Games like crocodile and mafia. Crocodile game: funny words free download. Funny and unusual phrases

It's nice to spend time in a cheerful company of friends, arranging an unusual championship. Games are important not only for kids, but also for adults, because they can unite us even more. In addition, this is a great way to help new friends join the team, and not stand alone all evening at the wall. We have selected 10 popular games that will allow you to have a good time. In our article you will find a variety of entertainment that trains the mind and develops the flexibility of the body.

When it comes to games for big company, many first of all remember the "Mafia", which conquered the whole world and won many fans. To play intelligent detective, you will need a deck of special cards that you can purchase online or draw yourself. You can also create your own card templates and order their printing in any edition. Well, if the above options do not fit, take the most regular cards and agree with your friends what roles you will give them. For example: Spades - Mafia, Ace of Spades - Mafia Boss, Jack of Hearts - Doctor, King of Hearts - Commissioner and so on. To prevent players from peeping at each other, it is advisable to wear masks or bandages as soon as the city falls asleep.



The essence of the game
There are conditionally three sides in the game: Mafia, Civilians and Maniac. The goal of the mafia is to kill players at night and execute during the day, posing as goodies. The goal of the Citizens is to find and execute the Mafia. A maniac is a self-willed person who kills everyone indiscriminately.
Characters
The classic version has active and passive characters. Leading - passive character, does not affect the course of the game, but coordinates the actions of all its participants.
Evil characters: Mafia (consists of the Boss and his henchmen), Maniac.
Good characters: Commissar, Doctor, Civilians.
Peaceful Citizens are passive players: they sleep at night, but they can vote during the day, sending objectionable people to death.
The mafia wakes up at night.
The Mafia boss chooses a victim to be stabbed. In the event of the death of the Boss, his post is taken by another mafia.
Maniac strikes any player at night.
The commissioner can check any player at night. If that player has been visited by the Mafia or the Maniac, the Commissar's check scares away criminals, saving the player's life.
The Doctor also makes his move at night and can heal anyone (one player) by canceling the killing move of the Mafia or Maniac.

Game progress

The game is divided into intervals - day and night. On the first day, the Host distributes cards to the players, after which the first night begins. On the first night (at the command of the Leader), the players wake up in turn, letting him know who has what role. The mafia get to know each other and find out who got the role of Boss. All players wake up during the day. The host briefly describes the events of the previous night. For example: “The mafia struck, but the visit of the Commissar frightened off the bandits. The maniac brutally mocked another victim all night, but the Doctor managed to save the poor fellow. These hints allow players to identify the opponent. This is followed by a vote, during which each player can propose a candidate for execution. By carefully examining the arguments and the suspects, one can spot the mafiosi, as they tend to be unanimous in daytime voting. However, dexterous players know how to splurge, blaming each other during the day (but only if the execution of the ally is clearly not in danger). After the execution, the dead man's card is revealed and everyone sees his role. Then night falls on the city and the active players make their move again. The game ends with the victory of the Peaceful, if all the Mafs and the Maniac are killed. The mafia wins when it remains in the majority. With a successful combination of circumstances, the Maniac can win, left alone with a passive player.

In addition to the classic plot, there are many different options for the game. We advise you to choose the most creative friend with an excellent sense of humor for the role of the Lead. You can use references to various books and films in your competitions. So, for example, the story about vampires and werewolves has become popular, where the role of the Boss is played by Count Dracula, Dr. Frankenstein heals from ailments, and the Commissioner turns into Helsing or Buffy. The more friends you have, the more characters you can bring into the game, making it even more fun!

The exciting game "Twister" will give you a reason to laugh at the awkward poses of your friends, and at the same time - go in for sports, because during the game you will have to bend, stretch your arms and legs to colorful circles and try to keep your balance.

Game progress

The facilitator spins a special arrow, giving each player a certain pose (for example, the left hand on the green circle, the right foot on the yellow one, etc.). The winner is the player who manages to stand on the field, following all the orders of the host. If a player touches the surface of the field in the wrong place, he is automatically out of the game.

One of the most popular youth entertainments abroad is the question or wish game. To determine the queue of players, you can use pointers (for example, a bottle) or pass the turn clockwise.

