Should I play Tank in Panzar?

Messages with obscene words will be deleted!

Anonymous comments...

Oooh, the developers got through when, with a suitable, at first glance, toy, no one plays it for some reason and for some reason they speak of it not entirely flattering. Well, nothing, the main thing is that they realized it and began to dub it. Now, figuratively speaking, they went through with a sledgehammer, after half a year with a hammer and a chisel, after another half a year with a planer, and then you look and get to the sandpaper. But this is all irony, well, a little sarcasm (crowds of highs cutting out everyone in the sandbox, half of the team consisting of engineers or clerics, confusion on the maps when you stupidly don’t know where to run the respawn field, a chic “new” crafting system when you put on your lvl it’s just unbearable, it’s all cool and most importantly, it’s a lot of fun). In fact, the nada balancer was not only to be leveled, but to give it to competitors in WoT and make a new one a year ago, you need to pick up the mushrooms (or whatever he smokes there) from the developer of the crafting system, give map developers a kick in the ass, then you look at everything and sparkles bright paints.

January 23, 2014, 10:10 am Anonymous comments...

Bravo, I said well, I support, I always felt sorry for Panzar, everything seems to be in the game and everything is done separately, but when you play it, it doesn’t catch on for a long time, it’s a very tedious and slow quality in terms of clothes, the feeling that it lacks the norms of balance, player motivation. But in my opinion, they realized it too late, how old it is, about 4-5 years old, until they put it in order, it will no longer be relevant, and all is greed, all the dough is not enough, the developers were all waiting for how to complicate the life of the player so that the crowds ran to donate, and the crowds ran not to donate, but out of the game, as a result, the game is good (technically) but no one plays it :)

Panzar is an action MMO from Russian developers with excellent graphics, a large number of classes and dynamic battles. What could be better? Overview below panzar games will introduce you not only to the gameplay, but also to character classes, tell you about cheats and mods for a successful passage.

Panzar review - the best creation of Russian developers

From the first seconds, Panzar impresses with its graphics - this is not for you with a cubic world. The game is made on the CryEngine3 engine and fully justifies its weight (8GB). The player gets gorgeous landscapes, detailed models and new faces of the players, clear textures and landscapes, as well as many effects. Naturally, you have to pay for such beauty, so... take a look at the table below.

System requirements for Panzar

Parameter Requirement


Windows Vista/7


CPU


Intel Core 2 Duo 2.4GHz


video card


NVIDIA GEFORCE GTX 8800 512Mb


RAM



Disk space


4 GB

Someone will have to upgrade their PC to start playing Panzar.

The genre of the game is very difficult to determine. Most likely, Panzar is an MMO action game with RPG elements. The gameplay is team-to-team (10v10) skirmishes using unique weapons and abilities. There is no PvE mode in Panzar, like, for example, in . Here the player is immediately thrown onto the battlefield, where he fights with other opponents. You can play in three modes - team fight, assault and holding the point. After the battle, the player gets various things, chests, crafting ingredients.

There are 4 races in the game - humans, gnomes, elves and orcs. Each race is represented by 2 character classes. In combat, each class has a role to play. There is no typical confrontation in Panzar, when, for example, orcs are always against dwarves, and - all for one thing. You can create a character from scratch or buy one already upgraded for crystals (1 crystal = 1 ruble).

Character classes in Panzar - who is the best

Newcomers to Panzar often ask on the Internet which of the characters is better, which is better to play as, which is the stronger of such and such. In fact, everyone chooses a hero to their liking and according to their play style, but now we will try to analyze the strengths and weaknesses each of them.

