Black desert channel selection. How Black Desert premium servers work. Combat system and horseback combat

Hi all!

In the entire history of the gaming world, there has never been such insanity as from Black Desert.

And this is natural: included in the list of top best games MMORPG genre.

It gives amazing opportunities to players and impresses them with awesome graphics.

Want to explore the world of Black Desert, which is twice the size of WoW? We offer you to get acquainted with the basic knowledge of the game. Enjoy reading.

Black Desert: The Beginning

Step One: Server

GameNet has created a localized version of the game for Russian gamers. Black Desert will delight players with high-quality voice acting in Russian.

Therefore, the desire to start on foreign servers disappears by itself. Moreover, they are difficult to enter. And all because of blocking by IP. However, get around it quickly enough.

There are two types of servers to choose from: free-2-play and pay-2-play. Initially, the developers thought that the heads of many large guilds would choose the second type.

On free servers freeloaders and "bot drivers" will play. But the expectations were not met. Most of the top players and guilds have chosen the first type.

Although the subscription is inexpensive: only 500 rubles per month of play.

But if you want to stay here for a long time and protect your psyche and nerves from the crowds of "agro-schoolers", then welcome to the premium server.

Characters in Black Desert

Stage two: character and class

After choosing a server, start creating your gaming alter ego. At this step, you will be amazed at the possibilities of the game!

You will be able to supplement the standard appearance of the character with features that distinguish him.

It can be tattoos or special makeup. Yes, some of them are paid. But on the other hand, the hero will stand out from the background of others and will look irresistible.

The game is fraught with many tools for creating a memorable character. And this is just the beginning.

Just remember: by choosing a class, you will be bound to race, in rare cases - to gender and, of course, to skills that are open to learning.

But you should not stop at the characteristics and skills yet. When creating a character, focus on appearance.

You can select and adjust them by studying the world of the Black Desert. But to choose a constellation that affects the temperament of the hero, it is better now.

Step three: getting to know the reality of the game

It doesn't matter which class you choose: you will spawn in one village. So you will immediately begin the journey with your comrades.

The first thing you need to do is look around and complete some easy quests. Through this, you will get to know game mechanics and interface. But don't worry: clues will be everywhere.

And your main assistant is the Black Cloud. Also use auto-run. This will make it easier for you to move around the village. And in order to reach the goal on the map, use the automatic mode.

Activating it is simple: put a dot in the place on the map where you want to go (right click of the mouse), and then press the "T" key.

And the character will follow the chosen path.

The main thing to remember is that in Black Desert, first of all, you need to be in a team. This is important for advancement and victories. Therefore, do not be shy and communicate with like-minded people, join guilds, create strong ties.

To find your friends, search for the last name of their characters (this is strictly: last name, not first name). And add them to your squad.

Use emotes to meet new players. Select in the editor or by pressing the "Enter" key.

Now that you have dealt with this, explore the world in search of the things you need. Or just enjoy your favorite activity that you enjoy.

That's what Black Desert is great for: you'll find everything you need in it.

Q: What is Black Desert?
A: A new MMORPG from an ambitious young Korean studio Pearl Abyss, led by a veteran gaming industry Kim Daeil (R2: Reign of Revolution and C9 Continent of the Ninth).

Q: Who publishes the game in Russia and other regions?
A: In Russia - GameNet (Syncopate), in North America, Europe and Korea - Daum, in Japan - GameOn.

Q: When will the Russian testing of the project (CBT / OBT) start?
A: The final CBT in Russia took place from September 15 to September 21, 2015, the CBT is expected in September-November.

Q: When will Black Desert be released?
A: Full launch Korean version has already taken place, MBT / Release of the Russian version is expected in the fall of 2015.

Q: Payment system? P2P or F2P?
A: In Korea - free-2-play (shareware), in Russia - the bulk of the servers will be free-2-play, but there will also be one pay-2-play server with a subscription fee.

Q: Can I still play on Korean servers?
A: It is problematic for residents of other regions to get on Korean servers, since to create an account, you need to confirm Korean citizenship through a Korean phone or i-pin. You can try to buy an already verified account or ask Korean friends for help, but the first method is associated with risks and the account may be banned.

Q: What engine is used in Black Desert?
A: The engine of our own design (Black Desert Engine).

