Leela meaning of cells. The game of self-knowledge lil. Philosophical aspects of the game

The game of Leela is the oldest and most famous transformational game of self-discovery. The sources in which they find mention of this game date back from two to three thousand years. For thousands of years people have played and continue to play this magnificent game of life. She still helps people find their way and achieve their life goals.

We are all born, grow up, laugh and cry, strive for something, but run away from something, love and hate, play different roles in this world, in this big game called Life. Everything that we do in this big game is all small games that add up to one big one. This is Lila - the divine game of the universe.

Philosophical aspects of the game

The very word "lila" in Sanskrit means "game". This is the game of life, which includes both matter and our aspirations, emotions and thoughts. The Leela game was created to allow the player to get in touch with their higher self. In order to solve a problem, you need to disconnect from it, look at it from the side, as if from above. Then you can see this problem as a whole and ways to solve it. Leela's game helps players to go beyond their usual vision, stand above the problem, see what was previously hidden and resolve the negative situation.

This whole world in the philosophy of Hinduism is a manifestation of our divine "I" or the Absolute. Leela is a divine game in which the Higher Self is both the Creator and the Player, and the game itself, expressed in material reality. When we play the game Leela, the playing field on which our game symbol moves acts as a kind of microcosm in which, like in a hologram, this whole world is present. Thus, those insights and realizations that we receive in this game automatically pass into the macrocosm - this universe. This is how we transform our destiny when we realize what was previously hidden from us.

The game of Leela, with a careful study of each playing field that the player has entered, gives more and more deep realizations leading to more and more subtle layers of reality. No wonder Buddhist monks have been playing this game for thousands of years. This is a game of self-knowledge, with the help of which a deep rethinking of life takes place. This is a game that transforms life and reveals the truth. Therefore, it is also called Jnana-chaupada, which means "Knowledge Game".

Everything in this world is a manifestation of the Absolute or Universal Consciousness. And everything that can happen is already in us. The whole variety of variants of events is also within us. We are free to choose which way we go. But often we do not see the optimal. The Leela game is an ancient game of knowledge that will help you choose the most optimal path that leads to your goal.

Game Description

The game itself is a playing field consisting of 72 cells. Each cell of the playing field has its own specific name. The value of each cell of the playing field is described by one of the states of being. All these states have been identified during thousands of years of yoga practice and research and are contained in the Vedas and other ancient philosophical sources.

On the playing field you will see images of arrows and snakes. Arrows are what take us to higher states of being. Snakes, on the contrary, push us down. Everything in life is interconnected. Therefore, some states of being lead to ups and others to downs.

In Leela's game, just like in life, we can rise and fall. When you get to some field of the game, carefully read its meaning and think about why you got to this field. From how much you understand why you fall into certain playing fields, how much you are aware of all aspects of your situation depends on whether you will achieve your goal and how quickly you can achieve it.

How is Leela playing?

To play, you must have a playing field, dice, a book or cards describing all 72 fields of the game, a pen and a form where players will write down all their moves. Each player must have their own game symbol - some small personal item. This item will be the player's "I" symbol. It is important that you like this symbol, because for the duration of the game it personifies you, and playing with the symbol that you do not like means that you immediately bring dissonance into the game, experiencing negative emotions.

Setting the goal of the game

Also, before the start of the game, each player must set a goal for which he will play in this game. The request for the game should be specific, clearly set and reflect the real goal that the person wants to achieve. Goal setting guidelines can be found here. Since Leela's game describes the states of being, it often puts global requests for one's destiny or mission in life. Such requests can and should be made, but it is necessary to specify them a little. You can also set goals for a specific situation. For example:

  • What steps do I need to take to fulfill my earthly mission?
  • What challenges do I face in order to start a family?
  • What should I do to recover from my illness?

Formulate your request right away. It depends on how the game goes. During the game, you should not change it. One game passes per request.

Stage one - birth

Before the start of the game, all players put their game symbols on field No. 68 - Cosmic Consciousness. This is the "Outside" state. The game of life has not yet begun, you have not yet been born and are in a sense “above the game”. To start the game, you must go through birth. And this is not an easy moment.

To be "born" in the Leela game, you need to roll a six on a game die. This is not easy. Some players may not roll the number 6. This suggests that the goal that they formulated for the game, most likely, needs to be reformulated. If the player immediately rolls the number 1, then this is a sign that the goal should be reformulated.

After the player rolled the number 6, he moves to the field number 1 - "Birth", and from there immediately to the field number 6 - "Delusion" (moha). Congratulations! You have entered this illusory world! Throw the dice again! (The player continues his turn, as he rolled the number 6).

Rule of Throwing Number Six

In Leela's game, there is a rule for the player to roll the number 6 several times in a row. If he rolls a six, then his turn in the game continues and he rolls the die again.

