Final fantasy 6 walkthrough. Final Fantasy VI - Nightmare Plot

Final Fantasy 6


* Tips.


* To attack multiple enemies at once with a magic spell, hold the button R1.
* To defeat the Atma weapon, use RASP until you eliminate all of his magic points. True, you can also use the Vanish and Doom spell.
* To defeat Wrwxsoul, use Godo, who is brilliant with the X-Zone spell, as well as another character with the Vanish spell. Make sure Gogo is ready to use his Magic skill and hit a couple of enemies at once with Vanish and then use X-Zone. Enemies will immediately die, and you will win this fight. Your reward will be Aura, Cyan and Alexander Esper. They will be very useful in fights with monsters like Doomgaze.
* To earn more experience points (EP), take an experimental "egg" (Exp.Egg) and fight with several Tyranos in the forest above the vast steppe in the world of World of Ruin. Cast Vanish and Doom or Vanish and X-Zone and earn a lot of experience points.
* To quickly earn magic points in the world of World of Balance, go to the triangular island in the upper right side of the screen and walk around there until you meet an invisible monster named Intangir. Sing him a song of death (chant death) and earn 10 magic MP points.
* In World of Ruin, go to the desert southwest of Maranda and meet a monster named Cactros here. He only has 3 HP. but it is very difficult to hit him, and even more so to fight to death, since he is immune to almost all magical attacks. Use Cyan's Dispatch, Edgar's Drill, or Sabina's Bum Rush to win.
* To defeat Kefka for the last time in Kafka's tower, use the Atma weapon. Then Kefka will die or become so weak that you can finish him off with any attack.
* To successfully deal with almost any boss in the game, use the Vanish spell, and then the Doom spell. This sequence is very effective, as the Vanish spell makes the boss vulnerable and he cannot resist magical attacks.
* So that Gogo can execute any of your commands, go to its status screen (Gogo "s status screen) and view the commands it owns. You will see the Mimic command and three empty "slots" below. Select any of the empty "slots" and in it immediately a list of commands owned by all other characters will appear.Choose the command you want and it will lock into this slot.Then repeat this procedure with the two remaining empty "slots".This way you can ensure that Gogo will simultaneously own such as Mimic, Blitz, Tools and Swordtech, as well as any others you choose.
* For Locke to deal more damage, equip him with an Offering and a Genji Glove. Then equip him with Atma weapons such as the Valiant Knife and you can inflict extremely heavy damage on your enemies.
* To get the Paladin Shield, equip your Cursed Shield and Ribbon. After 255 battles, your Cursed Shield will turn into a Paladin Shield.
* This trick requires Atma Weapon (find it in a cave in the Esper World), Offering (find it in the World of Ruin in Odin's Castle), and approximately 7000 HP. The power of the Atma Weapon depends on your level HP If your HP is high enough, you can deal 9,990 points of damage to almost every enemy (even Kefka), and with Offering, you can deal 4 times more damage, i.e. 39,996 points of damage in one hit.
* Include Sabin in your squad and fly to the world of World of Ruin. When you get near Narshe, take a closer look at the grove of five trees in the shape of a plus sign. Land nearby, go to the central tree, where you will find the old sensei - teacher Sabina. He will teach Sabin how to perform Bum Rush. This is an extremely strong attack, perhaps the most powerful "personal" attack.
* When you find yourself on the floating continent in the world (World of Balance), you can steal the Genji Glove from the dragon here. Include Locke in your squad, equip it with the Genji Glove and Thieve's Glove (or Steal Ring and Thieve's Glove), then you can steal the Genji Glove from the dragon, and at the same time the tincture that will come in handy.
* To get the Soul Saber sword in the World of Ruin, head to Firgao and continue to the dungeon where Edgar joined your squad. Enter the room where all the thieves entered and find the statue in the center. Approach it, press the button and get the Soul Saber sword. This is a magnificent sword that deals very serious damage to enemies depending on your MP level. By the way, with its help you can partially restore the level of your magic points.
