Fallout 4 missions of the brotherhood of steel. Pick up shortwave transmitter

But, Bethesda is Bethesda, and there is still one more ending (fifth), which will allow the Hero to communicate and save all factions by destroying the Institute, and even complete quests after the plot (everything, general and global, and not just the part to find his son) . In other words, if there was such a thing as "Karma" in Fallout 4, then this ending would be considered "the best for high level karma." That way everyone will stay alive, everyone will be happy.

How is it different from standard endings?

With normal options (even for the Minutemen), there are cases (as a result of the sequence of completing the faction quests) when factions will still be at war with each other (for example, Danse will be hostile to the Brotherhood of Steel, or the Underground will be at war with the Brotherhood), and some factions, and Moreover, they will not be loyal to the Hero. Here is the option of complete peace.

The source of information is the video of this ending.

And now we will tell you what the essence is :) You will have to start playing from the beginning, because everything is not so simple.

1. By the time of completion story quest"Reunion" requires you to complete all the possible tasks of the Lord of Steel, available at that time in the Cambridge police station. At the same time, do repetitive tasks to also search for an artifact and kill ghouls (once at a time), complete Dans' quest to find a reconnaissance group, chat with the only surviving Paladin Brandis in the bunker, report again to Dans.

2. Only after that do you complete story mission"Reunion" and proceed to the next part "Dangerous Thoughts".

Important: The Teleport to the Institute must be built with the Minutemen. Assignments for the Underground "Intelligence" and for the Brotherhood of Steel "Shadow of Steel" - do not complete yet. The Institute (after you have been there) must hate you, have hostility. If there is a great desire, you can wander inside, even the last task of the main plot (find a son) is to complete the “Closed Type Institution”. But then, the benefit of the game allows, kill someone and run away from there.

Please note: After the "Closed Institution" do not communicate with the Father. It’s better to give the record for the Detention quest to Sturgers (the same person among the Minutemen that helps the Hero get comfortable with the construction of settlements).

3. After the Institute, you can complete the tasks of the Brotherhood of Steel until the moment in the quest "No Mercy", when you need to get into a vertibed (helicopter). So do not sit down, but at the same time take all possible Additional tasks at the Brotherhood of Steel and don't.

4. Also complete the Minutemen's tasks "Defending the Castle" and "The Minutemen's Choice" and start " critical mass”, but again do not finish.

5. We pass to the Underground. Now let's start the "Intelligence work" and complete all its quests up to the "Randolph Station".

6. Now complete Critical Mass and watch the Institute destroy itself.

Completion

After this, multiple Underground quests await you, but do not communicate with PAM, otherwise she will want a war with the Brotherhood of Steel. The Brotherhood itself will praise the Hero (except the head of the Brotherhood Maxson himself) and in the future their quests will usually be repetitive to kill super mutants and raiders. In general, the Hero is loved and respected, and all factions are ready to give him a variety of tasks, so you won’t be bored.

Already almost in the first hour of the game, main character receives a minigun and power armor and uses it to pour lead into the streets of cities in an attempt to cleanse them of unwanted elements. Since the earlier series, power armor, for most fans of the Fallout universe, has been strongly associated with the Brotherhood of Steel, and so in Fallout 4 after receiving power armor I really want to get into their ranks, and the opportunity to join the Brotherhood of Steel appears quite early, this can be done in the first hours of the game.

How to join the Brotherhood of Steel in Fallout 4

Brotherhood of Steel- these are the policemen of the Fallout universe, they stand guard civilians, are trying to restore a semblance of statehood, so that ordinary inhabitants of the Wasteland would not live as hard as they do now. Like everyone else, the fighters Brotherhood of Steel have their own cockroaches in their heads, under power armor helmets. But if you still decide to join this organization, then the information presented below will help you in this endeavor.

During the quest "First Step", destroying the raiders who settled there at the Korvega Factory, a message will be received that you have caught the military frequency AF95. At the same time, a new task “Fire Support” will appear in the tasks ( fire support), with the first task to get to the Cambridge police station.

