For Honor review - battles of Vikings, samurai and knights. For Honor: Which faction to choose. Vikings Game Vikings against knights and samurai

- an insane amount of bloody battles and conflicts in multiplayer mode. At the same time, a huge variety of factions, heroes, combat options, even the randomness of the development of the conflict make the multiplayer component very difficult.

AT There are three factions in For Honor, each of which has its own view on the conduct of war, battles and the development of a military conflict. And, despite the fact that the classes of the factions are similar, in fact,the factions themselves have a subtle element of uniqueness and idiosyncrasies that are not originally told as such anywhere . At the same time, choosing a faction, a gamer can designate their colors and heroes. But in reality there are very striking differences between each faction, which manifest themselves precisely in the midst of the battle.

Three factions in For Honor are represented: Vikings, Knights, Samurai. Let's look at each and try to get ahead of which faction can suit you and what is their major difference.

For Honor Which faction to choose Vikings

Who is the Viking faction in For Honor for?

Vikings are not particularly cruel. The game for them is simple and the heroes do not have a huge variety of ways to protect. Their emphasis is attack . If your Viking team lacks structure and contact, you can face a huge number of defeats. The leader is a good defender, but other heroes are also very interesting and really useful and good in battles.

If you love to destroy, love the history of the Vikings and their themes, you have a great idea combat mechanics For Honor, this is definitely the faction for you. They are able not only to stop an attack directed at you, but also to turn it against you at any moment, to plunge the enemy into flight and retreat. But you shouldn't think about protection, except maybe the Leader.

Who is stronger?

The plot of For Honor fits in a couple of lines: due to an unnamed cataclysm, three nameless armies from different times and ends of the world are thrown into one location. We do not know the names or number of soldiers. The parties are also not very interested in this and simply begin to exterminate each other, as a result, everything turns into a 1000-year war.

Savchenko: “Let's imagine who is in front of us. The people in these armies are around 20 years old. Of course, there were 50- and 60-year-old warriors, but they held the posts of serious military leaders. They grew up early in the Middle Ages, there was no concept of childhood as such, it appears only in the 19th century. A knight could receive spurs by serving as a squire at the age of 15–16. What are we, Napoleon Bonaparte at the age of 26 was already a general!

If we talk about the chances of winning, they are all more or less equal. Samurai and knights are a service army. It's no secret that no knights were born in Europe. This is a title that was obtained as a result of service. The institute of chivalry began to emerge in the 10th-11th century, when a person of ignoble origin could become a knight. But somewhere from the XIII century it becomes impossible. Young people from noble families, due to their position and social status, could devote all their free time to military training. That is, they actually prepared for battles all their lives.

Samurai in Japan is a military class that is in the service of large landowners. Vikings is a completely different product. There are many theories, according to one of them, Viking is generally the name of the profession. "Vik" means "military campaign". A Viking is any person who goes on a raid. He is hired on a ship or collects his own if he is a rich person.

Military training

In the game, the warriors of each side are ranked by speed and strength. Everyone will have to get used to, they all act differently, each has its own signature movements.


Illustration from Talhoffer's textbook

Savchenko: “Today we know that all these peoples were preparing for battles, they had special schools Hello! No luck - there is no promo code here. Look further, they are definitely still in other materials!. Little is known about the Vikings, but Scandinavian sagas have come down to us, which say that from childhood, boys shot from a bow, held an ax in their hands. But, alas, there are no textbooks left. Most likely, skills were transferred from more experienced warriors to younger ones.

In Europe, since the period of the High Middle Ages, we have a number of sources that can safely be called textbooks. The most famous is a fencing textbook by a German master. This is a set of pictures depicting certain positions, under which there are descriptions. The book has several sections: fencing without protective equipment, in armor (you will agree that it is rather pointless to cut a man in armor, he needs to be stabbed with high quality), wrestling, fencing on horseback. There you can find instructions down to how to tie up a prisoner and put him in a bag. In similar writings, situations are considered in which one person fights in armor, the other without them.

As for the Japanese school, the written culture there is much older than Europe, so there were also treatises on military affairs. But everyone prepared for different things and in different ways. Still, warriors usually more or less imagined what they would face. The weapons that will be used and protective equipment are adjusted to the likely enemy.”

Armor

The characters of the game seemed to be dressed by Hollywood fashion designers: furs, massive metal plaques, complex fantasy-looking armor. Then sets are promised and completely unearthly beauty. Things, by the way, can be purchased for real money in the built-in store.


