Story line. Storyline When did fallout 3 come out

it Best game post-apocalyptic genre, this is a world of unlimited freedom. game action takes place in a Washington almost completely destroyed by nuclear war. Huge world and complete freedom of choice in execution story missions allows you to be a nice fighter against injustice, or a cruel seeker of the truth, save the village by deactivating the bomb, or blow it up with all the inhabitants, such choices will be available throughout the game.

History of the development of the Fallout series of games.

This game is the third in the Fallout series of games. The first two parts were developed by Black Isle Studios, which was part of the company Interplay. Initially, it was also developed by Black Isle Studios, but due to the bankruptcy of the parent organization in 2003, the project was closed for an indefinite period. In the future, fortunately for many fans of the game series fallout, the rights to develop the most and subsequent games (for a single user) of the series were sold to the well-known company Bethesda Softworks, and in 2007 the full copyrights were purchased.

Staff Bethesda Softworks, after the start of development , reassured users, assuring that they were going to make the game the same as the previous parts of the series. After all, after changing the developer, the "spirit" of the game, which the players in the first and second parts loved so much, could be lost. After the release of the game in 2007, many users admitted that, despite the significant difference in the gameplay, the "spirit" of the game was not lost.

Continuing the topic of gameplay, it is worth noting that the engine from The Elder Scrolls IV: Oblivion, as well as the physics engine Havok.

Fallout 3 - story and game world!

Story line starts quite creatively - right from the birth of the main character, while you choose the gender, name and even the appearance of the character. The mother of the protagonist Katherine, unfortunately, dies from childbirth. Further events go on as the main character grows up, at the year you choose the main game characteristics, at the age of ten you get Pip-Boy 3000 and the first weapon, and at the age of 16 you have to determine the basic skills of the hero by passing the K.O.Z.A.

The main events take place when the main character is already 19 years old, the father of the main character James escapes from Vaults 101 , the main character because of the danger of persecution on suspicion of helping his father escape, he goes after him, in search of him.

Plunging headlong into the game world, we learn that the year is 2277, and after nuclear war about 200 years have passed. In Game There are both real places and fictional ones. The main action takes place in the Capital Wasteland, locations standing on the ruins of Washington. It makes no sense to describe in this article the complete walkthrough of Fallout 3, with the quests you need, you can find on this site by opening the section you need.

In the game, you can encounter organized groups: the Brotherhood of Steel, the Outcasts, the slavers, the Enclave, the Claw Company. These groups are at war with each other, and you are free to choose any side in this war. In addition, you can encounter scattered groups or individual representatives of super mutants, ghouls, ordinary residents of small villages, and raiders.

In addition, the game has a subway, which you have to use to get through the rubble or contaminated areas.

The system requirements of the game can be found in the article: "Fallout 3 system requirements".

The game world is so large and multifaceted that it is impossible to describe it in one article, for this purpose this site was created to acquaint you with this wonderful game.

role-playing Fallout game 3 - continuation of the cult series, the events of which unfold in a world that has survived a nuclear war.

War... War is always war, and never changes. At the end of the twenty-first century, the struggle for oil fields provoked a conflict between the US and China. The diplomatic dispute soon escalated into an armed confrontation between the two superpowers, which lasted a matter of hours.

Who launched the rockets first remains a mystery. The earth has turned into a scorched desert. There were no losers, no winners. Only a few managed to escape from the destructive radiation in special shelters built shortly before the catastrophe broke out. A new era has begun in human history...

The main character of Fallout 3 was lucky: he was born in one of the shelters, and for many years he lived under the reliable protection of indestructible reinforced concrete walls, unaware of the dangers that await people on the surface. But one day his father left the shelter and disappeared in an unknown direction. Soon the suspicions of his fellow tribesmen and filial duty force the hero to follow his father and set off towards fate. What it will be depends only on you!

  • A huge, full of mysteries world, many inhabitants of which consider a person an easy prey. Try to prove them otherwise!
  • Dozens of skills and abilities will allow brave adventurers to put up a decent resistance to opponents, discover deadly traps and find a common language with a variety of interlocutors.
  • Old, worn-out weapons can be dismantled for parts and upgraded, getting new means of defense and attack,
  • Flexible combat system with turn-based elements: attack enemies in real time or plan the actions of an entire squad in pause mode.
  • More than two hundred variants of the final. The hero can become a new messiah, changing the future of human civilization, turn into a cruel tyrant, dedicate his life to criminal activity or die ingloriously in a radioactive desert.