Game progress

Player A offers Player B one of two options: a question or a wish. If player B chooses a question, then player A can ask him anything. If player B chooses a wish, then player A can order anything. It is better for married couples not to play, because the questions may turn out to be too personal and tricky. Best of all, this fun is suitable for single guys and girls.

A detective quiz that develops ingenuity and fantasy is a kind of popular game"Danetki".

Game progress

The facilitator describes a situation (most often we are talking about a robbery or murder), and you, using logic and imagination, try to figure out what happened. The key to the solution is always in the problem itself.

Riddles Examples

1) The body of a man was found in the middle of the desert, next to which lay a backpack. The man was absolutely healthy, neither hunger nor dehydration caused death. What did he die from?
The answer: the key to the solution is the backpack in which the parachute was located, and the poor fellow died because the parachute did not open.

2) The body of a security guard is found in the middle of the supermarket. The man was not attacked, he did not die from an illness. There was only a sign next to it. What happened?
Guess: You've probably seen signs in stores that say "Wet Floor". Obviously, the guard slipped on the wet floor and hit himself as he fell.

3) A man was found near the sports ground, who died under mysterious circumstances. There are no visible wounds on his body. Detectives spotted a ball nearby. What happened?
Answer: a heavy basketball, having flown out of bounds, hit the poor fellow in the head.


This game has many names and you are probably familiar with it. She gained particular popularity after the release of the film " Inglourious Basterds».

Game progress

Each participant writes a name on a sticker (literary character, movie character or real person). The sheets are distributed to the players (the player should not see the words on his sheet) and are attached to the forehead. Asking questions to other participants, the player must guess his character. Questions can only be answered with “yes” or “no”.

Riddle Example
Player 1: Am I human?
Player 2: No.
Player 1: Am I the hero of the movie?
Player 2: Yes.
Player 1: Am I spitting fire?
Player 2: Yes.
Player 1: Am I the dragon Drogon?
Player 2: Yes.

The round is won by the player who gives the correct answer by asking the least number of questions.

"Black Box" is a variation of the game "What? Where? When? ”, where a black box is used instead of the classic black box. The peculiarity of the game is that all questions and answers are somewhat frivolous: they are related to sex, drinking, etc. In the television version, you would not hear such questions.

Game progress

The facilitator asks a question related to the item in the black box. After a minute, the players must answer the question. By the way, it is not at all necessary to use a black box, it can be conditional.

Sample question for "CHS"
The actors of the popular musical "Cats" attach microphones under their tights. Artists often dance and (to protect against sweat) they put THIS on the microphones. Attention to the question: what lies in the black box?
Answer: condoms.


This quiz will allow you to test your erudition and compete in the speed of thinking.

Game progress

One of the players (missing this round) suggests to the host a well-known catch phrase, proverb or saying. The host reports the number of words in a given sentence. Players must guess the phrase by asking the host as many questions as there are words in the phrase. Questions and answers can be absolutely anything. However, each answer can consist of only one sentence and must contain 1 word of the hidden phrase.

Riddle Example
Host: The phrase contains 3 words. The player can ask 3 questions.
Player: What time is it?
Host: Look at the wall where the clock is hanging.
Player: Is there life on Mars?
Moderator: Scholars disagree on this issue.
Player: Who's to blame?
Host: The root of the problem is hidden from our eyes.
Answer: the aphorism of Kozma Prutkov “Look at the root” was made.

Surely you are all familiar with the Crocodile game, during which one participant silently shows the hidden word to a group of guessing players. In the fake Crocodile, the rules are somewhat different.

Fascinating quests in the style of "Find a way out of the room" have become one of the most fashionable entertainment. In almost every city there are quest rooms where (for a moderate and not very moderate fee) they will put on a whole performance for you.

Game progress

The team is closed in an unfamiliar room, from which it must get out in a certain period of time. Players are looking for riddles and clues to various secret boxes with new keys. Having solved all the problems, the team finds the master key that unlocks the door to freedom. If you have a spacious room and an inexhaustible imagination, you yourself can come up with a scenario for the quest. Call your friends, leave tips for them and see how they cope with the task.

