Quest revenge does not tolerate fuss. Dragonborn Walkthrough. "Pendants of the Eastern Imperial Company"

Evgenia Medvedev is supported by colleagues and fans. But there are also many criticisms.

The two-time world and European champion, the Russian woman, could not get into the Grand Prix finals in figure skating, which will be held in early December in Vancouver. . "SE" collected a reaction to her performance and what to do next.

"I'm not on social networks. Almost none"

First of all, what Evgenia herself said after the free program in Grenoble.

Yes, I really wanted to roll with high quality. Yes, I was ahead of it, yes, my brain let go, I didn’t think at all. Yes, I gave up on the program. And this is the moment we will work on. We worked on the body ... Now it's time to work on the head, - RIA Novosti quotes the figure skater.

Now everything doesn’t click like nuts for me. But this is such a period of life. Yes, I was ready for failures, everything does not come at once, but all failures are difficult. Although I'm ready for them, but still.

I need to learn to live with the pressure that is on me right now. I was ready for condemnation, for discussions, for expectations, for the fact that people would stand around the corner and slander ... I did not expect so much negativity and, most interestingly, so much hatred. The advice "Zhenya, don't read this" doesn't work anymore. The Instagram page is run by agents. I renounced social networks, I am almost not there.

Evil journalists are to blame

The Honored Coach of Russia hinted that journalists were to blame for Medvedeva's problems. Tatyana Anatolyevna, by the way, also belongs to them and even received "TEFI" for her work.

These are different things, winning at 16 and defeating yourself at 19, Tarasova said on Channel One. - You have to give it time. Thank you, dear French viewers, for your support! The hall does not consist only of our evil journalists. It consists of people who love and understand, do not condemn, but empathize. Be patient, Zhenya!

Pseudo-fans arrange executions in social networks

The two-time Olympic champion in pair skating "thanked" those who put pressure on the skater in social networks. But Medvedeva is not there. Almost not.

Zhenya is under a lot of pressure. Thank you very much to the army of pseudo-fans who organized various executions on social networks and continue to do so. Of course, this is a big press. The result dominated her, Zhenya was not used to taking fourth places. And for her, of course, stress ... For me, Medvedev does not look like the airy Zhenya that we are used to. So far, it is a little heavy during skating and during the performance of jump elements, - Trankov told SE.

"The wife needs to cry, but go to Saransk"

And here is what users write on Evgenia's Instagram.

“The loss can be explained by the fact that she has an increased hormonal rearrangement in her body against the backdrop of a change in climate, time zone, food, environment and, finally, a coach. She competed not in a water pump, but with Japanese women who are in the world elite. ... Zhenya you need to cry, but go to Saransk. If she stops competing, fate is inevitable. She can’t fall out of the cage in any way. It seems to me: if she hadn’t fallen, they would have given her the way to the final. But it’s so bad against the background of the others!" - misjukowa.

"This is not a sprint, but a marathon. The road to Beijing 2022 is really long, and you are only at the beginning of the journey. It takes time. Your fans will always support you. (It's ok, Zhenya. This race is not a sprint, it is a marathon. The road to Beijing 2022 is really long, and you are just starting over now. give it time. Your fans still support you always)", - skim_p.

“Release Zhenya from hatred, unnecessary comments, gossip, discussions and harassment. Evgenia Medvedeva is worthy of admiration and respect. She finds the strength to go on the ice and try again and again. We all know what she is capable of. We all need to understand that inhuman load perched on her frail shoulders. And I'm not just talking about physical labor. Don't treat her like a machine. Finally understand what a lot of pressure is on this girl. What a strong psychological struggle is going on inside Zhenya. Not everyone is able to withstand it. Not everyone is able not to break down and continue to go towards their goal. Evgenia Medvedeva is a real example of Russian fortitude…", - little.journalist.

After you stop the Ash Spawn attacks on Raven Rock and restore the local mine, Captain Modyn Veleth will ask you to urgently see Second Advisor Adril Arano.

Go to a meeting. Adril will ask for help. He believes that the life of the first adviser Morvayn (Morvayn) is in danger. Arano thinks that members of Vilur Ulen's family are hiding somewhere on the island, eager to take revenge on Morvayn for the execution of their ancestor. The second adviser asks to outline the circle of potential killers without arousing their suspicions, and recommends that you seek advice from Geldis Sadri, the owner of the tavern.