It is worth mentioning such an important advantage of the Fallout 3 game as the presence of an editor. This tool is called Garden of Eden Creation Kit(abbreviated as G.E.C.K.).

Fallout 3 on Tiarum WIKI

The Tiarum Wiki divides Fallout 3 game information into two main categories:

  • This section for players - Fallout 3 universe: All about the game. Here you will find all the necessary information on passing game quests, various background information, game cards, cheat codes, etc.
  • Section for modmakers (Fallout 3 G.E.C.K.), which covers various aspects of creating plugins using the G.E.C.K. editor. and other special programs.

G.E.C.K.

Description of Fallout 3

Description

Vault-Tec engineers have worked tirelessly to ensure you can enjoy an interactive view of life in the Wasteland without leaving the comfort of your vault. It's a vast world, a unique combat system, stunningly realistic visuals, tons of choices for the player, and an inimitable array of dynamic characters. Every minute is a desperate fight for survival against the horrors of the outside world: radiation, super mutants, hostile creatures of mutation. From Vault-Tec - America's #1 Post-Nuclear Simulator Developer!

Plot

Vault 101 is the jewel of the Wasteland. For 200 years, Vault 101 has faithfully served the survivors of the city of Washington and the former District of Columbia, now known as the Capital Wasteland. Although the global nuclear war of 2077 left the US virtually in ruins, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant insects, raiders, slavers - and even super mutants! - unable to cope with the magnificent technological achievements of Vault-Tec. But on a not-so-beautiful morning, you wake up to find that your father has for some reason rejected the Overseer's authority, the comfort and safety of Vault 101, and gone to who knows where. And then you leave your home, emerge from the Vault under the merciless sun of the Wastes and go to find your father... and the truth.

Game features

  • Unlimited freedom!- Enjoy the sights and sounds of the vast Capital Wasteland! See for yourself the great monuments of the United States, trampled into post-apocalyptic dust! Your choice will determine not only your fate, but the fate of the world. And don't forget to keep an eye on the radiometer!
  • Roleplay system S.P.E.C.I.A.L.!- Vault-Tec engineers brought to life latest achievements in the field of modeling human abilities - role system SPECIAL! Using the new development of ability points, SPECIAL allows you to realize unlimited customization of your character. There is also a large set of qualities and skills with a great selection of effects!
  • Fantastic camera!- Wizards from Vault-Tec have done the impossible again! You are no longer constrained by the only possible view, but can look at the world both from the first and from the third person. Customize your eyes with the touch of a button!
  • The power of choice!- What do you want to be today - a notorious villain or a good Samaritan? Pick a side or stay neutral, whichever way you like. Each situation can be resolved in many ways. Your choice of how you will solve your problems: just a kind word or a kind word and a plasma rifle.
  • V.A.T.S. System!- V.A.T.S. targeting system (Vault-Tec Assisted Targeting System) for your Pip-Boy Model 3000 will help improve your chances in battle! V.A.T.S. allows you to stop time in combat, aim at specific body parts of the enemy, form a queue of attacks - and simply gives you a chance to effectively release your aggression. Unleash a rain of death and destruction on your enemies with Vault-Tec!
  • unsurpassed artificial intelligence! - Vault-Tec is well aware that the key to the revival of civilization after a global nuclear war is people. Our best minds have joined forces to bring you the latest version of Radiant AI, America's #1 Interpersonal Simulator. Facial expressions, gestures, unique dialogues, natural behavior - all this, combined with other innovations from Vault-Tec, gives incredible results.
  • Dazzling beauty!- Never before has the harsh reality of the post-nuclear world been presented with such quality and resolution of the picture. From the barren Wasteland, to the dangerous office buildings and subway tunnels, to the disgusting rotten flesh on the face of a mutant.

