Corsairs 3 - the mystery of distant seas ships. Corsairs: Secrets of the Distant Seas. Walkthrough for pirates

I want to tell you a couple of tips that will be useful to you during a long and tedious (or maybe exciting and interesting) passage of the localized creation of our masters “Corsairs”.
So:

1. When you are really short of money, you can do two things: firstly, you can make such a cunning feature, which seemed to be done especially for us: you need to go to Highrock (regardless of your affiliation, you just need to swim very carefully so that a ship or fort doesn’t sink you along the way), stock up on as much coffee there as possible, then go to Tendales, stock up on coffee there as well, and then again to Highrock, do the same operation there, and then sail to Dead Island, and Selling everything that was obtained in such a difficult way for about 500 coffee gives about 10,000 gold. And if absolutely, then don’t rush to sell your ship and switch to tartan, but simply capture some fort, and then talk to its governor or (where he is not present) with the Dear Sir, walking importantly along the street!!!

2. And this applies to the capture of the fort itself!!! You just need to go up to the very wall of the fort, and then calmly, slowly gouge this fort to hell, but under no circumstances sail away from its wall, otherwise - ass!!! It would also be nice to have a decent level of fencing and a team of more than 150, although professionals can get by with 100!!! And then you can get your long-suffering 20,000 experience and another 1000 for each weapon!!!

Good luck to you, my dear corsairs!!!

You can greatly speed up Nicholas's movements in the colonies in a simple way. Assign the "acceleration" command using the shift key in the default control settings. You will run around like crazy (and everyone around, naturally, too).

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It's no secret that corsairs is a glitchy game, in particular when storming colonies, the computer doesn't remember whether you've broken the gun or not, hence the endless exp, but they give too little for one gun. how to make the process faster? After merging the fort (20000exp) you need to do Save / Load the fort will stand, but will not shoot (there are no guns), just shoot at it once and again (20000) this will continue until the entire garrison is merged, i.e. very very long.

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Ha! I found a very interesting joke. Suppose you are on the open sea, and a very strong and terrible ship attacks you. Well, the question arises clear and understandable: “What to do!?” Well, first of all, try to board him. And if you succeed, at the moment when your and someone else’s ship dock, make a quick save. Upload the entry. And if you wish, there is no need to fight - this ship is now on your side. So what do you think?

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I play for England and accidentally find a joke... There is such an eccentric Ronald the Lawman on El Caymano who asks to take a black mark to someone there (on the pirate islands), and then help him in the battle against this someone (I don’t remember how his name is). Of course, I took the black mark and helped him in the battle, and then for a long time forgot about the fact that I needed to go after the battle and talk with him to gain experience and all that... A few years later I sail to El Caymano, I see this Lawyer, I remember what’s going on and bazaar with him, I get 2000 experience and 3 reputation... Then I think... I’ll bazaar Dyka one more time... And I get another 2000 experience and 3 reputation... And then another... More. .. So before you get bored... Bait until you drop... I'm not sure it will work again because... I didn’t check it the second time, maybe it was a one-time glitch, I don’t know...

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When you are attacked, press "yes" and Enter twice and you are back on the map. This trick works on version 1.0

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If you do not want to pay your crew, then drop anchor until the 1st (29th to 1st).

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I offer a very easy but long-term way to make money. 1) Buy coffee in Highrock (preferably a lot) 2) Sail to Dead Island 3) Sell coffee on Dead Island. So, do it until you get bored

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During the game, press ~ and enter the codes:

Map - the whole map is open
God-indestructible
All ships - all ship classes are available
Money - gives 100000000000 gold
People - gives 1000 people
Reputation - maximum reputation always
Squadron - adds a squadron of 7 ships
Reloading guns are always charged
Skills - all skills at maximum level

After entering the codes, press Enter.

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All cheats only work at sea. To enter the code, you need to start - and then enter the code. Enter the code as a complete phrase with spaces.