If a player rolls the number 6 three times, and the fourth time he rolls another number on the die, then he returns back to the field from which he began to roll sixes and moves forward by the number of points that he rolled for the fourth time. For example:

  • The start of the move was on field number 7
  • The player rolled a 6 and moved to field number 13
  • Again rolled 6 and moved to the field number 19
  • Rolled a six for the third time and landed on field number 25
  • On the fourth throw, I threw out the number 5 and, according to this rule, moved to number 12 (Since I started from number 7, then 7 + 5 = 12)
  • Since he got to the field number 12 where the snake's head is located, the player goes down to number 8. This will be the end of his turn.

If such a situation happened at the very beginning of the game, i.e. the player rolls three sixes and then another number (for example, 3), then he first goes to field No. 6, then he goes to field No. 12, then to field No. 18, and then returns to field No. 1 "Birth" and moves 3 cells, i.e., it appears on field No. 4.

If a player rolls the number 6 four or more times in a row, then he continues to roll the die until he rolls some other number. At the same time, he moves forward by the number of fields of the cells of the game, which is equal to the sum of all the thrown points on the die. So if a player rolled the number 6 four times in a row, and then rolled a three, then he moves forward 27 cells (6x4 + 3 = 27). At the same time, he does not stop at intermediate fields, he immediately goes 27 steps forward. After that, his turn ends and passes to the next player.

Walkthrough

Players roll the die in turn, passing the turn to the neighbor on the right (counterclockwise). After his move, the player writes down his move and carefully studies the description of the fields on which he landed.

If the player has landed on the field where there is the beginning of the arrow, then he moves to the field where its tip is located. If he got on the field with the image of the head of a snake, then he descends on the field down to the beginning of its tail. So envy breeds greed - a fall from #12 to #8. And once on the “Purification” field (No. 10), the player flies up to the “Heavenly Plan” (field No. 23).

Don't forget about the six-throw rule. Regardless of whether the player fell from a certain field or took off, if he hit these fields when throwing a number from 1 to 5 on a die, then his turn ends. And if a six was thrown, then the rule for throwing the number 6 applies and the move continues.

Game play options

Leela's game is a transformational game of self-discovery. It does not just "answer" your request, it helps you achieve the goal that you have set, putting your game "I" on the field of play. But in order for this to happen, you must carefully work out in life all those fields that you got into in the process of passing the game. And this takes time.

Therefore, based on the depth of study of your request, the duration of the game can vary from a couple of hours to several years. Consider these options for passing the game.

First pass option

The first option is the fastest and most common in modern world. Suitable for ordinary, everyday requests such as buying an apartment, a car, etc. Players get together at the same table or online, take turns throwing a die and trying to understand and work out the meaning of the field they landed on before their next move. If the player did not have time to do this, then he must skip his turn.

This is a transformational game and transformation must take place, work must be done on its goal. Otherwise, why did you come? It's not guesswork. It's working on yourself with this ancient game of self-discovery.

Second option

The second option is longer and involves a more thoughtful approach and work on yourself. In this case, goals can be set more global. For example, requests about relationships with the opposite sex, at work, with friends, some business projects, etc. In this variant, you have a whole day before the next move. What you should do:

  • Carefully study the description of the field, or those fields that you hit during this turn.
  • Recall how the states of being that you have touched relate to your request. In what moments and cases in your life did they manifest themselves?
  • Looking closely at everything that will happen during these days. What does the world want to tell you about your gaming request? What will happen during these days and what can you do based on the knowledge of those states of being that you received after reading the description of your cell of the Leela playing field?
  • Thinking and observing what is happening in the context of the move you made, try to understand why you got to these playing fields. If you happen to have an insight about this, this is the best option. This is the surest sign that you are doing a good job on yourself.

After you have done all this work on yourself and your goal, in a day you make the next move and the whole cycle repeats until you finish your game.

Third option

The third option for passing the game is even longer. In this case, the players take a week break between their moves. In a week, you can not only realize why you ended up on certain fields, but also work out them well enough and those vibrations that are present in those planes of existence on which fate threw your game symbol “I”.

This option is very good for those who not only reflect on their problem or task, but also take concrete steps to achieve their goal. Optimally, if the player goes through some kind of psychotherapeutic process, which can very well work out the situation in which he finds himself. In such processes, with the help of an experienced leader, the study is carried out most deeply and completely. This means that why the player came to this game can be done more easily and quickly.

Fourth option

The fourth version of the passage of Leela's game is the longest and most thorough. Usually it is suitable for those people who take global goals and carefully work them out step by step. This option does not have a clearly defined time frame. The player makes the next move only after he realized that the previous step was fully worked out.

This is a difficult, but very high-quality way to achieve your goal. The game here serves only as a kind of assistant, a guiding star that tells you what to pay attention to and what to work out in this moment time.

it a good option for the most global goals such as your destiny and mission on this Earth and other spiritual requests that you want to work out with high quality. Lots of processing options. It can be psychological processing with an experienced leader, it can be some kind of spiritual practice or training. The main thing here is to understand that this field of the game, on which fate has thrown you, is really worked out and you can make the next move.