* To get the Genji Glove, answer "no" three times as early as possible to Bannon's offer to join the Returners. Then get the Genji Glove from one of the characters.
* Relic Economizer reduces the amount of magic points you spent when using any magic spell to 1 MP. You can find him in the second world after Kefka blows up the world just above Veldt (the place where you taught Gau new tricks). Here you will see a small forest path on the island, just north of Vedlt Island. When the Trins attack, fight them, but from time to time you will have to repel the attacks of another monster, which is called the Bracosaur. Locke is supposed to steal the Economizer from him. If the attempt fails, kill the Bracosaur in the hope that the Economizer will be yours after the fight is over.
* In order to easily defeat Catrot, which you will meet in the desert southwest of Maranda, keep in mind that he only has 3 HP, but he is very clever at dodging your attacks, because he has a very high Evade status. Equip your characters with the Sniper Sight and the Genji Glove to "steal" 2 HP from the monster every time it attacks. Then very soon you will see the Catrot monster in the coliseums.
* Equip the Economizer and Gem Box, then you can attack the enemy twice, spending only two magic points, while you must learn the magic Quicke first, and only then start the battle. Use the Quicke spell. and then the Ultima spell. After that, you can, as it were, use the Ultima spell 4 more times for free.
* To get Cyan in the World of Ruin, go to the city of Zozo, talk to the only man walking around here (not the one who jumps from house to house), and he will give you an item. Then go to the roof of the building, where you will find a locked rusty door. Use the received item and you will be able to open the rusty door, which will allow you to go to the mountains of Mt. Zozo. Here you have to take part in numerous battles, and here you will meet Cyan. Final Fantasy 6
* Tips.
* To attack multiple enemies at once with a magic spell, hold the button R1.
* To defeat the Atma weapon, use RASP until you eliminate all of his magic points. True, you can also use the Vanish and Doom spell.
* To defeat Wrwxsoul, use Godo, who is brilliant with the X-Zone spell, as well as another character with the Vanish spell. Make sure Gogo is ready to use his Magic skill and hit a couple of enemies at once with Vanish and then use X-Zone. Enemies will immediately die, and you will win this fight. Your reward will be Aura, Cyan and Alexander Esper. They will be very useful in fights with monsters like Doomgaze.
* To earn more experience points (EP), take an experimental "egg" (Exp.Egg) and fight with several Tyranos in the forest above the vast steppe in the world of World of Ruin. Cast Vanish and Doom or Vanish and X-Zone and earn a lot of experience points.
* To quickly earn magic points in the world of World of Balance, go to the triangular island in the upper right side of the screen and walk around there until you meet an invisible monster named Intangir. Sing him a song of death (chant death) and earn 10 magic MP points.
* In World of Ruin, go to the desert southwest of Maranda and meet a monster named Cactros here. He only has 3 HP. but it is very difficult to hit him, and even more so to fight to death, since he is immune to almost all magical attacks. Use Cyan's Dispatch, Edgar's Drill, or Sabina's Bum Rush to win.
* To defeat Kefka for the last time in Kafka's tower, use the Atma weapon. Then Kefka will die or become so weak that you can finish him off with any attack.
* To successfully deal with almost any boss in the game, use the Vanish spell, and then the Doom spell. This sequence is very effective, as the Vanish spell makes the boss vulnerable and he cannot resist magical attacks.
* So that Gogo can execute any of your commands, go to its status screen (Gogo "s status screen) and view the commands it owns. You will see the Mimic command and three empty "slots" below. Select any of the empty "slots" and in it immediately a list of commands owned by all other characters will appear.Choose the command you want and it will lock into this slot.Then repeat this procedure with the two remaining empty "slots".This way you can ensure that Gogo will simultaneously own such as Mimic, Blitz, Tools and Swordtech, as well as any others you choose.