  1. Tank - represents the race of orcs and takes all the damage in battle on itself. It has a large supply of HP and armor, as well as a unique ability that protects against gnome bullets.
  2. Berserker - still the same orc, the owner of a huge club, which causes huge damage. In addition, the Berserker takes the attack on himself well because of the strong armor.
  3. A paladin is a person who is responsible for healing allies in battle. You can also fight for the Paladin, but his main task is to restore HP.
  4. The Inquisitor is the second of the human race - a silent killer, capable of becoming invisible and inflicting sudden blows from behind. It is quite difficult to play this class, since the Inquisitor has a small supply of health, however, having gained experience, you can carry out cunning attacks and go behind enemy lines.
  5. Minesweeper and Cannoneer - two fighters from the race of gnomes. In battle, they are responsible for the equipment: they place mortars and machine guns, use traps and ingenious traps. Enough high speed allows them to dodge orc attacks.
  6. The Ice Witch is an elf who freezes opponents and fights exclusively at a long distance due to her low HP.
  7. Sister of Fire is another elf who can shoot fireballs at opponents. Also a ranged hero.

Cheats and codes for success in Panzar

After registering in the game and reaching a certain level, many people have a question: can I pump faster? And this is where cheats for Panzar come to the fore. And although Panzar is similar to, there are also a large number of dishonest players who want to get the treasured crystals for free (however, there are promo codes released by developers). There are a lot of ways to hack the game on the Internet, but many of them, according to user reviews, only spoil it: after some programs, the game gives an error or does not start at all.


In any, there is a place for cheats and mods. However, their use remains entirely on the conscience of the players, and the developers themselves do not bear further responsibility for the cheater's account.

Passage of shooter Panzar - guides for the game

There is nothing complicated in the passage of Panzar - crumble opponents left and right! However, in order to do this, you need to properly pump your character.

A small guide to Cannoneer:

A few more tips. Use the forge to forge items. First, purchase all available artifacts, and then level 10 items. Increase the chance to upgrade items with runes. Also, to increase the chance of a successful craft, use the ability that can be pumped in the Altar. Craft only at 100% chance, otherwise you can lose a lot of ingredients.

How to quickly level up in Panzar

If you decide to play Panzar without a donation, then it will take about 2 or 3 weeks. With stable quality game and skillful pumping can reduce this period to a maximum of 1.5 weeks.However, the most fast way pumping in the game remains the purchase of levels and weapons for real money.

Unfortunately, in this regard, Panzar is not surprising - if you want to be the strongest in a short time - invest real money. This is understandable - after all, the game is free to play, you can easily download it from a torrent or from the official site. For some, this method is suitable, while others continue to fight hard and earn precious experience.

Dear readers! What do you think: is it worth using donation in Panzar or is it better to play without it? We are waiting for your answers in the comments. Have a good game!

How to play as a Tank in the client MOBA game panzar.

The tank has a huge stock of health and strong nerves. He belongs to and looks like a berserker, but his character and role in battle are completely different. This character is strong, but kind and the main role for him is to protect teammates and hold a key point.

Playing a tank is easy to become best player for helping the team, but it’s unlikely to become the best player for the damage done. But tanks are killed less often than others, and if you play carefully, you can get through team game never dying.

Tactics of the game: How to play as a Tank in Panzar

The whole game for the tank comes from defense. It makes no sense for him to run around playing field for the inquisitor or , his opponents themselves will come to him at a key point. The main ability of the tank is to hold a magical shield that protects everyone who hides behind it from ranged attacks. And half a team can easily hide behind him.

If it comes to hand-to-hand combat, then the main trump cards of the tank are a strong block and unmeasured health. For protection in close combat, the tank has several techniques for pushing and scattering enemies.

A blow with a shield knocks down anyone who did not have time to block, however, unlike the berserker, the tank does not have a finishing blow, and the beaten enemy often remains alive (of course, if he was not standing on the edge of a cliff). But running away and healing is not so easy for him: a special ability to put on a chain helps to drag the enemy back.

The goal of playing as a tank is to occupy and hold a control point. If possible, physically pushing enemies off of it and protecting allies with a shield. Ideally, a paladin is hiding behind the tank, who constantly heals him, and knocked down enemies are achieved with a berserk.

The use of the chain is effective in cases where there is a swamp or abyss between the tank and the enemy, in which case the chain drags the poor fellow directly into a death trap. In addition to hitting with a shield, the tank uses a kind of defensive magic: it can reflect part of the damage back onto the enemy, and at high levels of pumping, even become temporarily invulnerable.