Regardless of which of the above play options you prefer in your game, remember that Leela's game is a transformational game of self-discovery. And you should feel that you really understood something and realized why you ended up on a particular field during the game. Why did it happen so? So this field is relevant to your query. Work through it and move on to your life purpose.

When does the game end?

The game ends when the player enters the field number 68 - "Cosmic Consciousness". The circle is closed. From where the game began, there it is downloaded. More precisely, this is an exit from the game called Life.

There are situations when a player passes by this end-of-game space and ends up on spaces #69, 70, or 71. In this case, the player needs to roll enough points on the die so that he can make a move. If he rolls as many points as he leads beyond field number 72, then he remains in place and the turn passes to the next player. Ultimately, he will need to be on field number 72 (this may take from 1 to 3 moves), where the head of the snake is located, go down to field number 51 "Earth" and continue the game.

The game can be ended not only on the field number 68. If the game takes place before a certain time, or you feel that you have understood enough what the game wants to tell you in relation to your request, you can simply end the game on some playing field. Important! If you decide to finish the game without reaching its end - field number 68, then you must stop on the playing field that does not cause you negative emotions. It should be favorable to you and your gaming goal.

How to analyze a game

On the way to their goal, players encounter various obstacles, expressed in the game Leela as snakes, and also receive support - arrows that lead the player to higher states of being. After beating the game, you need to look at the records that you kept. The following points should be noted:

  • Fields with the head of a snake, from which the player moved down
  • Fields that you hit more than twice
  • Repetitive moves, especially if they lead to falls
  • Those playing fields from which the player ascended up the arrows
  • Those fields and their descriptions that particularly “hooked” you caused some strong emotions

These are the main points that are required for further development of the game in life. It is especially important to make such an analysis for a regular game, which is played immediately (the first option).

First of all, pay attention to those fields that have had a strong effect on you. emotional impact. It is advisable to work them out first of all, since the negative charge that you felt is available for work with it, and passing it will give you more strength and energy for further work both on your goal and for life.

Then select all the fields that you have come across that have a snake head on them. From these fields there was a descent to the lower planes of being. Check all such boxes. Special attention give to those from which you fell more than once. Carefully reread the state of being that corresponds to this field and to where you have descended. Think about why this happened. What in your life corresponds to these states of being.

The fields that you have visited two or more times are worked out next. For some reason during the game you got on them again and again. Why? The game shows that these states of being are meaningful to you and your game request. This needs to be understood and worked through.

Work on yourself after the game

All game moments found in this way that impede the achievement of your goal must be worked out in psychotherapeutic sessions, in sessions of psychological and spiritual processing, or other practices that really work with the causes of human states. For each element found, it may take from one to several sessions to work through.

After you have received relief from the state, having gone through the processes corresponding to this field of the game (state of being), have received insights and understanding why you got to these fields, start working on the rest of the moments. High-quality study of all aspects of achieving your goal is a necessary condition for its implementation.

In processing, you will discover and work through the negative aspects that prevent you from living and achieving your goals. Perhaps, when passing them, you will change your goals, realize that in fact you did not want this, but something completely different! It's just wonderful! So, the transformation has taken place, you have received your insight and life goes on! You can take this again. ancient game Leela, ask your new question and once again plunge into the interesting and exciting world of self-knowledge!

This world is endless, tasks and goals are multifaceted and varied. Use the game Lilu for self-discovery, improve your life and fulfill your life goals!

The word "game" can be replaced by the word "life" or "embodiment". In the game, an embodied living being is called a player. As we play, we realize that our own life is a game. By playing this game, many understandings come. We begin to see our life as something happening on the scale of the entire universe. This improves the quality of our current life, many little things do not pull us anymore and do not cause emotional pain. We get out of the area of ​​suffering associated with our unnecessary experiences over trifles, realizing that all this is a game if we see what is happening as a whole, and do not focus on some small details of the overall picture.

This game is mystical. Do not think that the falling numbers and your travels on the playing board (the universe) are something random. Everything is full of signs. The game starts talking to you. And you need to hear this sign language. You will definitely learn this very quickly. Just take note that this game is a way to communicate with the universe, with your higher self.

Jagat - translated from Sanskrit - the universe (the whole world), Leela is a game. There is a well-known term: Jagat Guru - i.e. world Guru, teacher of the world. The game is educational. In it you learn important Vedic concepts, often in Sanskrit. Literally, by playing, you learn. And you do it very quickly and even imperceptibly for yourself, as they say - playfully. Just by playing this Game, you can learn more about chakras, astrology, numerology, yoga, pranayama, etc. Be sure to read the description for the game -. Program author: Sergey Veretennikov.

Video for the game:

You can continue the game by entering the field number you want to start from, or leave the field blank to start a new game.

There is different ways listen to yourself, understand yourself better, and the esoteric game of Leela, the game of self-knowledge, is one of such ways.

There are such uncertain states in life when you get lost, doubt, cannot decide in which direction you should move on or whether you are doing something right. Continue or stop. Maintain confidence in what you have, or because doubts arise because your goals are not entirely correct and you need to change or correct them.

