Top 10 scary quests. Scary quests

OUR ADVANTAGES

Absolutely safe and interesting performance for all ages
- 90 minutes of playing time
- 11 gaming zones in one location
- More than 30,000 people have already visited this quest
- 200 square meters in the mansion of a psychopathic maniac
- Possibility to play the game for 8 adults or 12 children
- If your team has more than 4 people, an additional payment of 500 rubles is required. per player.



If you want to really tickle your nerves and experience a rush of adrenaline, then the choice is obvious - THE SCARIEST QUEST We have collected for you all the best in the horror genre. What is it like to experience a horror movie for real? Your heart jumps out of your chest, your body freezes with horror, an involuntary scream escapes from your throat... Sometimes it’s hard to believe that this is just a game and nothing threatens your life. The impressions from the game are incredibly strong, even if you have always considered yourself brave!

DRIVING DIRECTIONS

m. Begovaya, you need 1 car from the center. After the glass doors, turn right. Go out into the street and move along Khoroshevskoye Highway to the intersection. In front of it, turn right and go straight to a 4-story building with a green roof. You need 1 entrance. Gray metal door under the canopy. There is a "Quest" button on the intercom


CONTACT MODES

LIGHT

Physical force is not used, suitable for beginners and people under 18 years of age

NORMAL

Actors may use physical contact to disturb your inner peace

HARD

All the horror movie fears apply to you, but you won't feel the pain.

For persons under 18 years of age the game is played in LITE mode
Mandatory presence of one accompanying adult
Or written permission for the person who is responsible for the minor

Today, scary quests are popular among tourists in Moscow. Reviews from experienced travelers indicate that visiting game rooms provides an opportunity to see a new city from a different perspective.

Besides, interesting quests have become a favorite pastime of local residents. So, which game rooms in the Russian capital will plunge everyone into real horror?

We present to your attention the Top 7: the most terrible

7th place. "Inferno"

The rating of scary quests opens with an exciting game called “Inferno”. The plot is quite simple, but nevertheless very exciting. Players will have to feel like real stalkers. Visitors to the quest room need to find their friend who disappeared in anomalous zone"Inferno".

6th place. "Twilight Syndrome"

6th place in our rating of scary quests is taken by “Twilight Syndrome”. The developers invite players to find themselves in a place where they once conducted research on people. Everything here recreates the atmosphere of an old hospital: operating tables, hospital smell and even the remains of former patients.

The tasks in the quest vary in difficulty, but it won’t be difficult for a united team to complete them.

5th place. "The Key to All Doors"

Participants will have to solve all the mysteries of the unusual mansion. Here they will find unexpected turns and scary rooms imbued with an atmosphere of fear.

The quest “The Key to All Doors” is designed for team game.

4th place. "Obsession"

Players are given a unique opportunity to spend their time in a mysterious mansion. All visitors to the quest room will have to explore the creepiest rooms of a seemingly ordinary house. But that's not all! The organizers of the quest managed to embody all human fears in the game.

"Obsession" involves (2 to 5 people). In addition, before starting the quest, participants can set their own preferred level of contact with the actors.

3rd place. "Demonology"

What are the advantages of Demonology over other quests?

  • The plot is linear, but very well thought out. Every detail maintains an atmosphere of mystery and mysticism. Players are invited to become the nephews of a mysterious sorcerer for an hour and save him from the trap of a dangerous demon.
  • Scenery. The developers of the quest room managed to create the office of the uncle-sorcerer, in which all the action takes place. Every detail has been thought out here.
  • Complex logic problems with tips.
  • Availability of special effects.

2nd place. "Quarantine"

A secret laboratory for the study of telekinetic abilities opens its doors to everyone! Here you will encounter all the horrors that can be found in an abandoned research center.

Visitors to the quest room will find many interesting tasks. These include light puzzles and even sports jogging.

Now let's talk about the features of the quest. “Quarantine” is designed for team play. You can book the quest in advance. In addition, all visitors to the room can choose the difficulty level of the game: “easy” or “realistic”.

1 place. "Pet"

Winner in the category "Most scary quest in Moscow" becomes a game called "Pet".

