Games like need for speed on PC. Every game in the Need for Speed ​​series, ranked from worst to best. The coolest NFS games

For my long history Need For Speed ​​has experienced both ups and downs to the very top of the charts, and falling to the very bottom.

There were also races in fast sports cars and chases with the police and tuning and even cutscenes in the series. The released NFS: Rivals became the 20th anniversary game of the series, unless, of course, counting together with Shift 2 Unleashed, from the name of which, during the development process, they decided to remove the phrase Need: For Speed, apparently, so that suddenly the game would not be mistaken for an arcade game.

Of all released projects, only NFS: Nitro is exclusive to Nintendo consoles, while the rest of the games always visited the maximum number of platforms. They tried to release v-rally rally races, cunningly invented by Electronic Arts, in America under the heading “Need for Speed”, of course, we will not take into account, and not one normal fan considers these games to be Need For Speed. So here we go, five of the best games in the Need for Speed ​​series.

It was the first part, which was released under 3DO in 1994, and under DOS in 1995, and occupies the fifth line. The first NFS impressed players, of course, with graphics and physics. Before that, we played some Lotus or F1 (Formula 1), in which one group of pixels overtook another. In Need For Speed, there was no doubt, you are in a cool sports car, rushing through a real night city or highway.

Already in the first game, you got to know the classic cars that settled in Need For Speed ​​forever - Lamborghini diablo, dodge viper, Chevrolet corvette, and real videos were shot about each of them in the game. You could also read historical references, see photos of old models and so on - that is, a real encyclopedia. Need For Speed ​​forever raised the bar for racing games, and after it the dandy no longer rolled in.

On the fourth line is one of the most interesting, unusual and controversial games from the Need For Speed ​​series - Porsche Unleashed. This is the only game in the series where gamers were offered to drive only one brand of car - Porsche, of course. From the very first models of the 50s to the most modern Boxster, at that time, of course. The game came out in 2000. Some gamers hate this game, and some consider it the best Need for Speed ​​​​of all. And in general, the players liked the idea of ​​driving the oldest cars.

In career mode, it is especially interesting to complete races, earn money and slowly buy more and more new models. You can feel the difference when you switch from 356 to 911. And even more unusual and cool was the Factory Driver mode, where the player in the role of a factory driver performed all sorts of technical tasks, drove between cones and even participated in illegal races. Porsche unleashed the unique Need For Speed ​​in fourth place.

Police chases are one of the most interesting and impressive themes in the NFS series. The police were already in the first part, but it was in Hot Pursuit in 1998 that she became the central character. The cops put spikes, barriers, rammed - and when they did catch a gamer, they gave out their phrases like: "Hands behind your head, feet on the hood" - or the classic - "This is the last warning." Owners of the old "pirates" will surely remember this masterpiece voice acting. In 2002, a very good Hot Pursuit 2 appeared.

Well, in third place we have the best Need For Speed ​​​​about the police - Hot Pursuit 2010 from Criterion Games, a remake of the classic Need For Speed ​​\u200b\u200b. You might want to say that the original '98 - the original Hot Pursuit should take this place, but we don't think so at all. The game from Criterion not only reproduced all the best moments of that gameplay, but also added its own chips, that is, brought it to new level- this, of course, is all sorts of attacking gadgets - like there are emia, spikes and so on, well, and a great game mode for a policeman.

Police mode for many gamers has become perhaps more interesting than the racer. An indescribable buzz - when serens howl around, a helicopter is circling overhead, and you ram a street racer and he goes straight into the ditch. Plus, all these gadgets like spikes, emmy, turbo, which can now be used by racers as well. They add beauty and drive to the race. Beautiful graphics. Accidents look simply stunning, and the tracks are atmospheric and mesmerizing. Hot Pursuit 2010 is impossible to put down and is definitely not only one of the best Need For Speed, but also one of the best races ever. Third place.

