Awakening in bdo from what level. Awakened weapons in Black Desert. Weapons in Black Desert: The Basics

After reaching level 56 and completing a special quest, he receives an awakened weapon, the damage of which, thanks to multipliers, significantly exceeds the main one. The full potential of the class is revealed from the 58th level. The gameplay changes drastically. The archer gets an elemental blade at her disposal and turns from an RDD into a melee. Therefore, if this style of play does not suit you, it is better to immediately pay attention to some other class.

The skills of awakened weapons are several times less:

  • Awakening: Elemental Blade. Switches the main weapon to awakened and back.
  • Captivity of the elements. Allows you to grab and throw a weak mob or other character.
  • Guardian of nature. A short-term buff that increases attack speed, movement speed, evasion, critical strike chance, and MP recovery.
  • The step of the wind. A short dash during which the character is invulnerable.
  • Mystery of the Blade of the Elements. A normal strike that can also be used when moving to the side.
  • Merciless blade. Consumes a lot of MP, but does good damage.
  • Howling wind. Ultimate awakened weapon with huge damage.
  • Shine of the wind. A short-term dash in combination with a blade and dagger strike.
  • Wind dance. Skill number 1 when farming mobs, which allows you to quickly get behind the enemy. It's worth downloading first.
  • Anger of the elements, awe of nature. Not the strongest skills used during the main cooldown.
  • Combo: captured by the elements. Allows you to deal additional damage when knocking back the enemy.
  • Flow: Wind Shine. Inflicts an additional hit after using Wind Glow.
  • Combo: Wind Cry. Reinforces the "howling wind".
  • Combo: Elemental Wrath. Another effective continuation of the main skill.

Skill Awakening

As an option to awaken the skills of the main and secondary weapons, you can use:

  • Search weaknesses. Accuracy +4% for 12 sec. 10 MP recovery per hit.
  • Explosive dodge. All Defense +15 for 10 sec. 3 MP recovery per hit.
  • Hurricane. Accuracy +5% for 12 sec. Decrease enemy movement speed by 7% for 7 sec.
  • Howling wind. Accuracy +3% for 12 sec. 6 MP recovery per hit.
  • Wind dance. 3 HP recovery per hit. 3 MP recovery per hit.
  • Shine of the wind. 6 HP recovery per hit. Accuracy +3% for 12 sec.

Weapons and equipment

The main parameters for an archer are accuracy and the amount of HP, so you should combine equipment in such a way as to achieve their maximum possible value. With the availability of mid-level armor, no, you can not go in cycles in the Ajeri set and other sets of equipment “for noobs”. It is better to immediately purchase a complete set of Grunil. Using 4 items at once will grant an additional 150 HP and +7 to all attacks. But this is an intermediate stage. For comfortable game you need a boss set.

Contrary to publicity, Yuria's bow is not the best option for this class. It is better to pay attention to the main weapon with an increase in accuracy when it is strengthened - Roshar, Krei or Asvol. As an intermediate option, you can use the Liberto bow or immediately switch to the Kzarka bow.

As a starting secondary weapon, a bronze dagger is used, which increases the accuracy of the character - until the moment when you have Bheg's bracers. After that, you can already arm yourself with a steel dagger or Nouver's dagger. Awakened weapons of blue quality, which are given according to the quest, are better not to sharpen, since they “enter” tightly - it’s better to immediately buy a ready-made green or blue weapon and subsequently change it to Karranda’s blade.

As inlay stones, first of all, you should use those that increase the accuracy and maximum HP of the character. Since our primary goal is farming, look out for gems that increase the amount of weight you can carry.

The jewelry used should increase the damage dealt by the archer.

You can use:

  • Belt: Shultz Gladiator, Tree Spirit, Basilisk, Ancient Weapon Core.
  • Necklace: gladiator Schultz, Sekkar, predecessors, Sichil, Serap, ogres, Reyna, Seal of the ancient guardians.
  • Rings: predecessors, from blue coral, protector of the temple, Sign of the shadow, Royal ring of Sahazard (given for completing the quest in Valencia).
  • Earrings: Misuto, red coral, whale teeth, Tundra, Witch Jewelry.

With 200 Awakening Weapon Attack and 250 Defense, your character will feel great in any situation.

Other options

In addition to the above, you should increase the attack speed to 5. If the set bonuses are not enough, use inlay stones or food and potions that give buffs. Skill speed is a parameter that can be ignored: the archer casts skills quickly, and even the maximum skill speed does not make a noticeable difference.