First, all visitors to the room will watch a short film. He will talk about the plight of a talented veterinarian who opened his own clinic. A young man, madly in love with his work, one evening found his wife murdered. Who committed the terrible crime? Why did the killer hunt the wife of an ordinary veterinarian? The players have to find the answers to these questions.

So, what awaits visitors at The Pet? An abandoned clinic, a veterinarian distraught with anger, unusual animals and a scary child's voice. A visit to “Pet” will not leave anyone indifferent.

This page contains the most terrible quests in Moscow with a high popular rating. Horror quest, thriller, horror - you will find it all here! Choose a quest that you like, and if you are completely fearless, then go through them all!

Let's talk about fear and scary quests

After the appearance of quests in the genre, people wanted not only puzzles, but also emotions. Alive, genuine. I wanted adrenaline. It was then that the first horror-themed quests appeared. Scary quests quickly gained popularity in Moscow and all Russian cities.

Why are people scared, but again and again they look for all sorts of ways to get into history again? After all, fear is a negative state of the human psyche! But we are drawn and drawn to experience fear like a magnet...

Remember, almost all horror films begin with a group of young people or a family deciding to go to some very old and very scary house, somewhere on the shore of a lake. And then at night they take a flashlight and go to the basement, where they shine it and constantly ask “Who’s there?”

We probably lack emotions in the boring stone forests of the city. I want to feel life. I want to test myself. After all, it is completely unknown what we can do under the influence of strong fear. Some run at an incredible speed for themselves and those around them, others easily jump over a hefty neighbor's fence, although in their life they could not even do a pull-up on it. Where do these superpowers come from, from what parts of our brains and our bodies, and do you have them? What are you capable of when you don't control your fear? Go to a scary quest and check it out.

Basic and fundamental difference them is that in such quests there is an actor. And sometimes not even alone. And the main thing that players want to get when they come to a terrible quest is emotions. Complex logical problems in such projects fade into the background. The first step is fear, screaming, teamwork, interaction with the actor and getting out as quickly as possible.

Often people, completing a terrible quest, say the phrases: “This is the best thing that happened in my life,” or “I have never experienced such emotions.”

Cost of quests and booking conditions

The Compass portal offers players scary quests at a price from 900 to 10,000 rubles, depending on the plot production and duration of entertainment. The cost of a quest on weekends and in the evening (from 17:00 to 23:40) is on average 500-1000 rubles more expensive than during the day.

To book any game you like at a reduced price, you must enter the word "COMPASS" in the "Name" field. The size of the discount provided by the discounter will be from 500 to 1000 rubles, depending on the type of game.

Conditions

From 1 to 8 players can take part in scary quests. The entertainment has age restrictions: 12+, 14+, 16+, 18+ years (look on the page of the quest itself). Average duration - 70 minutes.

Anyone can buy the game for themselves, friends or as a gift. Payment for the service is made in cash at the quest location.

Why "Compass"

The company has a number of advantages over other organizers of scary games. Here are the most obvious:

  • Large selection of genres and directions.
  • Booking a game at a time suitable for the client. Quests are organized from 9 am to 3 am.
  • Wide range of locations. The games are held in many districts of Moscow: Timiryazevskaya, Semenovskaya, Tulskaya, Elektrozavodskaya, Varshavskaya metro stations, etc.
  • Purchase gift certificates. The holder of this document can invite close people to the game, since it is designed for a company of up to 4 people.

Look where you can order scary quest on favorable terms? The Compass company is a great choice!


OUR ADVANTAGES

Absolutely safe and interesting performance for all ages
- 90 minutes of playing time
- 11 gaming zones in one location
- More than 30,000 people have already visited this quest
- 200 square meters in the mansion of a psychopathic maniac
- Possibility to play the game for 8 adults or 12 children
- If your team has more than 4 people, an additional payment of 500 rubles is required. per player.



If you want to really tickle your nerves and experience a rush of adrenaline, then the choice is obvious - THE SCARIEST QUEST We have collected for you all the best in the horror genre. What is it like to experience a horror movie for real? Your heart jumps out of your chest, your body freezes with horror, an involuntary scream escapes from your throat... Sometimes it’s hard to believe that this is just a game and nothing threatens your life. The impressions from the game are incredibly strong, even if you have always considered yourself brave!