Gjermundby - the only genuine Viking helmet found dates back to the 10th century, and it has no horns

Savchenko: “The approach to using weapons and protective equipment for our characters was different. The Vikings did not use armor because they did not want to. They just didn't have much to choose from. For the manufacture of elements of Japanese armor, leather and horn plates were not in vain used. These materials are no better than iron - there was a shortage of it in Japan. Yes, and in Europe they did not immediately come to plate plate armor. It is the product of a long evolution of craft skills and technology. Until the XIII century, the main protective equipment was chain mail, which varied in length in different periods. The Vikings also wore it with pleasure, but the cost of chain mail was extremely high. In addition to chain mail, a “combat headband” and a helmet were used. In the XIII century, lamellar reinforcement of chain mail gradually began to appear in Europe - elbow pads, shoulder pads, greaves, and during the XIV century all this already looked like a complete so-called. By the 15th century, it takes on its usual form, by the 16th century it reaches absolutely incredible forms, then it begins to slowly leave the battlefields. To be honest, samurai and vikings can't do that much damage to a fully armored knight. So I would bet on the latter in this matter.”

Tactics

For Honor is a game about heroes, the chosen ones. Although there are dozens of privates on the battlefield, they do not affect the outcome of the battle. But they do their best to create the right atmosphere: they line up in battle formations and storm castles.

Savchenko: “The basis of the foundations of military affairs is order, order. It is always more effective than a scattered crowd. The system is comrades on the right, on the left and behind. But I can’t remember a case when knights fought in the ranks of plate infantry, there was no such thing. There was, of course, when the British hurried the knights to support the archers. But they simply inspired the mob with their presence and stopped attempts to escape.

Understand, the very word "knight" comes from the German Ritter - "rider". He is inseparable from the horse. If such a conflict really happened, the knights would have mounted their horses and trampled the enemy quite quickly. It's a shame that horses are not in the game.

Vikings rode horses too! There is mention of this in the sagas. But they really didn't fight on horseback. The Vikings went on a campaign, saddled their horses, reached the battlefield, dismounted, lined up and started the battle. Their famous formation is the shield wall. When you shield yourself and partially your neighbor with a shield. In general, even now I am for the knights.

Weapon

Arming everyone Hero For Honor defines his fighting style. A Viking with a heavy two-handed hammer is clumsy, but hits with monstrous force. A Japanese girl with a naginata halberd is able to make 3-4 furious jabs and run away while the enemy takes some action. You cannot change weapons, but you can improve as you complete tasks.

A good samurai sword was rare, and samurai often used a bow in battle.

Savchenko: “From time immemorial, while mankind was destroying itself hand-to-hand, the most common weapon was a spear. It is simple: a long stick sharpened and tempered in a fire, or a stick with a small bronze or stone tip. Why are Vikings usually drawn with an axe? For the same reason - it is cheaper than a sword Congratulations! You found a promo code: 252 Send it in the comments to the post and in private messages of the community. Be the very first to send this code and get a ticket to Wargaming Fest.. To get a good sword, you need a large piece of high quality steel, which must be processed in a specific way, a master works on it, so this thing is expensive. And status. The swords of the three sides of the conflict are very different, as their owners pursue different goals. The so-called Viking swords are quite wide and have a rounding, which is quite difficult to prick. It is designed to cut. The swords quickly changed their shape when full armor appeared, and it became clear that it was useless to cut them. The weapon then becomes longer and sharper.

With a samurai sword in general, the story is interesting. It is covered with myths and legends, I believe that this is the result of a very successful work of PR people in Japanese culture. There is not enough iron in Japan, and it is technologically difficult to make a good sword. All that careful dressing, packing, when the blacksmith spends a lot of time on one blade, these were forced measures in order to get a more or less high-quality blade. By the way, katana is typologically not a sword, but a saber or even a checker.

On the issue of weapons, it is difficult to make an unambiguous choice - it is more important who uses it how. It is useless to chop with rolled armor. Chasing a samurai in light armor in 23–30 kg armor is also pointless.”

Shape and color of clothes


Since the enemy in the game can choose exactly the same heroes as you, For Honor paints enemies in different colors - to distinguish between friend and foe.

Savchenko: “The shape and some distinctive colors in the Middle Ages were definitely not known. Whom to beat, and who not to beat, was distinguished by the banners. In the Middle Ages, they played an extremely important role in communication with the army. You are in the thick of the battle, there is no connection, you need to somehow navigate. Therefore, when the army lined up for battle, it was full of banners. In addition, in different cases, some identification marks could be applied to clothes. This was hardly of a mass character, military leaders or some special detachments stood out. It could be, for example, bandages. But in general, history knows battles when the allies attacked each other due to a misunderstanding.”

duels

When you get tired of chaotic battles, go to a duel. Feints, exhausting the enemy, cold calculation and surprise attacks are all here.