Get Support

At such times, you want to get outside support. In my youth, I looked at the ceiling or wallpaper with a pattern and counted the figures - loves, dislikes, it won’t work out, it won’t come true. But over time, the understanding came that there are more serious ways not only to evaluate your prospects, but also to determine your state, on which, in fact, these prospects completely depend, and change it in the way you need. And now I have created my own, which also serve this purpose perfectly, but first there was Leela's game. I have been using it for almost 20 years, and at different times in my life it has helped me make decisions and find the answers I need.

This is the description of the game in the accompanying manual. And now I will share my own experience of using the Leela game.

Leela game - a brief description of the rules

Getting started with it, as in all similar practices, it is important to make a request. It is useless and pointless to start the game without knowing what answers you want to get, although if you already realized during the game that you put the question incorrectly, you can change it.

The Leela game can be played alone. As a figure for yourself, which you will move around the board, you need to take some personal thing that you constantly use. It so happened that I use hygienic lipstick for this - a really personal, necessary thing that is always with me, and the form is convenient to use in the game.

To start the game, you need to roll the "six". The game may not let you in - if the “six” does not fall out 15 times, then you can’t play. The game cannot be played more than once a day. The game can be ended only by reaching the Cosmic Consciousness square - until this happens, you need to continue playing, even if you are already tired and want to quit everything.

If you follow all the rules, the game gives a lot in terms of understanding your state, thoughts, mood. Only at first glance it may seem that the rules in it are too strict and optional, but in reality, all existing frameworks encourage you to find in yourself the very thing that makes you go around in circles without achieving the desired result, and understand what you need do to change that.

It's not just a game

In general, the game is really mystical, and everything in it, as in life, is not accidental. Passing it, you again and again fall on the same squares (each of them is given detailed description in leadership and each corresponds to a certain state of spiritual development with its own capabilities and limitations), you climb the same arrows, descend the same snakes, attract failure when there are doubts about success, and very quickly reach the final goal when the state your light, balanced, when you know what, how and why, when you are ready to trust life and yourself and believe that everything will work out as it should.

I had happy states when I ended the game in a few moves. And it happened vice versa, I went circle after circle, circle after circle, and could not reach the end point in any way. And it has always been connected with my inner state.

But the game not only diagnoses this state - if it does not correspond to the set goals, you must already change it in the course of the game in order to end it. And so you play, throw a die, step on the board and listen in yourself - what is the reason? Not enough energy? Or, conversely, too much self-confidence? Or is the goal not the same? Or the mood is not the same? Do you need to be lighter, relax, or, on the contrary, make more efforts, be more persistent? Or maybe fears get in the way? Or lack of love and acceptance?

It is always amazing and incredible, but when you find the right state, apply it to yourself, firstly, you yourself immediately realize that yes, this is it, and secondly, you immediately end the game.

Leela game - a game of self-discovery

I want to say one thing - Leela's game is definitely not entertainment, not some kind of solitaire. Taking it, you need to be ready to do some work on yourself. And this is understandable - after all, no one can tell us what to do for us, and in order to decide, sometimes we have to search and invent something, and in any case, we have to make some efforts. We should not expect that now someone from above will tell us everything about us - this, of course, will not happen.

But on the other hand, Leela's game brings considerable satisfaction and again helps to get to the bottom of his problem and understand what will help solve it. And she's incredibly good at it.

Do not get tired of watching this magic that is happening before your eyes. Just like you can pull out the same

37. Wisdom (jnana or jnana)

Pure wisdom, free from judgment and evaluation, is the power that lifts the player to the plane of bliss, located in the eighth row beyond the chakras. The player who understands his role in the game and the nature of the actions that will enable him to fulfill this role lives in bliss. Jnana is awareness, but not the final realization. Jnana is penetration into the essence, but not the essence itself.

38. Prana Loka

Prana is the life force. In Sanskrit, it is a synonym for life and the name of the breath of life that we receive with every breath. Prana is<дух>in the body, the connection of the soul and the physical shell. Consciousness leaves the body along with prana. With the help of pranayama, yogis raise prana along the spine and achieve various siddhis - mystical perfections.

39. Apana loka

Apana is, in contrast to prana, the energy that goes down and is responsible for bodily secretions. This is the main force that contributes to the cleansing of the body. The mixing of prana and apana causes the awakening of the kundalini - the colossal energy contained at the base of the spine. Kundalini bestows physical immortality and supernatural powers.

40. Vyana-loka

Vyana takes pranic energy in the lungs and distributes it to all body systems. This vital energy is responsible for the flow of blood, the secretion of the glands, the up and down movements of the body, and the opening and closing of the eyelids. Together with prana and apana, they are responsible for the normal functioning of the body. Complete control over prana, apana and vyana allows the yogi to get rid of bodily influences and direct his energy to the higher chakras. The player's understanding of the divine presence in all creation, acquired during the journey through the fourth chakra, forces him to seek the Divine within himself, and so his attention is drawn to the processes taking place in his body and reflecting the processes of the macrocosm. His consciousness and experience expands, blurring the line between inside and outside.

