Download the second general test of update 9.19. Test server World of Tanks download. Changes in LBZ conditions

To participate in the testing of innovations in your favorite game, you need to download the test server World of Tanks 0.9.18 and 0.9.19. It checks all the updates that are planned to be added to the game, and you can take a direct part in this.

Any innovations, before getting into the main client, are valid for some time on the test server. There, a small number of testers check their performance and look for bugs. This work is voluntary and unpaid, but it also has its advantages. You will be the first to know about what the vast majority of players will see only in the future. At the same time, you will know this not in words, but in deeds. And when this content appears on the main server, you will already be aware of all its features and get an advantage.

When playing on test WoT server from the official site you can test any technique from the game that you do not have access to. This will help you understand if the tank you want is right for you or if you should save up for something else.

Or maybe you just want to help Wargaming improve their brainchild. Either way, you will be created new account, a certain amount of money and upgrade points have been accrued. And then everything is the same - take part in battles, buy new tanks and upgrade them. There will be no connection with the main account. Yes, you can play here only at certain times. So do not miss the opportunity and find out in practice what World of Tanks will look like in the near future.

Video review of the game on the test server for WoT

Screenshots from the game on the WoT test server


System requirements

OS: Windows 10 / 7 / 8 / XP / Vista
Processor: Intel or AMD
RAM: 1 Gb
HDD: 19 Gb
Video card: NVIDIA GeForce 6800 or AMD HD 2400 XT (256 MB)
Genre: MMO
Release date: 2016
Publisher: Wargaming
Platform: PC
Publication type: test server
Interface language: Russian (RUS) / English (ENG)
Medicine: not required
Volume: 4 Mb

Update test servers World games of Tanks 1.5 are dedicated servers where the playability of maps, vehicle characteristics, general updates are checked by ordinary wot players. Test server is available only at a certain time, entry is possible only when the developers are ready when checking the performance of game innovations.

Release date - updates 1.5

Download World of Tanks 1.5.1 general test

As soon as the link to download the test client 1.5 appears, it will be published right here! Tentatively, we should expect in the late afternoon after 18:00 Moscow time. The release date for client 1.5 is expected to be April 2019, as indicated in the table below.

How it works?

Consider what a test server is. In principle, this is a virtual resource where a modified copy of the game is located. The main purpose is to test and verify the capabilities of any innovations before including them in the main patch.
WG developers get access to test domains first. Then super-testers are connected to search for shortcomings and bugs. After the fix, additional testing is carried out with the maximum load of the game client.

To do this, a copy of the game is "uploaded" to a backup domain, where anyone can get. After that, the detected shortcomings are again eliminated, after which changes are made to the main game client.

How to become a member of the WoT test?

Anyone can take part in testing the game. To do this, you need to download the installer with version 1.5 After that, the installer will prompt the user to download a test game client. After the download is complete, a new WORLD of TANKS folder is created on the desktop, with a directory of graphics settings specified by the player.

Key Features

There are two main rules for test takers:

  1. Participants receive: 20,000 in-game gold, 100,000,000 credits each and free experience.
  2. Experience earned on the test server, game currency and the purchased equipment is not transferred to the main client.

Test target for patch 1.5.1

Players will have to test the following innovations:

  • Changes for tank LBZ: Object 279 early;
  • Converted to HD 3 maps:
    Empire's Border
    widepark,
    Highway
  • Changes and edits on the maps: Ruinberg, Overlord, Redshire, Sandy River and Paris;

In update 9.19.1 of World of Tanks, we focused on customizing basic elements games based on your feedback. Keep sharing your thoughts on the forum: thanks to the experience gained in battles, your appreciation of the innovations is very important to us. Among other things, this version will also add a new combat training (“Training Ground”) and 13 models of vehicles redesigned in HD quality.

A video review of update 9.19.1 will be added later, when the official one or from popular bloggers appears.

Estimated release dates for RU (Updates 9.19.1 WOT):

  • Preparation of news by WG - June 13th.
  • Official WG announcement - June 14th.
  • Exit to ST - June 15th.
  • The release of the first public test of update 9.19.1 is on June 21 (22*).
  • Patch 9.19.1 2nd Public Test release - June 28
  • Start-up - 1st half of July 2017.

