Casual player. Casual game. Companies-developers and distributors of casual games

As you know, our site FreeGamePick has been considering free casual games for quite a long time. Casual games are simple, short-term games suitable for a short break, although hidden object games can also be included in this category, in which an exciting adventure can drag on for several hours. We have a lot of different games, but our main focus is casual games.

Casual player (casual, casualgamer, which is literally a carefree player) - a player who sat down for a game to pass a little time, not an avid gamer. Usually casual games are suitable for all ages. Among them there are logical, educational and adventure games. Casual games do not require special skills and most often it is easy to understand their rules, but do not forget that mahjong and chess are also considered casual games and sometimes you have to think carefully to win.

Casual games are popular among many people regardless of age, many of them even improve memory, attention and even vision. And children can play to master the recalcitrant sciences for them (mathematics, physics and even chemistry). The games presented on the site are mainly in English, so for those who study this language, it will be a useful practice to play for an hour or so. Very well increase the vocabulary of the game genre "". Just write down unknown words and soon you will know a lot of English words!

All games presented on the site are free and do not even require registration. How so? - you ask. Everything is very simple, we want to give our visitors joy and benefit, so your visit to our site is already a good payment for us! We have very big choice casual games of various genres for playing on PC, online (flash drives) and for downloading to mobile devices. Nowadays, a rare person does not play something, it's so great to have a little rest while passing interesting game which will help to develop useful skills and will not take much time.

At first glance, it may seem that these games are too simple and boring, but do not underestimate the variety of genres and variations. In many games you will have to compete in dexterity and attention with players from all over the world, while in others you will find amazing adventures, magical stories and fabulous creatures. For business people, we recommend trying the "" genre. In such games, the goal is to create your own successful business.

What is the difference between casual gamers and hardcore gamers? Hardcore gamers usually want action, drama, complexity and strategic planning, as well as games that meet their high demands (modern graphics, good soundtrack, etc.). If you are a hardcore gamer, don't rush to leave! For this occasion, we also have a small collection of new and exciting games. Casual gamers, unlike hardcore gamers, prefer simple and clear games that can be quickly mastered and do not take much time. But the most interesting thing is that for casual gamers, the process of playing is more important than reaching new levels. A study found that hardcore gamers were less addicted to story, romance, or game idea than casual gamers. The more a person is passionate about games, the more he is drawn into the game world and the closer the character is to him.

This concludes our article on casual games and their fans. We hope that no matter what kind of player you are, in any case you will find entertainment to your liking on our site! We have been collecting for many years best games various genres and themes. We wish you a pleasant time!

Designed for a wide range of users.

The term "casual" itself comes from the Latin word casualis, which means "casual". Thus, a casual game is a game that is played from time to time, between times, most often - in order to somehow “kill” time.

In view of its purpose, such a game, as a rule, has fairly simple rules and does not require good computer skills from the user. Many similar games They also have bright attractive graphics and a minimum of text.

The simplest casual games can be called those that are included in the standard delivery of distributions of operating systems.

Casual games include games such as Luxor, Bejeweled, The Mystery of the Crystal Portal, Turtle Odyssey, Jane's Hotel, various arkanoid games, puzzles, etc.

Popular genres among casual games are "I'm looking for" (hidden object), time management (time management), "three in a row" or "collect three" (match 3), simulators and strategies (simulation / strategy), quests (quest ), zuma games (zuma), collapses (collapse).

Casual games are suitable for almost any category of computer users in terms of their level of complexity. Often, the time to complete these games is small, and therefore they are well suited for those who cannot devote a lot of time to the game.

Distributions of such games are usually small in size - from 5 to 50 MB - and are distributed in such a way that they are easy to download and start right there. game process.

Casual games got their start in 2000. It was then that PopCap launched a game called Bejeweled. As the representatives of the company themselves admit, "we did not even imagine that this modest game based on the rearrangement of diamonds would give rise to a whole genre - casual games." Naturally, the roots of this genre must be sought in the distant 1980s with their classic Tetris-type puzzles and fast-paced arcade games of the time.

In 2005, the largest developers, publishers and distributors of casual games united into one organization - the Casual Games Association.

The general accessibility of the Internet played an important role in the development of the casual games industry - the emerging technologies of e-commerce (payment services) and the transfer of distributions over the Internet made it possible to make the mechanism for buying and receiving games fast and convenient.

In Russia, the approach with credit cards turned out to be quite complicated, and therefore the Russian casual games industry became widespread only in 2006-2007, when it became possible to pay for electronic goods through mobile phone by sending and receiving

Companies-developers and distributors of casual games

Foreign

  • Realarcade - The main focus of the company was originally a Real Media Internet client for watching videos, which later expanded into several areas, including games.
  • Pogo is a division of Electronic Arts that develops small games.
  • Popcap - for 2007 at the Moscow exhibition of casual games is recognized as a leader among developers in this area.
  • iWin is one of the largest casual game development and publishing companies.
  • Game House - formerly a separate developer, later bought out by Real Media.
  • Big Fish Games is one of the leading casual game resources.

