Batman origin system requirements. Batman: Arkham Origins System Requirements and Overview. Batman Arkham Origins system requirements

The city of Gotham needs a hero, and it is you who can become one, and feel like a savior. In this game, the city will be divided into two parts. Your car is also here, and with it you can go to other games in this series. Information about the previous moments of the life of the superhero will also be available, and if you decide to download the Batman torrent Arkham Origins, then you can verify this. Your opponent has made sure that the police are interested in you. And now you have become dangerous for her, and their employees have been tasked with destroying you. You won’t be able to calmly walk and move around the city, because absolutely everyone took up arms against you. There are different fighting styles. You can sneak up and attack unexpectedly, use weapons or hand-to-hand combat techniques to destroy opponents, arrange for your opponents to meet on the same field and push them into battle with each other. Much will depend on what you prefer. But each of the techniques can be quite successfully used in this game. What to give preference? You can answer this question by downloading the torrent Batman Arkham Origins is completely free from this page. This part of the game is presented by the creators in an improved form, and there are also no shortcomings that occurred in previous games in this game series. At the same time, there were also innovations. The number of dangers for the main character is simply huge. You will have a map of the city in front of you, but whether you can completely get rid of opponents and make the city cleaner depends only on your abilities. Don't let your guard down for a second. This game is already enjoyed by thousands of gamers from around the world.

Repack features:
- Based on the Retail (disk) version. Release from (PROPHET)
- Cut multiplayer / all localizations except Russian and English / Nothing recoded
- Installation of additional software
- Installation 16 minutes (Depends on the power of the computer)
Repack by xatab

System requirements:
OS Windows: Vista, Win 7, Win 8
Processor: Intel Core 2 Duo, 2.4 GHz / AMD Athlon X2, 2.8 GHz
RAM: 2 GB
Video card: NVIDIA GeForce 8800 GTS / AMD Radeon HD 3850
Hard disk space: 16 GB

On this page you can download Batman game Arkham Origins via torrent for free on PC.

Unlike the console market, where the ability to run a particular game is determined by its belonging to a particular game console, The PC platform provides much more freedom in every way. But to take advantage of it, you need to have a basic understanding of how a computer works.

The specifics of PC gaming is such that before proceeding with the passage, you must first familiarize yourself with its system requirements Batman: Arkham Knight (Batman: Arkham Knight) and correlate with the existing configuration.

To do this simple action, you do not need to know the exact specifications each model of processors, video cards, motherboards and other constituent parts any personal computer. The usual comparison of the main lines of components is quite enough.

For example, if the minimum system requirements for a game include a processor at least Intel Core i5, then you should not expect it to run on i3. However, comparing processors from different manufacturers is more difficult, which is why developers often indicate names from two main companies - Intel and AMD (processors), Nvidia and AMD (video cards).

Above are system requirements Batman: Arkham Knight (Batman: Arkham Knight). It is worth noting that the division into minimum and recommended configurations is done for a reason. It is believed that meeting the minimum requirements is enough to launch the game and complete it from start to finish. However, to achieve the best performance, you usually have to lower the graphic settings.

Before buying Batman: Arkham Origins on PC don't forget to compare system requirements, provided by game developers, with your system configuration. remember, that minimum requirements often mean that with this configuration the game will start and work stably on minimum settings quality. If your PC meets the recommended requirements, you can expect stable gameplay at high graphics settings. If you want to play at the quality set to "ultra", the hardware in your PC must be even better than the developers indicate in the recommended requirements.

Below are the system requirements for Batman: Arkham Origins, officially provided by the developers of the project. If you think there is a mistake, please let us know by clicking the exclamation mark on the right side of the screen and briefly describing the mistake.

Minimum configuration:

  • OS: Vista (32-bit), Win 7 (32-bit), Win 8
  • Processor: Intel Core 2 Duo, 2.4 GHz / AMD Athlon X2, 2.8 GHz
  • Memory: 2 GB
  • Video: NVIDIA GeForce 8800 GTS / AMD Radeon HD 3850
  • DirectX 10
  • HDD: 20 GB
  • OS: Vista (64-bit), Win 7 (64-bit), Win 8 (64-bit)
  • Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
  • Memory: 4 GB
  • Video: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950
  • DirectX 11
  • HDD: 20 GB

In addition to checking the system requirements of Batman: Arkham Origins with your PC configuration, be sure to update your video card drivers. It is important to remember that you should only download the final versions of video cards - try not to use beta versions, as they may have a large number of bugs not found and not fixed.