DRIVING DIRECTIONS

m. Begovaya, you need 1 car from the center. After the glass doors, turn right. Go out into the street and move along Khoroshevskoye Highway to the intersection. In front of it, turn right and go straight to a 4-story building with a green roof. You need 1 entrance. Gray metal door under the canopy. There is a "Quest" button on the intercom


CONTACT MODES

LIGHT

Physical force is not used, suitable for beginners and people under 18 years of age

NORMAL

Actors may use physical contact to disturb your inner peace

HARD

All the horror movie fears apply to you, but you won't feel the pain.

For persons under 18 years of age the game is played in LITE mode
Mandatory presence of one accompanying adult
Or written permission for the person who is responsible for the minor

May 26, 2016

A popular niche in the entertainment industry is reality quests and performances with actors. And only the lazy did not try to create something similar and make money, because among the abundance of offers, you can stumble upon low-quality ones and be disappointed. Teleprogramma team

A popular niche in the entertainment industry is reality and performances with actors. And only the lazy did not try to create something similar and make money, because among the abundance of offers, you can stumble upon low-quality ones and be disappointed. The site team gathered courage and passed the 5 most scary games with the actors to tell you the truth about them and nothing but the truth.


Legend

The legend that greets brave souls is not frightening, but rather tragic. A quiet female voice accompanied by a sad melody will tell the story of her beloved husband who died at the hands of murderers. Unable to cope with grief, the widow of the deceased gets involved with the world of black magic. For such experiments you can pay with your soul, which is what happens to a desperate woman. Part of the legend is voiced in a promotional video on the website, but in the quest it evokes many times more emotions - from compassion to horror. So where are we going? From a simple apartment to the other world, of course!

Atmosphere and rooms

After visiting the first room, one thought remains in my head: they know how to greet players the right way! The room does not look very homely and does not evoke sympathy (but its owners are dead and stuck between worlds, so no one promised bright windows and soft ottomans). But there is support for the legend, such as photographs and evidence of death. The further design of the playing space is unpredictable and varied. How, for example, do you imagine the other world? Maybe it's all filled with smoke? Or is there a faint red light oozing from everywhere? Check if your ideas coincide with the creators. And they tried: the general theme is preserved, but the purpose of each room changes. That’s why the rooms differ in appearance in terms of colors, surroundings (no unnecessary decor or unnaturalness is a plus) and, most importantly, sound accompaniment: from ringing silence to desperate whispers and requests for help, forcing you to close your ears at least for a while. The transitions are also worthy of attention. Not only that, because of the absolute darkness, you don’t understand where you are going or where you are. All “doors” from one underworld to another differ in shape, location and even material, and sometimes it is not so easy to estimate the size and find the end of the corridor. And besides... are you alone in this transition? Or not?

Riddles and hints

The difficulty of the puzzles decreases as the game progresses: the more you immerse yourself in the atmosphere and panic, the less you have to think. Starting puzzle includes several parts and actions: you will have to look for objects, showing remarkable curiosity, and think about what to do with them. But despite the confusion, the actions will resemble a real seance - expect an appropriate response from the surrounding space after the right decision. Further, the puzzles become simpler, more noticeable due to the minimalistic furnishings of the rooms, but not boring: matching and logic tasks are replaced by search riddles and a small test of physical fitness, and at the end, travelers face a culminating task that tests courage and the strength of friendship. Hints are given in a calm male voice of the operator, which does not disturb the mood or frighten. You are supposedly communicating with your deceased spouse, so the lack of voice modulation and demonic whispers is quite appropriate.

Actors and performance

The behavior of actors is always a separate topic that deserves praise and reviews like “ good game" We join in the words of gratitude, but limit ourselves to the real facts. The actress’s make-up is top notch, which she managed to pull off terribly and without unnecessary (read: cheap) solutions. The eyes are especially frightening - you want to look at them, but it’s not easy to maintain visual contact. The actress's actions are supported by light and sound, resulting in the feeling of teleportation and sometimes flight. The “widow’s” contact with the players is different: in addition to silently walking around and light threats with her appearance, the girl will force you to talk to her and come face to face in order to get help. The heroine is so bright that she is the only one remembered from the quest, winning all the attention. Or maybe there is someone else there?

Website: primequest.ru
Price: 5800
Address: st. Aviamotornaya, 50


Legend

For a long time, a master who made toys lived in the old house. Over time, he disappeared. The master’s favorite doll, Bella, also disappeared, after which strange things began to happen within the walls of the building and people began to disappear.