Tournament. Illustration from the Manes Code of the 14th century.

Savchenko: “Fights, of course, knew all the parties to the conflict. The Vikings, for example, had a court. In Western Europe there was a culture of tournament fights Congratulations! You found a promo code: 761 Send it in the comments to the post and in private messages of the community. Be the very first to send this code and get a ticket to Wargaming Fest.. They began as very bloody events, the participants of which often died. Then all this evolved into theatrical performances. In my opinion, the peak of the development of knightly duels falls on the 15th century, and at the “Tournament of St. George” we recreate this period.

Hi all. The Gamebizclub team is in touch, and we continue to talk about epic battles knights, vikings and samurai For game Honour. Most recently, we published guides on and, and today we'll talk about the third faction - the Vikings. And straight to the point.

The Vikings in For Honor have returned from across the sea to find their homeland invaded by knights. You will not envy them - without support, the army of warriors from the north will have to recapture their homeland and kill the invaders. In the role of a harsh warrior, the player will have more fights with knights and samurai - there are four diverse heroes (classes) to choose from, each of which has its own strengths and weak sides.

From this article you will learn:

Strong Holdar

Holdars or Raiders are typical representatives of the northern barbarians, who rush through the crowd of enemies and destroy everyone with an ax, the size of their own height. They deal high damage to one or more targets, move slowly, and wear medium armor. Vulnerable to fast opponents, because they miss and do not have time to turn around in time.

The complexity of the gameplay for Holdar is medium. Holdar is able to attack multiple enemies with a circular blow, dealing moderate damage to all targets within the radius of the skill. At close range, he can grab an enemy, throw him to the ground and stun him to finish him off later - this will work when fighting a faster target.

The third skill, which is called vertical strike, deals high damage and is guaranteed to take down the enemy. But first you need to hit him, so a bunch of throw and vertical strike will be the most effective in destroying enemy heroes. A circular will come in handy in the crowd.

Armored Chief

Chieftains or Warlords - worn heavy armor and shield, armed with a short sword. The fighting style is designed to "wear out", in other words, they exhaust the enemy, block blows with a shield and finish off at a short distance. Due to high armor, they have the lowest movement speed in the Viking faction.

The difficulty of the gameplay for the Leader is low. The Warchief can enter full defense mode and block almost all attacks, but in this mode, movement speed drops to a minimum. The Leader also hits the head and stuns the enemy, he cannot be blocked. Sword strike deals medium damage at short range, so it makes sense to use it along with headbutt in duels with enemy characters.

Raging Berserker

Berserkers or Berserkers are aggressive fighters who carry a pair of axes and are clad in light armor. They are so deftly wielding axes that they inflict numerous wounds on enemies in a few seconds. have the most high speed movement, so they easily evade attacks. Their armor is weak against damage, so one or two missed hits will reset the hero's HP.

The complexity of the gameplay for the Berserker is high. He knows how to reflect blows and give an answer, which is useful in a fight with a stronger opponent. He can also strike and stun the enemy. But Berserker's main skill is rage, which, when activated, increases damage and combat skills for a few seconds. In a state of rage, he literally tears and cuts opponents with his axes.

Spearman Valkyrie

Valkyries or Valkyries will be available after the release of the game. But already in appearance it is clear that these Scandinavian warriors are armed with a spear and fight at a medium distance. Based on the characteristics of other Vikings, we assume that Valkyries are an average class that will have average attack and defense, but in return will receive a higher range and high mobility.

A combination of long-range spear attack and shield defense with the ability to retreat will be most effective in battles with knights and samurai.

Summing up

Vikings will have four classes, each with their own strengths and weaknesses. All are good in close combat, but differ in attack power, damage, movement speed and skills. Therefore, we advise you to choose the one who is more suitable for the style of gameplay and role in battle:

  • The leader is intended to be a tank that holds back opponents and gives allies freedom to maneuver.
  • Holdar is suitable for "carrying out" enemy soldiers and single fights with heroes.
  • Berserker is a pure damage dealer, whose task is to quickly eliminate a single target.
  • The Valkyrie is suitable for pair work with the Leader: while he repels attacks and delays the enemy, the Valkyrie must “work” from behind the Leader with a spear and deal damage.