41. Human Plane (Jana Loka)

Jana-loka (or jnana-loka, the sphere of wisdom), the fifth plane of the fifth level, is the abode of siddhas (beings who have reached a high degree of development and have powers that allow them to perform actions,<сверхъестественные>for people on the lower planes) and saints who are constantly immersed in the contemplation of Lord Vishnu. The element of air predominates here, and the bodies of beings on this plane are composed of pure wisdom, not subject to desires. On this plane, the player learns the true meaning of what it means to be human. Often this is achieved directly from the level of the third chakra with an arrow leading from the field of selfless service.

42. Plan of Agni (Agni-loka)

Agni or fire - fire - is the source of both colors and forms that make up the essence of the world of phenomena. Fire is a gross manifestation of energy, its conductor. The player who enters this plane understands that his body is also only a means, an object of sacrifice. That is why fire is seen as a mediator between man and God. All religious rituals are performed in the presence of Agni as the eternal witness and acceptor of the sacrifice. Fire is present in all creation, nothing can be hidden from it. He is a witness who excludes any deception and self-deception.

43. Birth of a person (manushya-janma)

Passing through the plane of Agni prepares the player for the real birth. Conceived in the second chakra, fed and raised in the third, filled with human emotions in the fourth, the player is now ready for the resurrection of his true human essence - for a second birth. He becomes a twice-born, brahmana follower of the Absolute Truth, Brahman.

44. Ignorance (avidya)

Vidya means<знание, ведение>, a - negation prefix. Lack of knowledge is ignorance. Knowledge is the understanding by the player of his role in the game, wherever he is at the moment. A player who enters the field of ignorance forgets about the illusory nature of being and becomes attached to certain emotional states or sensory perceptions. The energy of the player, stung by the snake of ignorance, descends to the level of the first chakra and the plane of sensuality. Loss of understanding of the nature of maya (illusion) leads to clouding of his intellect and leads to identification with certain states.

45. Right knowledge (suvidya)

If jnana is the realization of truth,<правильное знание>includes awareness and behavior (practice). This combination lifts the player to the eighth plane, the field of cosmic good. And now only one step separates him from the goal. He is aware of himself as a macrocosm in a microcosm, an ocean enclosed in a drop. Correct knowledge adds a new dimension to jnana, awareness of the unity of the past, present and future. The field of correct knowledge completes the passage of the fifth chakra, the fifth row of the game. At this stage, the player reaches full awareness of his oneness with the cosmos, he connects with the ultimate reality and ascends to the plane of Rudra (Shiva), the plane of cosmic good.

46 Discrimination (Viveka)

Discrimination is the ability to listen to your inner voice, which tells you what is right and what is wrong. Viveca could not appear in the game earlier. The player can get here only by passing through the field of correct knowledge (45). If the player hits the arrow of right knowledge, he immediately ascends to the plane of cosmic good. Otherwise, he has to resort to the faculty of discrimination in order to determine the further course of the game. The faculty of discrimination elevates to the plane of happiness. At the level of the sixth chakra, a person overcomes the influence of gross matter and becomes able to see the past, present and future in any direction - his third eye opens. But the subtle influence of maya remains. The inner voice or the voice of the Lord in the heart acts as a reliable guide.

47. Plan of Neutrality (Saraswati)

In the sixth chakra, the negative and positive influence of the chakras and energies gradually disappears and only the neutral one remains. The Saraswati plane is the realm of the goddess of the same name. Here the player is surrounded by pure music and lives in a state of vidya, knowledge. Saraswati, the deity of learning and beauty, grants him the opportunity to achieve balance and be beyond the influences of the energy fields of existence. Now he can just watch the game.

48. Solar plan (yamuna)

In the sixth chakra, the player establishes a balance between the male, solar principle and the female, lunar. This harmonious fusion of elements creates<я>an observer that is neither masculine nor feminine, but a harmonious combination of both. Below the sixth chakra, the solar and lunar energies are intertwined with each other, but here they merge and become one. This feeling of a single whole characterizes the plane of asceticism. On the solar plane, awareness of solar energy comes, but this energy does not affect the observer standing in the river Yamuna and feeling how the hot solar energy of creation and destruction, life and death passes through him. Yamuna - sister of the God of Death Yama

49. Lunar plane (ganga)

The player entering this plane finds himself at the source of the attractive and enveloping female magnetic energy or psychic energy, which balances the solar energy of creativity.

50. Plan of asceticism (tapa-loka)

Just as in the fifth chakra, knowledge was of primary importance for the player, here, on the plane of asceticism, all the aspirations of the player are directed to doing the hard work of penance and austerity. The word tapas means<подвижничество>, <умерщвление плоти>, <горение>. This is the practice of self-denial meditation. Tapa-loka is inhabited by great yogis and ascetics who have gone on a path from which there is no return, immersed in deep asceticism, the purpose of which is to move up to the next level, satya-loka. The player can get to tapa loka directly through the practice of sudharma (the plane of religiosity) in the fourth chakra or gradually, moving through the fifth chakra, developing consciousness and mastering the system of lunar and solar energy.