Patch 9.19.1 Public Test Changelog

Polish nation

In update 9.19.1, the Polish Tier VI medium premium tank Pudel has been added. From the description of the vehicle: “The vehicle is an example of the most massive modification of the German tank Panther-Pz.Kpfw. V Panther Ausf.G. Two German tanks Panther Ausf.G. were captured by the Poles on August 2, 1944 during the Warsaw Uprising. The rebels applied national colors and other emblems to the vehicles, which is a distinctive element of the tank in the game. The tank became known by the nickname "Poodle" (in the original Pudel). Used in street fighting.

In connection with the introduction of the tank, the following will also be added to the game:

  • Polish nation - in the nation search filter on the vehicle panel;
  • national crew (at the time of the release of the version there will be only male voice acting of the crew) with ranks, insignia and passport data;
  • Polish camouflage schemes, emblems and inscriptions;
  • national equipment "Bread with lard".

Polish nation not will be added to the research tree.

training ground

Added functionality for beginners and players who want to improve their skills - "Training Ground", which will replace the existing "Combat Training" in the game. The briefing at the training ground will tell you about the main nuances of the game: vehicle control, victory conditions in battle, detection of vehicle penetration zones, operation of the visibility system, purchase and improvement of vehicles, crew management, equipment and consumables. For beginners, the mode will be available when you first enter the game, and experienced players- in the menu by button Esc.

The mechanism of operation of indicators of armor penetration in the sight has also been redesigned.

Strongholds 1.6

In the Stronghold, the room commander in Offensives has the opportunity to indicate the direction of movement of forces on the mini-map even before the battle with mouse clicks. These instructions will be visible to all players who are in the combat room.

Balancer Changes

  • Balance within one level. Within one level, the number of distortions in the number of light tanks, tank destroyers, self-propelled guns and platoons will be reduced. So, for example, there will be fewer battles where light tanks are at the top in one team and at the bottom of the list in the other.
  • Added the ability to invite self-propelled guns to a platoon (but not more than one unit).
  • The sorting of vehicles (within the same level) in the player panels by class has been changed. New Order in Update 9.19.1: Heavy Tanks, Medium Tanks, Tank Destroyers, Light Tanks, SPGs. Within one type, the technique is sorted alphabetically.

Crew stun mechanic changes

  • Added convenient drawing of the allied artillery sight marker on top of objects and bridges.
  • Damage dealt by allies with artillery against a stunned enemy now counts distinctive marks on the gun. Now this damage is also taken into account, as well as damage to a downed track or intelligence damage, as well as damage inflicted directly to the enemy vehicle.
  • The conditions for obtaining the Horus Medal award have been changed: now, in order to receive it, it is enough to deal 2000 damage to enemies and not damage allies.
  • Added the ability to separately configure the display of total damage ribbons for the target you have stunned to the information settings in battle.
  • Changed camera settings in alternative aiming mode (view from the trajectory). Reduced camera sensitivity to small bumps.

Alteration of game models of tanks in HD quality

Technique translated into HD:

  1. SU-8;
  2. SU-26;
  3. M3 Light;
  4. M4A3E8 Sherman;
  5. M36 Jackson;
  6. AMX 13 F3 AM;
  7. AMX 105 AM ml. 47;
  8. AMX 105 AM ml. fifty;
  9. Lorraine 39L AM;
  10. Pz.Kpfw. IV hydrostat.;
  11. Universal Carrier 2-pdr;
  12. Churchill Gun Carrier.

Refinement and updating of the female voice acting of the crew

  • The Chinese female voice was completely re-recorded with a new voice and in the required dialect.
  • The female voice acting of the USSR has been updated. Some phrases have been rewritten.
  • By popular demand, the radio effect for female voice acting has been redesigned. Now the voice of the girls will sound more clear and accentuated.

Changes in LBZ conditions

LT-7. "Hunter on self-propelled guns" for the 4th operation:

  • Spot 3 enemy SPGs and deal damage to them. Destroy at least 1 enemy SPG.

ST-7. "Sudden Strike" for all operations:

  • Deal damage to at least 1 enemy SPG.
  • Destroy at least 1 enemy SPG.
  • Deal damage to at least 2 enemy SPGs. Destroy at least 1 enemy SPG.
  • Deal damage to at least 3 enemy SPGs. Destroy at least 1 enemy SPG.