"Litrball" - adult game in the style of "who outdrinks whom." Historians argue that its various analogues have existed for centuries in all corners of the planet. Those who want to measure their ability to outdrink an opponent appeared as soon as mankind invented alcoholic beverages. They say that similar games the ancient Greeks and Peter I especially liked it. In the CIS countries, the so-called. "Drunk checkers", in which instead of white and black checkers they use glasses with vodka and cognac or glasses with light and dark beer. As soon as you "eat" the opponent's checker, you need to drink the contents of this glass and remove it from the board. More advanced players prefer Drunken Chess. For the party, silhouettes are drawn on the glasses with a marker chess pieces.

However, Drunken Checkers and Drunken Chess can only be played by 2 people, so we will consider the option for a more crowded company. It's about student fun called "Beer Ping-Pong" (or "Beer Pong").

Game progress

You will need plastic cups, a table, a ping pong ball and beer. Lots of beer. Participants are divided into 2 teams. The judge pours beer into glasses and places them equally on both sides of the table, lining up the glasses in a triangle shape. Competitors take turns throwing the ball into the opponent's glass. If the ball lands in a glass, the hit player drinks beer from this glass, removes the empty bowl from the table and gets the right to re-throw. The team with the most accurate wins, having devastated all the opponent's glasses.

Attention: students' favorite pastime can lead to alcohol poisoning. We advise you to take smaller glasses, so that later it would not be excruciatingly painful for the aimlessly killed liver.

Game "Crocodile" is able to amuse absolutely any company, regardless of its age and views, it reveals the acting abilities and ingenuity of the players. One has only to start playing, as all the participants have excitement and unprecedented enthusiasm in the eyes. My friends and I have been practicing this game for a very long time, and, nevertheless, it always goes with a bang, and if new people appear in the company, they join it with great pleasure. You can generally make up the entire entertainment program of the party from various variations of this game, and your guests will be very pleased. In addition, the game does not require prior preparation, as well as special equipment and premises, just the desire to play is enough. And now I will tell the beginners the rules of the game and give some tips.

The essence of the game

A word, phrase or phrase is guessed (at the discretion of the facilitator or participants). One of the players must show what was hidden without words, only with gestures, facial expressions, and postures, that is, pantomime.

There are two versions of this game - individual and team.

In the first case, one of the players calls the other a task (a word or phrase), and he tries to explain what was hidden to the rest by means of “pantomime”. The player who is the first to name this word or phrase will, in turn, have to explain the next task in the same way, which the previous driver will give him. You can prepare task cards in advance, and the players will pull them out at random.

At team game All players are divided into two teams. One of them gives a task to a player from the opposing team. For a certain period of time (for example, 3-5 minutes), he must depict the meaning of this task so that his team can guess the given word or phrase. If they did it, they got a point, and now it's the turn of the second team to guess. And so - until you get bored!

Rules of the game "Crocodile"

1. The player shows the word using only facial expressions, gestures, movements. He is forbidden to pronounce words (any, even “yes”, “no”, etc.) and sounds, especially those by which it is easy to guess the word (for example, by the sound “meow” you can easily guess that the cat is guessed).

3. It is forbidden to show the hidden word by letter, i.e. show words, the first letters of which will add up the hidden word!

4. Guessers can: ask the player any questions; ask the player to show synonyms; list any options that appear. Remember that a lot depends on the activity of those who guess, on their ability to ask the most significant questions.

5. A certain time is allotted to display a word or phrase. If the correct answer is not heard before the end of this period, then the word is considered not guessed.

6. If one word is guessed, then it should be a noun in the nominative case and singular (for example, any object or animal).

7. Attention! The word is considered guessed if the word is pronounced exactly as it was guessed (with the same prefixes, suffixes, etc.). For example, the word "sun" was guessed - in this case, "sun" would be the wrong answer.

Special gestures

It is best for players to agree in advance on special gestures denoting certain concepts. For example:

  • first, the player shows on his fingers how many words are in the task, and then begins to depict any word (the team helps the player and asks: “Is this a noun?”, “Is this an adjective?”, etc.)
  • cross with hands - “forget, I show again”
  • the player points his finger at one of the guessers - he named the word closest to the solution
  • circular or rotational movements with the palm - "pick up synonyms", or "close"
  • a large circle of hands in the air - a broader concept or abstraction associated with a hidden word
  • the player claps his hands and makes a wave with one hand - you need to add a suffix to the word named by the team, the root of the word is named correctly (cute - cute, dress - dress)
  • crossed fingers - prefix "not"
  • the player points the finger behind the back - the verb is in the past tense
  • the player claps his hands - “hooray, the word was guessed correctly”, etc.
  • Come up with your own variants of gestures for the concepts of “repeat”, “quite the opposite”, “show in parts”, “close in meaning”, etc.