HAVE LIVE - complete repair of the ship, the entire crew, repair of sails (if there is sail)
GET ME MAGIC - increases the damage from each cannonball fired by the player by 100 times
NOW I FLYING - allow decoupling of the camera from the ship (view of the ship from the side)
FIRE FROM CAMERA - shoot from the camera using the key
TELEPORT - allow teleporting a ship to the camera location
MAKE SCREEN SHOTS - disable damage from cannonballs
EXPU MNE - very, very, very, very much exp!!!
DENEG DAY - money

Did the material help you: YES or NO helped: 84, did not help: 91
May 18, 2004 Dima printable version
I offer very easy way to earn money.
1) buy bombs as much as you can
2) Sail to El Caymano (fortunately there is no fort there).
3) before talking to the merchant, save.
4) if the price suits you, sell everything, if not, load and try again.
5) DON’T HURRY TO LEAVE! now talk to the merchant again (pay attention to the price of bombs), it dropped for me if I sold more than 1000 pieces.

Did the material help you: YES or NO helped: 29, did not help: 13
February 27, 2005 Roma printable version
If you talk to the priest on the Dead Island, he (the priest) will raise your reputation by +1 for 100 gold

Did the material help you: YES or NO helped: 56, did not help: 11
July 21, 2007 Alexey print version
I recommend hiring a first assistant. I met this guy in one of the taverns and hired him for 1000 gold a month. At first glance, this amount may seem too large, but having your ship in the crew has many advantages. When you board an enemy ship, you can take it as a “prize ship”. It will be controlled by your first assistant. The class of the ship can be 2 or 3 classes. He will follow you everywhere and take part in battles. When you go to the Shipyard, you can do whatever you want with the “prize ship”: repair or sell.

Did the material help you: YES or NO helped: 48, did not help: 9
October 6, 2008 print version
If you play for the Spaniards, you can capture Manowar. We sail to Shark Island, there in the tavern you will find a man named Hugo Sawmill - talk to him, he will tell you that he is tired of piracy, and he wants to go into the service of the Spaniards, and we will help him with this. Then we sail to Ayla Ballena and go to the governor. If we have a reputation as Good matey, then he will issue a patent to the pirate. We sail back and tell the pirate that he was accepted into the service - he gives 1000 gold. We return to Ayla Balelen and ask the governor about Hugo, he says that Hugo is a great soldier, and that he is now in the tavern. We go to the tavern - in a conversation with Hugo we must answer him with phrase number two - we learn that recently during the battle the French "Manowar" was badly damaged, and now it is being repaired near the island of Chaktcha. Let's head there.

Did the material help you: YES or NO helped: 30, did not help: 5
April 8, 2009 Zlyden print version
The best way to make money.
Necessary:
1) Fencing skill - no lower than fifth, the more the better
2) Starting capital (for repairs, for labor costs)
3) Ship "Shnyava" (another 5th class ship may be suitable, but this one is best!)
4) First assistant (optional, but he is responsible for 2/3 of the profit)
We're sailing to the pirate islands. They are located in the southwest of the English ones.
There on the shore you can find your first mate. Then get off the land. If the port is Pirates' ship 4th class - attack him and board him, but if not, go ashore and go out to sea again. When attacking a ship, try not to damage it - attack with buckshot, and, if it is spinning, with knives. If you did everything right, you get a prize of around 10,000. If you saved enough people, you can take the prize ship and sell it on the pirate island (just sell the supplies from it first, or the new owner of the ship will appropriate them). If there are not enough people, or there is no first mate, load all the supplies from the captured ship (there should be a lot of them there - I repeat, there are rich pirates near the pirate islands). As a result, for one such maneuver you will get a lot of money - from 20,000 to 100,000!! And considering that the whole operation takes at most 10 minutes, you can stock up on money for a hundred beltships in a day!

Game engine Game mode System
requirements

Windows XP/Vista OS, Pentium IV 1.5 GHz, 256 MB RAM, GeForce 3 or higher video card (except MX), 4 GB hard drive space.

Control

Keyboard, mouse

Website

Corsairs III: Secrets of the Far Seas- a global mod for the computer game “Corsairs III”, which was developed by the Russian company Akella and released in December 2005. “Corsairs III: Secrets of the Far Seas” was developed by the BGTeam team and, with the support of the gaming portal BestGamer.ru, is distributed free of charge via the Internet. On March 13, 2009, after two years of work, it was released Final version modifications.