The character's tone is the maximum amount of energy that is used when running and swimming. There is no point in downloading specially: you will have to run a lot anyway.

Strength is a parameter that increases the amount of weight carried. If you do not plan to buy a special item in the shop, you will have to increase the strength additionally. It is best to use seaweed for this, which can be collected in large quantities in the waters of Epheria.

Health increases maximum HP. To be healthy, your character must eat regularly. Get ready to learn cooking: this will allow you to cook complex meals, with which you will quickly pump up your health.

And the last. In order for your archer not to fall from any poke, her knockdown and knockdown resistance must be at least 50. To increase this parameter, use the Valuable Malachite (Fortitude) inlay stone, which is inserted into a free shoe slot.

Since this class is unique and largely experimental, the Awakening Quest is slightly different. The main difference is that this is the only way this class can get awakened weapons. On the one hand, the developers have made life easier for beginners who do not need to farm a lot to get powerful equipment that is equal in characteristics to the awakened weapons of Karanda for other classes. On the other hand, those players who expected to buy ready-made reinforced equipment at the auction are disappointed - this weapon cannot be put up for sale.

In fact, this is not even a weapon, but a musical instrument, which is invisible when inactive, and in the corresponding slot looks like a glowing leaf. This thing is called "Salt", and in total there are two types of it in the game:

Sol Gagne

A blue quality tool that cannot be enhanced. His Shai will be received at the very beginning of the awakening quest. Attack is increased, and this option can be used to familiarize yourself with the mechanics.

Sol Artini

Gold quality tool. Initially, it has a reduced attack, but it can be sharpened in exactly the same way as any weapon of Karanda. It does not differ in its main characteristics - the level of attack is the same.

The quest to awaken Shai is already different in that during its passage you will not have to kill a single monster. However, you need to play musical instruments several times.

Depending on the skill used, Sal transforms into a lute, flute, or drums. Each of them can be painted through the corresponding menu (J button), both using the Meraba palette (temporary paints), and a jar of "eternal" paint.

Shai Awakening Talents

The lute is used for skills that inflict debuff and stun the enemy, the flute is used for healing and buffing allies, and the drums themselves can deal damage. When playing the flute and lute, Shai can walk. In this case, the use of the skill is not interrupted, but the buff stops. When playing the drums, you need to stand still, because when the movement starts, the cast is interrupted. Almost all skills can be learned at level 58. There are few of them:

Even stronger!

Increases the attack of the character and allies by 30 points for 30 seconds.

Setting

The skill is also activated automatically when the character is idle. Shai tunes his lute, restoring 150 health points to himself and allies every 3 seconds.

cloud veil

Slows all enemies and reduces their defense by 10% for 20 seconds.

Secret swamp

Reduces the chance to deal a critical hit on all enemies by 50% for 20 seconds.

Sun, moon and stars

Increases allies' movement and attack speed by 5% for 30 seconds.

jubilant cry

Gives all raid members an additional 500 HP.

We are the main characters here!

Accelerates the recovery of Black Spirit's Rage.

Summer rain

Increases party resistance to all effects by 20%.

The Forest Wave, Sun's Wrath, and Rumble of the Underground talents use drums and deal damage in an area around the character. Although they are quite powerful, their disadvantage is that when using the drum, the character’s mana is not restored. Therefore, using Salt alone will not work: you either need to restore MP with the help of potions, or switch to the main combat stance and use those Florang and Vitklar skills that allow you to do this.

Summary

Based on the set of tools, as well as the specifics of their use, it can be argued that Developers Black Desert turned out to be almost a typical bard. But we should not forget that at the moment, even without additional boosts, Shai has the largest stock of health and carrying capacity compared to other classes, which makes her one of the most self-sufficient characters. Even if you don’t want to play as a support, Shai can be used as a craftsman, especially for collecting resources – with such a bag, you can farm for a very long time without having to unload.

Despite survivability and effectiveness against high-level mobs, Shai shows himself best in a group. Even without causing damage, she will be useful with an abundance of buffs, if used correctly. This is especially true in group spots - for example, in the Temple of Gyfin Rania or Mirumog Forest.

With good equipment, Shai can act not only as a buffer, but also as a typical tank: even if the aggro mobs cause significant damage, the character will have time to heal, since the number of skills and health reserve allows. In general, given the awakening, this is a very good class for a beginner who needs to earn a lot of starting capital to equip for damage classes that are more effective in PVP.

Consider the main points of Awakening Classes in Black Desert Mobile. Awakening is available from character level 65. To awaken, you need to complete several quests.

Open the menu and go to the section where we strengthened the skills.

