Video guide World of Tanks American tank destroyer T28. Video guide World of Tanks American tank destroyer T28 Tips about T28 here

12-03-2017, 22:10

Good day and welcome to the site! Tankers, now we will talk about the car that every novice player rode at one time, we're talking about about the Soviet medium tank of the fourth level, in front of you T-28 guide.

Some people liked this machine, others didn’t understand what kind of machine it was or how to play it and hated it. In fact T-28 World of Tanks– this is a very strong and at the same time interesting machine with its pros and cons, it just requires a special approach to the tank.

It’s also worth knowing that there is also a premium one.

TTX T-28

According to good tradition, we will start with the fact that we have at our disposal a safety margin that is standard by the standards of our classmates, as well as a fairly good basic visibility of 340 meters.

Unfortunately, there is no need to talk much about the survivability of this device, since it has T-28 characteristics reservations are terribly weak. Both in the frontal projection and in the side projection, you will not find armor thicker than 40 millimeters, that is, literally every enemy encountered will be able to penetrate you.

The situation with mediocre booking is aggravated by the fact that Soviet medium tank T-28 is the owner of huge dimensions. The silhouette of this car is very long and very high, which is why our camouflage suffers greatly and it’s easier than ever to hit us.

However, despite the huge dimensions, there are shortcomings in booking T-28 WoT tank It more than makes up for it with superior mobility. The maximum speed at our disposal is good, the dynamics are excellent and we spin around very cheerfully.

gun

The armament situation of this Soviet apparatus is very interesting, if only because there are a lot of guns to choose from. However, the smartest choice would be to install on T-28 gun 57 mm ZiS-4. As you can see, it doesn't have much alpha, but it does have an excellent rate of fire that can deal almost 1900 damage, which is an excellent amount of firepower.

Another advantage of this gun is that it medium tank T-28 has no problems with penetration and can easily fight with standard armor-piercing shells. But still, let's be realistic, in battles against the sixth levels you will have to charge gold, so it won't hurt to carry about 20-30 subklabiers with you.

In terms of accuracy, this tank is also good and you will not be disappointed. Scatter y T-28 World of Tanks small, the convergence time is acceptable (although I would like it to be better), but you shouldn’t rely on stabilization, it is weak for all low-level equipment.

As for the vertical aiming angles, they leave much to be desired. The fact is that in the front and side sectors T-28 WoT the gun can be lowered by 6 degrees, which is not very good, and from the stern the negative tilt angle is 5 degrees.

Advantages and disadvantages

In the case of this Soviet tank, a clear parallel can be drawn between its strengths and weaknesses, where on the one hand there will be survivability parameters, and on the other – the vehicle’s armament. For clarity, let's break down the advantages and disadvantages T-28 World of Tanks the points.
Pros:
High rate of fire and excellent DPM;
Good penetration parameters;
Decent accuracy (scatter and convergence);
Excellent mobility;
Not a bad review.
Minuses:
Very large dimensions;
Absolutely cardboard armor;
Low one-time damage;
Mediocre elevation angles.

Equipment for T-28

So, looking at the list of advantages and disadvantages of this tank, we can draw one very correct conclusion - the installation additional modules It is the fire potential of the machine that needs to be improved. We focus on this goal and therefore for T-28 equipment is selected as follows:
1. – will make our rate of fire, and therefore our damage per minute, much more powerful, which will allow us to deal more effectively with the enemy.
2. – in general, our accuracy is good, but the mixing is a little less than comfortable, which is what we will improve.
3. – one more a good option configuration, which will allow you to detect the enemy and have a guaranteed chance of the first shot.

An alternative to the last point could be, which will make the firepower even more noticeable and dangerous, and will also have a positive effect on other, no less important characteristics.

Crew training

When choosing skills for our custom six-person crew, we will again prioritize improving shooting comfort, but beyond that, we need to think about survivability and the obligatory massive stat boost. In other words, for T-28 perks should be taught in this order:
Commander - , , , .
Gunner – , , , .
Driver mechanic - , , , .
Radio operator - , , , .
Radio operator - , , , .
Loader – , , , .