And finally, it's time for the Underground - in second place of the best Need for Speed. It is difficult to say something new about this game, about it, and so everyone knows everything. Well, which of the gamers did not sit at night at the Underground with phrases like - “well, now I’ll finish the race, change the bumper and definitely sleep.” Underground - he pulled the thinnest, most sensitive threads of our soul - these are girls, tuning, cool cars and nu metal.

Most surprisingly, the game that essentially revived the series' popularity after the not-so-well-received Porsche Unleashed and Hot Pursuit 2 was very easy to develop. Constant night time saved the developers a lot of time. The tracks were repeated, and the cars were very similar to each other, but in the Underground it was different. Gamers got tired of driving Ferraris and McLarens, instead they spent hours screwing on spoilers and painting vinyls on Mitsubishi Lancers or Subaru Imprezas.

And what a great soundtrack it was! Static-X and their immortal hit "The Only", Lostprophets, Rob Zombie, Story of the year, and the same song was playing on the menu ... Need for Speed: Underground - in second place, with greetings from the time when computer games brought real pleasure.

Here we come to the winner. First place, the best Need for Speed ​​​​of all time - Most Wanted 2005. Why is he so good? Everyone, he is good for absolutely everyone. This game has taken all the best from past games in the Need for Speed ​​series, put it all in one jar, mixed it well, and got a cocktail of 100% fun. Let's remember all those chips in order.

Let's say cars - from simple and beloved from the Underground Toyota Supra and Mazda RX-7 to chic Lamborghini Murcielago and Gallardo. And remember our beautiful BMW in white and blue tones - isn't that the kind of car you still dream of having? And, of course, tuning, styling, a lot of spare parts, vinyls, paints and other things - to make the car in the game truly yours. The gameplay took the most "juices" from the Underground, as well as Hot Pursuit, and everyone's favorite Drug racing - and speed radar races, and, of course, great, phenomenally cool and epic police chases.

All, which, by the way, was the most beautiful and diverse, and so, this whole world was open - please, get away from the chase along your own routes. And remember your favorite circles for avoiding the police and triangles, under which water towers and gas stations were hidden.

Even 2010's Hot Pursuit can't offer the best cop gameplay for a single. Remember those awesome tasks when you had to break through ten barriers, shoot down fifteen police cars, cause damage for a certain amount - the chase could drag on for half an hour, every minute of which was full of drive and tension.

In addition to all this, a great storyline with beautiful cutscenes and powerful characters, all this complemented the picture of joy. And the soundtrack included Static-X, Disturbed, The Prodigy, Bullet For My Valentine, and Avenged Sevenfold. In general, the game is a legend, a game is a masterpiece, a game - which they don't make anymore! Ten out of ten, and the best Need for Speed ​​of all time. First place.

The history of the Need for Speed ​​series stretched over twenty years, during which the franchise has gone from extreme street racing to rule-bound track racing. This is a classic. There are not many series in the world that have been rebooted three times and still have a huge number of loyal fans. Need for Speed ​​has evolved and changed in order to meet modern trends. Back in 1994, she made her debut in the form of a street race and, having an excellent set of distinctive features, immediately took the podium in the genre. In collaboration with various developers, the franchise introduced the world to 20 official games main series, becoming one of the largest in history. Some of these games have become hits, others smell like burning rubber, and the debate about which is the best continues to this day. We also decided to go through all the issues of Need for Speed ​​​​and make our own rating. Of course, there will be fans who will be disappointed by our selection, as the list is long and everyone has their own favorites. However, what's stopping you from talking about them in the comments?

20. Need for Speed: ProStreet (2007)

And the first on our list, having received the dubious title " worst game series," turns out to be Need for Speed: ProStreet. ProStreet is bringing players back to the track for the first time in a long time, abandoning EA's successful format street racing. However, the game has realistic damage, which affects the driving style, and the ability to ride on real-life race tracks. However, devoid of the tension of police chases and the open world, ProStreet lost all the fun that distinguished its predecessors. Along with this, the game suffered from poorly embodied "realism" and, in comparison with other games, was of much lower quality.