Tasks for the game

For those who are just learning the game, it is better to start with simple words on any specific topic, then move on to more complex abstraction words (for example, "perfection", "science", etc.). Experienced and artistic players can think of phrases, famous expressions, films (it is advisable to immediately show the number of words on your fingers), or famous personalities and characters.

When tasks are no longer thought out, you can use the available art and philosophical books. Experience shows that guessing phrases from books is much more difficult than those invented on the go.

You can draw whatever you want:

  • Any arbitrary words
  • Words related to a specific topic (any topic can be: circus, office, shop, school, fruits, candy names, animals, clothes, sports, professions, etc.)
  • Emotions, feelings
  • Famous personalities
  • Fairy tale characters
  • Phrases from songs
  • Movies
  • Sayings and proverbs
  • and many many others…

Variants of the game "Crocodile"

Zoo

Each in turn pulls out a note from the box indicating which of the animals he needs to portray, and the company must guess which one he portrays.

Emotions and feelings

Players take turns pulling out cards on which various emotions and feelings are written (joy, sadness, boredom, surprise, disappointment, etc.). Each participant is given two minutes to portray the emotional state that he got.

catch phrases

Task: on the sheets are written popular expressions from films known to everyone. Players must, without words, only with the help of pantomime, portray these catchphrases to their team. The team that completes the task faster wins.

Silent poet

Task: poems are written on the sheets, the players read them to themselves and, using facial expressions and gestures, retell them to their team so that they can quickly guess.

famous person

Prepare cards with the names of famous personalities in advance, fold them and put them in a hat. The essence of the game: players draw cards from a hat, read the name of a celebrity on it and try to depict this celebrity without words (with gestures, facial expressions). The one who guesses, himself pulls a note from a hat and depicts a celebrity that has fallen out to him. You can award a point for each guess and give the winner a prize at the end of the game.

Picture a song

Print out the lyrics of songs known to everyone in advance, fold them and put them in a bag. Then choose the first driver from all the players. He pulls a song from the bag, reads the text "to himself" and, using pantomime, tries to convey to the players the meaning of each line. The one who guesses the song changes places with the driver and takes the next song out of the bag.

TV show

The task of the players is to portray a TV show: to show its brightest, most distinctive features. The rest must guess what the “TV” is showing.

Guess the item

Prepare in advance various items: keychain, toothpaste, pen, soap, chocolate, balloon, notepad, etc. The names of these items are written on separate pieces of paper, which are then rolled up so that the participants cannot see what is written. Then the participants take apart the papers. Everyone must depict the object that he got, and the rest of the participants must guess what is being depicted. The participant who first names the displayed item receives it as a gift.

Witness testimony

You need to choose one person who will guess. He retires for a while while the company (or host) figures out who the perpetrator will be. You can guess anyone, including the guesser himself. When the player returns, everyone present, without the help of words, but only with gestures and facial expressions, portrays the appearance of the criminal to him. If the player does not guess the criminal after three attempts, he drives again. If he guesses, then he chooses new person, and the game continues until you get bored.



Board games have come into fashion again, they are popular, not only children but also adults allow themselves to play them. That is why the board game is a great gift for any occasion.

This board game is a variant of the one that is familiar to everyone since childhood. The principle of the game has not changed, you need to show the words with gestures, doing without the help of words.

Game process

The player pulls out a card and explains the word written on it, relying solely on gestures. The time allotted for the move is 1 minute. Each guessed word is a plus for his team. There may also be special cards that simplify the task of one team and complicate the other, they can be used at any convenient moment to, for example, add one more minute to the explanation time or replace the explaining player from the other team.

What is not allowed: explain in words, make sounds, use objects or point to them, draw.

Activity

Playing Activity is not as easy as it might seem at first glance, because you have to explain the words in completely different ways.