Q: What are the system requirements?
A: Minimum: Intel Core i3; 4 GB memory; graphics card like GeForce GTS 250 / GeForce 9800 GTX / Radeon HD 3870 X2, Windows 7. Recommended: Intel Core i5, 6 GB memory; video card level GTX 650 / GTX 550Ti / Radeon HD 7770 / 6770 or higher, Windows 7 64.

The world and its features

Q: What is the structure of the world?
A: The world is open and seamless. You can travel the world without restrictions and downloads, including caves / dungeons. In the instance format, only houses are made (each player has a house!).

Q: Does the game use a "channel" system?
A: The Korean version of the game has one mega server with many channels. The Russian version will have several servers with fewer channels. As the locations unload, the channels will be removed.

Q: Are there instance locations in the game?
A: At home. Only.

Q: What is the size of the world?
A: The developers promise that the final version of the world will be twice the size of the "vanilla" World of Warcraft, but it will open gradually. On this moment none of the versions open all regions.

Q: What about dynamic weather and daily cycle?
A: Implemented and even affect the gameplay.

Q: What's the deal with teleports and other fast travel methods?
A: There are no teleports, they use different kinds land mounts, wagons and water transport.

Classes, races and their development

Q: How many classes are in the game?
A: At the start of the Russian version, the following classes will be presented: Ranger, Sorcerer, Giant, Warrior and Beast Master. The Korean version has already introduced new classes: Blader, Mae-Wha, Wizard, Witch, Valkyrie, Kunoichi. Ninja coming soon.

Q: Can I choose the gender and race of the character?
A: Classes are based on race and gender. The answer is no.

Q: How are things with the character editor?
A: Black Desert has one of the most advanced editors in MMORPGs.

Q: What is the maximum level?
A: Soft cap on Russian servers - initially 50, on Korean - 60. Gradually, the soft cap bar will increase. You can also level up after reaching the soft cap, but the process of gaining experience will slow down a lot.

Q: How does learning take place?
A: The study and development of skills comes at the expense of SP (skill points). SP is earned by hunting monsters, which fills up a special gauge. When filling the scale, skill points are awarded. Each new level the scale fills up more slowly than the previous one.

Q: How is skill development implemented?
A: Most of the skills develop linearly, but there are also those that have the form of a tree. To learn some passive skills, you need to learn one or more active ones.

Q: Can skills be upgraded?
A: At level 48, the "Skill Awakening" system becomes available to players, allowing them to modify skills through special points (Skill Awakening Points). Players get these points for getting new levels (after 48). Modified skills now have random attributes. Modification can be changed at the cost of experience (XP).

Q: Will healer, assassin and other popular classes be introduced?
A: Valkyrie has some support skills, a stealth assassin has recently appeared in the game - Kunoichi. In the Russian version, these classes will appear a little later.

Q: Are there subclasses or specializations in Black Desert?
Oh no.

Q: Everyone has the same starting area?
O: Starting location everyone has one - this is the village of Olivia.

Combat system and horseback combat

Q: What is the target selection system in the game?
A: Non-target with switchable aim-assist (aiming assistance).

Q: Are there combos in the game?
A: Yes, many skills are presented in the form of combo chains.

Q: Why are there so few skills on the player panels?
A: Most of the skills can be used by pressing key combinations (like in C9), which is what many players use.

Q: Does attack zone matter?
Oh no.

Q: Is it possible to ride horses and fight?
A: Yes, and travel and fight on horseback. But for horseback combat, you need a specially equipped horse, while you can use only part of the character's skills.

PVP, PK

Q: Is this another RvR game?
A: No, the confrontation of factions is just a plot background. This is a GvG game with PvP and PK in an open world.

Q: How much freedom is there in PvP?
A: PvP nuances will be determined by the publisher of a particular region. In Korea, PvP/PK is available from level 50. In the Russian version at the moment from level 30.

Q: What about karma and penalties?
A: The game has a system of karma and penalties. For killing in PvP, karma is taken away. When a player becomes PK, he receives additional penalties.

Q: Is there some kind of olympiad or battleground in the game?
A: BG no. But there are arenas where players can fight each other with impunity.

Sieges

Q: Are there sieges in the game?
A: Yes, classic castle sieges are implemented in the game, as well as territorial wars (construction and sieges of strongholds) and sieges of nodes (nodes - key points on the map responsible for extracting resources and gold).