19. Need for Speed ​​III: Hot Pursuit (1998)

In nineteenth place, penultimate, is Need for Speed ​​III: Hot Pursuit. In the first coming of the Hot Pursuit franchise, the player was given the opportunity to be both a criminal and a cop for the first time. Each new game in the series featured new ideas, as the original Hot Pursuit introduced split-screen, along with a significant improvement in graphics, which were already impressive for their time in the first part. Unfortunately for the game, the visuals weren't enough to make up for the mediocre gameplay and lack of open world that fans loved so much.

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18. Need for Speed: High Stakes (1999)

Following Hot Pursuit, let's move on to its successor, Need for Speed: High Stakes. High Stakes took its predecessor as a basis, adding to it races in which rival cars were at stake, tournaments and chases. If you were lucky enough to play it on the first PlayStation, then you must remember that High Stakes mode for two players, in which the car in which he raced was immediately erased from the loser's memory card. Surely this was the cause of many quarrels between friends. Great idea, but it's not enough for the game to deserve any decent place in the rating.

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17. Need for Speed: World (2010)

On the 17th place was the fifteenth part of the series, Need for Speed: World. It was a PC exclusive, created in the style of Most Wanted and Carbon with MMO elements. As the name implies, the World was big map highway connecting Palmont and Rockport from the same Carbon and Most Wanted, playing the role of an open world. Over 100 licensed vehicles, Treasure Hunt mode and new system tuning, built on points of reputation and skills - that's what Free World to their players. The reason it ranks so low on our list is because EA has ended support for the game, stating that it "no longer lives up to the high standards set by the Need for Speed ​​franchise."

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16. Need for Speed: Nitro (2009)

The next game in our ranking was a game published on only one platform - Need for Speed: Nitro. When it fell into the hands of Nintendo, it tried to become an exclusively fun, spitting on realism for the sake of more fun “race”, rather than a limited set of tracks and a poor, compared to other parts of the series, set of cars. While the Nitro did its job at first, it quickly became tiresome. Moreover, she could not boast of a single new feature, except for "Own It" - a sign on the screen informing who is in the lead in the race. Throw in a weak campaign and you can see why Nitro ended up in just sixteenth place.

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15. Need for Speed: Porsche Unleashed (2000)

Then, in 2000, EA decided to deviate from its usual course by bringing Need for Speed: Porsche Unleashed to the world. Since the game was aimed at Porsche fans, it featured only cars of this brand, however, represented by a wide range of models from the 50s of the twentieth century to the end of the century. Porsche Unleashed featured incredible detail, allowing you to look into the legendary German sports cars while driving. It was even possible to try on the role of a test driver and perform various tasks in the hope of concluding a contract with the Porsche Company. However, it is precisely because of the decision to opt for a single car manufacturer that the game earns so few points in our ranking.

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14. Need for Speed: Shift (2009)

After open-world MMOs (World) and arcade action games (Nitro), the second reboot of the series was born with a third game, track sim Need For Speed: Shift. This time around, EA has decided to target hardcore driving enthusiasts by adding over sixty fully customizable supercars to the Shift track. Although the game moved away from street racing, it was possible to use some dirty tricks, such as eliminating your rivals in the middle of the competition. And it was great. Unfortunately for Shift and the Need for Speed ​​franchise, it ran into two other sims, Forza Motorsport and Gran Turismo, against which it looked backward.

13. Need for Speed: The Run (2011)

Let's move on to the next part, the dark horse of The Run. What was good about it was how different it was from the rest of the games in the series. A sort of mixture of Shift and Hot Pursuit with a very tough plot. In the role of Jackson "Jack" Rourke, the player had to compete in street races across America, from San Francisco to New York, maneuvering between gangsters and cops. Colorful setting and many different conditions for racing, what else do you need? The Run has taken racing from an entertainment category to a survival necessity. However, this part of the NFS suffered from a lack of replay value and was very short. Many hoped for more content given the game's "pan-American" geography.