Atmosphere and rooms

The organizers maintain the atmosphere not only in the location, but also outside the game, before and after the performance. The items in the playrooms, as well as in the waiting area and (surprisingly) in the restroom are almost antique. There are no “fake” decorative items bought at the nearest store or brought because they were unnecessary: ​​if there is a lantern, then it’s an old one, if there’s a castle, then it’s from a barn, if it’s a doll, then it’s from the times of the Soviet Union. The administrators tell you about this before the game - and not in memorized text, but as if again admiring everything that is happening around. We are not exaggerating at all - the guys believe in the mysticism associated with the location, and even go out of the doors onto the street with a special ritual, so as not to suffer from nightmares and not to take a piece of the curse with them. A story about things imbued with the energy of their former owners (and who knows who they were) and objects creaking in silence can have a different effect. It will make impressionable people twitch their legs nervously, and will relax skeptics a little. The first ones will enter the room already intimidated, and the second ones will find themselves distracted and unprepared for the game - and it starts off spectacularly. In any case, the impressions from the start will be enhanced. The entire space is made in the same style of an ancient house, which someone carefully furnished, arranging a workshop, a small nursery and a bedroom. But over time, everything got mixed up with real devilry, details were added that I would not like to see: the creators did not limit themselves to abandoned dolls. There are practically no blank walls against which you can comfortably press your back and be afraid - players most often stand in open space. By the way, for those who need a daily dose of chills, the guys put horror stories, legends and Interesting Facts about things from the location, as well as videos of the most timid players who couldn’t stand their date with Bella. And the performance is stopped, according to administrators, by about 30% of the players.

Riddles and hints

In each room you will know exactly what to do. Intuition has nothing to do with it, take a closer look - a hint, obvious and understandable, is somewhere nearby. There are a minimum of logic puzzles, most of them are search puzzles, but you need to find not only keys, but also thematic objects that require a certain position or handling, so the passage does not seem monotonous and boring. We performed some actions intuitively and thoughtlessly. It's probably the opacity of the puzzle. Or perhaps the influence of Bella, who chills the blood and at the same time the brain. Hints - from subtle hints of action to specific instructions - are given in a thin puppet voice. There are not only hints, but also demands from the doll - sometimes Bella wants to play with you in a non-childish way, and you won’t be able to resist the hysterical voice that breaks into a scream.

Actors and performance

Bella appears in a beautiful outfit that someone from the team even tried to touch. It’s just that it doesn’t fit in with her appearance and behavior. Have you seen the films “The Exorcist” and the like? After the actress appears, you begin to regret that none of the players knows how to conduct an exorcism session. Demonic sounds, wheezing, and movements of the actress that are absolutely uncharacteristic of a normal person make you huddle in a corner and at the same time think: “How? How does she do it?" Sometimes the attacks of obsessive behavior passed, and the actress sat, looked, and walked normally. But when they “let go” of it, they did not let go of the players; a new wave of demonism can be expected at any moment. How the doll moves through space remains a mystery. If you just saw her back at the end of the corridor, this absolutely does not mean that she is not behind you or (who knows?) not on the ceiling - do not relax.

Website: crazyquests.ru
Price: 5000 – 6000
Address: Rubtsovskaya embankment, 3, building 17


Legend

Schnauz is a talented veterinarian, he has his own clinic, work, love and family - everything he needs to be happy. Which collapses in an instant when the doctor’s wife is killed. Obsessed with a thirst for revenge, the man finds the criminal and inflicts his own reprisal on him, torturing and conducting experiments. The story ends abruptly - both the veterinarian himself and his little daughter die. All that remains is it - the creature created by the doctor, and the ghost of the little girl, tied to the clinic and her Pet.