Choose to appear a series of quests.


Before us is a list of quests that need to be completed, consider the example of the Sorceress:


  • 1. Talk to the NPC
  • 2. Interact with NPCs
  • 3. Pass the dungeon next to the NPC. Dungeon walkthrough below.

Done, after the dungeon, we went through an awakening. Our main weapon has changed to awakened.

4. The last quest sends us to the Personal Fort and introduces us to the forge. We'll talk about this later.

Skill Awakening

For each skill, you need to complete 1 - 2 quests; consider the example of the Sorceress:


  • 1 skill - Destroy 2000 mobs, each class has its own location, just click on the quest and he runs to the right place
  • Skill 2 - Destroy 1200 in Ruins
  • Skill 3 - Beat World Boss Kzark and beat 3 enhanced RB solos
  • Skill 4 - Complete World Boss Karanda and win 3 times in the arena.
  • Skill 5 - Complete the World Boss Nouber and destroy 4000 mobs in the lands of Valor

See the status of these quests in the skill menu

Tip, at first the whole crowd goes through the first quest from a personal fort or 1 skill. A lot of people are pushing. At first, close the quests of another skill. So you save a lot of time

Equipment awakening.

To awaken the equipment, you need silver and fulfill some conditions:

  • Main weapon - Kill 3 world bosses
  • Secondary Weapon - Kill 2000 mobs in the Lava Cave
  • Helmet - Complete 10 Level 35+ Solo Bosses
  • Body - Kill 3000 mobs in Media Mines
  • Gloves - Complete Ancient Ruins 5 times
  • Boots - Kill 4000 mobs in the Lands of Valor

After completing the quests and paying some silver, we can strengthen our old equipment.


Awakening Runestones.

Like equipment, Runestones can be awakened. To do this, we need the Runestone itself and 30,000 Rune Dust. Also, awakened stones can be sharpened, there is a separate button for this.


Got an awakening. Here's a little guide to using Lahn's awakening skills (information is partly taken from InvenGlobal and is not binding). Naturally, these are just small hints, and the player must independently understand and determine which style suits him best.

Awakened Lahn weapon - Blades of Blood. Just like her primary weapon, the Pendulum, the blades have a slightly longer range compared to other melee weapons.
"Spirit Decapitation" is one of those skills that demonstrate unique characteristics Blades of blood. This is a grappling skill, but unlike other grappling skills, Lahn doesn't have to be very close to the opponent. Lahn can grab an enemy from close to mid range using Spirit Decapitation. Another skill is Spinning Blade, where Lan quickly approaches the target, hitting them with spinning blades.
Most Lan awakening skills are used during combat, but most skills take precedence over other skills. You must first learn and acquire commonly used skills, and then acquire the remaining skills if you have extra points.

Frequently Used Skills
Blood Whirl is one of the skills that is used very often. This is the skill with which Lahn revolves around with Blades of Blood. With huge damage and big AoE, this is Lahn's main DPS skill.
Blood Whirl is also a good combo skill because it has knockback and knockback while flying. This skill also restores HP and FP, making it even more effective.

Merciless Dance is another good DPS skill as it also has a large AoE and deals high damage like Blood Vortex.
The first hit can inflict a Knockdown, and the second hit can Knockback during a knockdown, so Lan can knock back and push the enemy well. Relentless Dance is a good skill to use in the middle of a combo, not to start a combo. The damage will be reduced during cooldown, but you can use the skill consecutively to gain more damage.

Knowledge of the Heart is a skill in which Lahn throws Blades of Blood forward to strike and then pulls them back for an additional strike. The skill deals massive damage and also inflicts Knockback and Knockdown effects in PvE. It is also a viable skill in PvP because it has sustain. Cognition of the Heart can be used as a standalone skill and with quick slots, or as a combo skill while casting Blade Frenzy and Spinning Blade.

Flow: Tears of Blood is activated by RMB after the second hit with the Blood Tears skill. Flow: Tears of Blood has a short animation and can deal massive damage with a 100% critical hit chance. It can be used as a standalone skill if you use a skill with quick slots.
However, it is recommended to use Flow: Tears of Blood after Blood Tears or other skills because it has knockback during knockdown and down attack. Use other skills to knock down enemies first and then use Flow: Tears of Blood to deal more damage. The skill also has durability.

Less commonly used skills
The skills listed in this section are not as important as the skills in the previous section and often cannot be used as independent skills.
Spinning Blade is a skill that will allow Lahn to get close to the target quickly. It also grants HP recovery per successful hit and an attack speed buff. After approaching the target with the first strike, Lan will quickly hit the target. Upon hitting an enemy, the Stun effect will be applied.