12. The Need for Speed ​​(1994)

The original Need for Speed ​​that started it all. The classic arcade game from which all subsequent installments of the franchise drew inspiration. And each of them contained something from the very first - circuit racing no time limit, point to point racing and various police chases. Need for Speed ​​was probably the best racing game of its time, and is so low in our rankings only because its followers managed to seriously surpass the high bar set in 1994.

Great news for 3DO owners - if you still have this console, you can play Need for Speed ​​on it!

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11. Need for Speed ​​II (1997)

The first game to exceed the "high standards" of the original was Need for Speed ​​II, its direct sequel. Released on fewer platforms (in fact, only PC and PlayStation), the second part of the franchise took the best of its predecessor and made it even better. It was in Need for Speed ​​II that the “elimination” race mode was first introduced, in which the last driver to complete the lap left the competition. Of the shortcomings of the second part, perhaps, a decrease in complexity and a departure from the realism of the original can be noted. That, however, did not prevent her from earning a huge success.

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10. Need for Speed: Carbon (2006)

And finally, we got to the middle of our list. The top ten is opened by Need for Speed: Carbon, which became the first game in the series, released on the PlayStation 3 and Wii in 2006, and continues the story of Most Wanted. Carbon was a rather bold project that decided to make some serious changes. Getting rid of drag racing, the developers invited players to try their hand at the "Canyon", a mode similar to cat and mouse, where the pursuer had to stay as close to the leader as possible to get points. Carbon also introduced team competitions to the franchise, in which you could recruit partners and improve their performance. The intelligence of the partners at that time was quite good; you could even give orders to help win competitions. It had Need for Speed: Carbon and some shortcomings, such as a lack of "attention" of the police and, in fact, the short duration of the game itself.

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9. Need for Speed: Most Wanted (2012)

8. Need for Speed: Undercover (2008)

Need for Speed: Undercover crept into eighth place. And it came out exactly at the time when it was most needed: after the failure of its prequel, ProStreet. The latter circumstance led to the fact that developers worked on Undercover much longer than on previous releases of the series. The franchise returned to its "roots", that is, to all those elements of Need for Speed ​​that you remember first of all: street racing, police chases, the opportunity to be in the shoes of a cop yourself, the plot, open world and, of course, TONS OF CARS! And again, the game was summed up by the plot, about the low quality of which both fans of the series and critics did not fail to speak out.

7. Need for Speed ​​(2015)

Next on the list is another, final reboot of the franchise called Need for Speed. In its 2015 release, the game was able to delight new console owners with stunning visuals, realistic controls, and a ton of new content. The load was a hard connection to the online, requiring a permanent connection to the Internet. And again, the weak plot undermines, and online features do not receive proper development. Yes, you can challenge the avatars of real-life celebrity drivers in the campaign, but the frustrating level of AI negates the beauty of this opportunity.

6. Need for Speed: Hot Pursuit 2 (2002)

From this point on, choosing the best game becomes more and more difficult, because we have reached the very top of the Need for Speed ​​​​franchise. Sixth place goes to Need for Speed: Hot Pursuit 2, last game the first era of the series, after which EA hit tuning. It won the 2002 Interactive Achievement Awards "Console Racing Game of the Year" thanks to its improved cops vs. thugs mode. The police in Hot Pursuit 2 has increased significantly, even helicopters have appeared! It was also here that rock music first appeared under the EA Trax label. The only drawback of the game was that it worked perfectly only on PS2, the versions on other consoles were noticeably inferior to it, which is why Hot Pursuit 2 remains only in sixth place.