ST-8. "Confrontation" for the 4th operation:

  • Destroy at least 3 enemy medium tanks.

ST-9. "A worthy adversary" for all operations:

  • Deal at least 500 damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Deal at least 1000 damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Deal at least 1500 damage to enemy heavy tanks. Destroy at least 2 heavy tanks enemy.
  • Deal at least 2000 damage to enemy heavy tanks. Destroy at least 2 heavy enemy tanks.

TT-6 (renamed and completely changed). "Two course lunch" for all operations:

  • Destroy a total of 2 heavy or medium enemy tanks.
  • Destroy a total of 2 heavy or medium enemy tanks of your level or higher.
  • Destroy a total of 3 heavy or medium enemy tanks.
  • Destroy a total of 4 heavy or medium enemy tanks.

Changes in vehicle parameters in update 9.19.1

Added German tank:

  • Tiger 217

Changed the parameters of Chinese tanks in update 9.19.1:

  • 121: The depression angle of the 122 mm 60-122T gun has been increased from -3.5 to -5 degrees.
  • 113: Changed the depression angle of the 122 mm 60-122TG gun from -5 to -7 degrees (along the sides).
  • A new researchable Tier X WZ-111-5A tank has been added to the Chinese tank branch. The study will run through WZ-111-4.

Added French Super Test Machine: AMX Canon d'assaut 105.

General test of update 9.19.1 is already available and contains many improvements and innovations. Meet them, test them and share your opinion on the official forum of the game.

Download general test 9.19.1 from the official site:

And now a brief overview of the common test 9.19.1:

In this release, we've focused on tweaking the basic elements of the game based on your feedback on 9.18. Keep sharing your thoughts on the forum: thanks to the experience gained in battles, your appreciation of the innovations is very important to us. Among other things, this version will also add a new combat training (“Training Ground”) and 13 models of vehicles redesigned in HD quality. And now about everything in order.

balancer

Platoons. Starting with update 9.18, artillery could not be platooned. This limitation was temporary, we introduced it in order to better understand the global changes to the SPG class: to study the impact of the updated artillery on battles and collect your feedback. There were a lot of comments - we analyzed them and the collected statistics and returned the opportunity for self-propelled guns to play in a platoon, limiting the number of artillery to one vehicle per platoon.

Balance within one level in the team's roster. Prior to the release of 9.18, players often complained about the balancer, which brought together teams with significant differences. We decided to deal with this problem step by step, because it cannot be solved at once. In version 9.18, there are much fewer poorly balanced teams, due to the fact that tank destroyers began to be taken into account when collecting teams. Most of the players responded positively to the maximum difference between teams in one vehicle for self-propelled guns, light tanks and tank destroyers.

However, this was not enough to finally resolve the issue with the balancer. For example, a Tier X light tank in one team was balanced by a Tier VIII light tank in another, and the teams found themselves in unequal conditions.

Update 9.19.1 will address this issue by adding new logic balancing the composition of teams by types of vehicles and platoons within each tier of vehicles. Each time, when creating a battle, the matchmaker will strive for the same number of tank destroyers, light tanks, self-propelled guns and platoons for each level. For example, if one of the teams has one tank destroyer in the upper part of the list, two light tanks in the middle of the list, and one self-propelled gun in the lower part of the list, then in the enemy team the vehicles should be distributed according to vehicle classes in the same way. However, if picking up vehicles takes too long, the restrictions will be loosened to send players into battle faster.

Sorting equipment in the "ears of the team" - "cosmetic" change that will not affect gameplay, but thanks to which it will become easier for you to navigate in battle and plan your own actions before it starts. You can quickly analyze the composition of your own and enemy teams and plan actions for the beginning of the battle. The list starts with heavy tanks. Below are medium tanks, followed by tank destroyers, light tanks and self-propelled guns. Machines belonging to the same type are sorted by name. First come the names, starting with numbers, then written in Latin, and then in Cyrillic.

"Training Ground"

In the coming versions, new learning functionality will be added, which we will introduce in several stages, starting with update 9.19.1. In this version, the "Training Ground" will be available. Later we plan to introduce other additional learning elements.