Equipment for T-28

As in 99% of other cases, the choice of consumables remains absolutely standard and if you don’t have extra silver, you can opt for a set of, , . However, given our poor survivability and the presence of a crew of 6 people, it is better to bet on tank T-28 equipment as , , . And for the most desperate, it is possible to replace the fire extinguisher with one. We rarely burn, but we will have to play much more carefully.

Tactics for playing the T-28

As mentioned earlier, in our hands was truly strong tank, but to maximize its potential, a special approach is needed. This means that for T-28 tactics combat should consist of positioning on the second or even third line.

The fact is that we have very poor armor, huge dimensions and not such a large margin of safety, that is, in close combat Soviet medium tank T-28 extremely vulnerable. At the same time, we have an accurate, fast-firing and penetrating weapon, which will easily allow you to inflict tons of damage on an allied or even your own light.

When choosing a position, you need to stand further away, it is advisable to hide in spreading bushes, and also T-28 World of Tanks must have alternate escape routes or at least a reliable shelter, which, if caught in the light, will allow one to hide from the focus of artillery or ground fire.

We must not forget about our mobility. Firstly, this quality allows you to be among the first to occupy the most advantageous key position. Secondly, it’s also not worth standing in the same bush all the time, it’s dangerous, and T-28 tank has the ability to very quickly change position or even flank, saving himself, looking for a more advantageous point for shelling, or rushing to the aid of his allies if any direction has been broken through.

The rest you need to remember truisms: Keep an eye on the mini-map, play carefully for any incoming damage, watch out for the arts, and also remember that tank T-28 WoT really strong, he can influence the outcome of the battle and provide excellent support to his allies, it all depends on you.

But due to the presence of a turret, the tank can shoot from around the corner, it is more difficult to turn and it is more flexible in use. A distinctive feature of upgrading a tank is the ability to install all the top modules on the original chassis, which allows you to quickly acquire a good gun.

And the cannon on the T28 Prototype is the best American weapon in the game, making the vehicle a formidable opponent for any type of vehicle.

How to play the T 28 prototype tank

Due to the fact that the chassis in the tank is from the T28, the armor on the sides and stern leaves much to be desired. Therefore, despite the presence of a tower, it is not recommended to engage in open confrontation in close combat. Moving the gun into the turret reduced its rate of fire, accuracy, and aiming speed, so at long distances the Prototype is inferior to turretless ATs. The optimal battle tactics would be to fight at medium distances, where the T28 Prototype can fulfill its role of containing the enemy's heavies. It’s especially good if there is impenetrable cover nearby.
If randomness puts a car at the top of the list, then it will definitely be one of the best tanks in battle. In this situation, you can play heavy. Good frontal armor and rate of fire will allow you to successfully push through enemy defenses from tanks of a lower level.
At the bottom of the task list T28 Prototype- sit in the bushes and play sniper. It is better not to enter into direct confrontation at all, as this is fraught.

Crew and equipment what perks to install

  1. The sixth sense for a commander will be the first important skill.
  2. Otherwise, we are pumping in everything that will allow you to shoot more accurately on the move.
  3. This is a smooth move and smooth rotation of the turret. Repair will be far from superfluous, but also not a primary skill.
  4. The self-propelled gun must move, and a downed gusla makes it vulnerable to artillery, since good armor only frontal.

As for the equipment, we definitely install a prototype on the T 28 tank

  • A rammer, with it the rate of fire will increase significantly.
  • To camouflage the tank we install Maskset.
  • Next, choose a stereo tube if you prefer fighting from the bushes, or Enlightened Optics if you like to tank.

T28 Prototype– an excellent combat vehicle that copes with its tasks with a bang. A powerful gun allows you to fight on equal terms with opponents of the same level. Among the disadvantages, it is worth noting the low speed of the vehicle and the rotation of the turret. Insufficient accuracy at long distances also affects.