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There are fictional characters that will always be given special attention, no matter where they are mentioned - be it a comic book, a movie, or computer game. These heroes, of course, include the legendary Batman, who returned to our computers and consoles two years after the release of the previous part. Our winged hero returned quite successfully. And this - despite the change of developer (now instead of Rocksteady the project was made up by Warner Bros. Games Montreal), and also despite the absence of radical changes in game mechanics and graphics.

Old feats in the new time

The plot tells about the events that happened five years before the action of Batman: Arkham Asylum, that is, Arkham Origins is a prequel. So, Batman here at the beginning does not yet know who the Joker is, and Black Mask runs all the main dirty deeds in the city. It is here, in this part, that the Joker will undermine the criminal the world of Arkham under itself, pushing the Black Mask. And our hero, thanks to the appearance of such a dangerous enemy, will have serious problems - he is being hunted by eight of the most dangerous assassins in the world, each of which will have to be faced face to face.

In general, the plot is quite famously twisted, it will certainly please fans of the Batman comics universe. There are enough unexpected events and twists, spectacular and well-staged scenes, a lot of good old recognizable and colorful characters, from the same Joker to Penguin, from Killer Croc to Deathstroke... You definitely won't be bored. And even more so - with such and such a gameplay, which we will discuss in detail later.

Gameplay Batman: Arkham Origins

As noted earlier, the gameplay of Batman: Arkham Origins does not differ radically from the previous part. It is difficult to treat this unequivocally - on the one hand, everything was great in Arkham City, so it was important not to break anything and not make it worse. On the other hand, sometimes one gets the feeling that we have already seen it somewhere, we want something new, but it really isn’t there. Completely migrated from the previous part of the engine, all game mechanics, and even most of the gadgets of the protagonist - and she met earlier.

But Arkham Origins has its own special charm - here Bruce is just starting to get used to the role of Batman, these are the first years of his "career" of a crime fighter. Because it leads main character accordingly - his behavior does not show the usual steadfastness and calmness, he is sometimes too quick-tempered and quite easily out of balance, although he began to follow his rule "don't kill anyone" back then, at the dawn of anti-criminal activities.

However, this did not prevent our hero from having time to annoy a lot of bandits, who are now sleeping and seeing the winged crime fighter liquidated. This is what caused the congress of elite professional killers to Gotham, who arrived as many as eight people, each of whom is extremely dangerous and is an excellent specialist in his field. Someone knows how to shoot amazingly accurately, someone is a master of martial arts, someone is excellent at handling explosives, and someone can boast of inhuman physical strength and endurance.

But our hero is not so simple at all - Batman willingly distributes whole hordes of opponents among the "shchi", and if there are too many of them or too well armed (to engage in close combat against six or seven submachine gunners - it's like death) - he begins to demonstrate his tactical flexibility . He knows how to act covertly, either sneaking up behind unlucky opponents, or hanging over them from above with gargoyles, or simply knocking him down in a dive, in general, the guy is anywhere.

Over time, you can get different bonuses to the already remarkable physical strength and an outstanding arsenal of gadgets - after each fight and after each completed task, we are awarded experience points. A certain number of them allows you to upgrade your character, either by improving his combat technique, or by strengthening his resistance to damage, or by acquiring new tricky things that will be very useful in battles.

Existing gadgets are also amenable to "tuning" - the same betarang can be upgraded to cause more damage to enemies, for example. Also, Batman does not hesitate to take away new devices from the defeated elite assassins - for example, you can take the Controlled Claw from Deathstroke, having previously hung it on the head of its former owner, and so on. Defeated a cool mercenary, get a reward. Which, however, often does not bring any benefit to the player - it is used only in strictly designated places, like the same Controlled Claw just mentioned. It turns out a slight complication of the gameplay and an improvement in its diversity, but in everyday troubles things picked up from enemies are usually useless.

That's what will be constantly used, so it's the fists of the main character - they will have to swing often, as well as the lower limbs, of course. The city is literally teeming with criminals, many of whom are armed, and the police are not too friendly to us, and the farther, the more the situation gets worse - the enemies are getting angrier and more aggressive, arming themselves more and more and use armor, shields and other things that interfere with us more often. And if you can just move around the city, avoiding contact, then there will be nowhere to go in missions - you will have to fight a lot and intensely.