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5. Need for Speed: Shift 2 - Unleashed (2011)

Fifth place brings us back to the circuit racing in perhaps the best track part of the entire franchise - Need for Speed: Shift 2 - Unleashed. There were not many innovations in it, but the game worked hard on itself, proving that it is not necessary to be bigger than its predecessor, the main thing is to become better. Management in Shift 2 has become more realistic, added a view from inside the cockpit, including a helmet camera. The latter, by the way, was a chic and very popular feature - the driver's head bobbed in accordance with the physics of the car, and tunnel vision turned on with an increase in speed. Shift 2 was a major departure from the rest of the series and was a serious competitor to other better known and better looking racing sims.

4. Need for Speed: Underground (2003)

I'm sure that not all fans of the series will agree with me, but the fourth place is rightfully occupied by Need for Speed: Underground. The game that took the franchise to the next level and started the incredibly popular tuning culture. It was in it that the story and the garage appeared for the first time in Need for Speed, allowing the player to fully customize appearance and the entrails of the iron horse. Drift mode, in which players earn points for the longest possible controlled skid, also first appeared in the Underground. The first reboot of the series was very successful for EA, and it was from this part that a series of games began that determined the face of the franchise.

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3. Need for Speed: Hot Pursuit (2010)

Rounding out the final three is Need For Speed: Hot Pursuit, which took the form of one of its predecessors. The careers of both a racer and a policeman are available in it. This game was developed by Criterion studio, the creators of Burnout Paradise, from which Hot Pursuit only benefited. The game has been praised for its endless supply of fun and epic moments, which has elevated it to the franchise's pantheon and made it a huge success.

2. Need for Speed: Underground 2 (2004)

One of the most hotly debated Need for Speed ​​releases and a very strong contender to win. Underground 2 took a huge step forward by offering players an open world map for the first time, where in order to participate in an event, you first had to get to it. Almost unlimited possibilities for car tuning, long story line, interesting side quests and seriously improved graphics - these are the main advantages of Underground 2. And that's not counting the gift in the form of a chance to drive an SUV! The game did not take the first place only because, in the presence of an incredibly criminal setting, it does not have the opportunity to play as a policeman. Although there are plenty of other types of competitions.

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1. Need for Speed: Most Wanted (2005)

Our favorite Need for Speed ​​is 2005's Most Wanted. Without a doubt, this classic is not only a great racing game, but also a great game in general. The original Most Wanted brought back police chases to the franchise, showing exactly how they should look, which not everyone manages to do even now. But what really elevates this part of the series above the rest is its complexity. As the game progresses, the chases become simply insane, police cars begin to pursue the player more and more aggressively, and obstacles in the form of helicopters, SUVs and blockades on the roads do their best to kill the unfortunate driver. And all this serves as an embellishment for an exciting story, in which the player moves up the "Blacklist", overcoming hordes of cops and avoiding the greatest chases in the history of video games. Most Wanted boasts an excellent collection of cars, an interactive open world and well-designed tuning, which together gave us the best game in the entire Need for Speed ​​franchise.

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Back in the glorious 90s, the phrase " Need for Speed" has become synonymous with racing". And although this is not the only successful racing series, so far no one has succeeded in surpassing its popularity (or at least repeating it). Why? Perhaps the answer to this question can be found by analyzing 10 best parts"Need for Speed".

There are a great many such ratings, polls and TOPs, and, as a rule, they categorically do not coincide with each other. In one stubborn rating that I happened to see, a monster called NFS: Rival flaunted in the first place! So I had to create my own poll, which, we hope, will allow us to judge gaming sympathies relatively objectively.

Most cool games NFS

10. Need for Speed: ProStreet (2007)


Street racing? No, have not heard

ProStreet managed to cling to the last car of the departing train with its frail hands and jump to the last step of our rating. Many seasoned NSF fans prefer to spit in disgust when they accidentally meet ProStreet on the street. And all because this game was "not like everyone else": the focus was shifted from street racing to more professional rides on the racetracks. Now the car could be smashed into the trash, and this, to the delight of rivals, seriously reduced its driving performance. Gone are the cops, and with them the free-ride mode in the open world.