T28 is the prototype tower brother of the T28. We are just as slow as the regular T28 (18km/h), and also have a mediocre turning speed in place (20˚/s). The main difference (not counting the turret) from the T28 is that we can install all the top equipment on the stock chassis. Frontal armor is excellent (hull 203/51/51 mm, turret 203/127/101 mm). The top gun is the same as on its brother, 120 mm AT Gun T53, level 10. The penetration of the T28 prototype is 248 mm and the damage is 400 HP, the minus of the turret arrangement of the gun is a decrease in the rate of fire (5.94 rounds/min), an increase in the aiming speed of 2.3 s, and the dispersion of the gun is slightly increased 0.39 m/100 m. If you have already examined all the equipment on the T95, then you only have to “open” the TOP chassis. Bawnya allows us to play “swing”, it has become more difficult to spin us, and we do not need to move and unmask ourselves when turning the gun.

pros

  • Frontal armor is the best at its level
  • Excellent TOP weapon
  • UVN at the level of American tanks
  • Presence of a tower

Minuses

  • Bad dynamics
  • Weak armor on the sides and stern
  • The wheelhouse is open, which means hello to the "monsters" with full damage
  • Unlike our brother, we have high visibility

Crew and additional skills

In the world of tanks, sprat is the favorite of art. We also have crappy dynamics. Well, because We will often play the role of TT, then I consider it necessary to upgrade the Battle Brotherhood, but not all at once, it is advisable to upgrade it with the third perk or later, before that there are more necessary skills. Such as:

  • Commander: “The Sixth Prayer”, “Eagle Eye”
  • Gunner: Smooth rotation of the turret, “Repair”
  • Driver-mechanic: “Virtuoso”, “King of off-road”
  • Loader: Desperate, Repair
  • Radio operator: “Radio interception”, “Repair”

Repair is necessary because... We will often be criticized for our equipment; for those who like to play in the PT style, the third perk can be upgraded to “Disguise”

Additional modules

Unlike T28, the “prototype” can perform not only the role of a defender, but also support the TT attack. Therefore, the choice of equipment depends on your playing style.

To actively support TT (I’m not talking about ST, you simply won’t catch up with them) you will need:

  • Rammer - increasing DPM
  • Vertical aiming stabilizer – we will rarely shoot on the move, but we will have to play “swing”
  • Optics - our visibility is low and we need to raise it, otherwise we will remain blind altogether

If you like to hit the enemy from the second line and stay in cover, then this will help you:

  • Camouflage network - the name explains why
  • Stereo tube - unlike Optics it gives 25%, but it starts working 3 seconds after stopping, but we are going to play while standing for cover
  • Rammer - where would we be without him?

Game tactics

There are two tactics, or we sit on the defensive and shoot at the illuminated enemies, not forgetting to change positions after the shot, otherwise greetings will come from the artillery. Or we push through the defense together with the TT, trying not to expose the sides and stern.

Penetration zones T28 prototype

The T28 prototype tank destroyer has excellent frontal armor, but it doesn’t often save us from level 10 shots. Therefore, I do not recommend getting into trouble. Front of the hull: to the right of the gun is the driver, to the left is the radio operator. It's difficult to break through, but it's possible. The junction between the turret and the hull is well penetrated. The turret's forehead and gun mantlet are practically impenetrable: to the right of the gun is the gunner, to the left is the loader. The commander sits on the left side immediately behind the gunner. Any artillery hit on the tower will crit one or more crew members. On the starboard side, under the turret and in the rear of the turret, there is an ammunition rack; these places can be penetrated with a bang. Immediately behind the ammunition rack are the fuel tanks, which are also well penetrated. The engine is in the stern.

World of Tanks video guide from JMR about the American tier 8 tank destroyer T28. We will learn all the secrets and subtleties of playing this bird, discuss the performance characteristics and compare with classmates.

At the end of 1943, the United States was fully planning its direct participation in the liberation of Europe from the German invaders, who were losing the war. In particular, it was planned to use a well-armored self-propelled gun to overcome previously fortified defensive lines. This is exactly how the story of T28 and T95 began. The characteristic features of the designed tank were to be the new T5E1 cannon, which had a high initial projectile speed and could effectively hit concrete fortifications, as well as excellent frontal armor.