The game set includes cards on which words are written, chips showing the movement of participants, a playing field and an hourglass measuring 1 minute.

Game process

The cells on the playing field are colored in different colors, which correspond to different ways of explaining the word. The player who draws a card must match it with the color of the cell on which the chip is located.

Cards differ in difficulty level, the most difficult words are on cards of level 5. However, for a guessed word, the same number of points is given - steps forward, as many difficulty levels were drawn on the map.

If the word was not guessed, then the position of the chip does not change, and the move goes to the opponent.

How to explain words:

You may meet different ways that can explain the word. The most familiar is oral, when the player can tell the team about the hidden word. At the same time, it is categorically impossible to pronounce the word itself or its derivatives.

Another way is pantomime, when the player must show the word with gestures. He does not have the right to make sounds, but can indicate the number of words or letters in a word (using gestures).

And the last way is drawing. The player needs to draw the word so that the teammates understand it. He cannot write words or numbers, but he can draw several objects.

Alias

Alias ​​is another game aimed at establishing understanding between players.

The game set includes a field, chips, an hourglass and word cards.

To explain the words in this game (unlike the previous ones) is possible only with words.

Game process

A player of one of the teams picks up several cards (10-15 pieces), and teammates call him a number. It is the words that go under this serial number that he will need to show. From the moment the player turns over the first card, the countdown begins. In 1 minute, he needs to explain as many words as possible. Each word is a step forward. At the same time, for an error in explaining (the use of the word itself, its derivatives or cognates), the team is fined one step back. If the player cannot explain the word, then he has the right to refuse this card, which is also penalized one move back. In some situations, such an act is justified, it is better to lose one point and earn a few than not earn one.

Equivoki

Equivoki - exciting game with different ways of explaining words.

This game also consists of a playing field, an hourglass, chips and cards, as well as a cube.

Game process

The standard principle of explaining in one minute. If the team guesses correctly, they move one step forward. Otherwise, the team remains in its place, and the move passes to the opponent.

This game has 6 various ways word explanations. Which player will have to use depends on the side of the die that has fallen. The game has both the usual ways of explaining: verbally, with the help of drawings and gestures, as well as non-standard, but interesting ways. For example, "on the contrary", when the player must read the word "back to front", and the team must restore the letters in the correct order. The yes/no method means that the player can only answer negatively or positively to the questions asked by the team.

And it may also require a song that the player must sing. This song (or several songs) must contain the hidden word.

The goal of the game is to be the first to reach the finish line.

Boom

This game combines several completely different games. The game set includes not only cards with words, but also cards with numbers.

Start of the game: to break into teams, you need to count the number of players and give them cards with numbers. Those players whose numbers match - one team. All players are dealt the same number of cards with words, two of them each can return, considering them too difficult to explain.

Game process

The game consists of 3 rounds. In the first one, you can explain words orally, in the second - only with gestures, and in the third - with just one association word. You only have 30 seconds to guess the word! The more words you can explain, the more points you get.

Victory: Whose team guesses will score the most points in the sum of three rounds, she won.

There is a game called "Africa" ​​(or whatever you like). The host says "I will go to Africa and take with me ...". And then he names a couple of objects united by one sign, which the participants need to guess. It happens like this: the next participant says the same: "I will go to Africa and take it with me ..." and names other objects that, in his opinion, should have a hidden feature. The facilitator answers: “Yes, you are going to Africa” or “No, you are not going to Africa”, depending on whether he guessed right or not, and the turn comes to the other participant. So the game continues until everyone guesses or gives up, after which the leader changes. It is interesting to play when the host thinks of something extraordinary, for example, he "takes to Africa" ​​items that begin with the first letter of the color of his pants, respectively, and the participants must "take to Africa" ​​items, given the color of their trousers.

There is also the legendary "Hat". Each participant on small pieces of paper (1 word - 1 piece of paper) writes 10-20 well-known words (see for yourself that there are not many and not few words, depending on the number of participants), which are put in a hat. Then the friends break up into pairs (you can play together), and then take turns explaining to each other the words that they pull out of this hat. Time game (20 seconds for one pair of players), if the word is guessed, the players take it, if not, then it is put back in the hat. You can not use single-root words and direct translation into foreign languages. Then the turn of another pair, and so on. When the circle is completed, and the words remain, the players change: the one who previously explained in a pair will now guess. The pair that guessed the most words won. If the fuse of the game remains, we arrange the second round: now we explain the same words with gestures, as in "Crocodile". You can also do the third round: we explain the same words, but only 1 word can be used.