* For Locke to deal more damage, equip him with an Offering and a Genji Glove. Then equip him with Atma weapons such as the Valiant Knife and you can inflict extremely heavy damage on your enemies.
* To get the Paladin Shield, equip your Cursed Shield and Ribbon. After 255 battles, your Cursed Shield will turn into a Paladin Shield.
* This trick requires Atma Weapon (find it in a cave in the Esper World), Offering (find it in the World of Ruin in Odin's Castle), and approximately 7000 HP. The power of the Atma Weapon depends on your level HP If your HP is high enough, you can deal 9,990 points of damage to almost every enemy (even Kefka), and with Offering, you can deal 4 times more damage, i.e. 39,996 points of damage in one hit.
* Include Sabin in your squad and fly to the world of World of Ruin. When you get near Narshe, take a closer look at the grove of five trees in the shape of a plus sign. Land nearby, go to the central tree, where you will find the old sensei - teacher Sabina. He will teach Sabin how to perform Bum Rush. This is an extremely strong attack, perhaps the most powerful "personal" attack.
* When you find yourself on the floating continent in the world (World of Balance), you can steal the Genji Glove from the dragon here. Include Locke in your squad, equip it with the Genji Glove and Thieve's Glove (or Steal Ring and Thieve's Glove), then you can steal the Genji Glove from the dragon, and at the same time the tincture that will come in handy.
* To get the Soul Saber sword in the World of Ruin, head to Firgao and continue to the dungeon where Edgar joined your squad. Enter the room where all the thieves entered and find the statue in the center. Approach it, press the button and get the Soul Saber sword. This is a magnificent sword that deals very serious damage to enemies depending on your MP level. By the way, with its help you can partially restore the level of your magic points.
* To get the Genji Glove, answer "no" three times as early as possible to Bannon's offer to join the Returners. Then get the Genji Glove from one of the characters.
* Relic Economizer reduces the amount of magic points you spent when using any magic spell to 1 MP. You can find him in the second world after Kefka blows up the world just above Veldt (the place where you taught Gau new tricks). Here you will see a small forest path on the island, just north of Vedlt Island. When the Trins attack, fight them, but from time to time you will have to repel the attacks of another monster, which is called the Bracosaur. Locke is supposed to steal the Economizer from him. If the attempt fails, kill the Bracosaur in the hope that the Economizer will be yours after the fight is over.
* In order to easily defeat Catrot, which you will meet in the desert southwest of Maranda, keep in mind that he only has 3 HP, but he is very clever at dodging your attacks, because he has a very high Evade status. Equip your characters with the Sniper Sight and the Genji Glove to "steal" 2 HP from the monster every time it attacks. Then very soon you will see the Catrot monster in the coliseums.
* Equip the Economizer and Gem Box, then you can attack the enemy twice, spending only two magic points, while you must learn the magic Quicke first, and only then start the battle. Use the Quicke spell. and then the Ultima spell. After that, you can, as it were, use the Ultima spell 4 more times for free.
* To get Cyan in the World of Ruin, go to the city of Zozo, talk to the only man walking around here (not the one who jumps from house to house), and he will give you an item. Then go to the roof of the building, where you will find a locked rusty door. Use the received item and you will be able to open the rusty door, which will allow you to go to the mountains of Mt. Zozo. Here you have to take part in numerous battles, and here you will meet Cyan. Narshe, a coal mining city that manages its own business and cares not for the war that is waged far away, has stumbled upon a mysterious find in their mines. The Empire, the all-consuming power-hungry nation to the far south of the world, has learned of this. Three of their most dangerous units are dispatched to claim this discovered treasure for the glory of the Empire, by any and all means necessary. Three soldiers of the Empire, piloting Magitek Armors, are sent out. One of them is a very special soldier of the Empire, and a future unlike any other is waiting for her.

