Fun games at home. The best home games for kids. Professional animators give advice

If the child is familiar with letters, write on paper the letters that make up his name or a word. Then cut the paper into different pieces so that each has one letter. Let the child collect the word. He may need your help.

You can also ask to find 10 items that begin with a certain letter, or that have two vowels "E" and "O" (grain, metro, root, knee, etc.).

Or you can make a list of different items and ask the child to find all these things.

"Classes"

This yard game is known to all. But with the help of adhesive tape, it can be adapted for the home.

With a not too wide tape, “draw” a rectangle on the floor with 10 squares inside.

The principle of the game is still the same: without stepping on the line, move the bat from one “class” to another, jumping on one foot. There are many varieties of this game. Rules and additional details can be invented together with the child.

For example, when you need to consolidate knowledge of numbers, you can draw numbers on a card and show these cards to your child in turn. Let him jump on one leg to the “class”, the serial number of which corresponds to the number indicated on the card.

In the same way, you can solve simple mathematical problems for addition and subtraction. In this case, the decision is the "class" in which the child should be.

Mysterious sounds

When there is a lot of free time that there is nothing to use, write it down on mobile phone or an old tape recorder, various home sounds and noises (washing machine, murmur of water, dad's cough, door creak, keyboard clatter, voices of all family members, etc.).

Later, the whole family can have fun by listening to the recorded sounds and guessing their sources.

Train to the station

This game uses the principle of a chain word: two words are guessed - the first and second. The player's task is to connect these words logically, using only nouns in the singular, nominative case.

It is better to start with the words that are closest logically, and one word for a bunch. If the child likes this game, it can easily be complicated.

Rein

This game requires paper and two pens.

Put on the sheet a certain number (at first 4-6, but as you master the game, the task becomes more complicated) dots and number them out of order.

Players need to take turns “pulling the reins”, that is, drawing lines from one number to another (in order), but in such a way that the lines do not intersect or touch.

If this fails, the player receives a penalty point. The one with the fewest points wins.

Drawing

Again, take paper and pencils or felt-tip pens. Now we need to draw some kind of animal. The whole interest of the game is that each player thinks of different animals and draws in turn from top to bottom, bending the edge of the sheet so as to hide his part of the drawing.

You can play with one piece of paper or two, exchanging them.

Antonyms

A simple game of antonyms (when you need to name a word that is opposite in meaning to that said by another player) for children after 5 years old can be complicated by offering to name an antonym for a word to which there is no opposite meaning as such. For example, to the name of a profession or a piece of clothing.

This game is good for developing out-of-the-box thinking.

Guess the fairy tale

When you need to sit quietly, entertain your child with a fairy tale. But unusual.

Tell a well-known fairy tale without using proper names and replacing old concepts with similar modern ones: a ball for a disco, a carriage for a car, a princess for a supermodel.

It is interesting when the child will understand what kind of fairy tale you are telling him. But when the tale is guessed, continue your fascinating remake.

Let's cross the swamp

If the child crosses the swamp and does not get stuck in the quagmire, he will receive a reward (coins, candy, a new toy).

The swamp can only be crossed by stepping on green bumps made of paper, cardboard or old wallpaper. You can not step on red bumps or on the space between bumps of different colors. You may need to strengthen the bumps with reusable office plasticine (leaves no residue, easily peels off) so that the child does not fall, slipping on it.

The reward can lie under the last bump, under the pillow, behind the books on the shelf, in the box...

If you play like this every day, you can use letters as a reward, from which you will later need to make a word.

River game

A carpet is not a carpet at all, but a fast mountain river, stepping into which is life-threatening. But what if you need to cross to the other side?

Outdoor games are of great importance in the life of a child, as they are an indispensable means for a child to gain knowledge and ideas about the world around him. They also affect the development of thinking, ingenuity, dexterity, dexterity, moral volitional qualities. Outdoor games for children strengthen physical health, teach life situations help the child to develop properly.

Outdoor games for preschoolers

Outdoor games for younger preschoolers

Children of the younger preschool age in the game, as a rule, they imitate everything they see. In the outdoor games of kids, as a rule, it is not communication with peers that manifests itself, but a reflection of the life that adults or animals live. Children at this age are happy to fly like sparrows, jump like bunnies, flap their arms like butterflies with wings. Due to the developed ability to imitate, most of the outdoor games of children of primary preschool age have a plot character.