The transition from holding a magical shield to striking with a sword does not require additional button presses, so it is quick and easy. So the armored orc is far from harmless, although it specializes in protection. And even if the tank is left alone on the battlefield, it can block and hold on until teammates come running from the respawn.

Tank Skills

swordsmanship

The main weapon of the tank is a sword, which deals moderate damage on impact.

Magic shield

The orc holds a magical shield in front of him that protects against shock magic and ranged attacks. For allies, the shield is not an obstacle.

Combat Rage

The tank thumps his shield and with each blow his strength grows. After using this ability, hit damage is increased. Looks gloomy from the outside.

Shield Bash

This is the ability to knock down and throw back the enemy if he opened up.

Core ownership

Like a berserker, a tank's long-range attack is throwing a heavy weight - a core. It hits squares, so it’s good to throw a weight into a crowd of enemies.

Chain

There is a chain hidden under the shield of the tank, which can be useful in different situations. She can pull an enemy berserker away from an ally or prevent a wounded enemy from escaping.

Ram

Another way to wield a shield. The tank takes cover behind him and scatters enemies on the run.

Invulnerability

A magical defense that temporarily absorbs all damage. A useful ability if you are alone against several enemies.

deafening scream

Does not leave enemies indifferent. The camera of all opponents automatically turns to the orc. Perhaps, in this case, someone will miss a blow or fall into the abyss.

Damage Reflection

Another shield magic. When using this ability, some of the damage from the hit is reflected back to the enemy if the hit hits a block.

Bouncer

The tank scatters enemies that are nearby. Allows you to skip the queue or release the checkpoint.

How to upgrade a Tank (Build)

Like other characters, the tank has the ability to level up to level 30 and spend 29 talents in the altar menu.

For the first three skills, there is no choice: they are battle rage, shield strike and chain. At the fifth level, there is a choice, but it is highly recommended to immediately learn the passive skill of initiation, which adds health and skill. At the next 4 levels, there is an opportunity to learn levels 2 and 3 of the onslaught, all levels of the master of blocking and damage reflection.

New levels are reached quickly in the beginning, so in what order you learn it is not very important, but it is more interesting to try different tank abilities. At level 10, it’s worth learning the passive skill the way of the warrior, but then it’s worth thinking about.

If improvisation is your playstyle, then you can fully explore the chain wielding line and kill rewards, and if you find it easier to block while standing on the spot, then the blocking master skill line is needed.

For fans of experiments, there is a paid option to reset skills so that you can build them differently. It's a pity that invulnerability is available for a tank only from level 29, when all other skills have already been learned.

How to play Tank against other classes

Berserk
An armored tank was born for hand-to-hand combat. Therefore, one on one against him, only other orcs have a chance. Against the berserker, you need to play carefully and, after waiting for a power attack, go into the block. After it, it is easy to knock down with a blow of the shield and finish off the fallen enemy. Reflecting damage usually causes the berserker to retreat and look for another victim. By the way, here.

The battle of two tanks between themselves is a long time. Yes, and there is little sense in it, usually the one who is promptly helped by teammates wins.

Inquisitor and Paladin
The paladin is unlikely to engage in battle with the tank, but from the inquisitor you need to be wary of a powerful blow to the back and keep the shield at the ready. If the enemy inquisitor is sick (he is preparing to throw the plague), then you need to turn on the magic shield to repel the infection.

Minesweeper and Gunner
A magic shield helps a lot against the gunner's turret, the main thing is to be able to hold it. And it’s convenient to recharge energy from an enemy Tesla with the help of a blocking master. The sapper's traps and mines must be neutralized by the tank without removing the block, then there is almost no harm from them. Detailed for those who like to play as engineers.

Sister of Fire and Ice Witch
The Ice Witch is a serious danger to the tank if it can freeze it. You can prevent her only if you pull her out with a chain in time or knock her down with a shield, at the same time you will help your comrades. Against the attacks of the Sister of Fire and Ice Witch a magic shield helps a lot, so there are fewer problems with her.