The first stage of training introduces beginners to basic mechanics games in a series of four training battles. They explain the basics of the game and tactics in the form of hints. different cards and situations in combat. To make the process go smoothly, the "Training Ground" gradually introduces the players to the interface of the Hangar.

At the same time, the player is shown a clear sequence of actions in preparing the vehicle for battle. First, he learns the basics: learning and buying vehicle modules, driving vehicles, shooting, types of ammunition, inflicting critical damage, training the crew, the operation of equipment and equipment. Throughout the learning process, the user receives detailed information about the elements that are most relevant at the current stage.

The training culminates in the final task - a full-scale 15 vs 15 battle, in which the player, along with 14 bots, opposes an enemy team of 15 bots. These are not ordinary bots - we have worked much deeper into their logic.

Combat training is not only training: players will also receive credits, experience, equipment, equipment and days of premium account. Upon completion of the training, new users will receive 500 - enough, for example, to repeatedly dismantle equipment.

NOTE: "Training Ground" is also available for experienced players. However, only new players will receive the resources provided for completing it. If you have previously completed "Combat Training" and received a reward for it, there will be no accruals for completing the "Training Ground".

Changes in LBZ conditions

In Update 9.19.1, the conditions of some Personal Missions will change. After the improved balancer was introduced, it became much more difficult to execute them. We took your feedback into account and changed the terms and conditions to match the current realities of the game. Thank you for your help!

New HD vehicle models

And finally, in update 9.19.1, 13 new models will be added, redesigned in HD quality:

Only those players who registered in World of Tanks before 23:59 (UTC) on June 12, 2017 can take part in the test.

Update 9.19.1 Public Test is now live and contains many improvements and new features. Meet them, test them and share your opinion on the forum.

In this release, we've focused on tweaking the basic elements of the game based on your feedback on 9.18. Keep sharing your thoughts on the forum: thanks to the experience gained in battles, your appreciation of the innovations is very important to us. Among other things, this version will also add a new combat training (“Training Ground”) and 13 models of vehicles redesigned in HD quality. And now about everything in order.

balancer

Platoons. Starting with update 9.18, artillery could not be platooned. This limitation was temporary, we introduced it in order to better understand the global changes to the SPG class: to study the impact of the updated artillery on battles and collect your feedback. There were a lot of comments - we analyzed them and the collected statistics and returned the opportunity for self-propelled guns to play in a platoon, limiting the number of artillery to one vehicle per platoon.

Balance within one level in the team's roster. Prior to the release of 9.18, players often complained about the balancer, which brought together teams with significant differences. We decided to deal with this problem step by step, because it cannot be solved at once. In version 9.18, there are much fewer poorly balanced teams, due to the fact that tank destroyers began to be taken into account when collecting teams. Most of the players responded positively to the maximum difference between teams in one vehicle for self-propelled guns, light tanks and tank destroyers.

However, this was not enough to finally resolve the issue with the balancer. For example, a Tier X light tank in one team was balanced by a Tier VIII light tank in another, and the teams found themselves in unequal conditions.

In Update 9.19.1, this problem will be solved: we have added a new logic for balancing team compositions by vehicle types and platoons within each vehicle tier. Each time, when creating a battle, the matchmaker will strive for the same number of tank destroyers, light tanks, self-propelled guns and platoons for each level. For example, if one of the teams has one tank destroyer in the upper part of the list, two light tanks in the middle of the list, and one self-propelled gun in the lower part of the list, then vehicles on the enemy team should be distributed by vehicle class in the same way. However, if picking up vehicles takes too long, the restrictions will be loosened to send players into battle faster.

Sorting equipment in the "ears of the team" A "cosmetic" change that will not affect the gameplay, but will make it easier for you to navigate the battle and plan your own actions before it starts. You can quickly analyze the composition of your own and enemy teams and plan actions for the beginning of the battle. The list starts with heavy tanks. Below are medium tanks, followed by tank destroyers, light tanks and self-propelled guns. Machines belonging to the same type are sorted by name. First come the names, starting with numbers, then written in Latin, and then in Cyrillic.

"Training Ground"

In the coming versions, new learning functionality will be added, which we will introduce in several stages, starting with update 9.19.1. In this version, the "Training Ground" will be available. Later we plan to introduce other additional learning elements.