List of changes relative to the original game Corsairs III

  • New and only main character- Peter Blake.
  • New temporary beginning of the game (1675)
  • A storyline with 20 dynamic quests.
  • A line of quests based on the film trilogy “Pirates of the Caribbean” has been added to the plot.
  • A large number of exciting and lengthy side quests.
  • Nonlinear side quest based on the novels of Rafael Sabatini.
  • Ability to play in some quests as different characters(Jack Sparrow, William Turner, Barbossa, Davy Jones, Beatrice Sharp and others).
  • Land and sea game tutorials during the initial quest.
  • A large number of new NPCs, with unique dialogues.
  • Jungles and bays on all islands.
  • New dialogues for citizens and soldiers.
  • Smuggler settlements in the jungle of St. Kitts.
  • Pirate settlement in the jungle of Tortuga.
  • Settlement in Grenada.
  • The fort can now be reached through the jungle.
  • Prisons, brothels and churches on all inhabited islands (except Isla Mona).
  • Houses have been opened and occupied in the cities of the archipelago.
  • A large number of new weapons.
  • New items.
  • Possibility of wearing items that give bonuses (hero doll).
  • Elixirs that restore health.
  • Immunizing elixirs that temporarily increase the main character’s skills.
  • New unique ships (Black Pearl, Flying Dutchman, Interceptor, Fortune, Neptune, Arabella, etc.).
  • New music.
  • New greeting phrases for NPCs.
  • New system for hiring officers.
  • Voicing of some actions (“Raise the sails”, etc.).
  • New GG skills.
  • Reloading pistols.
  • It's now possible to speed up game time.
  • New locations.
  • New models for quest NPCs.
  • Search chests.
  • Searching NPC corpses.
  • Dynamic difficulty of the game.
  • Possibility of changing the flag on the ship.
  • Possibility of traveling around the ship (Cabin, Deck, Cabin, Hold).
  • Game "Dice" in the cockpit of the ship.
  • Breastplates to protect the main character.
  • The ability to seize a colony for personal use has been removed (you can rob colonies).
  • New loading screens.
  • New quick navigation icons.
  • Adjustment of sound and music schemes.
  • Possibility of purchasing items in the store.
  • Adjustment of game interfaces.
  • The “Career” interface has been completely redesigned; game statistics are now displayed there.
  • The “Other” tab in the ship interface, displaying the ship’s control characteristics (penalty for speed, maneuverability, crew salary, etc.).
  • Possibility to sleep in a tavern for a day.
  • Correction of game dialogues.
  • Punishment has been introduced for stealing from chests.
  • Careening (fouling of the bottom with algae).
  • Kruyt chamber (chamber for storing gunpowder).
  • The main character can now get sick various types diseases.
  • Each item has its own weight.
  • Pistols only fire when there are bullets.
  • Gunpowder is needed to fire cannons.
  • Heartbeat when GG health drops below 25%.
  • Ability to remove the entire interface from the screen using the F7 key.
  • Doctors can help the main character treat illnesses. You can find them in churches.
  • The damage caused by ships during a naval battle has been revised.
  • Adjustment of various game parameters.
  • Global bug fixing.

Main character

"Corsairs III: Secrets of the Far Seas", unlike original game, does not provide the player with the ability to select a character. This is due to the fact that the main idea of ​​​​the modification was to write a strong storyline for one single hero, while passive character selection in Corsairs III actually changed little in the storyline.

Peter Blake is not a suitable name for a Spanish officer. But the ways of the Lord are inscrutable: by the will of fate, Peter’s father, an Englishman, devoted his life to serving the Spanish crown, and never regretted it. And when the hour struck, twelve-year-old Peter walked next to his father through the sultry streets of Madrid to enter the doors of the Royal Naval Academy and forever connect his life with the sea.

Plot and gameplay

Ratings and reviews

The Russian-language gaming magazine "Navigator of the Game World" in the June issue (No. 6 2009 - 145) wrote a mini-review of the mod and included it in the disk supplied with the magazine.