Since the new self-propelled gun was supposed to fight against stationary fortifications, and not against enemy tanks, it was not required to high speed nor good dynamics. Propulsion system The tank destroyer was almost identical to that mounted on the M26 Pershing tank, although it was twice as light. The speed of the new car should not exceed 10 kilometers per hour. Looking ahead, let's say that this amazing mobility was successfully achieved by the designers, and by the World Of Tanks developers it was quite believably conveyed in the game. In the end, it was decided to abandon the production of T28 and T95 due to the decision of the Department of Military Policy to stop all work in the class of hundred-ton vehicles, which does not prevent us from fully enjoying playing on their tanks.

So after active play on the very mobile T25AT, we get PT, the bio of which can hardly even be called passive - T28. However, despite the huge contrast compared to its predecessor, American designers and Belarusian programmers managed to take another big step in the same direction and create the T95. It’s not difficult to call the battles on it, let alone passive... however, about that in due time.

You can immediately install an already researched pretop gun on a newly purchased tank. 200 millimeters of penetration by an armor-piercing projectile at the eighth level is of course very little, but this is not the catastrophic 170 millimeters of a stock gun. In addition, you will most likely already have researched a top-end walkie-talkie, which is very popular among American equipment. After researching the second suspension or installing reinforced springs, you begin to collect experience for the top gun and engine. The first will allow us to confidently deal damage to any enemies we encounter, and the second will at least slightly improve our dismal mobility. Basically, you can't go wrong if you spend the whole free experience to pin T28 in the top. Playing on it is unlikely to seem easy enough to complicate your life with battles in stock condition.

TTX T28 comparison with classmates

Let's compare this PT with her classmates. Its gun has a quite average level of penetration by armor-piercing shells - 248 millimeters, a good amount of damage at once - 400 units, a rate of fire of 6.5 rounds per minute and is average among DPM classmates. At the same time, it has very mediocre accuracy, good aiming speed, and the ammunition load consists of forty shells. Despite its decent weight, the T28 cannot boast of a large reserve of health; it has the worst specific engine power, maximum speed, and turning speed. It can tilt the gun down a little better than the SU101, but it can shoot high up. What else does she have average? Oh yes! Horizontal angles and visibility. At first glance, we have before us an average vehicle in almost all its characteristics, and those indicators that make it stand out are significantly worse than all other tanks of the eighth level, unless, of course, we take into account the unique ability of its kind to shoot at sparrows. To some extent, these numbers are offset by invisibility. All other things being equal, this BT will be discovered much later than its classmates, except for the Soviet SU101. In any case, the performance characteristics of this PT create a very depressing impression. How is the set of these shortcomings on tracks compensated? Of course, armor.

How to penetrate a US T28 tank destroyer - armor tests

By the way, this is one of the very few vehicles that, when fired from the front, does not weak areas for shells with a penetration of 112 millimeters. Despite the fact that this will penetrate the fireflies encountered, in fact, this will mean that at medium and long distances very many guns will have difficulty dealing damage to this vehicle accurately in front and in a diamond. By the way, about the rhombus. The armor of the upper part of the hull is much worse than that of the lower part, so in a diamond shape and from the side it is better to shoot at the part of this tank that is not protected by the tracks. From behind, the T28 is defenseless. Even a slightly inclined housing cover can protect against shells of the smallest calibers; its thickness is only 25 millimeters, and for guns with a caliber greater than 75 millimeters it will not be able to cause ricochets. For shells with a penetration of 170 millimeters, 2 hatches on the roof of the hull become available. True, it is very difficult to target them from afar, and being close to a gun capable of delivering 400 damage every 8-9 seconds is not best idea. It is much more profitable to bypass T28. Even in a small diamond shape, the upper part of the body takes damage well.

And although the gold shells of classmates and the armor-piercing top guns have the ability to inflict T28 damage head-on, even here the American AT can present surprises in the form of ricochets or non-penetration. Especially if the shell hit the completely invulnerable gun mantlet.