Geldis will tell you that someone is visiting the Ulens ancestral tomb and bringing offerings, which is strange, given that none of the members of this family are on Solstheim.

Go at night to Ulen's ancestral tomb, which is under the local temple, and wait an hour inside. Tilisu Severin will appear, in response to your questions, she will report that she simply pays tribute to the deceased, since there is no one else to come.

Actually, doubts disappear immediately. As soon as you enter, you will be attacked by two ladies: Tilisu and Mirri. Deal with them and search the house. Downstairs, in the master bedroom, next to the bookshelf, a safe will be found, and in it is a letter from which it follows that Vendil Severin is actually Vendil Ulen, and his "wife" Tilisu and "daughter" The Mirri are members of the House of Hlaalu. These three and the unknowns, who settled in Ashfallow Citadel, plotted to kill Councilor Morvayn.

Adril, alarmed by your discovery, will send two Redoran guards to the fortress and ask you to meet them there and, if necessary, help them eliminate the criminals.


Travel to Ashfollow Keep. Alas, it turns out that the assassins of the Morag Tong managed to kill the guards, you will have to defeat the villains alone.

The fortress is completely covered in ash, but to the left of the entrance there is another Eastern Empire Company pendant. Go right and down, destroying the assassins along the way. The path to the depths of the fort is blocked by 3 bars blocking the corridor.

To the right of the first grating is a room like a barracks, to the left is the enchanter's laboratory. Enter the lab - there is a chain by the door, pull it and the first grate will open.


So, there is one hurdle left. There are two more chains at the entrance to this section of the corridor, but they are responsible for the grate that you just lowered. Walk forward a little. There will be a nook on the right, and there are two more chains in it, pull both of them to open the third grate.

Ahead of you is Vendil with a couple of Morag Tong assassins. Deal with them and return to Raven Rock.


Adril Arano will ask you to follow him to Morvayn, he will tell the first adviser about the uncovering of the plot and your role in saving his life. As a reward, Lleril Morvayn will not only issue a large sum of money, but will grant you the title of honorary citizen of Raven Rock and grant you property

Supplement The Elder Scrolls V: Dawnguard adds a new 12 quest line to the game, where the player is given the right to choose one of the warring parties.

In addition to the main quest, each of the parties has a number of their own unique additional tasks, as well as 4 new side quests.

Dawnguard - Dawnguard
Awakening - Awakening
Bloodline - Blood Ties
Dawnguard
A new order- New Order
Prophet - Prophet
Vampires
The Bloodstone Chalice - Hematite Chalice
Prophet - Prophet
Scroll Scouting - In search of a scroll
Chasing Echoes - In pursuit of an echo
Beyond Death - Beyond Death
Seeking Disclosure
Unseen Visions - Unseen visions
Touching The Sky - Touching the Sky (translated from ESN - "Touching the Sky")
Kindred Judgment - Family Court

Faction side quests
Dawnguard
Preemptive Strike - Preemptive Strike
Ancient Technology - Ancient technology
Bolstering the Ranks - Strengthening the ranks
Lost Relic - Lost Relic
Hide and Seek
Cleansing Light - Cleansing light
Hunting the Monster - Hunting the monster
A Jarl's Justice - Jarl's Justice
Rescue
Vampires (Clan Volkihar)Edit
Rings of Blood Magic - Rings of Blood Magic
Protecting the Bloodline - Protecting the Bloodline
Deceiving the Herd - Deceive the herd
Ancient Power - Ancient power
New Allegiances - New allies
Amulets of Night Power - Amulets of Night Power
Culling the Beast - Taming the Beast
The Hunt
Destroying the Dawnguard- Destroy the Dawnguard
The Gift

Side quests
Impatience of a Saint - Saint's impatience
Lost to the Ages - Lost in the Ages
Find Arvak's Skull - Find Arvak's skull
Ancient Falmer Tomes - Forgotten Books


Description
By releasing The Elder Scrolls V: Dawnguard, Bethesda decided to take a break, and did not come up with new quests, but decided to make ordinary housewives out of Skyrim players. Expecting new adventures, players can immediately pass by.
In a new addition called Hearthfire, players are given the opportunity to take on the personal life of their character. Buy land, build a house. The size of the house depends on the financial capabilities of the protagonist. Not enough money? We'll have to spend the night in taverns, postponing for a dream house. After construction, it is necessary to do home improvement. Need bookshelf? Please! Do you collect armor? No problem! It is enough to install everything necessary for the manufacture of weapons and armor, and you can not leave the house. Love to breed animals? Also not a problem. Do not forget about the garden - you need to eat something and feed the cows.