And so, there is a mark on the map, there is a desire to join the Brotherhood of Steel, so what are we waiting for? We finish all the work and move on the map to Cambridge, or rather to the police station. Along the way, you can see a rad scorpion, it can be an unpleasant surprise. At the very police station there will be a paladin Dance in power armor Brotherhood of Steel, his assistants, help the paladin fend off wild ghouls and start a conversation with him. He will ask for help, you will need to get a shortwave transmitter, we agree, thereby starting Quest "Fire Support", it is upon completion of this quest that we will be offered to join Brotherhood.

Quest "Fire Support"

We go with Dance to the police station and do not forget to collect loot there. After you collect everything you need, talk to Dance and follow him, on the road from the police station, he will tell you a story, waiting for you if you get distracted or fall behind. Your path is to ArcJet, there will be a lot of shooting inside the building, so before you go inside, analyze your weapons to decide what to use.

The quest itself is not difficult. we move after the paladin, if we think that we can’t cope with a bunch of synths, we hide, Dance will overwhelm everyone himself. In the depths of the building, Dance tells us that we need to use the elevator, but for this we need to start backup generators, we go to start them, we also find a nuclear element for power armor, we pick it up, we need a thing.

After you start the backup generators and return to the main hall, you will see that the Paladin Dance is attacked by a large crowd of synths, we advise you to turn around at this moment and slowly hide in the side corridor while whistling the Wasteland anthem. Paladin himself will cope with rivals, the followers of the Brotherhood of Steel are very cool, and you just have to collect all the loot from them.

After you crush the whole crowd of synths into small gears, take the elevator to the very top. Even if the paladin and your companion do not enter the elevator, press the button anyway, the doors will close and they will magically be inside the elevator. On the top floor, you need to destroy several synths again, one of them will have the right Paladin Dance shortwave transmitter, pick it up and again use the elevator to leave the building.

How to get a gun from a Brotherhood of Steel fighter?

After you complete the quest, regardless of whether you are going to join Brotherhood of Steel or not, talk to paladin dance, he will tell you that even though you did not negotiate a reward for the quest with him, you will receive from him a laser rifle called "Righteous Power", given the fact that with the synths you are with Dance crumbled a lot nuclear batteries, this rifle will not be superfluous. After the paladin gives the rifle to the Main character, he will start a conversation about how it would be nice for you to join Brotherhood of Steel, here you can either agree, refuse, or take time to think. But if your goal is to walk across the Wasteland shoulder to shoulder with strong guys in cool power armor, then join Brotherhood without hesitation!

Each of the existing factions provides the player who joined its ranks with original quests and tasks, as well as individual bonuses. Simply put, when you join different factions, you will receive tasks and bonuses for the corresponding grouping. There are four factions in the Fallout 4 universe:

Faction NameDescriptionBonus
MinutemenA specific faction that is based on the creation of settlements and groups. The main task of the Minutemen is the safety and protection of the inhabitants of the faction.A smoke bomb that summons the Minutemen for help when thrown.
The ability to build a special structure in settlements - a cannon for artillery strikes.
Brotherhood of SteelA faction whose main priority is the development of new technologies. Technology is used for the benefit of mankind.Good power armor, as well as everything to it.
Helicopter. You throw a smoke bomb, a helicopter arrives and you can fly away on it.
RailwayA faction that is created around the idea of ​​defending synths. The purpose of the group is the liberation of the synths from slavery, as well as the destruction of the Institute.
InstituteA scientific faction of humans that created synths. They are located in the dungeon of the territory of the Commonwealth. You can find yourself on the territory of the Institute using teleportation. The main task of the organization is to sow life on planet Earth.A grenade that summons synths.

These four factions have different purposes, goals and motives. For example grouping Minutemen fixated on the development of society, establishing peace and prosperity through the construction of settlements. Railway helps syntham gain independence. Brotherhood of Steel- create new engineering technological products that will help establish complete security in society. Institute and at all a mystery that is difficult to read. What exactly is behind each faction? Who is the best to play and win? There is no definite answer, because each of the factions has its own mysteries, advantages and disadvantages.

Joining factions

On the initial stage game, your character progresses through storyline, which is connected, little by little, with all factions. It is allowed to enlist the support of several factions in a row - Minutemen, Brotherhoods of Steel and railway . When you come into contact with Institute, you can take advantage of their company, and without spoiling relations with other groups. Luckily Fallout 4 provides complete freedom of choice, so experiment by completing all possible quests and tasks. Plot Fallout 4 conceived in such a way that in the end the factions will be on opposite sides of the enmity. So in any case, you are forced to accept one side as your own. The result of the game will depend on your decisions and actions during the game. It is possible to finish the passage of the game if all factions are destroyed, with the exception of Minutemen. Of course, you must be a member of one of the four factions.