Let's look at an approximate breakdown scheme. 200 millimeters of frontal armor, cast into a complexly shaped surface, provide an excellent opportunity to take out damage with a chopping block. Even despite the invariably low mobility, there is always a possibility that a projectile fired into the front part of the wheelhouse will not do any harm to the T8.

The hull consists of flat armor plates, making it somewhat easier to penetrate. Thus, the reduced armor of the upper frontal part when fired from the front for armor-piercing projectiles is approximately 225 millimeters. This is the average breakout heavy tanks eighth level. And all the space behind the VLD is occupied by the transmission. In the game, this is the part of the engine that has a chance to catch fire every fifth hit. In the diamond shape, the very thin sides of this PT are revealed almost immediately. The thickness of the lower part of the case is 100, and the upper part is 50 millimeters, so breaking them at an angle, and especially from the side, does not present any difficulties.

I’ll just show you the diagram for breaking through the stern. There is nothing to comment here.

As for the T28 gun, as with all other ATs, it’s a sin to complain about it. 258 millimeters of penetration, quite good accuracy, plus a very severe DPM will not allow you to ignore this BT even top tanks, at least ignore for a long time. Where penetration is lacking, the T28 may well be accurate. It is enough to get into small penetration zones at medium distances, if, of course, you know them.

T28 combat tactics

At the beginning of the battle, don’t rush to go somewhere, you won’t get there in time anyway. Try not to make a mistake in choosing a direction, because you are unlikely to be able to go back. Wait for the allies to leave. T28 is preferable to guard a weakened flank near the base. In general, the further you are from the enemy, the less opportunity the enemy has to deal damage to you, even if you are detected. Firstly, it will be more difficult to target you, and secondly, armor-piercing sabot shells lose armor penetration from a distance, which also plays into your hands. Plan routes that will allow you to enjoy without a doubt strengths tank - camouflage or excellent frontal armor, and will not give the enemy the opportunity to shoot at you from different angles. When there are several enemies in front of you, always kill the faster attacking opponents first; if you give the opportunity to support you, then, most likely, this will be the end of your participation in the battle. As we already said, the T28 has very good camouflage, take advantage of it. Keep in mind that camouflage is an extra way to reduce the visibility of a tank without taking up an equipment slot and crew skills. If you have the opportunity to purchase it while pumping, it’s worth doing. Don't forget about artillery. Any PT is an important target for art. And especially something as slow and clumsy as the T28. Be prepared for the fact that the enemy’s artillery, having discovered your tank being shot through, will drop everything they’re doing and focus on you.

Now let's move on to the configuration. The T28 crew primarily studies sixth sense, repair, and camouflage. As individual skills, the following skills are perfect: for the commander - radio interception, it increases the viewing radius by 3%; We make the gunner a sniper - this way we can inflict critical damage more often; we initiate the driver mechanic into a virtuoso; and the charger is desperate.

Taking into account the possibility of engine damage and fires if hit head-on, we leave the equipment standard: a fire extinguisher, a repair kit and a first aid kit.

It is also worth taking the classic equipment for long-range anti-tank guns: a gun launcher, a camouflage net and a stereo tube. Thus, we will see the enemy much earlier than he can detect us, even when shooting. In principle, this tank would also be well suited for ventilation, which can be installed instead of a pipe or mesh - it will slightly improve all the characteristics of the tank, including its terrible mobility. Once you get comfortable with this tank, you may well like it - it's still quite fun to see how almost all the tanks in the game, when they first catch sight of us, stop and try to hide behind cover. With the T28 DPM, aiming at her when her gun is facing you is an activity for people either with very strong nerves or who “play for fun.”

And that's where we ended the video. World review of Tanks about the US tank destroyer T28. We hope you found out everything you were looking for.

In World of Tanks.

Namely, we will get acquainted with the fourth level medium tank - the T-28, or “Winnie the Pooh”, as they affectionately call it.

A long time ago, the T-28 with its F-30 gun felt like it was in a fairy tale, but then the developers decided to take away the imba.

To be more precise, they created a separate premium T-28. This did not bother the technique at all; it successfully wets the rand with a “hole punch”, having adapted to the new conditions.