Having dealt with housing and food, it will be possible to adopt / adopt a child. With families come responsibilities. You will have to protect the house and children from the villains - the protagonist's dwelling will be attacked by both small harmless skeevers and huge giants that pose a considerable danger.


Dragonborn: Quest
Dragonborn
This page contains all the quests from the Dragonborn add-on. On each page of the quest, you will find detailed walkthrough and some spoilers.
Main Quest

Dragonborn (orig. Dragonborn) - Journey to the island of Solstheim to find out what is happening there
The Temple of Miraak - Travel to the Temple of Miraak to find the source of its power.
The Fate of the Skaal - Find a way to free the inhabitants of Skaal Village
Cleansing the Stones - Use the Bending Will Shout to cleanse all All-Maker Stones
The Path of Knowledge - Find the Black Book to stop Miraak
The Gardener of Men - Go to Hermaeus Mora to learn the Will Shout
At the Summit of Apocrypha - Find Miraak in Apocrypha and destroy him

Black Book

Black Book: Filament and Filigree (orig. Black Book: Filament and Filigree) - Learn the hidden knowledge from the Black Book
Black Book: The Hidden Twilight (orig. Black Book: The Hidden Twilight) - Learn the hidden knowledge from the Black Book
Black Book: The Sallow Regent - Learn the hidden knowledge from the Black Book
Black Book: Untold Legends (orig. Black Book: Untold Legends) - Learn the hidden knowledge from the Black Book
Black Book: The Winds of Change (orig. Black Book: The Winds of Change) - Learn the hidden knowledge from the Black Book

Quests in Raven Rock

Ancient Pickaxe (orig. An Ax to Find) - Return the Ancient Nordic Pickaxe to Glover Mallory.
General cleaning (orig. Clean Sweep) - Clear the Ancestral Tomb at the temple from the ashen spawn.
Feeding the Addiction - Convince the tavern manager to let the former miner back into the establishment.
Fetch the Netch - Obtain 5 Netch Jelly Samples for Milore Ienth.
First Edition (orig. First Edition) - Find a tome for Sindiri Arano
The last descent (orig. The Final Descent - Find out what happened to Crescius Caerellius' great-grandfather.
Matter of Taste (orig. It's All In The Taste) - Spread sujamma among the inhabitants of Raven Rock for Geldis Sadri.
March of the Dead (orig. March of the Dead) - Find out why groups of ashspawn are attacking Raven Rock and find their leader.
Quite a Favor (orig. Paid in Full) - Return the bone formula to Glover Mallory.
Pain in the Necklace - Find East Empire Company pendants for Fethis Alor.‎
Distraction (orig. Recipe for Distraction) - Find the hidden booze - Emberbrand Wine for Captain Velet in Raven Rock.
Revenge Takes No Fuss (orig. Served Cold) - Help Captain Veles protect Councilor Morvayn from assassins.
Skaal Village Quests

Filial Bonds - Find Torkild, brother of Wulf Wild-Blood, who may have become a werebear.
Lost Legacy
A New Source of Stalhrim - Find the missing blacksmith from Skaal Village.
Skaal Village Dialogue - Give Bera's Necklace to Runil in Falkreath.
Tel Mithryn Quests