Q: How often do sieges take place?
A: Castle sieges and territory wars take place once a week on the same day, and node sieges take place twice a week on other days.

Q: Do players lose karma for PvP in a siege zone.
Oh no.

Q: Are sieges staged?
Oh no. Sieges take place in the open world.

Q: How many castles are there in the game?
A: There is a castle for each key region. In the Russian version, there will be one at first (since only Calpheon is available). There are already three in the Korean version at the moment (Calpheon, Media, Valencia).

Q: Do castles have differences?
A: Yes, locks have different structures.

Q: What is the maximum number of participants in a siege?
A: The number of participants in the siege is not limited.

Q: What is the profit from participating in sieges?
A: The owner of the castle controls and regulates taxes in the region, receiving income from this.

Q: Who can participate in sieges?
A: Anyone, but only the guild that established the "command center" can take possession of the castle.

Q: Is there a siege technique in the game.
Oh yeah. Cannons and war elephants have already been introduced, which can be ridden by three. Previously ladders and ballistae were announced.

PvE and quests

Q: Are there interesting and unusual quests?
A: Most of the quests are standard, but there are also unusual quests based on mini-games and QTE (quick time event).

Q: What's the point of completing quests?
A: For their implementation, they give special points that play an important role in the game. You can also get useful items, experience, knowledge and equipment.

Q: What about bosses and raid bosses?
A: At the moment, the Korean version features a large number of player-summonable (instanced) bosses for 1 player or group. Also, the developers have already begun to introduce full-fledged world bosses.

Q: What is the maximum number of players in a group? Is it possible to create a raid?
A: Raid cannot be created. There are currently 5 people in the group.

Q: Are there any plans to launch PvE servers?
A: Unlikely, if a publisher wants a PvE server, the developers will provide one.

Weapons, equipment and inventory

Q: Can characters carry non-core weapons?
Oh no. There is a binding.

Q: What types of armor are there in the game and is there a wear limit?
A: Armor differs by type visually, but there is no standard marking (heavy, light, etc.) and no class binding.

Q: What are the inventory limits?
A: Inventory is limited by the number of slots and weight. Accordingly, the game has a limit on the wearable weight and overload.

Q: Can weapons and armor be upgraded?
A: Yes, the game has the following systems for this: the enchant system (“sharpening”), the inlay of enhancement stones and the increase in grade through improvement (“recrafting”).

Q: How to get the best equipment? From bosses, mobs or crafting?
A: The best crafted high grade items in the game at the moment (or upgraded to high grade through "recrafting").

Real estate

Q: Can houses be built?
Oh no.

Q: Are the houses in the instance zone format?
Oh yeah. Houses are instances.

Q: Can the rooms be equipped?
A: Yes, Black Desert has a lot of functionality for home improvement.

Q: Why do we need houses at all?
A: They play an important role in gaming systems(for example, crafting) and make it possible to receive various amplifications (buffs).

Trade

Q: Will there be something for merchants to do in the game.
A: Yes, the game has extensive opportunities for trading and everything connected with it (auctions, transportation, micromanagement, exchange, etc.).

Q: Is there an auction in the game?
A: There is an auction, shared on the server. You can exhibit and pick up goods only in the city where it was exhibited. You can pick up money for the sold goods from any auction.

Q: Is it possible to exchange items with other players directly?
A: There is no 1 for 1 exchange in the Korean version, but it will be presented in the Russian version, but with strong restrictions.

craft

Q: What is craft?
A: To create an item, you need to mine or buy necessary components, as well as a house with a suitable upgrade and workers. The components must be placed in the warehouse of the city in which the craft will take place.

Q: Can I craft my own?
A: By setting up a kitchen and an alchemy table, you can craft food and potions.

Q: What is the recraft mentioned above?
A: Recraft is an improvement (grade increase) of an item of equipment.

Guilds

Q: Does Black Desert have a clan/guild system?
A: In Black Desert, the guild system is divided into two parts - clan and guild. The clan has no functionality, except for chat. The guild is created on the basis of the clan, has full functionality.

Q: What is the maximum number of clan/guild members?
A: A clan can only fit 15 people, while a guild can have up to 100 people.

Q: At what level can we declare war on another clan?
A: The clan cannot announce, because it does not have such functionality. A guild can declare war at any time (maximum 4 guilds per guild list in Korean and 6 in Russian).