Fallout 3 Development History

Interplay

Fallout 3 was originally developed by Interplay, specifically its Black Isle Studios division. Interplay was the founding father of the Fallout universe and held all rights to its license. The project under development had the working title "Van Buren". However, the project was never completed, because by that time Interplay had gone bankrupt. Just in time, Bethesda Softworks acquired a license to develop a single-player version of Fallout 3 for $1.2 million, while Interplay retained the right to develop a massively multiplayer role-playing game. However, on April 9, 2007, Bethesda Softworks acquired the copyright to the entire Fallout series for US$5.75 million.

Bethesda Softworks

Bethesda Softworks has been working on Fallout 3 since 2004. Representatives of the company have repeatedly stated their intention to make the game similar to both previous parts, while focusing on non-linear gameplay, a good script and the traditional "Fallout humor". Initially, it was also announced that the game will receive an ESRB age rating: M - (Mature), as the game world will not do without alcohol, drugs, blood and violence.

Fallout 3 uses a familiar The game Elder Scrolls IV: Oblivion Gamebryo game engine, however with more new version, as well as the Havok physics engine.

A 50-page PDF user manual has appeared online. It is made in the style of the game's Guide to Survival in the Wasteland. This document is the official guide to the game. It is also available upon purchase. licensed version games in printed or electronic form.

Fallout 3 is the third game in the Fallout series. The action takes place about 30 years after the events of Fallout 2. The universe is the same, but the action has been moved to the wastelands near Washington, instead of California. There are very few direct links to previous games in the series. Fallout 3 mixes the philosophy of Fallout itself and another cult series - The Elder Scrolls.

As in Oblivion, enemies and items are generated according to the player's level, thus keeping the difficulty constant. As with Oblivion, Bethesda supported the game with a series of patches.

History

In Fallout 3, you play as an unnamed resident of Vault 101 (Vault 101). The hero leaves the asylum in an attempt to follow his father, James, who left the asylum unannounced and under mysterious circumstances, causing the asylum police to attempt to arrest the hero. After leaving the shelter, the hero heads to a completely destroyed Washington, which, however, is far from lifeless.

Gameplay

Fallout 3 is radically different from the first two games in the series, and is more like the game of the aforementioned Elder series Scrolls. Typically, the first person view is used, although over-the-shoulder and third-person views are also available. The developers themselves say that the game was developed based on the game from the first person. At various events in 2008, including Fallout 3, the game was described as "Oblivion with firearms."

Fallout 3 has a lot of dark humor and violence. Jokes and violence are the two main elements that fans wanted to see, and despite the abundance of such elements, there is debate about staying true to the traditions of the Fallout series. The system of skills and feats has been retained, but the upper level bar has been reduced to 20 (in Fallout 2 - 99).

Auxiliary aiming system

Fallout 3 introduces the V.A.T.S. ("Vault-Tec Assisted Targeting System", Vault-Tec auxiliary aiming system), under the action of which play time pauses, and the character can assign a queue of attacks to certain parts of the enemies' bodies, calculating the chance of hitting the target with each shot. The percentage chance to hit and damage depends on several factors, including the player's level, distance to the target, perks, skills, and weapons used. Each shot requires a certain number of "action points", depending on the power of the weapon (from minor losses with some pistols to losing all points with weapons like Fat-Man). Action points are restored in real time, during battles - a little slower.

Deterioration of health and items

When receiving damage, the player's overall health (i.e. life bar) or the health of a single limb may decrease. Decreased health of limbs, each with its own health bar, will affect gameplay. For example, a crippled leg will lead to a noticeable slowdown in movement. A crippled arm will reduce accuracy, a head will reduce perception (the ability to see enemies on the compass / radar will decrease). Due to this system, a headshot is not always the optimal choice. For example, enemies like Deathclaw are very fast, so it's more profitable to shoot at their legs.

The game has radiation. Food and untreated water have little radiation exposure when consumed. Various contaminated areas, such as extensive radiation pools, affect the player. Radiation diseases, if they occur, will affect the player's stats, and in advanced states can lead to death. To cure radiation, you should use special medicines.

Interaction

Fallout 3 has an extended dialogue system - you can talk to almost every NPC. Most of the dialogue has "good" and "bad" branches. In dialogues, the player can take quests and gather information.