Azra's Staffs (orig. Azra's Staffs)
Autopsy Reveal (orig. Briarheart Necropsy) - Research Briarheart Outcast for Neloth
Experimental Subject - Help Neloth by becoming a test subject in an experiment
Ashes to Ashes (orig. From the Ashes) - Help Talvas Fathryon kill the Ash Guardian
Telvanni Repair (orig. Healing a House) - Help Elenya Motren fix the tower in Tel Mithrin
Heart Stones (orig. Heart Stones) - Find a core stone for Neloth
A New Debt - Help Drovas Relvi pay Mogrul's debt
Old Friends - Locate the source of the attacks on Tel Mithryn
Steward Trouble (orig. Reluctant Steward) - Find a new Steward for Neloth in Raven Rock
Telvanni Research - Gather ashes from the remains of the Ashspawn to research Neloth
Wind and Sand (orig. Wind and Sand) Obtain a copy of Wind and Sand for Neloth
Thirsk quests

The Chief of Thirsk Hall - Help the Chief of the Rieklings in Thirsk Mead Hall.
Elmus Favor Quest (berries) (orig. Elmus Favor Quest (berries)) - Bring some juniper berries for Elmus.
Elmus Favor Quest (mead) (orig. Elmus Favor Quest (mead)) - Obtain one bottle of Ash Mead for Elmus.
Halbarn Favor Quest (orig. Halbarn Favor Quest) - Bring 10 pieces of stalhrim and 15 ebony ingots to Halbarn Iron-Fur.
Hilund Favor Quest Find 50 Riekling Spears for Hilund.
Retaking Thirsk - Participate in the attack on Thirsk Mead Hall and meet up with Bujold the Unworthy at Hrothmund's Barrow.
Other quests

Deathbrand - Find the treasure of Haknir Deathbrand.
The Ebony Warrior - Meet and slay the Ebony Warrior.
Trial of Kagrumez (orig. The Kagrumez Gauntlet) - Survive the trials in Kagrumez for a unique prize.
Summoning Karstaag - Summon and destroy Karstaag.
Unearthed - Help Ralis Sedarys find the Ahzidal relics in Kolbjorn Barrow.
See also

All Quests - List of all quests from the Dragonborn expansion in alphabetical order
Miscellaneous quests - List of small quests displayed in the game in the "Miscellaneous" category
Side quests - All quests that are not part of a single quest line
Random Quests - Several new world interactions are added by the plug-in which do not have their own individual article pages.

Raven Rock.

"March of the Dead".

It is, in fact, the very first side quest, which can be obtained on this island. We leave the Voronya Gora and go straight along the path. There you will see a fight between a brave Dunmer and ashspawn - one of the new enemies in the add-on. We scatter them, accept thanks from Velet and a request for help. Velet complains that he does not have enough soldiers and no one to send to investigate this case. We call to help. We search the former enemies and find a letter, read it, after that we go to the Frosty Moth Fort to kill General Folks Kariya. Hey Bloodmoon, we missed you. Upon arrival at the fort, we will hear the general's notification that the enemy has invaded the territory and must be killed. We uncover our weapons and fight our way to the general. After that, we kill the general. Do not forget to search his body: he has an excellent enchanted hammer and a letter to the capital of the Empire. After that, we return to Velet - we receive thanks and a bunch of gold, which depends on the level of your ward.

"Decisive Descent".

Dragonborn. Complete walkthrough side quests


Dragonborn. Complete walkthrough of side quests

To receive this task, go to the Crow Mine and listen to the conversation between the two. After that, approach the old man - Cretius Cerellius and get the task. He will ask you to find the remains of his great-grandfather and for this he will give a letter and a key to the mysterious door.

We go down into the mine, deal with spiders and rats, after that we knock down wooden beams and open the iron door with the key received from Cretius. We pass further, avoid traps and dead ends. After that, we get to the zone where the waterfall is. We jump down and see the remains of great-grandfather Cretius. We search them and get a diary that must be read. After reading, we take the Bloodskal blade, which will help solve the puzzle. To solve the puzzle you need to do the following:

Perform a side power attack, two spot power attacks, another side power attack. After that, the bands will disperse and the door will open.

We go further and meet the dragon priest Zakrisos, kill him and remove his mask. Don't forget to go to the word wall and learn a new word. There will also be a "black book", which was written about in another guide. After that, we go upstairs and get into the "Bloodskal Mound". We pull the chain, kill the robbers, leave the barrow and return to Cretius for a reward.

After this task, the mine will get a "second wind" and will work at full capacity. As a reward for this, we will be allowed to mine ebonite.

"Revenge does not tolerate fuss."