  • Mobile game "Mice dance"

Purpose: to develop physical activity

Description: before starting the game, you must choose a driver - "cat". The cat chooses a “stove” for himself (it can serve as a bench or a chair), sits on it and closes his eyes. All other participants join hands and begin to dance around the cat with the words:

Mice lead a round dance,
A cat naps on the stove.
Quiet mouse, don't make noise
Don't wake cat Vaska
Here Vaska the cat wakes up -
Will break our round dance!

During the last words, the cat stretches, opens its eyes and starts chasing mice. The caught participant becomes a cat, and the game starts over.

  • Sun and rain game

Tasks: to teach children to find their place in the game, navigate in space, develop the ability to perform actions at the signal of the teacher.

Description: Children sit in the hall on chairs. The chairs are their "home". After the words of the teacher: “What good weather, go for a walk!”, The guys get up and start moving in an arbitrary direction. As soon as the teacher says: “It's raining, run home!”, The children should run to the chairs and take their place. The teacher says "Drip - drop - drop!". Gradually, the rain subsides and the teacher says: “Go for a walk. The rain is over!"

  • Game "Sparrows and a cat"

Tasks: to teach children to jump off gently, bending their knees, run, dodge the driver, run away, find their place.

Description: Circles are drawn on the ground - "nests". Children - "sparrows" sit in their "nests" on one side of the site. On the other side of the site is a "cat". As soon as the "cat" dozes off, the "sparrows" fly out onto the road, fly from place to place, looking for crumbs, grains. The “cat” wakes up, meows, runs after the sparrows, which should fly to their nests.

First, the role of the “cat” is played by the teacher, then one of the children.

  • Mobile game "Sparrows and car"

Another game for children 3-5 years old about sparrows.

Tasks: to teach children to run in different directions, start moving or change it at the signal of the leader, find their place.

Description: Children are “sparrows”, sitting in their “nests” (on a bench). The teacher depicts a "car". As soon as the teacher says: “The sparrows flew onto the path,” the children rise from the bench and begin to run around the playground. At the signal of the educator: “The car is driving, fly the sparrows to their nests!” - the “car” leaves the “garage”, and the children must return to the “nests” (sit on the bench). The "car" returns to the "garage".

  • Game "Cat and Mice"

There are many games for children with cats and mice as participants. Here is one of them.

Tasks: This outdoor game helps to develop in children the ability to perform movement on a signal. Practice running in different directions.

Description: Children - "mice" sit in minks (on chairs along the wall). In one of the corners of the site sits a "cat" - a teacher. The cat falls asleep, and the mice scatter around the room. The cat wakes up, meows, starts catching mice that run into the holes and take their places. When all the mice return to their burrows, the cat once again walks around the room, then returns to its place and falls asleep.

  • Outdoor game for preschoolers "At the bear in the forest"

Tasks: to develop the speed of reaction to a verbal signal, to exercise children in running, to develop attention.

Description: Among the participants, one driver is chosen, who will be the "bear". Draw two circles on the playground. The first circle is the bear's lair, the second circle is the house for the rest of the game participants. The game begins with the fact that the children leave the house with the words:

At the bear in the forest
Mushrooms, I take berries.
The bear doesn't sleep
And growls at us.

As soon as the children uttered these words, the "bear" runs out of the den and catches the children. The one who did not have time to run to the house and was caught by the "bear" becomes the driver ("bear").

  • Through the brook (an outdoor game with jumps)

Tasks: To teach how to jump correctly, walk along a narrow path, keep balance.

Description: Two lines are drawn on the site at a distance of 1.5 - 2 meters from one another. At this distance, pebbles are drawn at a certain distance from each other.

The players stand at the line - on the bank of the stream, they must cross (jump) it over the pebbles without getting their feet wet. Those who stumbled - wet their feet, go to dry them in the sun - sit on a bench. Then they get back into the game.

  • Birds and cat game

Objectives: Learn to follow the rules of the game. React to a signal.

Description: for the game you will need a mask of a cat and birds, a large circle drawn.

Children stand in a circle from the outside. One child stands in the center of the circle (cat), falls asleep (closes his eyes), and the birds jump into the circle and fly there, pecking grains. The cat wakes up and starts to catch the birds, and they run around the circle.

  • The game "Snowflakes and wind"

Tasks: Exercise in running in different directions, without bumping into each other, act on a signal.