Such buzzwords as “traction control” and “abs” appeared in the settings - not every student knew about the possibility of turning them off, as a result of which the entire monitor spattered with saliva, cursing the disgusting control. In addition, different types of races required the use of different types of machines. All this created a feeling of isolation from the series - fans of racing simulators like Colin Mcrae Rally might like this game, but fans of the series wondered what had become of their beloved NSF. ProStreet cannot be called a failure, nor a success - it was unusual, sometimes misunderstood, with its pluses and minuses.

9. Need for Speed: The Run (2011)


The Run pleases with a well-drawn eagle and the nature of America

The guys from EA are not afraid to experiment, and in The Run, players again saw a number of innovations. The NFS has a storyline. Of course, he was present before, but in the "Race" he is put at the forefront - he cannot be overlooked. The main character is involved in a mafia showdown and now, in order to part with the mafia friends, he needs to win the race from San Francisco to New York, which involves 50 people and hit a good jackpot. And for the first time in the NSF, this very main character I found that you can get out of the car! Not in the middle of the race, of course (this is not a GTA before us), but during some sharp plot twists you will have to leave the car and run from the bad guys on your own two, enjoying the action that unfolds behind your back.

All races are part of one large race. Since the journey passes through all of America, a variety of exciting locations are included: rocks, forests and deserts, cities and villages, night and daytime races - for every taste. Therefore, the main plus, in addition to the plot, is the graphics - on highest level. By cons - despite the variety of locations, races become boring over time and seem to be of the same type. Indeed, with rare exceptions, only the “sprint” and “chase” modes are presented here (although the escape from an avalanche is truly epic, such events are rare in the game). So, like ProStreet, NFS Run has received mixed reviews.

8. Need for Speed: Undercover (2008)


Developers know that in order for stupid gamers to understand that they are driving fast, the picture must be carefully blurred.

Gaming critics were harsh: Igromania, which had praised ProStreet the year before (8.0), gave NSF "Undercover" a 6, accusing it of all mortal sins. Representatives of another reputable publication, Playground, were in solidarity with their colleagues, giving Undercover a score of 5.9. But, of course, the opinion of some authoritative critics is nothing for us, compared with the point of view of experienced schoolchildren who vote for Undercover. Why did this part fall in love with a certain part of the players and critics did not like it? And which of them to believe?

Let's start with what is most striking: the fleet is taken from ProStreet (new cars can be counted on the fingers), and physics, it seems, has not undergone noticeable changes in a year. The cops were picked up from Most Wanted, after making police chases easier. Like everything else: racing is pretty easy, especially in the first half of the game.

In general, the game leaves a feeling of some unfinished work - as if EA decided to create some kind of Bridge Vonted and Underground 2, but good idea ditched a terrible implementation. Nevertheless, the game has found its fans - it can be recommended to beginners who have just started their acquaintance with the NFS series. But the rest will be boring.

7. Need for Speed: Most Wanted (2012)


How could the idea to create Most Wanted 2012 even come about? It all started in 2010 when EA changed the development team. Instead of Black Box, which worked from 2000 to 2010 on all parts of the NSF, the Canadians gave work on the racing series to Criterion Games. Their first project was the creation of Hot Pursuit, which we will return to a little later. Probably, a successful debut powerfully covered the developers and they decided to encroach on the sacred - NFS: Most Wanted. With no relationship the same MW to the received game does not have. At all.

Most Wanted 2012 breaks many patterns - even those that shouldn't have been broken at all. For example, the plot is fundamentally absent: the player simply appears in the middle of the city. Who is he, what is he doing here, why is he driving - invent yourself. A bunch of cars are parked all over the city - any of them can be taken for free to participate in races. The passage boils down to defeating 10 racers from the "black list" of the original MW - this is the only reference to the first part. To fight with the leaders of this rating, you need bonus points that are earned in regular races.