Once you have control of the characters, open the menu and put all your characters in the Back Row. Magitek attacks, being magical beams and all, won't suffer from the 50% damage reduction of most back row attacks, but you'll be reaping the benefits of the reduced damage that hits back-row characters yourself.

This is the prologue of the game, and it concerns you, being overpowered, blasting your way through poor defenseless Narshe. Enjoy the Magitek powers while they last. Any offensive attack you perform at this point results in death on the other side. With this in mind, the choice is simple. If Terra comes up, have her use the multi-target Bio Blast attack. The Imperial soldiers can make themselves useful by using any of the three single-target beams; they are identical in power and are always fatal, so it doesn't matter what you do. After you've leveled a bit, you can use Terra's Cure out-battle to restore HP. Use it once with a multi-target effect and you "re set. Do the same after the forced pincer attack you had to endure from the Silver Lobo , Guard , and Guard monster formation. The next one will feature Megalodoth .

These monsters will start using Snowstorm, a multi-target Ice-elemental attack, on you as soon as Terra (or, if not available, a randomly decided party member) has a level equal to or higher than 7. This is not the case when you encounter them now, so they will only attack you physically.

Although they have the second-highest Attack in the game, the fact they"re level 1 effectively screws them out of any significant damage output. If you"re in the Back Row, you"ll see them doing 0 damage. Savor the sight; it"ll be a while before you see it happening again on a physical attack. For extra fun, try using Confuser against them; it"ll give you a little taste of what Snowstormy violence will be sent your way later in the game. For instant death on their side of the battlefield, Bio Blast works well enough as it kills all four targets instantly.

There is a minimum of two battles and maximum of five to be fought in this part of Narshe. When you enter, you can try to go right of the Inn. A single Silver Lobo will be sent after you.

You have no choice but to press on. You will encounter two Guards when you try to pass the Inn, there"s no avoiding them. There are lines of what appear to be vents on the ground. You"ve been following the vertical line, you now come across a horizontal line of vents. If you stand on the tile where the two cross, two Silver Lobos will be sent after you, and then two Narshe Guards. You can avoid this by going around the tile in question. If you pass the Item Shop, you"ll be caught in a pincer attack of two Guards and a Silver Lobo; this is unavoidable. Past that, you"ve entered a newly dug Mine Shaft in search of the Esper you"re supposed to retrieve. You"re up for some vermin in the mines.

You "re past the town of Narshe. You can be proud of yourself; you just killed a number of brave men, undoubtedly with happy lives and families. Faintly, you can hear an orphan crying. Note: you will not actually hear an orphan crying. the walkthrough. Don't read everything so literally.

You can pretty much blast your way through these monsters too. In the first cavern, there are Wererat and Bandit , in the second, Spritzer . Wererat absorbs Poison, so while it may be tempting to use a multi-target spell against the largest group of enemies you"re facing, don"t. Spritzer absorbs Lightning, so in any battle you find one, avoid Thunder Beam like the demonic plague it is. Electricity fails at success, anyway.

A Bandit is one messed-up little dude with self-destructive tendencies of the worst kind: The kind that can hurt you as well. Every time you "ll hurt it without killing it, there"s a 33% chance he"ll use !Wrench on himself. If, however, you dealt a fatal blow to him and he decides to execute that! Wrench, he"ll find that he can "t actually attack himself. Nay, one cannot attack the dead. He" ll fling the tool in your direction instead. Avoid this by using Banisher, or try to not care.

In the second cave, you finally come across the object of your mission: The dug-up Esper. But as soon as you get near it, the mind-slave of your party acts very weird indeed, and not long after the two soldiers grow suspicious, they are removed. We can "t say for sure the Esper killed them or simply warped to some place, but we never ever see them again.

Alone, the Esper does something to Terra. Her Magitek Armor explodes underneath her, and all turns to an inky black.

The sixth part of the famous series of Japanese role playing came out two years after the fifth in 1994. This time virtual world somewhat different from the usual. Fantasy faded into the background, while somewhat unusual technologies came to the fore. In fact, everything around resembles the times of the second industrial revolution. In VI, you will be allowed to recruit a team of fourteen available characters. Of course, there will be only four of them at the same time as you, but they will be able to properly fight against the hated empire that sowed the seed of tyranny all over the world.

The world map is, once again, an alternative planet depicted very schematically. Enemies on the map are not displayed, but attack randomly during your movements. Each victory will earn you experience points that allow you to level up characters, and trophies, thanks to which the team will be able to regularly update their wardrobe. Moving along storyline, you will meet some branches that are not related to the main story. Side quests transient and necessary to obtain better equipment.