You can play "Associations", a short fun game that charges you with a good mood. It's simple - take a ball (any "thrownable" object, at least crumple a piece of paper), sit in a circle and throw it randomly to anyone you want. The first one to throw says any word; the one who catches says his association to the word of the first participant and throws the ball to any other, who will also have to name his association to the word of the second player, etc. The main thing is to throw quickly and name the first thing that came to mind, holding the ball in your hand for more than 2 seconds is prohibited! Then fun and a bunch of unexpected associations are guaranteed for you.

Here, for example, is another game of mutual understanding in the company, called "Contact". In it, unlike the "Crocodile", you can play even in transport or on the go.

The host thinks of a word (well, for example, “synchrophasotron”) and tells the rest of the players the first letter. Players try to guess this word.

To do this, you (the player) take some word that begins in the same way as the one you thought of (for example, “salt” also starts with the letter “s”) and tries to explain it so that someone in the company understands you, and the host - No. It happens like this: you ask the host: “Did you guess the table seasoning?”. If the host understands what you mean, then he answers “No, this is not salt” (or even “No, this is not spice” - the main thing is that the word he named falls within your definition).

If the host does not understand what you are asking, then other players have a chance. If one of them thinks that he understood you, then he says “Contact!”, After which you count to five in chorus (to give the presenter the opportunity to guess), and then call your word in chorus. If you and your partner said the same word, the leader opens the next letter of his word. And now the players need to come up with words that begin with two open letters (in our example, “si” - for example, “Sirota”).

Hello! This is one fifth of our great overview games. The most fun and interesting games suitable for families and groups of friends, games with kids and on the road, games that we enjoy playing at home, with friends or that friends highly recommended to us.

Let me remind you that ours did not fit in one article and therefore consists of several parts and classifications of games according to a variety of criteria.

All the games of today's, fifth, section are the evolved types of the game, which is popularly called "Associations" or "Crocodile".

For those still unfamiliar with this game:

Rules of the game "Crocodile"

(regular, NOT desktop)

Players are divided into teams (or choose a leader). Next, the chosen player of one team is sent to the opposing team, and she secretly makes a word to him (or the host makes a word to one of the players). The task of the player to whom the word was guessed is to depict this word with the help of pantomime so that the remaining players who do not know the word guess it.

This is very fun game for a company that does not require any improvised means. You can play it on the road and at a holiday, even at a public transport stop.

Here, the basis of the rules of any of the explainer games is the need to explain to other players the hidden word without naming it.

Board games "explainer" type "Crocodile"

All visualized games a la "Crocodile" have one obvious minus. There is a fixed number of cards, which means that after several iterations of the game in the same company, all the cards will be known and it will not be as interesting to play as at the beginning.

These descendant board games also have a number of advantages and piquant details, which I will tell you about later.

The game "Crocodile" and "Crocodile" - an association game

"Crocodile" by Dream Makers

And here is the "Crocodile" in person!

Looking at games of this type, I suddenly found him.

The simplest version of the association game. Just a deck of cards.

How is it different from the classic "Crocodile" without cards?

On the cards there are tasks of three levels of difficulty.

Quests "Crocodile"

This will make the game more interesting and significantly reduce the time for inventing a task.

According to the reviews studied, the best Crocodile is presented by the Begemot publishing house.

It has a very good set of words and the quality of performance is good. In addition, there are as many as 100 cards.

An adult crocodile with decent quality and a set of tasks is made by the company

Dream Makers, alas, consists of only 45 cards (see photo above), but there are no complaints about the quality of the cards.

Where could I buy:

"Crocodile" from "Behemoth" in the Labyrinth store .

"Crocodile" by Dream Makers on Ozone for 45 cards

"Crocodile" by Dream Makers on Ozone for 30 cards

Game "Activity" - depict without words

Age:

There are options for "Activity" for both kids and adults.

interestingness: Interesting, very popular, addictive game. Suitable for both adults and families.