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

To receive this task, you need to complete the following tasks: "March of the Dead" and "Decisive Descent". After that, return to Raven Rock, and wait for Captain Velet to approach you. He will ask you to approach Adril Arano. He, in turn, will share his suspicions about the impending assassination attempt on Advisor Morvayn and ask us for help. We agree.

We go to the tavern "Puke Netch" and talk there with Galdis Sadri. He will tell you that someone is making offerings at midnight in the Ulen family tomb. What you need. We go into the tomb of the Ulens and wait for midnight. A woman comes and says she is making simple offerings to honor her ancestors. But we will not fall for this and we will talk with Arano. He, in turn, will give the key to the Severin estate for a search. We come to the estate and kill the attackers. We search the safe and find evidence - we carry them to Arano. Arano will send us to the Ash Fortress to kill the assassins from the Morag Tong. We come there and clean the fortress. After that, we return for a reward.

"New debt".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

After you find a new manager for Neloth, you will start to have problems. In the market, the orc Mogrul will approach you and say that Drovas Relvi, the new manager at Neloth, owed him money in the amount of 1000 septims. Now this debt falls on us. Think for yourself, decide for yourself. You can, of course, intimidate the orc, but nothing will work and he will send thugs to knock out the debt from you. You can go to Drovas Relvi and he will give you 250 Septims. You can use eloquence to bring down the amount by 500 septims and pay.

"Spread Sujama Sadri".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

Go to the Nauseous Netch tavern and talk to the innkeeper about sujam, during the conversation he will ask you to distribute 10 sujam to anyone, just to try. We agree, after that we pester the characters and distribute sujama. We carry out and return to Sadri for a reward.

"Pendants of the Eastern Imperial Company".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

In the market, approach Fetis Alor and talk about the pendants of the Eastern Imperial Company. He will say that he collects them and is ready to generously pay for each pendant he brings.

"Purge the temple of ashen spawn."

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

We go into the temple and speak with Elder Otrelot. He will ask you to clean the basement of the temple from the ashen spawn. We agree, take the key to the basement, go in there and start killing everyone. After that, we return to the elder for a reward.

"Ancient Nordic Pickaxe".

Dragonborn. Complete walkthrough of side quests

Dragonborn. Complete walkthrough of side quests

Glover Mallory - the blacksmith will ask us to take the ancient Nord pickaxe from Cretius Cerellius. We come to the old man in the mine or his house, depending on whether you completed the quest to restore the mine or not - and demand to give the pickaxe. After that, we go to the blacksmith and get the same pick as a reward for completing the task.

"Bone Armor Formula".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

This quest can be obtained if you are a member of the Thieves Guild. We go to Glover Mallory and get the task to return the formula. We go to the caves of the Karstag castle, find the body of Thane and take the formula. We return to the blacksmith for a reward.

"Letter Sapphire".

Dragonborn. Complete walkthrough of side quests

Dragonborn. Complete walkthrough of side quests

Awarded after completing the Bone Armor Formula quest. We will receive the key from the blacksmith, and he will allow us to take everything that is behind the door, which can be opened with the key. We arrive, take the letter, sail to Skyrim to the thief named Sapphire and give the letter. In return, we get a large diamond worth 5000 septims.

"Cache of seasoned wine."

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

After completing the "March of the Dead" quest, approach the captain of the guard and he will ask you to find a cache of tempered wine. We accept the task. We run to two abandoned houses. There is a barrel between them, we climb into it and pick up the wine. We take it to the captain and get a reward.

Tel Mithrin.

"From the ash".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

When you first visit Tel Mithryn, talk to Neloth's apprentice, Talvas. He will be in the courtyard trying to learn the spell to summon the ash guard. After the conversation, go up to Neloth and immediately exit. Talvas will meet you at the exit and ask for help. He was able to summon an ash guardian, but was unable to control it and is now rampaging. We kill him and decide who to tell - Talvas or Neloth? I advise you to tell Talvas, as he can become your companion.

"Coercive Manager"

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

We come to Tel Mithrin and speak with Neloth, during the conversation he will ask if we have seen his manager - Verona? We answer that we have not seen and go in search of her. We go north and find her body next to the stone of the Sun - we inform Neloth. He asks to find a new manager. We leave for Raven Rock, or rather, for the Vomited Netch and talk with Drovas Relvi. He will accept the job of manager. We return to Neloth and get the money and the key to the staff enchanter's room. There is one of the "black books" in the room.