Atmosphere and rooms

You can see the locations that await you in the promotional video on the website. It was filmed more than well: professional actors, high-quality voice acting, realism, lack of excessive drama and pressure on the viewer - as if you were watching a good short film with a meaning. Entering the rooms, you feel like you’re inside a movie, and the thought flashes through your head for a second: “Interesting, I saw this on the screen, and now I’m here myself. Great!" However, this is where the pleasant things end, and a feeling of constant danger begins. The private clinic where you are located has everything you need for life and practice: bedrooms with beds, wardrobes and equipment, a workspace, an office, an operating room and even enclosures. It’s great that the guys didn’t overdo it with artificial blood and other unpleasant things, concentrating on darkness, half-light and dark corners, where it’s not always clear what awaits the players. You will have to return from room to room, so the location seems to increase a couple of times. And the main feature is absolute silence. No, the music here is quite varied - from good Soviet songs that don’t fit with the surroundings, to strange creaks and rumbles that make you flinch at first. It is you who must maintain silence. The pet is blind and does not see you, but hears well. Screaming is prohibited, but nervous laughter and anxious whispers build up the atmosphere and fear no worse than the eerie scenery and joint screams. This idea of ​​being silent and not screaming, as is common in horror films, makes “Pet” a special performance.

Riddles and hints

A minimum of logic is used; search and attention riddles predominate. In pursuit of keys and things, you will have to navigate in the twilight of an abandoned room or, even worse, climb into cages with incomprehensible and unpleasant-looking objects. Among the standard and unusual task- as simple as possible, but requiring courage, caution and intense expectation from team members. After a lull, the plot takes a sharp turn - then the hotly desired opportunity to rush, scream and do everything that you have refrained from for an hour will appear. Most of the clues are recorded in advance and voiced in a high-pitched child's voice, which sometimes mocks you, sounds harsh and brings a new emotion into the game - slight irritation and suspicion towards a capricious and wayward girl. She clearly doesn't like those who invade her space.

Actors and performance

Another feature of “Pet” is the unusual beginning of the performance. Here you won’t be told “come in, your game has started”, everything will happen more unexpectedly. For the first few minutes you even want to sit huddled in a corner and wait for help from the administrator. But someone is already walking in the dark corridors. The main character - Goober - clearly does not fit with the cute word "pet". No matter how scary it may be, take a closer look at the actor - the creators moved away from standard horror movie heroes, so most likely you have never seen such a costume before. So that you understand the scale of the actor - it seems that he will not fit through the door, and even a sports jock will feel like Thumbelina next to him. It is difficult for such a creature to appear unexpectedly and unnoticed; its approach is often foreshadowed by a terrible roar and frightening sounds. You don’t experience sudden fear or constant chilling horror from interacting with him, but you still hide and hold your breath. Gradually you get used to his loud appearance and feel somewhat protected, knowing that you have time to group and crawl under the table. But the organizers provided for this. So don’t worry, you won’t get bored and walk lightly.

Website: booquest.ru
Price: 5900
Address: Elektrolitny proezd, 3 s. 33


Legend

At a famous industrial plant in the 80s, a family disappeared: the parents were found dead, their son was not found at all. Now only thrill-seekers appear here - welcome, daredevils!

Atmosphere and rooms

A great location for fans of monster movies or Wrong Turn style horror films. For many quests, the premises are created artificially, so a mental hospital can be located in a regular entrance, and a haunted house can be located near a car wash. The creators of “The Last Excursion” promise guests a trip through an abandoned factory and actually take them to industrial zone. You can imagine the approximate appearance of the premises in advance: high ceilings, metal, technical structures from stoves to refrigerators. The scale is impressive: the area of ​​the locations and their number. The creators have diversified the ascetic appearance of the premises with paint, bars, stuffed animals, and sometimes unexpected non-static details that, like the actors, will try to divide you or scare you. But you don’t really have to look at the surroundings: about half of the rooms are in absolute darkness, so you can only guess why the floor is falling under you or what is constantly swaying and touching your shoulder. Special attention transitions deserve, I even want to classify them as premises. You will almost never be allowed to walk from room to room, but rolling, crawling, climbing and going down is fine. In most openings, someone is waiting for you and doesn’t even try to hide it, growling and hissing invitingly from the darkness. And don’t think that they are scaring you away in this way and asking you to find another way out - meeting cute monsters is still inevitable. The picture is complemented and completed by sounds (melodies, beats, roar and noise of instruments) and smells - paint, gasoline and burnt skin - which none of the creators of performances have ever indulged in before.