The first stage of the tutorial introduces beginners to the basic mechanics of the game in a series of four tutorial battles. They explain the basics of the game and tactics for different maps and situations in battle in the form of hints. To make the process go smoothly, the "Training Ground" gradually introduces the players to the interface of the Hangar.

At the same time, the player is shown a clear sequence of actions in preparing the vehicle for battle. First, he learns the basics: learning and buying vehicle modules, driving vehicles, shooting, types of ammunition, inflicting critical damage, training the crew, the operation of equipment and equipment. Throughout the learning process, the user receives detailed information about the elements that are most relevant at the current stage.

The training culminates in the final task - a full-scale 15v15 battle, in which the player, along with 14 bots, opposes an enemy team of 15 bots. These are not ordinary bots - we have worked much deeper into their logic.

Combat training is not only training: players will also receive credits, experience, equipment, gear, and days of Premium Account. Upon completion of the training, new users will receive 500 - enough, for example, to repeatedly dismantle equipment.

Changes in LBZ conditions

In Update 9.19.1, the conditions of some Personal Missions will change. After the improved balancer was introduced, it became much more difficult to execute them. We took your feedback into account and changed the terms and conditions to match the current realities of the game. Thank you for your help!

New HD models of vehicles

And finally, in update 9.19.1, 13 new models will be added, redesigned in HD quality:

  • Download a special installer (4 MB).
  • Run the installer, which will download and install the 9.19.1 test client (7.94 GB for SD version and additional 4.96 GB for HD version). When you run the installer, it will automatically offer to install the test client in a separate folder on your computer; you can also specify the installation directory yourself.
  • If you have the previous test version (9.19) installed, then when you start the public test launcher, it will be updated: 837 MB for the SD version and an additional 177 MB for the HD version.
  • note: install to a folder containing files test clients previous versions may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before 23:59 (UTC) on June 12, 2017 can take part in the test.
  • Due to the large number of players on the test server, there is a limit on user login. All new players who wish to take part in the testing of the update will be queued and will be able to join the server as it becomes available.
  • If a user changed their password after June 12, 2017 11:59 PM UTC, authorization on the test server will only be available with the password that was used before the specified time.
  • Payments to the test server are not made.
  • In this testing, the earnings of experience and credits do not increase.
  • Achievements on the test server will not be transferred to the main server.

We also inform you that during testing of 9.19.1, scheduled maintenance will be carried out on the test server: 07:00 (UTC) daily. The average duration of work is 25 minutes.

  • Note! The test server is subject to the same rules as the main game server, and therefore, there are penalties for violating these rules in accordance with .
  • The User Support Center does not review applications related to the Common Test.
  • Reminder: Download World client of Tanks, as well as his test versions and updates are most reliable in the official game portal. By downloading the game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

List of changes of the common test 9.19.1 in contrast to version 9.19

Polish nation

The Tier VI Polish premium medium tank Pudel has been added to the game. From the description of the vehicle: “The vehicle is an example of the most massive modification of the German tank Panther—Pz.Kpfw. V Panther Ausf.G. Two German tanks Panther Ausf.G. were captured by the Poles on August 2, 1944 during the Warsaw Uprising. The rebels applied national colors and other emblems to the vehicles, which is a distinctive element of the tank in the game. The tank became known by the nickname "Poodle" (in the original Pudel). Used in street fighting.

In connection with the introduction of the tank, the following will also be added to the game:

  • Polish nation - in the nation search filter on the vehicle panel;
  • national crew (at the time of the release of the version there will be only male voice acting of the crew) with ranks, insignia and passport data;
  • Polish camouflage schemes, emblems and inscriptions;
  • national equipment "Bread with lard".

Polish nation not will be added to the research tree.

training ground

Added functionality for newcomers and players who want to improve their skills - "Training Ground", which will replace the existing "Combat Training" in the game. The briefing at the training ground will tell you about the main nuances of the game: vehicle control, victory conditions in battle, detection of vehicle penetration zones, operation of the visibility system, purchase and improvement of vehicles, crew management, equipment and consumables. For beginners, the mode will be available at the first entry into the game, and for experienced players - in the menu by clicking on the button Esc.

The mechanism of operation of indicators of armor penetration in the sight has also been redesigned.

fortified areas

In the Stronghold, the room commander in Offensives has the opportunity to indicate the direction of movement of forces on the mini-map even before the battle with mouse clicks. These instructions will be visible to all players who are in the combat room.