Q: Is it possible to create alliances?
A: Not yet.

Q: Are there any specialized activities for guilds in Black Desert?
A: Guild quests. To take such a quest, you need to pay for its activation the Nth amount of gold from the guild bank. The amount depends on the difficulty of the quest. When completing the quest, the guild receives gold and experience. Experience is needed to unlock guild abilities.

Q: How else do Black Desert guilds differ from guilds in other games?
A: The system of contracts. The contract is signed upon invitation to the guild and can be of several types: open-ended and fixed-term. Contracts are needed to pay salaries to guild members. In the case of an indefinite contract, a guild member will be permanently in the guild, but does not receive any salary or penalties for early exit. A fixed-term contract is concluded for a fixed period, during which the guild member is paid a salary. In case of early exit from the guild, a monetary fine is assigned to the player. Salary is paid every day from the guild bank.

Maritime content

Q: Are there naval battles in the game?
A: Not yet, but the developers plan to implement them in the future.

Q: Can the character swim?
Oh yeah.

Q: Is there any activity at sea?
A: Yes, there are boats and rafts controlled by players. From them you can fish, travel through waters and visit islands to open nodes. But you can fish, travel through waters and visit islands to open nodes.

If, in an age of free-to-play games everywhere, servers with a mandatory subscription are opened, this is always an event. The desire to pay for what you can get and so, may seem strange. However, the subscription server " Allods online”, paid model Lineage 2 Classic and quite a few successful games, still requiring the player to buy a client or pay a subscription fee, suggests that the model is in demand.

The fact that in the Russian version of the online role play Black Desert In addition to free servers, there will also be subscription servers, which the players enthusiastically received. After all, this meant that everyone could choose what was more convenient for him: play for free and spend money on strengthening the hero as needed - or pay for a subscription and forget about other expenses.

February spring

For all kit holders early access the premium server opened on February 3rd. And on February 10, subscription sales began, and now join the Hardcore. top guilds. The game without a hard "donate"" can be played by everyone. For 500 rubles a month.

A regular subscription, in addition to access to a premium server, gives bonuses from the Premium and Comfort sets for the entire duration of the game: additional experience for killing monsters, engaging in crafts and participating in PvP, and accelerated leveling of mounts.

All inhabitants of such a server receive an expanded warehouse and inventory, can use a beauty salon and invest points in trading nodes remotely. In addition, they earn more money from auctioning lots, can carry more cargo, and use the services of special merchants. All this does not give any advantages, if only because everyone has it, but at the same time it makes paying for a subscription economically justified: after all, the Premium and Comfort sets separately cost 350 and 400 rubles, respectively.

The owners of the sets are in privileged conditions. They can create not three, but five characters, provide them with skins for the main and additional weapons and a solid supply of paints. Their heroes "from birth" receive a skill reset scroll, a permanent black horse and a permanent black cat.

But we will return to horses and cats, but for now we are going on an excursion to the premium server.

Black cat, black horse and black spirit. Owners of the premium set start the game in better conditions than regular subscribers.



This is the main culprit in the delay in starting the servers - the very merchant of store items for silver and seals. His assortment is not as rich as expected.

Nameless world

The first impression of the unnamed premium server is silence. There is nothing to be surprised: in the time that has passed since the start, everyone managed to leave the initial locations, and no one bothers the newly created heroes to massively exterminate goblins, demons, ancient and insidiously disguised as grass beetles.

But the world chat here is not squandered at such a frantic speed as on Elion. Basically, everything is about the case: finding a guild and recruiting players in the guild, offers to exchange letters of thanks (almost no one has any gifts for levels 10-20), and the usual on-duty trolling of rival clans.

By eye, the population density of the premium server is comparable to that of the free Elliana, but the players are placed on five channels - which is five times less than on the free server (and this is logical).

As for clans and communities, Exorsus, TimeKeepers, Rus, BLG and CLIFF are fighting for the championship in the ranking. And since nodal and stronghold captures have yet been introduced, they fight in guild wars and compete solely on earned guild points.

There is no particular accumulation in the fishing grounds. Fishing has ceased to be the most profitable activity in the game.

The boats of the players look the same, few people spend money on store decorations. For the time being?

Half horse and two cats

The Black Desert subscription server turned out to be not too similar to what the players had imagined in advance. Yes, there are indeed new merchants in the cities who sell items from the in-game store for silver. But they only offer scrolls of additional experience and the ability to transfer skill points to another character, as well as change the name or color of the horse.