Description: At the signal "Wind!" children - "snowflakes" - run around the playground in different directions, spinning ("the wind is spinning in the air of snowflakes"). At the signal "No wind!" - squat (“snowflakes fell to the ground”).

    Mobile game "Find a mate"

Tasks: to develop in children the ability to perform actions on a signal, quickly line up in pairs.

Description: Participants stand along the wall. Each of them receives a flag. As soon as the teacher gives a sign, the children scatter around the playground. After the command “Find yourself a pair”, participants with flags of the same color are paired up. An odd number of children must participate in the game and at the end of the game one is left without a pair.

All these outdoor games can be successfully used to play in kindergarten in a group or on a walk. Children different ages: from toddlers 3 years to children middle group 4-5 years old are happy to play them.

  • Outdoor games for children 5-7 years old

In children 5-6, 6-7 years old character gaming activity changes somewhat. Now they are already beginning to be interested in the result of an outdoor game, they are striving to express their feelings, desires, to realize their plans. However, imitation and imitation do not disappear and continue to play an important role in the life of an older preschooler. These games can also be played in kindergarten.

  • Game "Bear and bees"

Tasks: practice running, follow the rules of the game.

Description: participants are divided into two teams - "bears" and "bees". Before the start of the game, the “bees” take their places in their “hives” (benches, ladders can serve as hives). At the command of the leader, the “bees” fly to the meadow for honey, and at this time the “bears” climb into the “hives” and feast on honey. Having heard the signal “Bears!”, All the “bees” return to the “hives” and “sting” (salat) the “bears” who did not have time to escape. The next time the stung "bear" no longer goes out for honey, but remains in the den.

    Game "Burners"

Tasks: exercise in running, respond to a signal, follow the rules of the game.

Description: An odd number of children take part in the game, who become pairs and hold hands. Ahead of the column is the leader, who looks ahead. Children repeat the words in chorus:

Burn, burn bright
To not go out
Look at the sky
The birds are flying
The bells are ringing!
Once! Two! Three! Run!

As soon as the participants say the word “Run!”, those standing in the last pair in the column release their hands and run along the column forward, one on the right side, the other on the left. Their task is to run forward, stand in front of the driver and join hands again. The driver, in turn, must catch one of this pair before they join hands. If you manage to catch, then the driver with the caught one forms a new pair, and the participant left without a pair will now drive.

  • Mobile game "Two frosts"

A well-known game for preschoolers with simple rules. Tasks: to develop braking in children, the ability to act on a signal, exercise in running.

Description: On opposite sides of the site there are two houses, marked with lines. Players are placed on one side of the court. The teacher chooses two people who will become leaders. They are located in the middle of the playground between the houses, facing the children. These are two Frosts - Frost Red Nose and Frost Blue Nose. At the signal of the educator “Begin!” both Frosts utter the words: “We are two young brothers, two frosts are distant. I am Frost Red Nose. I am Blue Nose Frost. Who among you will dare to set off on a path? All the players answer: “We are not afraid of threats and we are not afraid of frost” and run to the house on the opposite side of the site, and the Frosts try to freeze them, i.e. touch with your hand. Those of the guys who were touched by the Frost freeze in place and remain standing like that until the end of the run. The frozen ones are counted, after which they join the players.

  • Game "Cunning Fox"

Purpose: to develop dexterity, speed, coordination.

Description: A line is drawn on one side of the site, thereby designating the “Fox House”. The teacher asks to close the eyes of the children, who are located in a circle. The teacher walks around an educated circle behind the backs of the children, touches one of the participants, who from that moment becomes " cunning fox».

After that, the teacher invites the children to open their eyes and, looking around, try to determine who is the cunning fox. Next, the children ask 3 times: "Cunning fox, where are you?". At the same time, the questioners look at each other. After the children have asked for the third time, the cunning fox jumps to the middle of the circle, raises his hands up and shouts: "I'm here!". All participants scatter around the site in all directions, and the cunning fox is trying to catch someone. After 2-3 people are caught, the teacher says: “In a circle!” and the game starts again.

  • Game "Catching deer"

Tasks: practice running in different directions, agility.

Description: Two shepherds are chosen among the participants. The rest of the players are deer located inside the outlined circle. The shepherds are behind the circle, opposite each other. At the leader's signal, the shepherds take turns throwing the ball at the deer, and they try to dodge the ball. The deer hit by the ball is considered to be caught and leaves the circle. After several repetitions, counts the number of deer caught.