Should I play Tank in Panzar?

The game class Tank is a serious and solid character that is well suited to those who do not like unnecessary fuss. He is able to protect allied characters with a small amount of health, but is also strong in attack. So a competent tank, whose shield grows from the right place, greatly increases the overall chances of winning.

Preface.

Everything that will be written below is the personal experience of the players, me and the reviews on YouTube. In this guide, I will help you decide who to choose as a game character: a human, an elf, a dwarf or an orc. It is equally important to choose the class of the hero - there are 8 classes in the game, 2 for each race. Each class has its own characteristics that you need to use on the battlefield in order to become the most effective player possible. After reading the characteristics of each race and each class, you can roughly decide who to play for.

Gunner.

1) General characteristics: The gunner in Panzar is both a powerful shooter and a support character. As in the case of a sapper, his specialization is the creation of various buildings and structures, but they are more designed for a massive attack of an opponent.
The main weapon of the Gunner is a turret, which is capable of firing at opponents at a fairly significant distance. But this turret will often be attacked by Berserkers and Inquisitors, so you need to install various defense mechanisms around it: an adze, a mine or a trap.
2) Skills: The turret is a very powerful gun, the firing range of which is very high level. True, this construction is quite large and will certainly attract the attention of enemy Berserkers and Inquisitors.

"Beacon" is an ability that allows you to move the turret to a new location. It is very important to use this skill correctly, then your efficiency will increase several times. For example, if a turret is fired at from afar by the Sorceresses of the enemy, move it to another place so that it can attack them.

"Trap" is a device that causes damage to those opponents who step on it. Suitable for turret protection. The trap works very well against the Inquisitors, if you place it on the way to the point or next to the constructions of the Dwarves.

"Armor" strengthens the turret. Moreover, immediately after its use, the health of both the turret and the Gunner himself is restored.

Buckshot is a skill to enhance the Cannoneer's attack from a long distance. This skill is not popular due to the high returns.

"Barrel Cooling" is very useful when the turret overheats. Thanks to this skill, she begins to shoot continuously.

"Swap Barrels" changes the projectiles fired by the turret into cannonballs. This increases the damage and attack radius of the turret.

"Tesla" is a device for protection at close range, shocking. Can deal damage to multiple enemies at once. Great for protecting the turret from the rear, and it's inexpensive.

The "construction golem" is the Gunner's assistant, repairing all of his structures, as well as erecting new ones.

Gravity Mine suspends those in the air for 10 seconds. Works well next to the point in conjunction with Tesla.

3) Tactics: In order to increase the level of protection of the Gunner, constantly develop his equipment. Don't forget about upgrading items with Blacksmithing. Pump up the "Skill" parameter, it directly affects the damage caused by structures.

1) General characteristics: Due to the fact that Minesweeper does not stand out with any physical parameters, he is a support player. The amount of life for this character is at an average level, as is the amount of damage done and the speed of movement. The main specialization of the gnomes is the construction of various auxiliary buildings. This Panzar Minesweeper guide will let you know how to use this feature most effectively.
2) Skills: "Totem" - a building that restores the energy of allies. This building is very strong and can withstand two powerful berserk attacks.

"Teleport" speeds up the movement of team members from the spawn point to the battlefield.

"Barrier" is a wall that blocks any damage inflicted by the enemy.

Blinding Grenade removes all visibility from anyone in its area of ​​effect for a few seconds.

"Anti-Personnel Mine" is effective against Sorceresses and Paladins, neutralizes all spells for 10-15 seconds, and simply does not allow the opponent to pass through itself. Destroyed rather quickly, but well restrains the onslaught of the enemy.

"Tank" is a fairly effective attacking structure, it sends shells in a canopy. Removes a lot of health from enemies, but is quickly destroyed.
3) Tactics: Totems are best built near the points that need to be captured. So your allies will be able to recover without going far from the battlefield. Do not deprive teleports of attention, because what faster team gets from respawn to the point, the higher the chances of winning. Of course, teleports need to be installed in hard-to-reach places for the enemy, but, at the same time, next to the point.