Some goods are given for free, as a reward for achievements. Simply by leveling up a hero, players get a class outfit, two cats, a pair of facial accessories, and a temporary horse. You can get hold of a couple more suits by reaching high level taming and fishing. And those who spend four hundred hours in the game will get a set of underwear. Everything else will have to go to the store.

Is there a need for this? Those who play for their own pleasure, not in a hurry and not chasing a place in the rankings, definitely do not. For their five hundred rubles, they get the benefits of "Premium" and "Comfort", a minimum set of images and even a couple of pets. Horses can be caught in the forest, and hunter's seals, a reward for daily quests, can be spent on a beautiful suit. Buying a subscription will bring a lot more benefits and provide a much more convenient game than pouring money on a free server.

And this could stop if not for the players who want to achieve more.

Sunflowers are in demand regardless of the type of server, and such vegetable gardens can be found in the most remote corners of the map.

Cats are family animals and run after all the characters in the account. The more useful it is to acquire elite pets.

How to get better

In Black Desert, almost all costumes and accessories not only decorate the hero, but also provide bonuses. Glasses and earrings provide an increase in high-level knowledge, underpants increase luck, and sets of class "exteriors" are equipped with a whole set of power-ups. We get everything we need for achievements and we can quite provide a hero - but only one. Or several, but you have to transfer clothes from one to another. As for specific outfits - for example, the maid outfit, which allows you to process items from the warehouse without resorting to hired workers, or the treant suit, indispensable for lovers of hunting other players (it makes the wearer anonymous), they are nowhere to be found in the store take. The Premium Pack still proved to be a worthwhile purchase for those who intend to stay in the game for a long time. Alas, you can no longer buy it.

Shop furnishings that restore slightly more energy points than those made by an artisan or bought with silver, boat and wagon decorations, horse armor - the benefits of goods in the store are not limited to "rare appearance". All purchased items give an increase; small, just a few percent. Those conditional "ten percent to experience" cannot directly affect the outcome of the battle, but it is important to take into account that characters in theory can be pumped endlessly.

In addition, goods purchased in the store or obtained from premium merchants and achievements cannot be transferred or sold at the auction. On free servers you can - but you can't here. The fact that the first set is passed off as achievements without any problems smoothes the situation, but a strange aftertaste remains. Why is that, I wonder?

* * *

The "subscription" server turned out to be not quite what the players expected to see it, but, be that as it may, it is alive and by no means empty. So far, lovers of calm, comfortable game, however, soon other categories of fighters will enter the struggle for fortresses and lands.

But that will be another story.

  1. How to buy an early access pack?
    Go to the official site link and click "Early Access"
  2. If I bought a set for 500 or 1000 rubles, can I pay extra and buy another instead?
    Support can help in this case:
    1. We will deactivate the Early Access Bundle you previously purchased.
    2. You purchase the desired (more expensive) set.
    3. We will compensate you for the cost of the deactivated set in the form of GN-coins to your current account.
    If you are satisfied with such an offer, then create a corresponding support ticket: https://support.gamenet.ru
  3. When will the sale of the kits end?
    The sale of kits will last until the start of OBT.