Read also: Fallout 4 how to open the Automatron add-on?

What faction to play?

It is difficult to find a definite answer to this question. Here you need to follow your preferences and tastes. Do you like to develop and improve the standard of living of society? Then the fraction Minutemen For you. Created settlements will help you gain tangible power over the territories of the Commonwealth. Your orders will organize the defense, create combat units to attack enemies. You have the ability to create a trading ground for relations with other settlements and factions. Brotherhood of Steel offers the player to be in the shoes of a warrior who desperately defends his race from enemies. Group railway invites the player to feel the rank of knight, fighting for justice and freedom. Almost all factions hate Institute and this has its own logic. Institute a very secret and mysterious organization that offers the most juice in tasks and intrigues.

How to join a faction?


Minutemen

Your main storyline will take you through many quests. You will be fighting the Deathclaw, keep up the good work and follow the instructions of Preston Garvey. When you are done Quest "First step" you will receive an offer from Preston regarding joining the Brotherhood of Steel. After the construction of the settlement, you have the opportunity to introduce guns that will shoot at marks. You will place the marks in advance, with smoke bombs. A very good addition to the firepower of your settlement, especially when you consider such strong opponents as the swamp queens. Don't forget the gun that calls Minutemen in a critical situation, he wakes up just in time.


Brotherhood of Steel

You need to go to the Cambridge police station, where you can meet the paladin Dans and his guys, who courageously defend themselves from wild ghouls. The main character will have to help Dansu destroy the enemies in Arkjet systems, as well as find a certain device - a transmitter. After completing the task, you will be asked to join the Brotherhood of Steel, after which many quests and tasks will appear, and after joining the ranks of the group, you will be presented with a laser gun - “Righteous Lord”. Becoming a full member of the Brotherhood of Steel will make you happy with checkers that call a helicopter. It's bad, of course, that he does not have firepower that would help you in battle, but you are provided with a vehicle. In the main part of the helicopter, a cannon is installed - Minigun. You will be able to shoot at the glory of the enemies.

Fallout 4- big game with a lot of content that can scare an unprepared player, especially if he has never played Fallout, or other Bethesda games, or games with worlds open for many hours of exploration before. If you bought Fallout 4 on the advice of friends, in the wake of the general hype, or just, and are somewhat afraid to turn it on, here are some tips for you.

Invest in strength, charisma, stamina and agility

I don't know about you, but I hate role-playing games for what they do with the user at the very start. Most often, in the debut of any RPG, it is proposed to choose several parameters from a whole bunch - at the same time, I can’t even imagine in what situation what can be useful, and why what skill is needed.

Fallout 4 is made differently: here, at the very beginning, you need to distribute points between basic characteristics, and after some time, when you already shoot, and run, and even get a little used to handling inventory, a riot with skills tied to these characteristics will begin.

But even here you can hang out for half an hour, wondering what is more important - charisma or intelligence. Maybe take dexterity? But then you have to sacrifice luck ...

If you are playing Fallout for the first time and do not understand what is happening at all, I recommend that you invest the points available when talking with the Vault-Tek agent into four characteristics: endurance, agility, strength and charisma. Why?

Endurance make your character resistant to damage, radiation and various addictions (alcohol, drugs) - by pumping it, you can prolong the life of the hero and save nerves, especially at the very beginning of the campaign, when there will be neither normal armor nor decent weapons.

Agility will give you more Action Points in V.A.T.S., which is sometimes saving, and will also open early access to the stealth skill, which is best used all the time when exploring new locations, because the enemies are everywhere, there are a lot of them, and sometimes it is better to bypass the danger than to dash into it desperately.

Strength will allow you to hurt enemies melee weapon (or butt), but most importantly - high strength means a lot of space in the backpack: strong hero will be able to take with him more trophies, useful items and trash.

Charisma affects the hero's ability to convince others that he is right.. Persuasion has three stages: easy (yellow phrase), medium (orange), and hard (red). The higher the charisma, the easier it is to solve the problem with a word, not a fight.

