were somehow mentioned earlier in comics and books on the Mortal Kombat universe. The game shows several variants of the same characters at once. All this is due to the fact that in the plot constantly flashbacks from the past.Examples: young Kotal Kahn adult Kotal Kahn already in the rank of ruler of the Outworld, young Sonya mature Sonya elderly Sonya, young Kenshi mature, elderly Kenshi, already lost his wife and already an adult son.Character skins are very interesting. There are also variations on the theme: young Liu Kang from the Mortal Kombat tournament mature Liu Kang after being enslaved by Shinnok Liu Kang zombie Quan Chi By the way, these zombie skins open only online. Not in the crypt. The crypt only has 1 extra costume for (almost) every character in the game. And you have to buy them with coins. Coins are earned in different ways. And quite difficult.

  • The game is very beautiful graphics, screenshots are obtained as if you are already shooting in photo mode. But there is one remark: sweat drops, IMHO, are too large (see the 2nd screen above), and when the character’s face is all wet and it is in the rain, the skin is also somehow too shiny (see the 1st screen below).

  • What I want to praise the developers for is the updated Crypto. Now it is, one might say, a separate game mode, a game within a game. First-person view, dungeon-roofer atmosphere, even a mini-map and coordinates are present, and a movement system a la Eye of the Beholder. Atmospheres are added by random attacks of various animals spiders attack in caves, some creatures like wolves in forests, etc. This is very unexpected and scary. You even shudder. It is necessary to press the button shown on the screen in time to repel the attack. If you have time, then you will be given a small amount of coins as a reward, if you do not have time, then the monster will hit you, bite you, claw you, the screen will shake, blood will splatter, and then the beast will run away.

I would say that gloomy music, an ominous whistling of the wind, magical traps appearing here and there, sharp attacks of animals, all this will be even more terrible than the most disgusting and sickening fatalities. Well done developers. In the Krypt, you can open different art of characters, fatalities, brutalities, costumes, music, concept art. Sometimes there are chests with coins. But not everything is so simple you can’t just get into many locations of the Crypt you have to solve a puzzle (sometimes even a whole chain of puzzles) or use a special item.

When I wrote above about the dungeon roofer, I was not joking there is big map crypts, secret locations, an inventory with items that are used for various purposes: for example, the Staff of Raiden is used to teleport on special platforms. All of these items are key pieces of equipment. different characters universe there is, as written above, the Staff of Raiden, there are also many other items (more than 10), among them Scorpion's Chain, etc. Sometimes at a certain location you hear strange sounds, reminiscent of the sound with which the house elves in Harry Potter teleport. This means that a magic chest appeared on the location, it appears for only 1-2 minutes, then abruptly disappears and appears in another place, it all lasts about 10 minutes, you chase the chest, sometimes you see it right in front of you, but the column in front interferes , until you turn around (oh, this isometry, like in Demon Geyza), until you reach the chest will already have time to mockingly slam and disappear, and then in a minute or two appear in another place. This is especially interesting when the darkness is impenetrable at the location.

So, to summarize: The crypt in Mortal Kombat X is a large giant location, divided into various regions that differ from each other in surroundings, types of attacking monsters, appearance tombs with secrets (cocoons with mummies, tombstones, etc.). There is a large map, there is a mini-map. We walk with isometry like in a dungeon roofer, the music changes depending on the location, constantly all sorts of gloomy hoots, gasps, sighs, growls, crying, laughter, bubbling in the throat. We walk along the coordinates X:** Y:**. Sometimes animals attack - you need to repel the attack in QTE. There is an inventory with items, these are key items from the Mortal Kombat universe for solving puzzles and in order to open a previously inaccessible location, or a secret room. There is different traps, magical teleporting chests. Items must be found in different places. Then return to where he could not go before and use the item to solve the puzzle, or to overcome the obstacle / abyss / trap. Puzzles are very interesting and multi-level.