The game has nice graphics, good races, there is a multiplayer mode (although there is no police in it), but the strange decisions of the developers bring all good ideas to naught: the lack of a plot and a car for free kill any motivation and interest in passing. And the Most Wanted brand only adds to the disappointment: after all, any gamer, seeing these 2 words, looks forward to seeing something completely different.

6. Need for Speed: Hot Pursuit (2010)


Hot Pursuit was undoubtedly a success for Electronic Arts: the transfer of the NFS series to Criterion Games allowed the series to be refreshed after not the most successful predecessors. Some of the innovations implemented in Hot Pursuit made it possible to break the applause of critics, who did not skimp on good ratings for this game. What is special about her?

For the first time in a long time, 2 full-fledged campaigns were provided in the game: not only for the street racer, but also on the side of the cops. And we can say with full confidence that never before in the NFS series has so much attention been paid to the game for the police - so in this regard, the new product managed to reach the heights of the legendary NFS 3. And thanks to Autolog, with an Internet connection, the game appeared in all its glory: the multiplayer mode allowed up to 8 people to be involved in a race or chases. At the same time, Autolog allows you to see the results of your friends in order to try to surpass them - the reward for this is not only a sense of satisfaction, but also special bonuses (experience points).

Among the pleasant little things, it is also worth noting the change of day and night - in the "Hot Pursuit" the sun can go below the horizon right during the race.

5. Need for Speed: Carbon (2007)


Although NFS: Carbon is traditionally rejected by many fans of the series (at least, fans of the Underground and MW), this did not prevent him from enlisting relative support from critics - ratings from the same Igromania and other publications allow an average score of 7.5. Yes, and there are also fans of this toy. What did Carbon bribe them with?

The first is a good tuning system, with all the usual bells and whistles that after the Underground were cut down in Vantede Bridge. The second is the nighttime atmosphere of a small town. In general, Carbon has gathered an audience due to a certain similarity with NFS: Underground. Similarities in the good sense of the word - the graphics are really nice: raindrops, a variety of tracks, including a dangerous mountain serpentine - all this is a plus. But it was not without its downsides.

Only the lazy did not spit on the command system. And there is a reason: you don’t have enough crustacean teammates in other games? Great, now they will destroy other people's nerve cells in Need for Speed. In Carbon, you have to race with your own “gang”, which, in theory, should help to get victories. Sounds interesting, but only in theory. In practice, the behavior of partners gives rise to an infinite number of questions, the answer to which may be a disappointing medical diagnosis. And the captures of the districts, obviously taken from the GTA, force several times to go through the same type and too easy to intrigue races.

This is the whole of Carbon: endless unpretentious races are diluted with overly complex and annoying "duels" with bosses on a mountain serpentine. And these extremes, without any middle ground, enrage. From my subjective belfry, going through NFS: Carbon more than once is a punishment. But it will do for once - and it will probably be fun at times.

4. Need for Speed ​​(2015)


Even at the development stage, according to many statements by Electronic Arts, it became clear that they decided to create the best game in the series, designing this event as a restart of the entire NFS line. The new game was supposed to collect all the best that was invented in this genre before it. For this, the project was handed over to a third development team, Ghost Games. The excitement was pumped up, the trailers were intriguing, everyone froze in anticipation ... So what?

As a result, we got good game, which failed to become the "swan song" of Electronic Arts. From the first minutes, everything is fine: excellent graphics and video inserts, like in Undeground, immediately immerse you in the game. But, the first joy passes, and you understand that the plot is painfully predictable: "I came to the city - I decided to conquer the local party." At the same time, it is not clear why everyone is trying to help the main character and who he is in general. And the whole street racing party looks, to put it mildly, ridiculous. A pleasant trifle: the role of the main opponents is played by 5 real, world-famous street racers who starred for this game. But in fact, this does not save the script at all.