Flow: March of Death is a combo skill that follows Death's Promenade or Heart Stab. This is a skill that can help Lahn increase her overall damage, not her main DPS skill.
Promenade of Death can inflict Sap and Flow: March of Death can inflict Knockdown. These two skills go well together. When you connect from Heart Stab, you can simply hold LMB + RMB to use Flow: Death March. Heart Pierce and Flow: Death March have the same spell length, so it is highly recommended to use Flow: Death March after Heart Pierce. In addition, the skill can inflict a movement speed debuff and pain damage on enemies, as well as restore HP for Lahn.

Blade Frenzy is a skill where Lahn throws his Blades of Blood forward and spins them. It is usually used to finally finish off an opponent with little HP left. The AoE is not particularly great because the skill only targets the enemy that is in front of Lahn. However, when the skill is used with Black Spirit's Rage, the AoE is greatly increased and Lahn can deal massive damage in a large area.

Spirit Decapitation is a grapple skill that can grapple enemies from close to mid range. Since Lan can grab enemies from medium range using this skill, it is used to start a combo. The skill is most often used in PvP. When Lan successfully hits a target with this skill, he will pull the target and then knock him down. After pulling the target, Lan attacks again, inflicting an attack on the bottom.

Additional information about skills in PvE

Skill Effect
Blade Madness




3% chance to inflict Stun on target
heart piercing

Movement Speed ​​-10% for 7 sec. for the purpose


Instantly drains 10 MP/WP/SP for the target
Merciless dance

All Accuracy +4% for 12 sec. for myself
54 units pain damage every 3 sec. for 12sec. for the purpose
Instant recovery 3 HP per hit
3% chance to inflict Knockdown on target
Bloodthirsty Cut Attack against all monsters +20 for 8 sec. for myself

Crit chance. hit +10% for 9 sec. for myself
Attack Speed ​​-4% for 7 sec. for the purpose
Skill Speed ​​-4% for 7 sec. for the purpose
Instantly drains 6 MP(EP)/WP/SP on the target
Flow: Tears of Blood Attack against all monsters +20 for 8 sec. for myself



42 units bleeding damage every 3 sec. for 15sec. for the purpose
Instant recovery 10 HP per hit
Flow: March of Death Attack against all monsters +25 for 8 sec. for myself
All Defense +10 for 10 sec. for myself
Attack Speed ​​-4% for 7 sec. for the purpose
Skill Speed ​​-4% for 7 sec. for the purpose
Instantly drains 10 MP/WP/SP for the target
10% chance to inflict a Knockdown when knocked down on the target
Whirlwind of blood Attack against all monsters +20 for 8 sec. for myself
Crit chance. hit +20% for 9 sec. for myself
Attack Speed ​​+4% for 5 sec. for myself
Movement Speed ​​-7% for 7 sec. for the purpose
54 units pain damage every 3 sec. for 12sec. for the purpose
Instant recovery 6 HP per hit
eradication PvP Attack +5 for 5 seconds for myself
Crit chance. hit +10% for 10 sec. for myself
Attack Speed ​​+7% for 5 sec. for myself
Movement Speed ​​+7% for 10 sec. for myself

Movement Speed ​​-7% for 7 sec. for the purpose
Promenade of death PvP Attack +5 for 5 seconds for myself
All Accuracy +3% for 12 sec. for myself
Attack Speed ​​+4% for 5 sec. for myself
Movement Speed ​​+4% for 10 sec. for myself
Movement Speed ​​-7% for 7 sec. for the purpose
54 units pain damage every 3 sec. for 12sec. for the purpose
Bloody tears PvP Attack +10 for 5 seconds for myself
All Defense +15 for 10 sec. for myself
Attack Speed ​​-7% for 7 sec. for the purpose
Skill Speed ​​-4% for 7 sec. for the purpose
Instant recovery 6 HP per hit
Instantly drains 14 MP/WP/SP every 3 seconds. for 9 sec. for the purpose
Spinning Blade
All Defense +15 for 10 sec. for myself
All Evasion +4% for 10 sec. for myself
All Accuracy +4% for 12 sec. for myself
50 units Poison damage every 3 sec. for 18 sec. for the purpose
Instantly drains 21 MP/WP/SP every 3 seconds. for 9 sec. for the purpose
blood moon Attack against monsters +25 for 8 sec. for myself
All Defense +10 for 10 sec. for myself
All Evasion +3% for 10 sec. for myself
Crit chance. hit +20% for 9 sec. for myself
Attack Speed ​​-7% for 7 sec. for the purpose
Skill Speed ​​-7% for 7 seconds for the purpose