Karma

The karma system gives the character good, neutral, or bad karma, depending on your actions. For example, stealing and killing the innocent will lead to negative karma, while helping the wanderers will lead to positive karma. Balance will keep karma neutral. Many quests have multiple options. The simplest method often leads to the death of many people, and, accordingly, to the deterioration of karma, more complex methods, on the contrary, lead to an improvement in karma. In addition, karma status determines which followers can accompany your hero. For example, "evil" characters can take Jericho (Jericho) and Clover (Clover), "good" - Fax (Fawkes) and Star Paladin (Star Paladin Cross), neutral - Butch (Butch) and Sergeant RL-3 (Sergeant RL-3). 3). Initially, karma is zero.

S.P.E.C.I.A.L.

The S.P.E.C.I.A.L. system used in Fallout 3 is similar to that of previous games in the series. These are 7 attributes that control all game skills, as well as certain character stats. Special points start to be issued from the 5th level. The player must distribute 5 points between skills. Raising a single attribute to 10 is of little benefit, as it cannot be upgraded later. The special attribute cannot exceed 10 points and be less than 1.

Weapon

Fallout 3 weapons are very different and look like weapons from real world. At the beginning of the game, the hero finds the standard weapons of first-person shooters - pistols, knives, rifles. With progress, various exotic weapons, made in the style of sci-fi themes of the 1950s, become available.

Fallout 3 is a shooter game developed by Bethesda Game Studios for the PC platform. The environment in the game belongs to the post-apocalyptic style, and the following features can be distinguished: open world, post-apocalypse, role-playing game, Singleplayer, Exploration, First Person, Sci-Fi, Action, Moddable, Adventure and more. You will have access to such game modes as "for one player".

Fallout 3 is distributed worldwide on a one-time purchase basis by publisher Bethesda Softworks. On this moment the game stage is launched, and its release date is 11/14/2008. It is impossible to download Fallout 3 for free, including via torrent, since the game is distributed according to the one-time purchase model.

MMO13 has not yet rated Fallout 3. Metacritic rates this game 9.1 out of 10. The game is distributed in the Steam store, where users rate this game with their reviews 7.8 out of 10.

The official description of the game reads:

“Engineers at Vault-Tec have been working around the clock to interactively recreate life in the Wasteland so you can enjoy it from the comfort of your own sanctuary. This includes an expansive world, unique combat, strikingly realistic visuals, multiple choices, and an incredible cast of dynamic characters."

In 2077, all of humanity has now played out the war and the United States was covered with nuclear missiles. Naturally, America did not hold back and also began to launch its own nuclear missiles, but already in China. But what happened to the rest of the countries of the game is not known. What is now known is that the game takes place not on the western coasts, but in Washington. How all the monsters and super mutants were able to get here you don’t really need to know, although you will have such an opportunity sooner or later. Your task is to search for the meaning of your existence in this very scary and not too benevolent desert.

The escape!

Your first assignment will be only at the very end of the course. Amata will wake you up, after which he will tell you that your father has abandoned the Vault. Jonas didn't say where your father went, so they killed him. After that, the Overseer will switch to you, so it's better for you to leave your native Vault.

Amata's girlfriend will offer you a gun, so there will be a choice: either accept or refuse. I recommend that you take it, as it works well and will serve you for a very long time. But if you leave her a gun, then you won't need to rescue her later. Thus, she will be able to overcome all her troubles herself.

Your Vault will be filled with radroaches, so the guards will mostly just not care about you, so try to use this as often as possible. On the way to the exit, you will have the opportunity to save Butch's mother, Deloria, from the radroaches, after which you will receive the things of the tunnel snakes. Although you can also just kill him and take his jacket.

In the Overseer's room you will find Amata, there is also a father and guards. Expect that if the guards notice you, they will immediately attack you. Subsequently, the girl Amata is very frightened, so she immediately runs away. Now you will be left only with the Overseer. There are a couple of solutions to the problem of leaving the Vault. The easiest way is to kill the Overseer. Of course, you can try to persuade him, or you can steal. Before you do anything, it is better to carefully consider your action. Since the fate of the Vault will depend only on your decision.

In general, as you perform any action, you will receive a code. Now you can move to the exit. On the threshold of the exit, the game will allow you to change some parameters of your character. As you confirm your decision, you will see the Wasteland of the game for the first time.