Berserk.

1) General characteristics: it is worth starting with the fact that this class is a huge attacking force both in one-on-one battles and in battles against several enemies at once. It is from this character that the number of kills of the entire team largely depends. For a successful and productive game for the Berserker, you need to pump all the points in the Rage branch, and then develop at your own discretion.
2) Skills: In combat, the Berserker uses two main skills: a normal strike and a powerful strike.

"Throwing Cannonballs" are ranged weapons, these cannonballs explode where you throw them. An excellent skill to use on the outskirts of a detachment of enemies.

"Sneaky Strike" takes energy and opponents and transfers it to the Berserker.

Big Jump helps a lot if you need to get to a certain place as quickly as possible in the absence of a teleporter.

Mortal Strike kills enemies that are on the ground, and damages standing enemies.

"Dash" - thanks to this skill, you can become invisible for a while and increase your movement speed. Great for when you need to quickly escape from a dangerous place.

Devastating Strike can break through enemy blocks, except for the Tank block.

With the help of Whirlwind of War, the Berserker becomes even stronger than usual and destroys all enemies standing nearby. This skill requires a lot of class points and mana, so its use is not always advisable.

"Rage" - this skill allows the Berserker to increase his attack speed with each enemy killed.
3) Tactics: The most effective Berserker is the one who correctly uses his skills. You need to think quickly whether to use Slam, Rage, or just block.

"Powerful Strike" is very useful against an opponent standing with his back to you. But if you use it to strike "on the forehead", then the enemy can block the blow and carry out a counterattack.

Do not forget that after the Berserker has used the skill, he cannot attack and block for several seconds.

1) General characteristics: A tank is an orc who is armed with a shield and a sword and has a very large supply of health. Moreover, with the help of a shield, he can block not only physical, but also magical attacks. The melee of the Tank is at an average level, but, having mastered the "Core", he is able to scatter several enemies at once, causing damage to them.
As a member of the squad, the Tank needs to always be in the forefront in order to draw the main attacking force of the enemy onto himself and allow teammates to attack the opponent's support players.
2) Skills: "Possession of the sword" - allows the Tank to attack enemies with a sword. The attack can be both fast and powerful. A powerful attack, in addition to good damage to the enemy, also gives class points.

"Throwing Cannonballs" gives the Tank the ability to attack opponents from a distance. Moreover, one projectile can attack an entire squad at once. This skill is best used to attack fleeing opponents or sorceresses standing at a distance.

"Magic Shield" protects the Tank itself, as well as nearby allies and allied buildings. Only three spells can break the shield: Sorka's Curse, Vizky, and Skyfire.

Block Master is a passive skill that allows you to regenerate energy while holding a block. This effect only works if someone hits the block.

"Shield Master" - an ability to improve skill and movement speed when blocking.

Shield Bash allows you to knock down an enemy prone. Suitable if you need to quickly leave the battlefield or if you are attacked from behind.

"Taran" - an ability, the essence of which is that the tank gets the ability to break through a squad of enemies. It goes great after the Ice Witch froze the opponent’s squad, or the Berserker used the Whirlwind of War.

Onslaught allows you to use the energy from holding a block to attack. The skill is best used when the team needs to urgently attack.

With the help of "Target" you can pull the enemy towards you and throw him.

"Kern" is a skill that allows the Tank to use long-range projectiles. Suitable for searching for invisible Inquisitors, attacking retreating units and enemy fighters standing on the edge.

"Invulnerability" is the most powerful, but also the most expensive skill of the Tank. Thanks to him, the Tank is invulnerable to everything except gravity mines and chains.
3) Tactics: Nothing special, but in short - Always be close to the team and support them with your damage, when capturing points and in battles.

Inquisitor.

1) General characteristics: The Inquisitor is a very interesting class, but quite difficult to master, you need to learn how to quickly and on time become invisible and strike. The main targets of this class are support characters - Sisters of Fire and Ice Witches, Sappers and Gunners. When playing as the Inquisitor, don't forget about the block, because it is very effective for him.
2) Skills: The Inquisitor has an excellent skill called "Dust in the Eyes". Under the influence of this spell, the enemy loses the ability to cast spells for a while.