Hence the need to talk about the combat system. It has not changed one iota since the previous part, it still has excellent dynamics, but not the most impressive variety. Two attack buttons are available, strike (left mouse button) and counter ( right button mice). Yes, it will be possible to simply “call out” until you lose consciousness, perhaps only one or two enemies not protected by body armor, but, alas, you don’t need to be too smart with the rest either. All that is required of you is a good reaction in order to set the direction of the attack in time and have time to react to enemy attacks.

And as for a small variety in fights, it consists in the following - those who are in armor must first be stunned with a cloak (what is it made of, I wonder?). Who rushes at you, hiding behind a shield - you need to attack from above, first bouncing. And opponents armed with blades, bottle "roses" and others sharp objects, are defeated either by getting ahead (we beat them until they beat us), or by retreating back / to the side with pressing the counterattack button. Yes, not bad, but still I would like more variability.

Fights with "bosses", the same eight elite assassins, take place approximately according to the same pattern in terms of monotony. It is quite dangerous to attack first - usually the adversaries snap very aggressively, reflecting your blows and accurately carrying out their own. Therefore, a fail-safe way to win is to wait for an enemy attack (or provoke it by throwing a betarang), avoid the blow, and then carry out your combinations on the body of the opened opponent. All of them are very different and fight in different ways, but the tactics of combat differ only cosmetically - the principle is the same everywhere.

One thing to praise for Batman: Arkham Origins is that the same left-click in combat can have a completely different effect, depending on the position of Batman himself and his opponents. It can hit like this, or maybe that way, sometimes it's funny to watch, the animation is also not bad, everything looks very spectacular and spectacular. Especially - if the multiplier went off scale for 5x, then our hero generally goes berserk and starts stupidly demolishing everyone in his path.

In theory, the multiplier increases simply - in a short period of time you need to make a series of successful hits in a row, each next one will be stronger and faster than the previous one. At the same time, any confusion and downtime leads to a reset of the multiplier, as well as missed hits from enemies. The multiplier has more than just a "cosmetic" feature that makes fights look more fun and end faster. So, single blows do not hurt serious rivals at all. Two hits in a row and, accordingly, 2x will cause at least some damage, while even a hundred single ones will not even slightly crush one of the "cool eight" mercenaries. This encourages the player to use lingering combos rather than cautiously brushing off enemy attacks.

It’s already much more interesting to have fun with opponents armed with machine guns - the process is somewhat reminiscent of the first four parts Splinter Cell, in which to go into open battle against several armed enemies almost always amounted to suicide. Therefore, you have to use the features of the terrain and the special abilities of the protagonist. If Sam Fisher had a head start due to the ability to see in the dark with the help of night vision devices and climbed great on ledges, pipes, etc., then Batman has no less options.

Due to the hook, he can soar up or to the side with lightning speed, often leaving enemies in confusion. Maps where armed enemies roam usually have the same scheme with different visual design - quite spacious high halls, where there are all sorts of ventilation tunnels below, and gargoyles at the top, on which you can not only sit, waiting for the right moment to attack, but and hang inadvertently approached enemies feet up. Similar game cat and mouse attracts much more banal fights with crowds of enemies, here you need not to stupidly click two buttons (more if you wish, but there is usually no real effect from diversity), but to calculate every step, because a crowd of armed submachine gunners quickly punishes for miscalculations and mistakes .

But not by single battles - and without a massacre in Batman: Arkham Origins there is something to do. For example, at some points we will investigate crimes, for real - we will look for evidence, recreate criminal scenes in order to understand how everything happened, which will make it possible to find a clue when catching certain criminals. In addition to a very worthy story campaign, consisting of mandatory tasks, there are also additional optional missions, which the player may not complete, but they are quite interesting, and experience points are awarded for them, so the player has an incentive.

On the bridge, you can practice your flight planning skills, relays and compromising materials collected by the evil hacker Enigma are scattered throughout the city, Penguin's people are selling weapons with might and main, placing containers right on the city streets. The same Enigma blocked communication towers throughout the city by installing jammers - this will not allow you to quickly move to any area of ​​\u200b\u200bthe city with the help of the Batwing, therefore it is advisable to turn off the jammers, which is often not so easy. We saw something similar in Far Cry 3, but in Batman: Arkham Origins the implementation itself is slightly different - there are fewer towers, but it is usually harder to cut down the jammer.