In Fallout 4, there are a lot of tasks with an open ending, and often before the last fight it is offered to talk with an opponent - with high charisma, you can simply brush off the shootout. Checked - most often the drain is accompanied by some kind of trophy that you would not get if you started firing in all directions.

Collect everything you can collect

In the tradition of Bethesda, Fallout 4 takes place in a world of increased interactivity: you can pick up a lot, if not everything, then turn it in your hands and put it in your backpack. Unlike the series The Elder Scrolls, where you could sell the most stolen silverware, all here, the whole junk has a certain value.

Fallout 4 has an (optional) weapon upgrade system that you will use at least once out of pure interest and, having felt the benefit of the result, will most likely get carried away with the process. And everything you find - from a plunger to electrical tape - will be useful to you in this craft. The logic is simple: the game has a certain amount of materials that make up absolutely everything. That is, you do not create a gun from a plunger and a mop - from the first the hero takes rubber, from the second - a tree.

Fallout 4 is designed in such a way that it is impossible to find out exactly what kind of material is useful to you, and for what purposes, until you approach the machine and open the corresponding menu. So just collect everything. It won't fail, I guarantee it.

There are also rare materials that are not at hand at the most inopportune moment. These things are better to pick up, even if your inventory is already on the verge of limit: superglue, ceramics and gears. The rest is more or less always lying underfoot.

Don't be afraid of addiction

You have probably heard that in Fallout a hero can become a drug addict, which will cause various unpleasant things to happen to him. This is true, but this is not a reason not to become a drug addict in Fallout at all!

Different substances have different effects on your hero - briefly increase strength (buffout), intelligence (mentat), slow down time (screw), increase damage done and reduce damage taken (psycho). These properties make chemistry indispensable in particularly intense firefights - and there are many more of these in Fallout 4 than relaxed ones.

Usually the algorithm is simple: while exploring the ruins, you eat and inject yourself with everything that is in your inventory, and when the hero’s strength indicator drops, drink a few bottles of beer and polish it all with bourbon to drag all the collected valuables to the nearest store. In cities, you can buy Addictol, a drug that simultaneously relieves the character of all addictions. It can also be found in the pockets of defeated opponents, or chemized in the laboratory - if you follow the advice from the previous chapter.

Join the Brotherhood of Steel

Fallout 4 gives out power armor almost at the start - just in case, do not hesitate to help the minute rangers who have taken refuge in the ruins of the town of Concord, your first exoskeleton will stand on the roof there.

The meaning of joining the Brotherhood of Steel is different.

Firstly, during the first mission with the paladin Dans, you can find a not very convenient, but extremely useful gun that will come in handy when you run out of ammunition for all other weapons: the junkgun shoots garbage, that is, “cartridges” for it can be found literally everywhere.

Secondly, at the end of this task, Dans will give the hero his own laser rifle - in the early stages this is an indispensable thing against any type of enemies. Treat this bonus sparingly: in the first half of the game, there is an acute shortage of batteries for lasers.

Thirdly, by joining the Brotherhood, you will get the opportunity to call for help helicopters, which can not only turn the tide of an unequal battle with a horde of some swollen freaks, but also throw them to the nearest settlement.

How do you deserve all this? On the way from the hideout to Diamond City, your Pip-Boy will pick up a military distress frequency - call for help and then you'll figure it out.

Try the maximum difficulty level

Come out to the surface and move towards the Red Rocket gas station, you will not let it go. The same dog with which you need to make friends will whine near it - and immediately return to Vault 111. In the room with the safe, ask the dog to find something useful for you - the flea will mysteriously open the box, and the cryogenic rifle will become yours.

Team up with Nick Valentine

In Diamond City, the central and largest locality in Fallout 4, you will stumble upon Nick Valentine, a private detective who will help the hero in his search. Nick can be taken with you as a permanent partner - do not refuse his help: he knows how to open some locks and terminals, makes very charming comments on every occasion, and also gives you a lot of optional, but interesting information, which directly relates to the main plot intrigue.

Learn to avoid typical tasks

Fallout 4 is similar to Skyrim not only in that both of these games were made by Bethesda, but also in that the “first I complete all the secondary tasks, and then I take on the story” approach does not work here. Forget it. There is so much side content here that you can go crazy and, worse, get very tired and generally quit this activity if you don’t have very good free time.