Combat system

Everything is pretty normal here. You choose the necessary actions from the menu from the available actions, and for each of your heroes (there can be a maximum of four). The Active Time Battle system continues to add some momentum to the turn-based strike process. By the way, in the sixth part of each of the heroes you choose, the developers awarded a unique ability. It could be stealing items, absorbing magical attacks, or something else. By the way, during the battle, when the health level of one of the characters drops to a dangerous level, it can, with some probability, cause additional damage. It can be called a critical attack or something like that. In later parts this feature will also be used.

Plot

The story revolves around an unnamed planet. Everything will begin in the World of balance, as two continents dotted with mountain ranges are called. But in the process of passing you will affect the landscape, thereby opening your way to new locations. firearms not here, but various technical delights will be available to you. Such as an electric drill or a chain saw, while the network is widely developed in cities railways and the coal industry.

The empire is headed by Gatal, and on the ground his will is carried out by General Kefka. This militarist destroys on his way all the settlements of espers - magical creatures, into which the participants of the great war turned a thousand years ago. Based on the captive espers, Gatal manages to create magical mechanisms - magitek. With their help, it is possible to create conjuring soldiers, later called magitek knights. Of course, over time, devices need to be upgraded. In this regard, the greedy emperor decides to capture the remaining espers in order to completely subjugate their magical abilities.

Your game starts in the mining town of Narshe. Here, the imperial army is looking for a frozen esper found in an adit. True, he is too tough for ordinary soldiers. Only Terra Branford remains alive. This girl is half human and half esper. In fact, she was in slavery to the empire thanks to a device capable of controlling the mind. Immediately next to her appears the newly minted defender Locke Cole - a thief who promises to protect the girl until she remembers what happened to her. He is in an organization that opposes the oppression of those in power. Their leader is Banon. After short negotiations, you agree to help in his revolutionary activities. Your first task to investigate the incident in Narsh ends with the attack of the armies of the empire. Locke goes to the enemy camp for valuable information, the rest of the group flees in a panic along the river. However, while rafting, the team is attacked by the octopus Ultros. The group further disintegrates, resulting in three distinct stages. First, Locke must get out of the occupied city. Secondly, Sabin, the brother of the ruler Edgar, who has joined your group, wanders the world. And thirdly, Terra, Edgar and Banon continue rafting on a turbulent river.

Reunited members of your team bring with them more and new characters. Celes Shire became a traitor to the imperial army and was sentenced to death, but Locke has his pans on her. Cian Garamonde is a victim of the war. He lost his entire family during one of the attacks. Well, Gau, who is generally incomprehensible how nailed to Sabin. The boy almost does not know how to talk, because he lived in the wild. In Narsh, they protect a frozen esper, but Terra inadvertently comes into contact with this strange creature. As a result, her second essence takes over, and the girl herself becomes an esper. Terrified, she leaves the group and flies away. Next, you have to find the showered team member. And it is located in the city of Zozo. Here you receive a task on the continent Vector. Having found an adventurer who has his own airship, by the way, the only one in the world, you can go on a long journey.

You raid a research facility and rescue some espers who decide to commit suicide so you can get the magic stones left after they die (what a load of crap). Terra learns that her father was an esper and her mother was an ordinary person (who would doubt it). Calling on her fellow mutants, the girl does not assume that they will fall into an insane rage in which they will destroy most of the Vector continent. After that, Gashtal frankly pissed and urged them to disperse in peace. While traveling to the place of negotiations, all the espers are attacked by Kefka and his army. But the rage has passed, and he easily copes with magical creatures. Having received several magicites, the emperor and his general open a portal to the world of espers. There they are going to enlist undeniable power. But Kefka finally went crazy and personally sends Gastal to the next world. After that, the damned madcap also moves the petrified statues of the great trinity, causing irreparable changes on the planet. A natural cataclysm occurs, as a result of which almost all people on earth die. Only a handful survive, eking out the existence of wild animals.