The film and computer games industry has long identified several topics that are always of interest to the average person. And it is on them that the emphasis is most often placed when developing new projects. Of course, the genre itself is not the key to success; execution is also important. And only together, by combining the popular genre and high-quality performance, we will get a hit.
Don't believe me? Then tell me the association from the movie when you hear the word “Pirates”? Right! "Pirates" Caribbean Sea" Now, tell me an association from the world of computer games? Correct again! Certainly " Corsairs »!

The history of this game began on January 22, 2000. It was then, thanks to the company Akella And 1C, millions of people were introduced to the Corsairs for the first time. They immediately attracted the attention of all modern romantics. Deprived of the opportunity to sail the seas on their own ship, rob dressed up merchants, look for treasures on uninhabited islands, constantly risking their lives fighting with swords with their old enemy, players plunged headlong into the world of virtual adventures.

Then there were many more projects under a common brand. This and Corsairs: Return of the Legend, And Corsairs: City of Lost Ships , Corsairs 3: Dead Man's Chest, and even Corsairs Online, where we were asked to test our pirate powers by fighting other similar adventurers. But, unfortunately, with the release of each new part, players became more and more disappointed. The game grew smaller. And naturally, this situation was not liked by many fans of the genre, who often began to unite in groups of like-minded people and release add-ons. Not all of them were successful, but there are some pretty interesting examples. You will be presented with an addon created by our team of developers. Well, is everyone ready? Then listen to my command: “Whistle up everyone!”

Thousand devils!

First of all, I would like to draw your attention to how very different the addon is Secrets of the distant seas from his ancestor Corsairs 3 . The most noticeable innovation is, of course, the plot. The entire Corsairs series of games missed him so much. But we’ll talk about quests separately, but for now we’ll talk about less global, but also very significant innovations.

Just as any theater begins with a coat rack, any game begins with a menu. And naturally, the developers remade it. Of course, this does not change the essence, but you must agree that attention to detail is the key to success.

As for the internal filling of the game, almost everything has undergone changes. A huge number of new characters. The cities are no longer empty, as in the original: you can go into almost any house and talk with its owner, as well as with NPCs on the street. Dialogues have become much more varied. Instead of two or three meaningless phrases, many characters have their own dialogue, moreover, some of the NPCs can give you a so-called mini-quest (a quest without a journal entry and only a couple of actions), which makes Secrets of the Far Seas much more diverse and lively than many other projects in the series.

Now let's talk about the added ships. After all, what addon for a game where you have to constantly sail on a ship can do without them? Black Pearl, Flying Dutchman, Interceptor, Fortune, Neptune - this is an incomplete list of schooners known to everyone. By the way, you can walk around the ship and talk with the sailors. Test their knowledge and learn a lot of interesting things about navigation yourself - why not a captain simulator?

And, of course, the changes affected the entire Caribbean archipelago. Many new locations, jungles and bays on all islands. Prisons, brothels and churches in almost all cities (don’t forget to pray before a long voyage, maybe it will help!).

All this is just a small list of the most interesting and noticeable changes, but I assure you, it is much larger, and connoisseurs of the genre will notice and appreciate all the new features.

What is our life? A game!

As noted above, one of the global and most important innovations is quests. Perhaps compare the addon Secrets of the Far Seas according to such a criterion as the storyline, it is possible only with Corsairs 2, since all other games in the series were devoid of plot as such. Maybe for this reason Corsairs 3: Secrets of the Far Seas there is a line of quests based on the famous trilogy directed by Gore Verbinski.

In the game we will be offered to be in the shoes of Peter Blake. A brave young officer is sent to the Caribbean archipelago. Having almost arrived at its destination, our hero’s ship encounters a storm, but trouble, as we know, does not come alone: ​​the clouds had barely cleared when the silhouettes of two English ships appeared on the horizon. The main character ends up in prison, where he learns about a mysterious card that gives unlimited power over the world. This is where the main storyline begins. Peter finds himself in a whirlpool of events. But what begins as an ordinary adventure eventually turns into an interesting and very dangerous adventure. Players will find friendship and betrayal, love and hatred, kindness and anger, as well as a huge number of different secrets and mysteries. That is why the project received such a name. Peter Blake meets friends and enemies, earns a reputation among governors, and even meets his love