The problem is that the hero journal in Pip-Boy records all quests without grouping them in any way: when you open the diary, you just see a list of tasks in alphabetical order, and you can neither sort them nor refuse those that you are not interested in.

Blogger George Widman in his review proposed a radical method: Just run away from those who are going to give you an uninteresting task so that it does not take place in Pip-Boy.

I will say this: if you don’t want to waste time on nonsense, keep in mind that all tasks like “talk to residents and find out how you can help them” turn into long-term shooting with a trivial reward and are interesting only if you have ambitions in the development of the wasteland and the management of settlements.

Don't be afraid to change the hero and experiment

One important thing to remember: Fallout 4 is Fallout from the authors of Skyrim.

Feel free to be bad, agree to adventures and robberies, and when you realize that you don’t have suitable characteristics for some promising business, don’t be afraid to change the hero. Invest in skills you've never used before. Dress up as a biker. Blow something up and see what happens. Try to build a fortress. Steal. Break terminals, even if you are ashamed. Read other people's letters. Break away, in the end.

If time is a problem and you have, for example, a couple of hours before bedtime to play games, develop a plan of daily actions to master this game before you are busy with any more important business. I play like this: every evening there is one on my to-do list side quest, one plot and one walk between them, and every time the devil knows where the road will take me. I did everything, turned it off, went to bed. Repeated the next day. In this way, you both study side content (which is sometimes more interesting than the main one), and feel a clear progress along storyline. Burn! This is Fallout.

The world of Fallout 4 is huge and there must be a powerful paramilitary structure on it. And there is one in it, it is called the Brotherhood of Steel, which can become your support and protection.

Faliout 4: Brotherhood of Steel Walkthrough

The Brotherhood of Steel in Fallout 4 is a powerful paramilitary structure that has advanced weaponry, excellent armor, and even flying vehicles. Their main base is a huge flying ship, which appears after completing some quests in the storyline. That is, a meeting with them is inevitable, but joining the ranks of these fighters is already a personal decision. Playing as the Brotherhood of Steel in Fallout 4 will bring you not only new technological equipment and armor, but also the protection of the strongest fighters, as well as the opportunity to become the head, but first you need to find them. In Fallout 4, the Brotherhood of Steel is marked on the map, but this is only at first. But after completing the Reunion quest, a ship of this faction will arrive, and you will get to know them.

Should I do business with this organization?

Should I join the Brotherhood of Steel in Fallout 4? This is everyone's business, but it is recommended to do this, as you will open up large spaces for detail. True, it should be borne in mind that the passage for the Brotherhood of Steel in Fallout 4 will not be so simple, and career advancement in general will throw you several dozen different tests. But you will get technological weapons, various new magazines, protection from your new brothers and much more. Therefore, whether they began to join the Brotherhood in Fallout 4 or not, it is better to decide in advance, as this will predetermine your worldview and further development events. But if you do not become a member of them, then you will simply be another suspicious person for them, which can be destroyed for any offense. And if you still decide to become a member, then at first you need to complete their two quests “Call to Arms” and “Fire Support”, only after that they will propose a new fighter.

A long adventure with an epic ending

Brotherhood quests have become quite difficult in Fallout 4, as in most cases you have to clear a certain area or engage in confrontation with another hostile faction called the Institute. You are waiting for dozens of different quests with different rewards and the opportunity to gain reputation and respect. And this is highly appreciated, since the final passage for the Brotherhood of Steel in Fallout 4 will be marked by the opportunity to lead this faction. And how to become the head of the Brotherhood of Steel in Fallout 4? Everything is easier than you think, you need to prove yourself, earn a high rank and become a prominent person among all the members of the faction.

It is necessary to talk with everyone, help, trade and even travel together. How to rank up the Brotherhood of Steel in Fallout 4? And this career will be open to you if you carry out active sabotage and destroy the enemies of this organization. This will allow you to prove yourself and become a contender for a high position in the community. And there were some pleasant moments, as soon as you become a member of this steel brotherhood, you will open the color of the guard of the Brotherhood of steel in Fallout 4. And this will already allow you to make unique power armor and become a little brighter than all the environment in this game.