To additional tasks can be attributed to the prevention of crimes that are committed in Gotham with terrifying regularity. Such tasks are very primitive - just come and knock out the whole gang, but precious experience points are also awarded for this. True, intervening in each such crime quickly gets boring - they are brewing almost every three minutes, and gangs are sometimes quite large, which takes extra time from the player - he will have time to fight without it.

Gotham itself, as always, is beautiful. A variety of neighborhoods, Christmas decorations, falling snow, and most importantly - an incomparable gloomy atmosphere, very believably conveyed based on films and comics. The city has become even larger, it is divided into two large areas, separated by a bridge from each other. Both of them are divided into four districts, in each of them you can land at the expense of the Batwing, but Enigma towers spoil everything, so you have to either deal with them, or get all the time through city blocks with a hook, wings and just legs.

If you look at it as a whole, then the main difference between Batman: Arkham Origins and all its predecessors is the appearance of a multiplayer mode. The development was already done by another studio, Splash Damage, and they did not do a very good job with their work. The very concept of such a multiplayer is great, but the implementation is lame on both legs. And all because of numerous technical difficulties - sometimes it is not possible to find fellow gamers, then for some reason it throws out the already found players from the server, then some other troubles.

And how great it could be if the creators finished their offspring to the end! How awesome could a fight be between a team of Batman and Robin opposing the gangs of the Joker, Bane? They have their advantages and disadvantages, everything is well balanced, even the same gadgets are different. But technical problems destroy great ideas in the bud. And the variety is scarce - as much as a whole one game mode, only four available maps ... Although, perhaps, this matter will be corrected with patches, but for now there are a lot of problems in the multiplayer mode, unlike a quite stable single player campaign.

Conclusion

Batman: Arkham Origins is a decent game about a decent character. It is not without flaws, it lacks innovations against the backdrop of past parts, lacks variety in the combat system, lacks more memorable scenery in the story campaign, lacks comfortable controls tailored for a PC, not a console (this is especially pronounced when managing a map , where the mouse is out of work). But the main task of any game is to entertain the players. And the project copes with this task brilliantly. He looks beautiful, he is dynamic, he pleases with his favorite characters from childhood, his amazing atmosphere, high-quality optimization - there are much more pluses than minuses, and all of them are of greater importance. Because Batman: Arkham Origins can be safely recommended to connoisseurs - you are unlikely to be disappointed.

Overview: Batman Arkham Origins is a cross-platform action-adventure game developed by Warner Bros. GamesMontreal.

The plot tells about the beginning of the hunt for Batman's head. A villain named Black Mask is assembling a team of high-class assassins in Gotham City. The young hero has to enter into an unequal battle with the forces of evil, along the way opening the veil of the mystery of the formation of the Dark Knight.

Batman Arkham Origins release date

The gameplay will allow the gamer to explore open world Gotham City, which has undergone significant expansion. Apart from storyline available to you side missions, which are scattered across locations. The player will have to save the police and hunt down the villains more than once. Successful completion of the task allows you to establish relations with the law enforcement agencies of the city, as well as upgrade the equipment and characteristics of the character.

Has undergone significant change combat system. Now the main character has in his arsenal an improved hook on a heavy-duty rope, which allows you to push opponents against each other and interact with interactive objects. In addition to the usual gadgets, Batman will use the Batwing, a nanotech aircraft. With it, the character can move between the locations of the old and new Gotham City.

In the process of passing the storyline, the gamer will encounter villains known from previous parts series. The notorious Joker and Bane, the Penguin and the Mad Hatter.

Batman Arkham Origins system requirements

Minimum system requirements:

  • Windows Vista, Windows 7, Windows 8 (32-bit)
  • Intel Core 2 Duo, 2.4 GHz / AMD Athlon X2, 2.8 GHz
  • 2 GB RAM
  • NVIDIA GeForce 8800 GTS / AMD Radeon HD 3850 or better with 512 MB of memory
  • Recommended system requirements:
  • Windows Vista, Windows 7, Windows 8 (64-bit)
  • Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
  • RAM: 4 GB
  • NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better with 768 MB of memory (DirectX 11 compatible)
  • Hard disk: 20 GB free space