Backstab is a passive skill that increases the damage of a backstab.

At early levels, Wolf Instinct simply regenerates health at the cost of damage done. Later, with the help of this skill, it will be possible to restore energy and mana.

Blacksmithing is a passive skill that increases the chance of successfully upgrading items in the Forge.

Kill Bounty is also a passive skill that speeds up class point gain.

"Plague" - a skill that can make a massive defeat of the enemy. Plague causes enemy players to be slower and weaker. But this effect can also hit you, so use it from a safe distance.

Righteous Wrath increases the Inquisitor's attack speed, while Chains will help delay enemy players.
3) Tactics: First of all, you need to try to attack unnoticed due to invisibility, but if this fails, use the almost impenetrable block of the Inquisitor. Do not forget about the mass defeat of the enemy from a distance. Upgrade skills that restore energy and health.

Sister of fire.

1) General Characteristics: Sister of fire, you guessed it, this is a magic witch with fireballs, which has the highest magical distance damage. If you like kicking from afar, then this class is for you. The sister has powerful fire skills, a good team will always take a couple of fire witches with them.
2) Skills: Fireball is the main magic skill of the Sister of Fire, it serves to accumulate class points (CP). fully dressed and experienced player you won’t be afraid of a fireball, but fleeing wounded animals should be wary of it

Fire hail (Skulls) - a spell with quick targeting, after its activation, fiery shrapnel will fly at the enemy large caliber. In the event of a hit, the enemy will be thrown back and tangibly wounded.

Fire Curse is an intricate skill that is best thrown at a group of enemies. Then, any of the damned, having parted with his life, will explode like a bomb, causing damage to the immediate environment.

The fiery stream released from the knob of Sorka's magic staff is deadly. In the event of a hit, he will not spare either the Tank or the Ink in the block. Considering the duration of the spell's formation, it is better to cover the rear before using the flow.

Fireball fires a single projectile that has an increased area of ​​effect compared to the Fireball, but less damage.

Heavenly fire is the most powerful, expensive and long-term skill for Sister to implement. The elf fires a single fire projectile that travels in an arcing path, dispersing fire spray at the same time. The enemy who catches this "ball" will go to the forefathers, and those who grab the liquid fire will be engulfed in flames. Usually used in case of attacking group targets.

The kill reward allows you to gain class points faster for killing an enemy.

Fire Magic is a passive skill that increases the skill of the character and the number of HP points.
3) Tactics: If two teams collided on the battlefield, then the Sister can either take a direct part in it, or stay on the sidelines. In the first case, Sorka's main trump cards are Shockwave, Fire Curse, Fireball. And in the second - priority for shooting Paladins and deactivating Turrets. Also, do not forget about the high-level skill Heavenly Flame, it is equally good for defense and attack.

Paladin.

1) General characteristics: In Panzar, Palladin is necessary for every team, because it prolongs its viability and removes negative spells from opponents. It is for this reason that everyone who is not lazy to hunt for the head of the Paladin, and first of all - the Sisters of Fire, the Inquisitors. By itself, the Paladin is a support character, so he was not given special combat abilities or a powerful block. As a result, in order to have time to heal your own and not fall under the fire of foreign warriors, you need to have a fair amount of skill. And first of all, to know what the Paladin is capable of.

Our hero is equipped with a scepter as a melee weapon and a lamp hanging on chains (censer). During the pumping of the character, it will be possible to shoot from a bow.
2) Skills: Scepter - activates healing abilities, and in combination is a weapon of the Paladin. In combat, the Scepter performs a normal attack or a powerful blow. The latter option requires time and endurance of the character, however, promises great damage to the enemy.

The bow appears a little later and allows Pal to shoot enemies from a distance. It is good for the healer himself, but bad for the team, since the experience will not be spent on healing skills. In addition, during battles, such a Pal will actively fight, and not heal

Healing is a skill that allows you to restore more health points at the expense of own mana. This is a last resort, if you need to quickly distract a bending comrade. Remember, a paladin without mana is useless!