  4. Does the purchased NSD need to be activated somewhere or will it automatically turn on on my account?
    If you buy a set for GN-coins, access is automatically activated on your account. If you buy in another way, the key received by e-mail must be activated in the "Promo codes" section on the page gamenet.ru .
  5. What is the difference between P2P servers and F2P?
    In the mechanics of the game, there will be no difference between servers, the only difference will be in the store, paid goods and how to get them. So, for example, some items from the store (some costumes with characteristics, pets, etc.) will be available for silver from the NPC. At the moment, prices in silver and the full range are still being approved by the developers. The main position is that paid items can be purchased for silver from a special NPC. Items with similar stats but unique looks will only be available in the shop. Some of the items can be obtained for silver from NPCs and in the store. At the start of the P2P server, a limited list of items will be presented in the game store so that it does not affect initial development players on the server in the early days. Items from the store will be put up for auction, this is provided by the mechanics of the auction in the game.
  6. A set for 2500r gives access to P2P forever? And then you don't have to pay a monthly fee?
    Right. Having bought a set for 2500 rubles, you will not need to pay a monthly fee in the future. Those who have not purchased the bundle will need to pay a monthly subscription fee to play on the P2P server.
  7. Does the set for 2500 rubles include premium on a P2P server?
    On the P2P server, premium is enabled for all characters by default. The set includes an additional premium for 30 days for the F2P server.
  8. How much will a premium F2P account cost?
    Approximately 350-400 rubles.
  9. How much will a subscription for 1 month on a P2P server cost?
    Approximately 400-500 rubles.
  10. Is it possible to buy a set for GN-coins?
    Yes, the set can also be purchased for GN coins: https://gamenet.ru/games/blackdesert/earlyaccess/
  11. Will it be possible to buy eternal access to the P2P server after the start of OBT?
    No. If you haven't bought the early access kit for 2500 rubles and want to play on a P2P server after the start of OBT, you will need to pay a monthly subscription.
  12. Will the set of tools from the set for 2500 rubles also be on P2P?
    No, only on F2P server. More about the composition of the set: http://blackdesert.ru/founderspack/winterset2500/
  13. When will the early access servers start?
    Monday, October 5 at 8 am Moscow time, game server Black Desert will be open to early access pack owners. Owners of sets for 1000 and 2500 rubles will be the first to enter the game, on October 8 - owners of sets for 500 rubles (the exact time will be announced later) and on October 12 the world of Black Desert will open its doors to everyone!

  14. How many servers will there be at the start of OBT?
    On the 5th, one F2P server will be launched. The opening of additional servers and their number will depend on the number of players who want to. At the time of launch, one server will be available, but with a large number of channels.
    In the future, we are considering the possibility of opening new servers, if necessary.

  15. What will be the crafting system?
    After discussing all the pros and cons, we decided to leave Black Desert system cost of energy points for handicrafting, but remove the OE cans from the premium store, guided by the fact that this will help balance the economic component of the game.

    To justify our position and prevent possible questions, we present the clear advantages of this system:
    - players will begin to distribute craft roles among themselves;
    -players will interact with each other to obtain the necessary consumables or resources;
    - the collapse of prices at the auction is excluded;
    - handicraft will be a great way to make money in the game;
    - players who are in the top artisans will acquire a significant social status;
    -prices at the auction will be based on demand, not on the number of items.

  16. How to deal with First Name and Last Name on a P2P server?
    Since the database of names, surnames and guild names is the same for several servers, everyone who wants to reserve a nickname for playing on servers that will be opened later should go to Black Desert at the start of the first server, that is, on October 5, and take the necessary names, by doing the following:
    - Entering a last name for your characters;
    -create a character with the desired name;
    -and if you are a guild leader by creating a clan, which can later be transformed into a guild. Guild names are limited to 16 characters.

    In addition, before the start of the premium server, information will be published on how exactly it will be possible to release the name of the character.


  17. Will there be compensation for those who bought the maximum set of early access?
  18. Perhaps it will, everything will depend on the delay time for starting the P2P server.

  19. Is it possible to run a P2P server without a game store, but at the same time as F2P?
    Now it is not possible to separate the settings inside the client and server for P2P and F2P, and this is the main difficulty in launching a P2P server, now we are trying to solve the problem together with the developers and are waiting for new information.

  20. Game store on P2P?
    Prices will be approximately the same as on the F2P server, but the range will be limited. More detailed information will be available after agreement with the developer.

  21. Will there be restrictions on in-store purchases?
    Yes, there will be some items. Some items can only be purchased for yourself, some a limited number of times.

  22. Will Elion's Tears be in the store?
    The store will have an analogue, with recovery after death of 20% of max. HP. The Korean variant is not planned to be introduced (gives 100% HP upon resurrection). The decision on the presence of tears on the P2P server has not yet been made.

  23. Are there any events planned to attract players to the P2P server?
    Of course, we will definitely arrange various promotions and events.

  24. How far is it planned to lag behind the Korean version of the client?
    We will strive for a backlog equal to one update.

  25. Will there be a fix for catching a 3-4 grade horse?
    No, the value of horses of a higher grade will be increased.

  26. When will there be sieges?
    Sieges and territory captures are temporarily blocked. They will become available only after all players, both those who purchased Early Access packs and those who started on October 12, will be able to get comfortable in the game.
    We will separately announce the launch of the territory war system after October 12th.