Track to track

And here you are in a vast desert. Now your path lies in the nearest settlement - Megaton. Ask the local sheriff about his father. He will tell you that he saw someone like that, but Colin Moriarty will be able to tell you more precisely. He is also the owner of the saloon. By the way, Moriarty is going to be an extremely nasty person, so don't expect to get anything from him for free. This quest has multiple paths. For example, you can try to hack this nasty person's computer, and then read his interesting diary. You can also open the closet and search it for the password to his computer. There is another option - this is a conversation with Nova, in the saloon. If you have an ability like Wife Killer, then the girl will give you the password to his computer. The fourth way is to buy the necessary information for 100 caps. Well, here is the fifth way - the return of the money that a girl named Silver stole. She is a couple of steps from Megaton, in her house.

After the information received, everything will point to one radio station called "Galactic News", so that's where you need to go.

As you approach this radio station, you will meet a group of the Brotherhood who are going to fight the mutants. Now the game will not give you freedom of choice. You need to get to the radio station and the Brotherhood is going there to destroy the local living creatures, so you need to go with them anyway. And now for the first time you will meet the first boss - Behemoth. It is huge in size. Incredibly strong and durable. The good thing is that he will be equipped with only one club, but then again, if he hits you with it, then you are dead on the first blow.

There is an extremely easy way to destroy this Boss. Wait until he fills up at least one soldier from the Brotherhood, then take a cannon called "Fat Man" from the corpse of this dead soldier. With this weapon you will be enough for three accurate shots. Be as careful as possible and try not to hit the soldiers of the Brotherhood. If you hit, then they will consider it as an attack and will immediately become hostile to you. It is better to shoot at the Behemoth when all the soldiers are lying on the ground unconscious. But worry about the Brotherhood, unlike you, they are immortal.

How to destroy this monster, then enter the radio station. You can turn this case when you find the intercom on the doors. Inside this building you will be able to find a good supply of ammo. And on the floor above, you can find Three Dog. He will give you a task to repair the repeater. If you do this, then he will provide you with information that will concern your father. With the help of eloquence, you can immediately persuade him to tell you where your father went. You can fill him up and look for his father in the blind.

In general, it doesn't matter if he tells you where James went or not. In any case, we will tell you. Father went to Dr. Lee, who is in Raivet City. So that's where you need to move.

Pursuit

As you talk to Dr. Lee, you will find out that your father has decided to take on a new project, which is called "Cleanliness". He was working on this project before you were even born. Talk to the doctor again to learn more about why your father ran away and what Project Clean is. Lee will tell you that there is a room for managing the Purity Project, so he will advise you to look for your father there.

Once you are at the Jefferson Memorial, you will find that your father is not there. But there are his notes here, in which you can learn a lot of interesting things about your mother and a little better about the Purity project. The tenth entry in James's diary states that he went to Vault 112. This Vault will be located under Casey Smith's garage. If you have already been able to visit the Tenpenny Tower, then you will not need to move through the entire Desert.

Tranquility Lane

In this Vault you will be met by a robot, but before that, dress in clothes with the number 112. If you are in these clothes, then the robot will lead you to the hall of this Vault. You will need to enter the virtual universe in order to rescue James.

Tranquility Lane is a fifties-style suburban area. Unfortunately, this is only one opportunity to look at the world when there was no nuclear war yet.

In this simulator, your hero is still a child. To figure out what to do next, talk to Betty and find out what's going on here.

There are a couple of solutions this quest. The first, and apparently the most obvious, is to do everything that Betty asks, but then your karma will go down.

The first thing to do is make Timmy cry. You can beat him, or you can say that supposedly his parents are going to divorce. Or just try to convince him that he will be taken into the army. Well, the final option is just to kill his family.

The second quest will be to cancel the Rockwell family's wedding. There is one of simple ways, for example, to say that the husband is cheating on Mrs. Rockwell. She will immediately believe in it, so the wedding will be cancelled. The second way is to steal her husband's pajamas from the Simpson family home, after which you can again tell Mrs. Rockwell that her husband is supposedly a transvestite and is cheating on her. Well, the last one, by the way, is the worst in terms of the same karma. You will need to quietly read Mrs. Rockwell's notebook, later you will find out that she was going to kill Mrs. Simpson. So you have to kill her with a rolling pin, then tell Mr. Rockwell about what happened.