Sacrifice is a special mark that is stigmatized by one or a group of allies. If the owner of the brand dies, the seal is dispelled by healing powder, and Pal gains a few class points.

Mana Powder - has an effect similar to healing, only restores allies' mana.

Blacksmithing is a passive that increases the percentage of successful points (improvements) of items in the Blacksmith.

Circle of Immortality is the Paladin's most powerful skill. It protects the hero from external damage in a small circle. Pal will be able to move, but will not be able to cast anything.
3) Tactics: to be behind the most powerful fighters (Berserker, Tank, Inquisitor), healing them as needed;
do not stay in one place, constantly move to complicate the task of the Inks and Sorks;
making sure that the enemy is targeting your hero, try to escape, but do not leave your comrades for a long time;
you can hide behind the block, but without fanaticism, it quickly breaks through;
light the Healing Powder more often, it heals not only the team, but also Pal himself;
support Tank with mana, use Mana Powder near him;
before the fight, you should activate the power powder, it will increase the speed of casting other spells;
keep the required number of class points for Purify, as sometimes it alone can save an ally from harmful magic;
you will have to resurrect allies only as a last resort, when on checkpoint there are few of our own, and the enemy is already propping up. This skill eats too many class points that are useful for other purposes;
The circle of immortality is a very expensive thing that almost every warrior can neutralize if desired, do not get carried away with it. Only as a quick escape from the Ice Witch's spell;
The main task of the Paladin is to heal, so do not get involved in a fight, do not advertise your presence too much. Pal's place is in the middle of the battlefield, behind the back of the Tank, Bers, Ink, and not the front line.

Ice Witch.

1) General characteristics: The ice witch, affectionately nicknamed Vizka, has weak physical damage, movement speed and HP. The main charm of this lady in powerful spells of control and damage. Vizky cause a lot of trouble to opponents, shooting artisan gnomes, as well as their buildings. Therefore, the heads of the Witches are hunted by Inquisitors and furious Berserkers. In order to somehow resist the onslaught of the enemy, Vizkam organized a fairly strong block (about 80% damage).
2) Skills: Chakram Mastery is the Witch's starting ability, thanks to which she performs melee attacks and casts spells. A simple hit with chakrams is good if hit in the back, a more effective thing is to use a Power Attack (PA). Blocking enemy attacks is also carried out with the help of these magic rings.

Freeze is Vizka's most common spell. It generates an ice front around the elf, gradually freezing enemies. The user must have enough endurance to activate Freeze at the most opportune moment and hit the maximum number of opponents.

Ice ball - when activated, it looks like a weighty piece of ice. Launched by Vizka, the ball goes into flight and when it collides with an obstacle of any kind, it splits, causing damage to everyone who is close.

Fire Protection - Provides immunity to the Sisters of Fire's magic. The spell absorbs the effect of powerful fire spells (skulls, stream), but the fireballs are reflected from Vizka and fly back to the Sister of Fire.

Water Magic, Protective Magic, Water Blessing are passives that improve the Witch's skill, as well as her health pool.

Ice Curse is an interesting spell that falls on enemies at medium range. The mark of ice will hang on them until death, and after its onset, ice jets will shoot up into the air. Thus, the dead enemy deals damage to nearby allies.

Frost - allows you to freeze some space around Vizka with ice. Opponents rushing to hit the elf will not be able to move quickly on this rink. A good spell to stop someone's rushing attack or attack from behind.

Siren's Cry is a spell that goes well after Freeze. The witch screams piercingly, which causes the ice that bound the enemies to crack. Such an execution inflicts great damage on the enemy. The skill is worthwhile, but it requires a lot of class points, use it properly! Suitable for mass use.
3) Tactics: In close combat, the Ice Witch does not have much chance of winning, more or less you can compete with the dwarves. In the general case, remember that the Ice Witch has good spells in stock that work at a distance.