I am glad that all cars are initially open - you just need to collect the necessary amount. And fine-tuning, in theory, allows you to make the car behave as you like - either smoothly enter turns, or fly into them on a drift. This is in theory. And in fact, to understand all these settings and determine how changing them will affect the car, you will have to spend a lot of time.

The love of developers for drifting is noticeable to the naked eye - in practice, only by setting the car for drifting, you can more or less cope with it on the road. But even the most ideally tuned and pumped car will not be overlooked by rivals - for balance, the characteristics of opponents' cars are automatically “tightened up”. As a result, most of the game can be easily completed with the "starter" Subaru.

Much attention is paid to visual styling - you can decorate the car as you like. As for bumpers, spoilers, suspensions and other joys of external tuning, the developers decided to add realism and displayed in the game only those details that really exist for a particular model. And if there are no other bumpers for your Nissan IRL, then you cannot change it. Nevertheless, tuning can be confidently attributed to the strengths of this NSF.

What is the result? We have Need for Speed ​​with amazing graphics, but a deserted city, a weak storyline and lazy cops who are dumber than in Most Wanted. Based on the average critic score, the game received a well-deserved 7 out of 10, which is quite fair. A good attempt, which probably became the best in the last decade, but, alas, the new Need for Speed ​​is not able to cause the enthusiasm that Undeground and Most Wanted once managed to cause.

3. Need for Speed: Underground (2003)


It was this game that marked the beginning of an entire era. Against the backdrop of the fast and furious films gaining popularity, the release of NFS: Undeground turned out to be incredibly timely. Night racing, expensive cars and endless tuning successfully combined in one arcade. Naturally, it was not without old-fags, who immediately declared that “the NSF is no longer the same”, “ara-tuning for cattle” and in general, it used to be better.

But in fact, the success of Undeground was well deserved. The tracks were thought out to the details: different areas of the city had their own atmosphere and successfully intertwined with each other. Something similar happened with the proposed game modes: classic races were competently diluted with drift and drag tracks, thanks to which the Underground did not bother. Well, the glorified tuning allowed anyone who fancied himself a street, pardon the word, a racer, to hang stickers, flashlights, spoilers and other irreplaceable attributes on the car as much as you like.

Yes, here it was not even close to realism - there were no policemen in the game, and the physics clearly went beyond common sense. But instead of pretentious and expensive supercars, the players had to drive on less "thoroughbred", but cool cars that could be seen on the streets of their city. NFS: Underground was able to give the feeling of unprecedented speed to an entire generation, becoming one of the best arcade racing games of its time. And signature music E Ron Don Don"turned into a real meme, recognizable all over the world so far.

2. Need for Speed: Underground 2 (2004)


What new could have been invented in less than a year? By all the laws of the genre, after the success of the Underground, it was impossible to rivet something better in the shortest possible time. And by those same laws, Underground 2 was supposed to be a hack for quick money: add new tracks, new vinyls and spoilers, a couple of cars and send to the shelves. But it wasn’t there - choosing between a stable income and an adventurous release is fundamentally new game, EA was not afraid to take a chance and add a lot of innovations to the sequel.

The main revelation of the second series was an open world where you could freely move between races, looking for new shops with useful gear for tuning along the way. In addition, there are new race modes and the ability to choose a sponsor. The set of available cars has grown significantly - despite the fact that some cars, like jeeps, were absolutely useless in the race and were sold purely “for the soul”. The races themselves have become a little easier - too many nerve cells of gamers were destroyed by the first Undeground at the last levels, they might not have been enough for the second time. However, this simplification did not spoil the game.

1. Need for Speed: Most Wanted (2005)


NFS: Most Wsnted was the pinnacle of NFS evolution. Most Wanted was good at everything: new racing modes (such as radar); the long-awaited return of the cops, surprisingly done right - the chase was balanced, kept in suspense, allowing you to wind around the world for a long time, fighting for your freedom.