"Old Friends".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

Neloth will complain about the constant attacks from the ash spawn, and will share the theory that someone is most likely controlling them. He will give you a ring that will help you find the source of the attacks. We dress him and go to the northern cemetery, open the grave and return to Neloth. He will send us to the Summit Tower to kill his ex-girlfriend from Telvanni. We kill her - we return to Neloth for a reward.

"Healing at Home"

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

We go to the pharmacy of Tel Mitrin and speak with Elenya Matren and volunteer to help fix the house in the form of a mushroom. To repair, you need 3 taproots, and they also need to be moistened near the "Sources of the Harstrad River". Tap roots are removed from the dead bodies of sprigans or bought from alchemists, one way or another, after receiving, we go to the source and moisten the roots. After that, we return to Elenya and give up the roots. She will give us one root and ask us to plant it in Neloth's house. We go into the house and plant a root, after that we return to Elenya for a reward.

"Lost Knowledge".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

The task is issued after completing the main plot of Dragonbron. We go to Neloth and he will tell you where the "black book" is located. White Ridge Mound is our goal. We go there, kill everyone. We meet the dragon priest Dukan - we kill him, remove his mask, learn the new word "Cyclone" and select the "black book". After that, we return to Neloth for a reward.

"Staff of Azra".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

Neloth will ask you to get us one of the many staffs of Azra, he will also give a tip. He will send us to Skyrim. Most likely the location of the staff is random. I had this: "Pond of the eyes of the maara." We go there, clean the cave and pick up the staff. We give it to Neloth and get a reward.

"Wind and Sand".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

Neloth will ask you to get the ancient Redguard book Wind and Sand. He will send us to Skyrim. Most likely the location of the staff is random. I had this: "Inconspicuous Asylum." We come there, clean it up, pick it up and give it to Neloth for a reward.

"Heart Stones".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

Neloth will ask us to get stones - cores that are mined from ore veins. We find the veins, dig them up and take the hearts - the cores to Neloth for a reward.

"The Opening of the Heather Heart".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

Neloth will ask you to get us a heather heart. To do this, you have to sail back to Skyrim. We sail to Skyrim, find an outcast - heather heart, kill him, take the heart and bring it to Neloth for a reward.

"Telvanni Studies".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

Neloth will ask you to get the ashes from the ashen spawn. To do this, he will give a special tool. We find the offspring, kill it, carry out the measurement and return to Neloth.

Bjolda's Refuge / Thirsk Honey Hall.

Jobs here are divided into two camps. We can take the side of the Rieklings or the side of the Nords. You decide. And I will describe the tasks for both. Go!

"Chief of Thirsk Hall."

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

On the approaches to the Thirsk mead hall, a Riekling will meet us and lead us inside. We go inside and talk to the leader of the Rieklings, he will ask you to find their boar - Bilgelmak. This boar loves meat. We leave the hall and move towards the river. We give the boar meat, and he follows us. We put it in the stall and go for the next task.

Now we need to collect a dozen pests. We collect and go to the leader. After that, he will ask you to kill 7 Nords in Bjolda's Retreat. We kill and return to him. He is afraid that you will be able to take away his title and attacks you. Kill him and you will become the leader of the Honey Hall. Honorable, right? Also, you can call Rieklings to help you.

"Recapture of Thirsk".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

We go to the "Shelter of Bjolda" and talk with Bjolda the Fearless about recapturing Thirsk. She agrees with you and asks for help. We need to kill 19 Rieklings. We kill them and talk to Bjolda. She will ask you to go with her to the Hrothmund mound to receive a blessing to rule Tirsk. We go with her and listen to the conversation during which the spirit refuses to bless her. Bjolda will ask us to keep the secret and tell everyone that the spirit has given his blessing. If you refuse, she will attack you, and then you will be expelled from Thirsk. If you agree, then everything will be fine. But then it will be possible to publicly say that nothing of the kind happened and that she is a liar. Then they will expel her, but you will still be treated coolly.