As you can see, you won't just have to play Blake's story, you'll have to live it! Even learning the basics of the game takes place through life and everyday moments woven into the plot. No, don’t think about it, the game does not consist of only quests, quests, quests. You can always spit on these overdressed governors, on their pathetic handouts, on their rules, take out your cutlass and go rob merchant ships, share the goods obtained in this way with your comrades in arms and listen to the tales of drunken sailors in the tavern. But you must admit that we have been missing a real plot for a long time. To live the life of a hero, which we (due to the fact that the times of adventurers have passed) will never become - this is what we want most of all. Moreover, the developers present the game not just as an ordinary Action, but rather as a movie and sometimes, for variety, we will be given the opportunity to play in some quests for such characters as Jack Sparrow, William Turner, Captain Barbossa, Davy Jones and Beatrice Sharp (You already , you probably guessed what the developers’ favorite movie is?)

To sum up the intellectual content of the game (and this is precisely the intellectual content, since the developers approached the quests wisely), we can say that this game is not interesting to play... It is interesting to live and experience it again and again.

My kung fu is better than yours!

There are a lot of new weapons in the game. And you definitely need to use it. We will not describe the duel system; it is similar to that in the original. But the need to use a saber... B Corsairs 3 we could practically not use it, calmly shooting enemy ships from cannons, and we would not lose anything from this. IN Secrets of the Far Seas we will have to take out the precious blade more than once and get even with the scoundrels, of whom there will be many in the game.

True, there are several subtleties here. The developers do not spare us and the complexity of the enemies increases from quest to quest. But corsairs are not an MMORPG, and constantly leveling up your character does not make life any easier. As a result, the player will have to directly learn fencing skills himself. This made duels more interesting and thoughtful. The old system of “prick 5 times, rest in a defensive stance and prick 5 more times” will no longer work. Now you need to monitor the progress of the battle, think when and what type of blow to deliver, and when to retreat to defense. Thanks to this, any won duel becomes a truly major victory.

Technology and people

There is truth in the game and a frank minus. She lacks job stability. Crashes happen very often. The most common is the inability to complete the quest. It's easy to fix, but an unpleasant aftertaste remains. The developers claim that this is due to a bad game engine. There are hardly many professional programmers among the readers, so we’ll nod our heads and pretend that we believe it. However, the developers identified and fixed most of the bugs. Readers are asked to be understanding. After all, this addon was made not by fifty professional programmers, but by only ten people, which is BGTeam.

Just think about it. Only ten people did such a great job and received a high-quality project, which professional studios take years and hundreds of employees to complete. It could have turned out even better if these people had worked from the beginning to the end of the project. Unfortunately, as in any company, there were disagreements, so some left and some came. Some started this project, others finished it.

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If you are tired of endless shooting at hordes of monsters, driving in oncoming traffic at a speed of 200 km/h, or the same type of building your own bases and various units, then our recommendation Corsairs 3: Secrets of the Far Seas. This is not just an addon, and not even just a game. This is a huge story that you experience with all your soul. For connoisseurs of the genre, this is a must-play! Others are encouraged to read it.

Corsairs III: Secrets of the Far Seas - global mod To computer game « Corsairs III", which was developed by a Russian company Akella and released in December 2005. “Corsairs III: Secrets of the Far Seas” was developed by the BGTeam team and, with the support of the gaming portal BestGamer.ru, is distributed free of charge via the Internet. March 13 2009, after two years of work, the final version of the modification was released.