In Activity, the word is offered to be explained using explanations, gestures, facial expressions and drawings. Which method is to be explained is determined by the player's location on the playing field.

Yes! These games have a playing field, on which the players move as they complete the task that has fallen to their lot (to convey the given word to other players in a way that has fallen to them, so that the players guess it).

There are a dizzying number of options for the game "Activity" on sale.

Of these, I think it is worth paying attention to several main types:

Activities for kids from 3 years old

Here by playing field elephants walk. Children love this game, but they can play, of course, only with the participation of older comrades.

Activity For Kids - children's version

Do you want to play Activity with your kids? Think carefully - which version is better to buy - for kids, or right away - "over the top" 🙂 . From the game for kids, kids grow up quickly. But children of four years old can already join the Junior version.

Activity original version

Here, as well as in Activity for children, instead of elephants there are cute figurines a la little men. I would recommend buying this game adult company and children of grown up years, at least - up to eight.

Activities for the whole family

There is also such a version. In this game, the lower age limit is stated to be eight years old, while in Original it is 12. And there are special children's cards here, while in Original there are only different levels of task difficulty.

The remaining options are various deviations in one direction or another from the main versions.

There are, for example, several versions of Activity for children from 8 years old, the game "Mad Artist" - here it is proposed to draw on the forehead of a friend, version 18 plus with an erotic bias (many negative reviews), road versions, Activity Tik Tok Boomm (Activity and Tik Tok Boomm in one).

By the way, in all Activity games, the need for teams is declared. In fact, you can play together, but in teams, it really turns out to be much more fun.

Where could I buy

Activities for kids on Ozone,

Adult original version on Ozone

Activity for adults the second part (differs only in new tasks) also on Ozone

But in the my-shop store there is a version "For the whole family"

For children, I found for some reason only Turbo version. It's all the same, just for a while.

Alias ​​game - explain the word without naming it

Age: like the Activity game, there are Alias ​​options for different ages.

interestingness: an interesting and fun game for a large company.

Here, as well as in Activity, there is a playing field and chips. It also includes team play.

But the word is proposed to be explained in words, without naming it.

There are rules for scoring points and imposing fines. The chip is moved by the number of points earned by the team minus penalties.

Major versions of Alias:

There is also a game with cubes in this series, where it is proposed to collect words from cubes, various road options, and, in general, that's all.

Where could I buy:

Alias ​​Junior on Ozone

Alias ​​Original in My-Shop

But this - Alias ​​Party on Ozone is wildly popular. For some reason, in the description on Ozone it says that there are 50 cards. Whereas on My-shop in the same version is declared - 300. And I'm leaning towards the latter option.

Whole series Alias ​​Games on my-shop. Comfortable!

The game "Imaginarium" - guess the word by association

Age: there is a version for children from four years old, a child from ten years old can play the adult version

interestingness: interesting, fun, exciting game for a fun company

Rules: the game consists of cards with images

Tokens to indicate the choice of a card, chips - winged elephants and the playing field.

The game needs a leader. Each move, the leader is faced with the task of coming up with an association to the card he has chosen so that all players cannot guess it, but at the same time, nothing happened that no one guessed.

The task of the players is to choose from their cards the closest one to the leader's declared association, and then, from all the received association cards (cards of all players and the leader's card), choose the card suggested by the leader. Exactly the one to which the association was declared.

All players and the leader have elephants with wings. They move with each turn, depending on how the owner showed himself.

Immediately, I note that the cards in many versions are slightly gloomy. Therefore, many prefer Dixit.

To justify the Imaginarium, I can say that its publisher has gone so far as to release a 3D version that is supposed to be played with glasses. Well, I did not find Dixit for children.

Yes! In fact, additional sets of cards are usually issued for all these associative games. For, after playing several times, the players begin to memorize the available options, and it becomes not so interesting. Here in Imaginarium I clearly see these sets, while in Activity and Alais for some reason I don’t find separate ones.

Where could I buy:

Imaginarium adult on Ozone

Imaginarium for children on Ozone

My-shop, as always, pleases me with the presence of a section like "Imaginarium"

Whereas on Ozone and in the Labyrinth I see only the opportunity to open a publisher.

it Imaginarium Childhood in the Labyrinth

Dixit game Dixit is an association board game