51. Earth (prithivi)

The earth symbolizes the great mother principle. This is the stage on which consciousness plays its eternal game known as Leela. Here the player understands that the earth is not just soil, but Mother Earth. The player discovers new patterns and harmonies, new ways of playing, previously hidden from him in the fog created by involvement in the lower chakras. Despite the fact that her children cut her body and burn her soul, the Earth gives them diamonds, gold, platinum. She unselfishly follows the law of Dharma and makes no distinction between high and low. That is why the earth field is located in the sixth chakra. We see her body, the physical plane of the first chakra. What we cannot see is her spirit, her understanding, her generosity and kindness, her greatness. This is the understanding that comes to the player when he reaches the sixth chakra. If the player fails to achieve Cosmic Consciousness, he will have to return to Mother Earth again and from there start again towards the highest goal.

52. Plan of violence (himsa-loka)

A player who has reached the sixth chakra realizes the unity of all things. Human bodies serve only as transitory forms. The true essence of all players exists beyond the realm of names and forms. The player knows that death is just a change in life scenario. Here comes the danger that the player will begin to resort to violence, knowing full well that his actions ultimately do not cause real harm to other players. But he has not yet completely freed himself from karma, and violation of the laws of dharma will entail a fall to the fourth level - to Purgatory.

53. Plan of liquids (jala-loka)

Water is cold in nature, it absorbs heat, bringing coolness. The heat of asceticism of the sixth chakra, austerities, makes the player cruel. He needs to pass through the clear waters of the liquid plane in order to extinguish the burning energy of violence and turn it into the even warmth of spiritual love.

54. Plan of spiritual devotion (bhakti-loka)

Bhakti or spiritual devotion is based on the statement:<Любовь есть Бог, а Бог есть любовь>. A bhakta devotee loves his Deity. The deity is the beloved, and the devotee is the lover. Bhakti is the direct method, it is the most short cut to the Divine. All yoga and all knowledge, jnana, rests on the cornerstone of true faith, true devotion and love, true bhakti. There is nothing higher than love, and bhakti is the religion of love. Jnana makes the player a sage, while bhakti turns him into a divine child on his Mother's lap under the benevolent protection of the Father. The wise man has a long way to go to meet the Lord. The bhakta is always surrounded by his Deity, present in myriads of his forms and names in every particle of life experience.

55. Selfishness (ahamkara)

Ahamkara is the feeling of separate existence. When all the player's attention is directed solely to the satisfaction of his desires, even spiritual ones, he becomes an egoist. Satisfaction of spiritual and material desires pushes love, humility, sincerity, consideration for others and all other dharmic qualities into the background. Focusing on oneself is contrary to the spiritual path - the path from oneself to the Divine. As soon as there are obstacles to the satisfaction of desires, such a player falls into the old trap of anger and descends to the first level.

56. Plane of Primordial Vibrations (Omkara)

Om is the single sound that is present everywhere in the Universe, manifest and unmanifest. It is the most subtle form in which energy exists. Omkara is the plane of vibrations that produce this cosmic sound in harmony with all other vibrations. The player who gets here realizes that Om is a vibration that fills all the elements of being.

57. Plan of gases (vayu-loka)

Vayu loka (literally<план воздуха>) is located in the area of ​​​​satya-loka, the plane of reality, in the seventh row of the playing board. This vayu is not the wind or air that is on the physical or earthly plane. This is the essence of the physical element air. Vayu Loka is a plane where the player becomes a stream of energy, with which the entire atmosphere moves, overcoming gravity. Enlightened souls with light bodies live here, who have not yet reached Satya Loka - the plane of reality. In the sixth chakra we have met the plane of liquids, but the liquid still has form. Gas, on the other hand, has no definite shape. A liquid has weight, a gas does not. The player is no longer burdened by anything, he has acquired true freedom of action. He becomes a being that is not subject to gravity and has no form.

58. Plane of Radiance (Teja Loka)

Teja is the light that was created in the beginning. The world that we perceive in the waking state is the world of appearances and forms, the phenomenal world, pre-existing in the light (teja) from which it materializes. This world is similar to the world of our dreams, but it is not. This state is completely<сделано>from the light and in it dwell the truly enlightened.

59 Plane of Reality (Satya Loka)

Satya Loka is the last plan of the seven main lokas located in the spinal column of the playing board. Here the player reaches the world of Shabda-Brahman and is on the verge of liberation from the cycle of rebirths. He has reached the highest plane beyond which lies Vaikuntha, the seat of the Cosmic Consciousness. On this plane, the player is affirmed in Reality. Here the player reaches his highest chakra and becomes a reality himself, a realized being. He is in the blissful state of samadhi, like a drop in the ocean. But even here the player has not yet attained liberation. Here, on the seventh level of the game, there are three snakes. The first is selfishness. The second is negative intelligence. The third is tamas. Upon reaching the Plane of Reality, the player has escaped one of these snakes, but two lie ahead, challenging his quest for liberation.