Balancer Changes

  • Balance within one level. Within one level, the number of distortions in the number of light tanks, tank destroyers, self-propelled guns and platoons will be reduced. So, for example, there will be fewer battles where light tanks are at the top in one team and at the bottom of the list in the other.
  • Added the ability to invite self-propelled guns to a platoon (but not more than one unit).
  • The sorting of vehicles (within the same level) in the player panels by class has been changed. New order: heavy tanks, medium tanks, tank destroyers, light tanks, self-propelled guns. Within one type, the technique is sorted alphabetically.

Crew stun mechanic changes

  • Added convenient drawing of the allied artillery sight marker on top of objects and bridges.
  • Damage dealt by allies with artillery against a stunned enemy is now counted towards the distinctive markings on the gun. Now this damage is also taken into account, as well as damage to a downed track or intelligence damage, as well as damage inflicted directly to the enemy vehicle.
  • The conditions for obtaining the Horus Medal award have been changed: now, in order to receive it, it is enough to deal 2000 damage to enemies and not damage allies.
  • Added the ability to separately configure the display of total damage ribbons for the target you have stunned to the information settings in battle.
  • Changed camera settings in alternative aiming mode (view from the trajectory). Reduced camera sensitivity to small bumps.

Alteration of game models of tanks in HD quality

Technique translated into HD:

  1. SU-8;
  2. SU-26;
  3. M3 Light;
  4. M4A3E8 Sherman;
  5. M36 Jackson;
  6. AMX 13 F3 AM;
  7. AMX 105 AM ml. 47;
  8. AMX 105 AM ml. fifty;
  9. Lorraine 39L AM;
  10. Pz.Kpfw. IV hydrostat.;
  11. Universal Carrier 2-pdr;
  12. Churchill Gun Carrier.

Refinement and updating of the female voice acting of the crew

  • The Chinese female voice was completely re-recorded with a new voice and in the required dialect.
  • The female voice acting of the USSR has been updated. Some phrases have been rewritten.
  • By popular demand, the radio effect for female voice acting has been redesigned. Now the voice of the girls will sound more clear and accentuated.

Changes in LBZ conditions

SAU-13 / 14. "Joint actions" / "Part of the ship - part of the team":

  • Both tasks can again be completed as part of a platoon.

LT-7. "Hunter on self-propelled guns" for the 4th operation:

  • Spot 3 enemy SPGs and deal damage to them. Destroy at least 1 enemy SPG.

ST-7. "Sudden Strike" for all operations:

  • Deal damage to at least 1 enemy SPG.
  • Destroy at least 1 enemy SPG.
  • Deal damage to at least 2 enemy SPGs. Destroy at least 1 enemy SPG.
  • Deal damage to at least 3 enemy SPGs. Destroy at least 1 enemy SPG.

ST-8. "Confrontation" for the 4th operation:

  • Destroy at least 3 enemy medium tanks.

ST-9. "A worthy adversary" for all operations:

  • Deal at least 500 damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Deal at least 1000 damage to enemy heavy tanks. Destroy at least 1 enemy heavy tank.
  • Deal at least 1500 damage to enemy heavy tanks. Destroy at least 2 heavy enemy tanks.
  • Deal at least 2000 damage to enemy heavy tanks. Destroy at least 2 heavy enemy tanks.

TT-6 (renamed and completely changed). "Two course lunch" for all operations:

  • Destroy a total of 2 heavy or medium enemy tanks.
  • Destroy a total of 2 heavy or medium enemy tanks of your level or higher.
  • Destroy a total of 3 heavy or medium enemy tanks.
  • Destroy a total of 4 heavy or medium enemy tanks.

Changing vehicle parameters

Added German tank:

  • Tiger 217

Changed the parameters of Chinese tanks:

  • 121: The depression angle of the 122 mm 60-122T gun has been increased from -3.5 to -5 degrees.
  • 113: Changed the depression angle of the 122 mm 60-122TG gun from -5 to -7 degrees (along the sides).
  • A new researchable Tier X WZ-111-5A tank has been added to the Chinese tank branch. The study will run through WZ-111-4.

Added French Super Test Machine: AMX Canon d "assaut 105.