Riddles and hints

The emphasis is on emotions and constant dynamics, so that the mysteries escape your attention - after release, it may seem as if they were not there at all. But that's not true. Most tasks are seamlessly scripted and allow you to get from room to room. But not all doors can be opened simply with a key. Perhaps you will come across false locks and fake riddles, when with every fiber of your soul you want to open a saving passage. Some tasks are created for you by the actors as events unfold; you will have to cope with their traps. But the main thing in the “Excursion” is not to let go of your friends and save them if someone is in danger. And someone will definitely feel the role of the victim. What are we talking about? Let's move on to the next point.

Actors and performance

One gets the feeling that the location is literally teeming with some kind of, excuse me, creatures. It seems as if they are everywhere, always, and there is a whole crowd of them - as if an army of orcs from Mordor were in the factory and were hunting you. In the literal sense of the word! The quest involves maximum contact with the actors. No one will even waste energy just to jump around the corner and say “boo.” Monsters can touch you, carry you, pull your arms, drag you into the darkness and will be happy to do this, even if you are categorically against it. But if you really are against it, the frequency and nature of interaction with the actors can be “adjusted” by choosing one of the game modes. Concerning appearance, perhaps, it is quite difficult to make the inhabitants of an abandoned factory natural and realistic. Therefore, most often the actors remain in the dark, giving you a chance to stretch your imagination and scare yourself. Bonus for players - not only actors can use force. You will have a chance to take revenge for all your screams and squeaks and actually have a stronger influence on some of the monsters. One of the main features is that you become not only participants, but also spectators of the performance - the actions unfold for you, for you, and against you. So in this story there are not only you and evil, but also good characters that you can hope for.

Website: mir-kvestov.ru
Price: 5000 – 6000
Address: 1st Bukhvostova street, 12/11 room 12


Legend

Famous psychophysiologist David Goffman has disappeared, and you need to find him. Everything is short, clear and intriguing.

Atmosphere and rooms

The guys from PrimeQuest again approached the creation of rooms with great responsibility. In the chambers belonging to the scientist, everything is furnished like a normal specialist who came out for literally 5 minutes. Personal items, posters on the walls, briefcase, sofa, tables, lamp - everything is clean and functioning. There are also details that pleasantly surprise, for example, the cream that belonged to the girl from the reception, or forgotten notes. It feels like the location wasn’t created based on a quick fix. The subsequent rooms are not like public waiting rooms, they reveal the true nature of the doctor and cause fear. The final room deserves special admiration - you'll know exactly what we mean. The locations evoke completely different emotions, allowing you to be shocked with fear, feel like a detective looking at other people’s things, or just stand in the middle of the room and say “wow.”

Riddles and hints

“Adrenaline” is as close as possible to a quest due to the diversity and originality of the riddles. If you don't like searching for a key for the sake of a key, this is the place for you. Players will even be given some time to enjoy solving puzzles without being distracted by the performance. A little searching to warm up and then complicate the tasks. Be careful - many things turn out to be more than just decor; it’s worth thinking about how and what to use them for. In a small room, the creators will check how you deal with passwords, whether you understand subtle hints and whether you know how to handle technology. After interacting with the actor, the emphasis shifts to emotions, but this does not make the riddles obvious and flat. And again applause for the last room and its mystery - you feel like an employee of an unusual chemical laboratory or the hero of a TV series “ Secret materials" Loud music is playing in the location, the noise is amplified by heated discussions, and now you have forgotten that you are not alone in the room.

Actors and performance

It would seem that a missing maniac doctor should meet you in the laboratories, watch you and scare you. Not so. You will find out where the doctor is after completing the quest - this is a kind of bonus that allows you to delay the end of the game for a couple more minutes. Other characters will be waiting for you, who do not reveal themselves right away and retain intrigue - for some time it is unclear whether to be afraid of the person you meet, ask him for tips, or help him yourself. The villain is very active and will interact with you violently, especially if you try to resist. He is the boss in these laboratories and therefore does what he wants: appears every minute or with a long break, behaves like a man possessed or threatens you until he achieves a reaction that is pleasing to him. Its appearance is enhanced by stroboscope light. They don’t make you dizzy, but only create the effect of time-lapse photography - for some time you just want to watch the development of events in slow motion. Until you realize that the villain is already running straight towards you.

Website: primequest.ru
Price: 5800
Address: st. Skotoprogonnaya, 29/1