List of changes relative to the original game Corsairs III

  • The new and only main character is Peter Blake.
  • New temporary beginning of the game (1675)
  • A storyline with 20 dynamic quests.
  • A line of quests based on the film trilogy has been added to the plot. Pirates of the Caribbean ».
  • A large number of exciting and lengthy side quests.
  • Non-linear side quest based on the novels Rafael Sabatini.
  • The ability to play in some quests for different characters (Jack Sparrow, William Turner, Barbossa, Davy Jones, Beatrice Sharp and others).
  • Land and sea game tutorials during the initial quest.
  • A large number of new NPCs, with unique dialogues.
  • Jungles and bays on all islands.
  • New dialogues for citizens and soldiers.
  • Smuggler settlements in the jungle of St. Kitts.
  • Pirate settlement in the jungle of Tortuga.
  • Settlement in Grenada.
  • The fort can now be reached through the jungle.
  • Prisons, brothels and churches on all inhabited islands (except Isla Mona).
  • Houses have been opened and occupied in the cities of the archipelago.
  • A large number of new weapons.
  • New items.
  • Possibility of wearing items that give bonuses (hero doll).
  • Elixirs that restore health.
  • Immunizing elixirs that temporarily increase the main character’s skills.
  • New unique ships (Black Pearl, Flying Dutchman, Interceptor, Fortune, Neptune, Arabella, etc.).
  • New music.
  • New greeting phrases for NPCs.
  • New system for hiring officers.
  • Voicing of some actions (“Raise the sails”, etc.).
  • New GG skills.
  • Reloading pistols.
  • It's now possible to speed up game time.
  • New locations.
  • New models for quest NPCs.
  • Search chests.
  • Searching NPC corpses.
  • Dynamic difficulty of the game.
  • Possibility of changing the flag on the ship.
  • Possibility of traveling around the ship (Cabin, Deck, Cabin, Hold).
  • Game "Dice" in the cockpit of the ship.
  • Breastplates to protect the main character.
  • The ability to seize a colony for personal use has been removed (you can rob colonies).
  • New loading screens.
  • New quick navigation icons.
  • Adjustment of sound and music schemes.
  • Possibility of purchasing items in the store.
  • Adjustment of game interfaces.
  • The “Career” interface has been completely redesigned; game statistics are now displayed there.
  • The “Other” tab in the ship interface, displaying the ship’s control characteristics (penalty for speed, maneuverability, crew salary, etc.).
  • Possibility to sleep in a tavern for a day.
  • Correction of game dialogues.
  • Punishment has been introduced for stealing from chests.
  • Careening (fouling of the bottom with algae).
  • Kruyt chamber (chamber for storing gunpowder).
  • The main character can now get sick with various types of diseases.
  • Each item has its own weight.
  • Pistols only fire when there are bullets.
  • Gunpowder is needed to fire cannons.
  • Heartbeat when GG health drops below 25%.
  • Ability to remove the entire interface from the screen using the F7 key.
  • Doctors can help the main character treat illnesses. You can find them in churches.
  • The damage caused by ships during a naval battle has been revised.
  • Adjustment of various game parameters.
  • Global bug fixing.

Main character

"Corsairs III: Secrets of the Far Seas", unlike the original game, does not provide the player with the ability to choose a character. This is due to the fact that the main idea of ​​the modification was to write a strong storyline for one single hero, while passive character selection Corsairs III actually changed little in the storyline.

Peter Blake is not a suitable name for a Spanish officer. But the ways of the Lord are inscrutable: by the will of fate, Peter’s father, an Englishman, devoted his life to serving the Spanish crown, and never regretted it. And when the hour struck, twelve-year-old Peter walked next to his father through the sultry streets of Madrid to enter the doors of the Royal Naval Academy and forever connect his life with the sea.

Plot and gameplay

The game begins in 1675, in the Spanish port city of San Sebastian in Europe. Young officer Peter Blake learns that he has been appointed captain of a ship sailing to the New World. Arriving in the Caribbean, Peter Blake ends up in an English prison, where he learns about mysterious treasures, finding which becomes his goal in life. In his search for a mystical treasure, the hero will meet many colorful characters and take part in dozens of adventures that will help Peter unravel the mystery hidden behind these treasures.

The game's plot is optional and does not limit the player. The player may not perform story missions, but to act at their own discretion: plunder peaceful ships, attack nations, their ships and forts, or engage in trade. But the main emphasis during the development of the game was on storyline and the quest content of the game as a whole.

Technical part

"Corsairs III: Secrets of the Far Seas" is a global modification that uses the Storm 2.5 game engine and the resources of the base game - Corsairs III. During the development of the project, resources from other games in the Corsairs series were used: Corsairs III: Dead Man's Chest, Corsairs: Return of the Legend , Corsairs: City of Lost Ships.

Ratings and reviews

The Russian-language gaming magazine "Navigator of the Game World" wrote a mini-review of the mod in its June issue (No. 6 2009 - 145) and included it in the disk included with the magazine.