Hailunda will ask you to bring 50 Riekling Spears. Spears are obtained from Rieklings. One Riekling can have from 5 to 20 copies. We collect spears, take them to Hailunda and get a reward.

"Stalhrim and Ebonite".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

Blacksmith Halborn will ask you to bring 10 pieces of stalhrim ore and 15 pieces of ebony ore. Stalhrim ore is in the source, which you will get to on the quest "The New Source of Stalhrim", and there is a lot of ebony in the crow mine after the quest "Decisive Descent". Collect ore, bring it to the blacksmith and get a reward.

Skaal village.

"A New Source of Stalhrim".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

A few days after completion story mission"Fate of the Skaal" return to the village. After that, approach Deor and find out about the missing blacksmith. It turns out that he was taken by the Thalmor to an "abandoned hut". Go there, kill the Thalmor detachment next to the hut, and remove the key from the leader. Enter the hut and go down to the basement. We speak with the blacksmith, and we learn that the Thalmor are looking for a larger deposit of stalhrim and they need to be stopped. Go to the "Northern Landing" and talk to the elves. You have a choice: pay them to leave; to threaten with death; kill. One way or another, you will receive a card. Visit the deposit, knock out all the stalhrim from there and return to the blacksmith for a reward.

"Family bonds".

Dragonborn. Complete walkthrough of side quests


Dragonborn. Complete walkthrough of side quests

We arrive at the Skaal village and speak with the chief hunter. He will say that his brother disappeared and began to hang around with bears - werewolves. We need to find Thorkild, but finding him is difficult. He always comes across in different places. Just explore the island and it will come to you. Thorkild will carry some nonsense and if you approach him, he will attack you, so kill him anyway. Return to the bounty hunter. He will teach you how to shoot, block, use one-handed weapons, and wear heavy armor. Each of these skills will increase by one point.

Dragonborn. Complete walkthrough of side quests

Speak to Morwen in Skaal Village and she will ask you to take the necklace to her mother in Falkreath. We take the necklace, take the necklace to Falkreath Runil, and return back for a reward.

Short description

In this guide, we will talk about getting achievements in TES V Skyrim Dragoborn. Maybe someone needs this, but what, what if? :)
So, the Dragoborn DLC is an official add-on for Skyrim, in which we have to go to the island of Solstheim. I recommend starting the passage of this add-on after completing the main storyline, because this may affect the start of the main quest line in Dragoborn.
Who cares and needs - take cookies and read carefully :)

Achievement "Outsider"

The easiest achievement, you just need to arrive on the island of Solstheim.
So how do you do it?!
Let me remind you that it is better to turn on the Dragoborn DLC after completing the main storyline.
As soon as you activate this add-on in the launcher (or in the Steam itself), you need to run to Big City My choice fell on Whiterun.
Upon arrival in the city, do not rush anywhere, some "Cult Members" should come to you. After a "friendly conversation" we take a note from the corpse of one of them, read it, find out that a certain Mirak ordered us. We leave for Windhelm, find the boy on the boat, talk with him and go to the island. After the loading screen - voila, the achievement is yours.

Solstheim Explorer achievement

In my opinion, the second easiest achievement.
What do you need to do?!
Open 30 locations on Solstheim Island.
You just need to wander around the island for about 20 minutes. There are about 60 locations on the island in total, so there should be no problems.
Here's a map of the island again just in case:

Achievement "Temple of Miraak"

Dragoborn DLC story achievement. There should be no problems, everything is clearly described to you and told why. My only comment is that I advise you to pass this add-on with a character above level 30, in another dimension (Apocrypha) it will sometimes be difficult. I think there is no need to paint quests, because it is more interesting to go through it yourself.
I'll just give you a link to walkthrough:
Here you can find everything you need

Achievement "The Path of Knowledge"

Achievement "At the top of the Apocrypha"

Another story achievement.
This is the most recent story achievement in the Dragoborn DLC. In principle, there is nothing prohibitively complicated.
Attention, bug! For some players, including me, at the end of the quest, the character does not sit on the dragon. This problem can be bypassed by simply opening the console with the ~ (Russian ё) symbol key and typing "tcl" there without quotes. After entering, run in a straight line towards the tall tower. There you will have to fight with Mirak.
Before this quest, it is better to prepare in terms of weapons, armor and potions.
Link:

Achievement "Incarnation of the Dragon"

What should be done?!
Learn all 3 words of the Shout "Dragon Incarnation"
Where is it? The Word Walls are located in the Temple of Miraak, Raven Rock Mine, and Apocrypha.
In Raven Rock Mine, there may be difficulties with the black and red wall. There are also walls to the right and left of it, on which there will be red glowing lines. I will add a video soon.