60. Positive intelligence (subuddhi)

Subuddhi is the right understanding that comes only with the attainment of the plane of reality. After the player has reached Satya Loka, his consciousness becomes perfect and free from duality, and he comprehends the Divine in all forms and phenomena of this world. This consciousness is subuddhi.

61. Negative intelligence (durbuddhi)

If the player does not follow the laws of Dharma, doubting the cosmic nature of being and the divine presence in his every experience, he is bitten by the snake of negative intelligence, dropping him down to the plane of insignificance. He has not learned to accept everything that the world offers him, to use all the opportunities for development and to see the hand of God in everything. Now he has to go through all the planes of vibrations related to the second chakra, unless the arrows of compassion and charity help. If he does not use these arrows, he will have to redeem his negativity (cell 21 - redemption) and find the Dharma again, or choose a completely new course of action.

62 Happiness (sukha)

Happiness, or sukha, comes to the player when his mind tells him that he is very close to the goal, giving him confidence that he is getting closer to liberation. The feelings that he experiences are indescribable, they cannot be described in words. He feels the happiness that the river feels when it joins the ocean after traveling a thousand miles. It is the feeling of merging with your source. If, being in such a happy state, the player does not neglect his karma, does not become lazy and passive, he has a real chance to achieve Cosmic Consciousness during this lifetime. But if he is so overwhelmed by the experience of happiness that he forgets the need to act, feeling that his mission is close to the end, the snake of tamas, lurking near him, is ready to swallow him, returning his energy to the level of the first chakra.

In Sanskrit, the word tamas means<тьма>. Tamas is the snake of darkness, the longest snake in the game, which relentlessly pulls the player into an illusion from the radiance of the plane of reality. In the seventh chakra, tamas is the ignorance that arises from attachment to sense perception. This ignorance comes after the player realizes the state of happiness and thinks that this is the end of the need to fulfill karma. But here the player can't stop all activity yet. He forgot that until he reaches liberation, the game is not over. Inaction is an attempt to avoid the law of karma. Tamas is an attribute of tamoguna, its manifestation in the microcosm. When the same power is discussed as an attribute of prakriti in the eighth row of the game, it is called tamoguna.

64. Phenomenal Plane (Prakriti Loka)

The manifested prakriti is the material world, consisting of the elements - earth, water, fire, air and ether (akash), as well as mind (manas), intellect (buddhi) and ego (ahamkara). These are the eight gross manifestations of prakriti. Divine prakriti is Maya-Shakti, the illusory energy of God, the shadow of God.

65. Plan of the inner space (uranta-loka)

Leaving behind the seventh row and realizing the existence of prakriti, the player begins to penetrate into the source of all phenomena of the phenomenal world - the great consciousness. The player merges with it, and at that moment all duality disappears. The player gets a pure experience of the vast dimensions, the infinite space that lies within him.<Я>.

66. The plane of bliss (ananda-loka)

Consciousness is described as truth, being and bliss - Sachchidananda. Ananda is the highest truth, the essence of being. In the process of creation<Я>gradually covered with five shells. Of these, the first and most subtle is anandamaya kosha, the body of pure being, pure experience of consciousness. This is the body of bliss, in the center of which resides the Cosmic Consciousness. During the period corresponding to the creation, it acts as an individual consciousness.

67. Plan for Cosmic Benefit (Rudra-loka)

Rudra is one of the names of Shiva. All creation goes through three phases. The manifestation is accompanied by the maintenance of the emerging form and inevitably ends with disintegration or destruction. These three processes - creation, maintenance (preservation) and destruction are carried out by the three forces of the Almighty, created by no one, but creating everything. From his will were born the Creator (Brahma), the Preserver (Vishnu) and the Destroyer (Shiva). These three forces are interdependent and interconnected. Creation takes place by the will of the Lord, by his will the created is preserved and finally destroyed. Without the destruction of false self-identification - the concept of a separate reality, individual ego - true union (yoga) is impossible. Thus, Shiva, destroying the false ego, connects the individual consciousness with its cosmic source. Rudra-loka is one of the three central squares of the top row of the playing board, where the divine forces responsible for all creation are located, with which everyone who seeks liberation strives to unite. The pursuit of correct knowledge leads the player to the seat of Shiva. Here he comes to the realization of the cosmic good, the essence of which is truth, and the form is beauty.