Russian

see also


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See what "Casual games" are in other dictionaries:

    The game is a type of activity aimed at meeting the needs for entertainment, pleasure, stress relief, as well as the development of certain skills and abilities. A game is also called a form of free self-expression of a person, not related to ... ... Wikipedia

    An online game is a computer game that uses a permanent connection to the Internet. Contents 1 Varieties 1.1 Browser Games 1.2 Client games 1.2.1 MUD ... Wikipedia

    An online game is a computer game that uses a permanent connection to the Internet. Contents 1 Varieties 1.1 Browser games 1.2 Client games 1.2.1 MUD ... Wikipedia

    Casual game is a computer game designed for a wide range of users. The term "casual" itself comes from the Latin word casualis, which means "casual". Thus, a casual game is a game that is played from time to time ... ... Wikipedia

    This article needs to be completely rewritten. There may be explanations on the talk page ... Wikipedia

    An online game is a computer game that uses a permanent connection to the Internet. Contents 1 Varieties 1.1 Browser games 1.2 Client games 1.2.1 MUD ... Wikipedia

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Books

  • Founder and Gen. director of Alawar Entertainment Alexander Lyskovsky, Maxim Spiridonov, Alexander Lyskovsky - about why he chose the gaming business, how Alawar works from the inside, how PC players differ from Mac gamers, why the success of a game does not depend on the programmer, about ... Category: Business Popular Series: Analytical program "Runetology" Publisher:

Designed for a wide range of users. Casual games are distinguished by simple rules and do not require special perseverance from the user, spending time on learning or any special skills; they are relatively cheap to develop and distribute. Many of these games also have bright attractive graphics and a minimum of text. Casual games are opposed to "hardcore" games with complex rules, designed for a relatively narrow audience. experienced players willing to devote a lot of time to mastering the game.

Currently, the definition of such games by genre has no clear boundaries and casual games include games that are relatively small in size and are distributed mainly through digital distribution.

Encyclopedic YouTube

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    ✪ Top 10 best indie games

    ✪ Top 10 DIFFICULT GAMES

    ✪ Top 25: BEST INDI GAMES OF 2015

    Subtitles

Story

Casual games as a separate direction, which is opposed to hardcore games, began to be popularized since 2000. Despite this, casual games are also the very first games that appeared on computers and game consoles.

Microsoft's Klondike Solitaire, distributed free with Windows, is recognized as the first successful casual game, with more than 400 million players since its release. In 1989, Nintendo released Tetris on the Game Boy. Tetris on the Game Boy proved extremely popular and was one of the games that brought success to the then-new console.

Casual games made their online debut in 1996 at Gamesville and Uproar, which offered multiplayer HTML games in genres such as card games, bingo, and puzzle games. The advent of flash technology caused a boom in the development of online games, but at the same time forced developers to limit themselves to using a single mouse button and create simple games, which can be completed in a short game session. One of the most famous casual games, Bejeweled, appeared in 2001 as a flash game.

In 2005, the largest developers, publishers and distributors of casual games merged into the Casual Games Association.

The general accessibility of the Internet played an important role in the development of the casual games industry - the emerging technologies of e-commerce (payment services) and the transfer of distributions over the Internet made it possible to make the mechanism for buying and receiving games fast and convenient.

In Russia, the credit card approach turned out to be rather complicated, and therefore the Russian casual games industry only gained ground in 2006-2007, when it became possible to pay for electronic goods via a mobile phone by sending and receiving SMS messages. In addition, Russian citizens are distinguished by the fact that before buying anything, they always strive to try it out. Developers computer games took this into account and specifically made games on the principle of “first try”.

Description

The simplest casual games can be called those that are included in the standard delivery of distributions of operating systems.

Casual games are suitable for almost any category of computer users in terms of their level of complexity. Often, the time to complete these games is small, and therefore they are well suited for those who cannot devote a lot of time to the game.

Distributions of such games are usually small in size and distributed in such a way that they are easy to download and immediately start playing.

Surely, you want to ask what are casual games? So here it is small in size, surprisingly colorful and incredibly exciting games for a computer, which are distinguished by affordable and simple control, extraordinary ease of learning. Integral part such games are uncomplicated and understandable gameplay, beautiful, juicy, bright graphics, and a very important point, the complete absence of any elements of undisguised violence and cruelty. In most cases, the player does not have to spend his time reading the rules of the game, so you can start the game immediately after installing it. The frequency and duration of game sessions can be adjusted within wide limits.

One characteristic feature of casual games should be noted, this is the way games are distributed! It's a shareware distribution model that's best described as Try-before-you-buy. Why is this form useful? The greatest convenience is that there is no need to buy a "pig in a poke", it's logical to try it first, and then, if you like the game, buy it.

Typically, the user is given full version a game that differs only in running time. Different games give the opportunity to try to play for 30 or 60 minutes, after which they will be asked to enter a registration code, without which they will no longer start.

If you liked the game and would like to continue not playing, you must purchase a registration code that will remove the restrictions trial version. It is this feature that requires games to have a small size, which does not exceed 10-50 megabytes. As a positive consequence, they download quite quickly, absolutely do not require large resources from the computer, but they can deliver a lot of pleasure. In a word, casual games are an incredibly pleasant pastime, a kind of relaxation, a great opportunity to escape from work or routine activities and spend a few minutes with great interest in a pleasant activity.

Unfortunately, Russia has not yet developed a single and understandable name for this kind of media content. During the work of the Alawar company in the Russian market, many different names have been put into circulation: "casual games", "casual style games", "casual games", "shareware games", "coffee-break games", "downloadable", "downloadable", "mini games", "office", "casual games", "small", "time killer", "five minute games", "every day games". However, the working title "casual games" stuck as a permanent one.

Such a name has its drawbacks: it is formed with the help of transliteration, therefore, it is not understandable to the Russian-speaking consumer. If you turn to translate the word "casual", for example, a dictionary of general vocabulary of English language, offers the following options: "casual", "frivolous", "involuntary", "frivolous", "unsystematic" and the like.... So it turns out that casual games are games for such people who play irregularly, choose games haphazardly? We do not agree with this definition! As a result, it is not possible to use a literal translation, due to the complete inconsistency with the meaning and essence of the game format. Therefore, the question of the most appropriate name for this type of game remains open. Maybe you can offer your original name?