The third quest is a new murder, or rather death for Mrs. Henderson. It seems to be an easy task, but you can’t just take this lady and kill it, you need to show your imagination, so to speak. As always, there are a fairly large number of types of murder. For example, there is a way that touches the chandelier that is upstairs in the kitchen. There is a second option to use roller skates, which must be moved up to the stairs. There are also more difficult ways, for example, to ask the lady to bake a cake, after damaging the stove. The result of these actions will be a big explosion. There is also an option with a robot that can be "spoiled". Switch the function to "alien", after which, he will score Mrs. Henderson. But keep in mind that if you are the first to catch the eye of the robot, then death will come for you too.

And here is the last, fourth task. It won't be too heavy. You now need to destroy all the inhabitants of the town of Tranquility Lane. To perform this meat grinder, climb into the dog's booth and take a knife with a mask. After completing all the tasks, Brown will tell you that Doc is your father. After the dialogue, the doors will open and you can leave the simulation.

It is also possible to complete Tranquility Lane without losing all karma. To do this, chat with the old Dethers and find out that you can turn off this virtual reality in one of the abandoned houses. The terminal will be hidden, so in order to find it, you need to perform the correct combination of melodies on the items that are in the room. The sequence will look like this: radio - a jug - a gnome - again a jug - a cinder block - again a gnome and a bottle. One part of the wall will then disappear and you will be able to find the computer. On a computer, you can disable the "fail-safe" function of this program. This program will prevent all residents of Vault 112 from dying after their virtual incarnation dies. After disabling the mode, turn on the "Chinese Invasion" function. And absolutely everyone except Doc and Brown will start to die. But Brown will now remain in virtual reality for the rest of his life. But everything, he will be able to release you and your father. This way of passing does not cause any harm to your karma, but it cannot increase it either.

In this shelter, this time your father will come up to you and tell you that he is leaving for Raivet City in order to continue working on the famous project "Purity" again. This conversation will automatically end the Tranquility Lane quest, after which you will be able to take the Living Water quest.

living water

Go back to the Jefferson Memorial, where a couple of scientists and your father gathered as a group. You will need to turn on the equipment, so you will need to activate all pumps and start the rest of the functions. Your father will help you through the radio. You can hardly get lost. You won't need to shoot yet, so just follow all of your father's instructions. Go and open the valve, carefully, look to the right. There are helicopters. And he won't be alone. As it turns out, this is the Enclave. Okay, you don't have time, go back to the control room. And then you will see that Colonel Autumn will require the installation of "Purity". Thus, it will go to the Enclave and generally to the rest of the American government. But your father will refuse to hand over this equipment and will create an artificial overload of the system. This explosion will immediately stun all the soldiers of the Enclave ... Yes, and your father, apparently, became a corpse. But the main thing is that he gave you a chance to live, so do not waste a useful moment and try to leave this place as soon as possible.

And now, quickly take out Dr. Li, already familiar to you, and then the rest of the assembled scientists through one of the tunnels that leads to the Citadel. Soldiers from the Enclave and a bunch of various walking corpses will stand in your way. You would be very useful here. power armor from the Enclave (if there is, then put it on soon, as the rest of the stormtroopers will also use it).

On the way, you will have to solve one problem, which is connected with a man named Garza. As it turned out, he had some heart problems, so it's hard for him to move on. There are, again, several options for getting out of this situation. So the first one is what Dr. Li needs, about five stimulants. If there is Buffout, then it can also be given. It will only take three packs, as more will just kill it. You can also chat with Lee and convince him to just leave poor Garza behind. But this is not possible for everyone, since you just need a huge indicator of your eloquence, otherwise there is simply no way.

In the end, as you are already near the exit, you will meet one soldier from the Brotherhood, after which the "Water of Life" quest will be fully completed.

In the footsteps

Now you already know that for the full performance of the equipment you simply need GECK. But there is a problem - you do not have it, so you need to go looking. You can find out which Vault has this setting. You need to talk to a scribe named Rothschild. After that, it will become clear to you that another GECK is located in Vault number 87. Rothschild will even show you the location of this Vault, so you just need to walk, enter and pick up this device of course.