Raven Rock Citizen Achievement

What need to do?!
Become the owner of a house in Raven Rock.
This is how it's done:
Go southeast from Raven Rock, to Attia's farm (approximately in this area). You will see how some creatures attack Captain Velet, fight them off, talk to him and go through the "March of the Dead" quest.
After completing this quest, we go to the Raven Rock mine, a path in the city leads to it, but on the map the mine is not a separate location. We go into the mine, we speak with Crescius Karelli, the quest "The Last Descent" begins. Again, in the mine, there may be difficulties with a black and red wall. Here's a video:
After completing this quest, Captain Velet should run up to you in Raven Rock and the quest "Revenge does not endure fuss" will begin. Everything is simple here, I’ll say right away that in Severin’s house, where you need to look for evidence - go to the bedroom and look for a safe there (the bedroom is the farthest location)
We carry it out and they will give you a house in Raven Rock. Voila - your achievement.

Achievement "Stalhrim Master"

You need to forge an item from stalhrim.
How to do it?
In the village of Skaalov, we approach Deor the Lumberjack (supposedly, he is a blacksmith), we speak with him and the quest "A New Source of Stalhrim" begins. We go to an abandoned inn (the killed guard will have a key), we find a blacksmith in the basement, we talk to him and move on. So, our goal is the Northern Pier, we kill or negotiate with Ankarion, who is on the deck, and the card is yours. Now we know where there are deposits of stalhrim (also northeast of the North Quay on an unmarked island there are 2 veins with stalhrim, on the island there are 2 more horkers). But in order to mine stalhrim, you need an Ancient Nordic pickaxe, which is easiest not to look for, but to buy from Deor Lumberjack. With its help, stalhrim is mined.
But that's not all. Now we need to find a forge. In addition, you must be able to forge ebony things(this skill is in the Blacksmithing wheel).
Easiest to forge Stalhrim Bow or Stalhrim Sword, they require less materials.

Achievement "Secret Knowledge"

1. "Black Book: Painful Ruler" is located in the "White Ridge Mound" location.
2. "The Black Book: Winds of Change" is located in the location in the location "Bloodskal Mound", which can be accessed from the location "Raven Rock - Mine" on assignment from Cresius Karellius.
3. "The Black Book: Untold Legends" is located in the "Benkongerike" cave, at the very end of this cave.
4. "The Black Book: Thread and Filigree" is located in the location "Kolbjorn Mound" on the assignment "From the Underground".
5. "The Black Book: Waking Dreams" is located in the location "Temple of Miraak", you will find this book by completing the main questline.
6. "The Black Book: Hidden Twilight" is located in Tel - Mitrin on the table at the wizard Neloth outside the door, it needs a key. Neloth gives this key for doing some of his errands. If it's too lazy to fulfill his whims, we look at the door, open the console, click on the door and enter "unlock" without quotes, of course.
7. "The Black Book: Epistolary Insight" is located in the location "Nchardak, which we enter on the assignment" The Path of Knowledge "
You will find 2 or 3 books by completing the main story, and given that of the 7 books you need to achieve, then there should be no problems.

Achievement "Dragon Rider"

What do we need?
Tame 5 dragons and fly them.
Okay, how to do it?
We are looking for a dragon, having previously selected the cry "Submission of the will", which you had to learn during the passage of the expansion. As soon as we find the dragon, we shout at him, he lands. We sit on it and get a fan from the flight. So you need to do with 5 dragons.
Note: Shout will not affect these dragons: Alduin, Paarthurnax, Vulturjol, Voslarum, Naslarum and Durnevir.
You will learn 3 words of this cry here:
Outpost Siring - during the quest "The Fate of the Skaal".

Apocrypha - this word will be taught by Hermaeus Mora during the quest "Gardener of people".