We remind you that the online Beta test started in early January, but for now For Honor is available on English language. In Russian, it will be available only after the release, so we are waiting for the release date - February 14, 2017. We have already done pre-order- read more about this in the article about. That's all for today. See you soon. Bye Bye.

The last exhibition E3 2015 lit up with the announcement For Honor- absolutely new game from Ubisoft, which is dedicated to the clash of similar, but at the same time distant knights, samurai and Vikings. With this game, the company will try to enter the waters of a new genre and do something that it has never been able to.

So what does it represent For Honor? What are the closest landmarks to point out so that you understand what charms this game hides in itself? Refresh your memory and remember the Age of Chivalry add-on for the game Half Life 2. Or a pretty sensational self-sufficient Chivalry: Medieval Warfare in 2012 if you don't want to stress too much. These are the nearest landmarks (for you, but not for them) of the game that Ubisoft is making.

You see, the genre is not very wide, other medieval games with sword fights ( Dark Messiah of Might & Magic , Mount & Blade , Kingdom Come: Deliverance) are not entirely about that and concentrate on the ideas of another genre, whether it be role-playing game or strategy. It's not all that! We do not have a purebred thoroughbred action game that would allow you to cut off the enemy's head and report to your captain that the castle has been captured. Chivalry: Medieval Warfare runs on unmodified Unreal Engine 3, which is almost 10 years old, with the release Ryse: Son of Rome Crytek studio got into a big puddle, so much so that it's been two years big games does not release. The multiplayer in the game is quite unfinished and, of course, limited in scope.

In 2015, at E3 2015, Ubisoft arranged what is called a sneak peek - kindly demonstrated the finished piece For Honor, which at that time was far from complete. I remember watching that trailer as the camera over the knight's shoulder showed him taking over the castle. At any moment, it seemed that now the assassin Altair would jump out of the hay, the benefit of the action was developing at the same time. But no. Forget about any crossover universes and jokes in general - For Honor this is the most serious and independent project that does not focus on the achievements of other franchises.
At the time of E3 2015, the game was announced as a multiplayer project. No one expected anything other than this, everyone saw the mess on the battlefield where eight swordsmen converged. People looked at the created splendor like fish - with their mouths open. The animation was amazing, the characters were wielding a sword... just like a real fighter would swing. The whole weight of the turned piece of steel was felt even through the screen. Knights, samurai, Vikings, as you probably already guessed, differ not only appearance, but also with abilities, each has its own Thor's hammer and Achilles' heel. Nearest Landmark - Multiplayer starcraft, which is also based on the mechanics of "rock-paper-scissors".
And at the E3 2016 exhibition, the developers announced the good news. Yes, For Honor will not do without a single player campaign. And while skeptics grumble that it would be better for developers to concentrate on one thing, I will modestly remind you that the single player mode is a great opportunity to hone your skills so that after several days of training as a sensei, return to multiplayer and introduce offenders to the work of Sun Tzu - well, then there is how to pile on everyone. In terms of mechanics, the single mode repeats the multiplayer mode, the voice of the narrator weaves the stories of knights, samurai, Vikings into a single thread. What the fuss is about is not yet clear, other journalists have heard something about a terrible warrior who goes hand in hand with death and horror. My guess is that the story campaign is a nicely disguised training mode that introduces you to the intricacies of the game mechanics, introduces ordinary enemies and bosses, and then puts an ax in your hands and blesses you to kill recruits like yourself in multiplayer. Ubisoft has already pulled this off in you-know-what game.

What is the gameplay For Honor(I hope you don't think this is a standard Ubisoft game? Get that idea out of your head.) Everything is tied to precisely timed attacks, as well as timely delivered blocks. Three buttons are responsible for everything, which translate the hero into three stances: low, normal and high. You can beat and block from each, respectively, during the game you need to thoughtfully change the racks, know when it is better to hit, and when to hide behind a shield or parry a blow. There is a light blow, there is a heavy one, the latter depletes the hero more. You can perform combos, but only if you present moment already perfectly felt the time and know at what time you need to press the button again. In addition to blocking, you can always dodge or try to break the opponent's defense even before he hits.

No wonder it will be a hardcore game in the best traditions For Honor lets you recreate all the popular battles from your favorite books, Lord of the Rings and Game of Thrones. If you haven't followed this game yet, then you just can't stand the Middle Ages. Food for thought - perhaps in your veins flow the genes of ancestors who were burned at the stake by the Inquisition.


The knights will go out to fight against the samurai while they fight the Vikings who attack the knights on February 14, 2017 on PC, Xbox One and PS4, and the developers are also planning beta testing. Which side do you choose?