For maximum effectiveness, it is highly recommended that you learn the skills listed as "Frequently Used" first.
If you play PvE more, then the following are recommended for you: Merciless Dance, Spinning Blade, and Blood Vortex. Spinning Blade gives +25 monster attack, while other skills usually give +20 damage. Also, Spinning Blade is a combo initiation skill, so it will increase combo damage output.
Whirlwind of Blood is one of Lahn's main DPS skills. Crit chance. hit +20% and attack speed +4% will increase the overall DPS.
Relentless Dance can be used even when the skill is on cooldown, so you can constantly get an additional buff. Gaining additional HP recovery effects will increase survivability, while gaining Accuracy will increase DPS.

Basic and auxiliary weapon is an important element of the unique atmosphere of the game world Black Desert Online. All the characters in this game are divided into separate classes, which have a number of unique features. And this applies not only to the appearance or character of the hero, but also military weapons, with which he can fight his opponents. For example, the game has a mighty Ronin, capable of crushing crowds of enemies with a huge sword. As a rule, it is chosen by players who like to fight with a strong opponent in close combat. And for those who prefer to accurately hit targets from a long distance, the elegant Archer is perfect. She can shower deadly arrows at monsters and, if necessary, deftly avoid getting too close to the enemy. However, this review will not focus on standard skills. game characters, but about the weapons they get after waking up. The fact is that this weapon significantly affects the chosen tactics of fighting and the style of play of each hero. That is why we decided to make a separate article dedicated to this issue, which is of great importance for all players who take part in large-scale battles and single fights with the enemy.

Awakening weapons in Black Desert

Awakening Weapon is only available for characters who have already reached the fifty-sixth level of development. After reaching this level, they need to go through a chain of tasks. All these tasks provide an opportunity to learn the history of the hero and his ancestors. Thanks to this, the player begins to better understand where the character got certain skills from.

You can get awakening quests from the Black Spirit. We list all the tasks that will be required to awaken the characters:

  • The Warrior must complete the Goyen Mercenaries quest chain to obtain the Two-Handed Sword.
  • The Barbarian needs to complete the Ancestral Legacy quest to get the Hand Cannon.
  • The Sorceress receives the Scythe if she completes the Katrian's Heiress quest chain.
  • The archer is given the quest "Last Gift from the Departed Goddess", and then she receives the Elemental Blade.
  • Valkyrie completes the quest "Ensla's Apprentice" in order to use the Spear in the future.
  • Mystic needs to complete the "Princess of the Land of the Dead" quest to get Chanbong.
  • Maeve completes the Chilling Force questline and obtains the Serpent Lance.
  • Ninja must complete Awakening the Ninja in order to gain access to the Asura Blades.
  • The kunoichi completes the "Awakening the Kunoichi" quest and obtains the Chakram weapon.
  • The Sorceress needs to complete the Unwilling Witness quest chain to get Nature Orbs.
  • The wizard gets the task "Dangerous Magic", which allows you to take Elemental Orbs.
  • The Dark Knight must complete the "Disturbing Dreams" quest in order to take the Vediant.
  • Stryker will need to complete the "Shards of Memory" quest, after which he will receive the Armguards.

As a reward for completing tasks, awakened weapons are given, and after special training - additional skills. All these skills can be seen in a special tab that opens after pressing the "K" key. Since they have a serious impact on the tactics of warfare, Korean developers have introduced a special skill reset system. This means that each character is given the opportunity to remove some skill, which in the future, for some reason, will not be useful to him. To do this, you can use "Fragments of Memories", which are also called "In Search of the Meaning of Existence" or "Memory of the Ancients". This item is sold in the in-game store for 500,000 silver. In addition, the character can get it for killing the monster summoned with the help of "Summon Ancient Relic". For one such raid, the player can take about a hundred "Fragments of Memories", which are necessary to change the specialization of combat skills.

It is worth noting separately that the main weapon does not disappear anywhere. If desired, the player can use the awakened weapon in parallel with the main one. Switching weapons in a combat situation can be done by pressing the "C" key. As a result, Ronin, which we talked about at the very beginning of this review, can quickly switch from defense to an aggressive attack style, and the Archer easily moves into close combat and defeats even the strongest fighters in it. In addition, all weapon enhancement parameters obtained from the use of inlay stones are preserved. But after waking up, many players very rarely return to their main weapon, as it loses significantly in terms of characteristics to a new weapon.