And this is a good sign. So what are its features? You will find out about this by reading the review. Soviet tank in Words of Tanks.

A little historical background

The story of Winnie the Pooh began in 1930. The attention of the Soviet delegation in Great Britain was attracted by the promising 16-ton Vickers tank, and it was decided to purchase documentation for its products from the company.

However, the British put forward a number of demands that our side considered unacceptable.

As a result, the USSR developers produced their own version of the unit after studying the sample. The tank was produced at the Krasny Putilovets plant until 1940.

Many changes were made, from the armor to the gun. It soon became clear that the technology did not fully meet the requirements of the modern battlefield. A total of 503 units were produced.

The T-28 tank began its combat career in the Winter War in Finland. Almost immediately its disadvantages were revealed: unreliable chassis and thin armor.

During the Great Patriotic War most of the tanks were lost.

Characteristics

In World of Tanks, the T-28 has become a kind of “firefighter” on the front line, thanks to its powerful weapon and speed. What are its gaming characteristics?

  1. Protection. To be honest, it’s no good for a level 4 tank. The forehead of the turret is slightly protected, but it can also be penetrated without looking (only 30 mm). And it’s hard to miss such a carcass. What did you want, it’s “Winnie the Pooh”.
  2. Firepower. The tank has two lines of weapons. One is 57 mm anti-tank “holes”, the second is 76 mm caliber guns. It all starts with the stock KT-28, after which there is a fork. Both weapons are relevant in the future, so it’s worth upgrading two branches.
  3. Dynamics. The tank's trump card is its mobility. Although it has considerable dimensions, it accelerates to 45 km/h. Yes, light tanks outperform it, but the T-28 has a higher power density. Plus - a turret with fast rotation (44 deg/sec).
  4. Communication, detection. The stock radio station 71-TK-3 has only 300 meters of communication radius, so quickly replace it with 10P with a review of 360 meters. If possible, buy camouflage.

Equipment, pumping

If you managed to play hard on the T-46 tank, then you have pumped out the 76 mm L-10. All you have to do is buy it and everything will be great.

If you plan to keep the equipment in your hangar, buy a radio station and tracks.

The maximum number of crew is six people. So there is room to roam in terms of diversity! Initially, you download the “camouflage”, the commander – the “sixth sense”.

Then you simply choose different skills, adjusting them to suit your performance characteristics. We make sure to make one crew member a “jack of all trades.” Add “combat brotherhood” at the end.

The consumables you take are: a manual fire extinguisher/large repair kit/large first aid kit. You shouldn’t skimp, as modules and crews will often be knocked out for you.

Adviсe

“Winnie the Pooh” is a medium tank that can stand in the bushes for a long time, and then rush into a breakthrough, turning on the afterburner. And he does it no worse than LT.

Fire tight contacts should be avoided. It's better to save your hit points until the end of the battle.

When shooting from the second line, always stand in the bushes if you cannot hide behind cover. If you are noticed, change your position.

The first shots should always be at the tracks. Play as a team, don't try to take all the enemy's HP for yourself.

If you have enough experience, target the internal modules of enemy tanks. This way you will get more money and experience.

If you're tired of standing in the bushes, go to the enemy base. Break through and give him a “fun life.”

At the same time, do not forget that you have a considerable “carcass” and self-propelled guns can pretty much beat you up.

Ideally, you need to move from bush to bush, wait for light and illuminate the space with a stereo tube.

Advantages:

  1. Good maneuverability, dynamics.
  2. Large crew.
  3. The best “hole puncher” is the ZiS-4.

Flaws:

  1. Mediocre communication and review.
  2. No armor.
  3. Visibility.
  4. Large dimensions.

The Soviet T-28 tank in World of Tanks cannot be called ideal. Sometimes it gets so annoying that you want to get rid of it as quickly as possible.

At the same time, it is impossible to resist the charm of Winnie the Pooh. And its size makes you feel scary, big, invincible.

In any case, play with him in the sandbox, where all your mistakes will be looked upon favorably.

Just have fun with this monster!