68. Cosmic Consciousness (Vaikuntha Loka)

Rising above all lokas, beyond all limits, is Vaikuntha - the loka of Cosmic Consciousness, the life force (prana) of all manifested reality. This loka also consists of an element called mahat, which is the source of all other elements. Before starting the game, the participant accepts the importance and meaning of this plane of Being, which will always be his goal. Vaikuntha is the abode of Vishnu, the place that every follower of Hinduism hopes to reach by completing existence in its current form. Here is the Cosmic Consciousness, since Vishnu, being the Truth, is the patron and protector of consciousness in its ascent. The points that appear on the karma die correspond to the level of the player's vibrations. The bone determines both the position of the player on the field, and the path traveled and the upcoming path. The player can follow the discipline of Ashtanga Yoga, the Eightfold Path, gradually progressing through the levels. Or, following the Dharma, become a bhakta - a spiritual devotee. All paths lead to the same goal. Whatever the path of the player among all the countless possibilities, he has now reached the abode of Vishnu. Vishnu, serving as the essence of creation, Truth. It is directly above the plane of reality, since Truth is the highest reality. The game stops. What happens now is up to the player. Nature space game simple is the discovery of new combinations. With what new karmas, what companions will the player be able to re-enter the game, striving to find again the state that will be his true home? He can continue this game of hide-and-seek with himself, or stay out of the game forever. Or he may return back to Earth to help other seekers reach their goal.

69. Plane of the Absolute (Brahma-loka)

On one side of the Vaikuntha Loka is the Rudra poka, and on the other side is the Brahma poka. Together they form the triad of Brahma, Vishnu and Shiva in the center of the top row of the playing board. Those who are firmly rooted in the truth live here without fear of a subsequent return to the fulfillment of karmic roles. Practitioners of mercy also come here, they stay in the abode of Brahma without fear. Brahma is the creator of the material world, the active principle of the noumenon, the force that transforms consciousness into countless forms and reflections. His abode is Brahma-loka. The player who reaches this place merges with this absolute power, this subtle principle. Even though the Brahma Loka is located next to the Cosmic Consciousness plane, Brahma cannot give the player liberation. The game must go on. Brahma determines the form of the game, but there is more to it than the form. Only the Truth realized on the path of spiritual devotion or by gradually moving up the yoga ladder to the Supreme Good (Shiva) can bestow final liberation.

70. Sattvaguna

By itself, sattva is the mode of virtue, conducive to the fulfillment of the Dharma. Sattvaguna is synonymous with such concepts as light, essence, true nature and higher levels vibrations. A calm, unruffled state of meditation leading to samadhi is realized when sattva prevails. But the three gunas in the world of karma always exist together, and sooner or later sattva is mixed with rajas (passion) or tamas (ignorance). Impure sattva is always subject to the influences of karma. Pure sattva is not different from the Cosmic Consciousness, the Supreme Truth. Sat means<истина>.

71. Rajoguna

Rajoguna is activity in consciousness or active consciousness. The player who has reached the eighth row, but has failed in his attempt to realize the Cosmic Consciousness, is carried forward by the forces of karma, activity. This activity is the cause of all suffering, it presupposes the presence of a doer who inevitably falls victim to his ambitions and expectation of the fruits of activity. Any obstacle on the way to the desired goal gives rise to pain and suffering.

72. Tamoguna

Tamoguna hides the truth in such a way that the rope looks like a snake and the snake looks like a rope. Darkness is the main sign of tamoguna, and its nature is passivity. A player entering here immediately leaves the space force level and returns to earth to seek a new path of ascension. What happens next depends only on the player and the One Who is Truth.

The game "Lila", which is more than two thousand years old, has for many centuries remained a "secret knowledge", protected and carefully passed down from generation to generation in India in Brahmin families. Now we also have the opportunity to touch the sacrament, which until recently was available only to a narrow circle of initiates...

LILA in Sanskrit means "the game of life"...

We come into this Life, we are born, we explore ourselves, we set goals, we get results… And it doesn’t always happen what we expect, what we want to achieve, and it happens that we end up not at all where we want to be… Sometimes we have to make a lot of efforts to get what we want, and in the process we suddenly realize that we didn’t want this at all ...

How to understand, to realize what we really need, what our Soul has planned for us, and what is this short and joyful path for realizing what we have planned? ... What kind of rake do we step on with amazing regularity, what habits and beliefs make us change direction and again be disappointed in the chosen one ... How to understand how true our desires are, what we really want and what can help us get from point A to point B in the shortest way? ...

So, we formulate an intention and begin to learn the Way to achieve it. The game consists of eight levels - planes of being, there are 72 cells on the playing field, each of which contains important information. You roll the die and start your movement. During the game, your symbol will move around the game board, where arrows and snakes connect cells of different levels. Arrows will take you to the upper levels, and snakes will return you to the beginning, to the very bottom. Each move is a small discovery and realization: how I go towards my goal, what hinders me and what helps, what habitual stereotypes, patterns of thinking and behavior lead me to the result or take me away from it, where and in what I stumble, what I get hung up on and what slows me down... Or maybe it's time to try to change the very intention, expand your boundaries and see other possibilities?..

Remember that you are the Creator, and everything that happens to you is your Creation! .. So let's create consciously, recognizing our mistakes, fears and limitations, accepting what is happening with humor ... And thank ourselves for all the experiences gained on the path of life understanding that gratitude to yourself is an important component of success!

Life is a game, but who knows the rules?.. Do you want to understand?.. The LILA game is waiting for you!

Participation in the game by appointment, you must submit an application by e-mail - [email protected]