It is worth, perhaps, to say that it is simply unrealistic to get into this Vault through the main entrance. There is simply a huge level of radiation in this dungeon. But even if by some miracle you can still get to the door, there is no guarantee that you will be able to open it. So use proven options. Path through Little Lamplight.

At the entrance you will be met by the mayor of the town, named McCready. He will clearly tell you that only kids live here, so they won’t let adults in, because they don’t even trust them much. There are several ways to get into the town. You can use your eloquence. If there is a perk "Eternal Child", then with the help of it you can find a common language. Well, after - the last one, in which you need to save three kids in a town called Paradise Falls. If it so happens that the first two methods failed, then only the superhero method remains.

In order for you to get to the Vault through Little Lamplight, you need to choose a path with shooting, or rather through a certain Assassin's Pass. There is another option, you can just hack a computer, which by the way requires only 50 hacking points, and go where you want.

Finding the Garden of Eden

In this Vault you will be met by the most common set of monsters. Basically, in their arsenal only assault rifles and hunting rifles, so that the threat from them will not be particularly dangerous. The GECK you need will be located in the very depths of this Vault (in the chamber that is infected). Consider all available options for the safe removal of GECC. Naturally, you can get there right away, but only in the chamber there is antiradin and rad-X, the dose of radiation from these two elements will accumulate very quickly and soon you will die. The next way is Fox. He is also a mutant who was alone for a very long time, after which he was able to realize that he is still a person, so just ask him and he will get you the right GECK.

Take this device and go to the exit, well, just at the moment when you will not expect - a trap. From whom, right? From the Enclave of course.

The American dream

You will wake up in a completely incomprehensible room. A little later, you will realize that this is generally a prison. Colonel Autumn will come to you and demand codes from you to start the same cleaner, but a nice conversation will be interrupted by a blue monitor on the wall, which, by the way, will require the colonel to urgently arrive at some place. The president himself will stop Autumn and demand a face-to-face conversation. He will cut down the entire force field and open your doors. Do not forget about your things that are in the closet. When you take them, then immediately run away. When you are near the exit from the cameras, you will be met by officers of the same Enclave. No need to stand and stare at them, run further, as they will raise a full alarm. Although, there are two more options for getting out of this situation. But it is not a fact that they will help you, the first is eloquence, the second is threats. If you couldn’t agree in any way, then there will be a fight with them, so it’s better to get frostbitten from them and just run through.

Run to the president. Suddenly, the colonel will give an order that the order of the president is canceled and the prisoner must be shot. That is, you can make a chop. This base is just an anthill of the Enclave, which, by the way, have plasma guns, so be extremely careful.

When you get to "Mr. President", you will find out that he is just a computer. Eden will tell you about one concept in which you can use a unique, modified FEV. He will be able to destroy all mutants once and for all. During a conversation with Eden, you can persuade him to smash the entire Raven Rock military base and himself. But you need codes for this.

Take a bottle of FEV and leave this complex as soon as possible. Robot guards will help you. So you should not have hard battles with Enclave fighters. And at the exit you will be met by a generally unexpected character - Fox, who, by the way, will offer you his help. You can either take it or refuse it. After that, move to the Citadel, it's time to take the Purity device from the guys from the Enclave.

Take it!

As you return back to the Citadel, then immediately tell the old Lyons about Raven Rock, the Enclave and of course about the purifier. After the conversation, he will instruct you to activate the Liberty Prime robot, which will be able to clear the path to the Jefferson Memorial. You'd better stay as far away as possible during the cleaning, as rockets will fly that will smash all your intestines quite easily. Just wait for the robot to finish its job. Enclave soldiers and Colonel Autumn himself will be waiting for you inside the memorial itself. Unlike the Overlord and Frank Horrigan, he is not a hopeless freak, so you can negotiate with him quite peacefully, after which the Enclave can peacefully dump. But if nothing comes of it, then both him and his guards will have to be flunked. After that, you will need to turn on the cleaner. Here you will need a jar with a new substance that Eden once gave you. The code from the cleaner is 216, what you will do next is up to you. Immediately after the decision will be the final game, so this is the end of the passage.