  27. When will the countdown for the extended GameNet account, which is part of NSD, start?
    The countdown will start on the 5th, but the owners of the set for 2500r will be added days for which the start of the P2P server will be delayed.

  28. Clans and guilds

    Clans and guilds can be created from the first level.
    -The cost of converting a clan into a guild is 100,000 silver.
    - The cost of declaring war is 150,000 silver.
    -Up to six wars can be declared at the same time.

  29. PvP
    At the start of PVP, the system will remain unchanged and will be identical to the one that players could evaluate during the final CBT. Note that the developers and I have not yet come to a consensus on how this mechanic works, and therefore we continue to collect feedback from our gaming community.

  30. Balance
    Balance game classes, character skills and, in particular, the skills of the character "Mystic" have been improved and correspond to the current original game mechanics.

  31. Character development speed
    The speed of character development and the strength of monsters at the start will be approximately the same as in the last days final closed testing. Development at the initial levels is more balanced.

  32. Can premium be transferred/sold at the auction?
    Not yet, but it's in the plans.

  33. Will there be recruiting bosses?
    The bosses were not removed, the principle of receiving the reward was changed.
    Only the one who summoned the boss gets the reward.

  34. How to get miles?
    Miles are credited for daily entry into the game and for many game achievements. They can also be obtained as a bonus after opening chests with pearls.
    Not all chests contain bonus miles. The description of each chest will indicate whether miles are included in the chest.

  35. Miles will be separately for each server? or shared per account?
    Separately.

  36. Will there be an official base for items and locations/quests?
    We would love to and it is, in fact, almost ready. We just can't finish the job right now. We expect to finish in soon after the launch of the OBT.

  37. Are items obtained through cooking and alchemy transferable?
    Ingredients - not yet.
    Many items obtained through cooking and alchemy can be traded.

  38. Will the list of transferred items be expanded, since only cooking and alchemy consumables are transferred for crafting, but what to do with the crafting profession? Almost nothing is transmitted there.
    Now not everything is perfect and something needs to be improved. In these matters, your feedback on the forums helps us a lot. If necessary, we will revise the list of items for exchange.
  39. Is there an investment limit of 20k rubles per week?
    No.

  40. How many GN coins costs maximum chest with pearls (and miles, respectively)?
    10,000 pearls + 900 bonus pearls + 5,000 miles = 10k GN coins

  41. What will be the mechanics of deleting a character?
    Under normal conditions, any character is removed for 3 days. But for future P2P server players, this mechanic will be slightly changed. Most likely, with special items or a direct request to the database (for example, for all owners of sets for 2500r).

  42. How will a premium account included in NSD work on different servers?
    On F2P, you will have an item, activating which will turn on the premium for 30 days.
    On P2P, by default, full premium will be enabled and integrated into the game (similar to Premium + Comfort sets).
    You can find out more about the maximum set bonuses here.

  43. What will happen to the set bonuses for 2500r if I start playing on F2P, and then transfer to P2P, namely, what will happen to the horse?
    The horse is issued only on the F2P server.
    If you start playing on F2P, and then switch to P2P, all set bonuses will match the description, they will not be lost:
    http://blackdesert.ru/founderspack/winterset2500/

  44. Will there be early access to the P2P server?
    Early Access will remain P2P as the same players who have purchased the max packs will start and others will have to wait and purchase a subscription. Thus, early access will not change, since it is provided to the P2P server, and not specifically to the OBT.

  45. Until when will Early Access Packs be sold?
    Until the general start on October 12, it is possible to linger on sale for 1-2 days.

  46. Will the parameters of knowledge, influence points, etc., be common to the Surname? on different servers (F2P and P2P)?
    These settings are not common across servers.

  47. When buying pearls for GN-coins, will the wallet on the account be shared for F2P and P2P or separate?
    No, pearls are used within one account and do not apply to different types of servers.
    What happens on the F2P server stays on the F2P server.

  48. Will it be possible to transfer characters from F2P to P2P server?
    Character transfers are not planned.

  49. How many characters are in the guild name, last name and nickname?
    16 characters each.

  50. Can I use the Early Access Max Set Bonus on an F2P server? Will I receive a bonus on a p2p server later?
    Early Access Max Set bonuses are different for p2p and f2p server. If you use the kit on an f2p server, a separate box with a bonus will be sent to you on P2P.