Poem about playing ball at recess(written by Svetlana Vetryakova especially for the site)

To have fun playing
You need to pump up the ball.
And boys and girls
The ball is hit loudly.

real athletes
Run for a change.
They will jump and jump
And chase each other.

We will inflate the ball deftly
You just need to have a knack.
Press harder
Run away quickly!

Different games with a ball
We'll definitely start.
And in the "Frog", and in the "Dog",
In "Brook", and in "Quick Ball".

Ran to the turn
Rolled over the gate.
Jumped across the yard
Escaped over the fence.

Spinning fast, flying!
Who will catch him now?
Hurry catch up
And tell your neighbor.

Multi-colored bright ball
Jumps briskly without hesitation.
Stop running around having fun
We need to go study!

We inflated a huge ball,
Played and rested.
It's time for us to get back to class.
We have classes there.

    Game "Fishing rod"

Tasks: to develop dexterity, attention, speed of reaction.

Description: Participants sit in a circle. In the center is the leader - the educator. He holds a rope in his hands, at the end of which is tied a small bag of sand. The driver rotates the rope in a circle above the ground itself. Children jump so that the rope does not touch their legs. Those participants whose legs are touched by the rope are eliminated from the game.

  • Game "Hunters and Falcons"

Tasks: practice running.

Description: All participants - falcons, are on the same side of the hall. In the middle of the hall are two hunters. As soon as the teacher gives a signal: “Falcons, fly!” Participants must run to the opposite side of the hall. The task of the hunters is to catch (tarnish) as many falcons as possible before they have time to cross the imaginary line. Repeat the game 2-3 times, then change the drivers.

    Spider and flies game

Description: in one of the corners of the hall, a web is indicated by a circle, in which there is a spider - the driver. All the other guys are flies. All flies "fly" around the hall, buzzing. At the signal of the host "Spider!" flies freeze. The spider comes out of hiding and carefully examines all the flies. Those who move, he leads into his web. After two or three repetitions, the number of flies caught is counted.

    Mobile game "Mousetrap"

Tasks: to develop in children the ability to perform actions on a signal.

Description: Two participants stand facing each other, join hands and raise them higher. Then they both say in unison:

“How we got tired of mice, they gnawed everything, everyone ate!
We will set up a mousetrap and then we will catch mice!

While the participants are saying these words, the rest of the guys should run under their clasped hands. At the last words, the hosts abruptly drop their hands and catch one of the participants. Caught joins the catchers and now there are three of them. So gradually the mousetrap grows. The last participant left is the winner.

Outdoor games for schoolchildren 7-9, 10-12 years old

Schoolchildren also like to play games during breaks or walks. We have selected games that you can play on walks during after-school or during lessons physical education in grades 1-4. The rules of the game become a little more complicated, but the main tasks of the games are: training in dexterity, reaction, speed, general physical development and the ability to work with children.

Many outdoor games are universal: both boys and girls can play them. You can divide children into groups of girls and boys or according to another principle.

    Game "Homeless Bunny"

Purpose: to develop mindfulness, thinking, speed and endurance.

Description: A hunter and a homeless hare are selected from all participants. The remaining players are hares, each draw a circle for themselves and stand in it. The hunter is trying to catch up with the fleeing homeless hare.

The hare can escape from the hunter by running into any circle. At the same time, the participant who stands in this circle must immediately run away, since now he becomes a homeless hare, and the hunter now catches him.

If a hunter catches a hare, then the one who is caught becomes a hunter.

  • Mobile game "Feet from the ground"

Objectives: Learn to follow the rules of the game.

Description: The driver, along with other guys, walks around the hall. As soon as the teacher says: “Catch!”, All participants scatter, trying to climb any elevation where you can raise your legs above the ground. Only those who have their feet on the ground can be salted. At the end of the game, the number of losers is counted and a new driver is selected.

    Game "Empty"

Tasks: to develop reaction speed, agility, attentiveness, to improve running skills.

Description: participants form a circle, and the leader is located behind the circle. Touching the shoulder of one of the players, he thereby calls him to the competition. After that, the driver and the participant whom he has chosen run along the circle in opposite directions. The one who first takes the empty space left by the selected player remains in the circle. The one left without a seat becomes the driver.

  • Mobile game "Third extra"

Tasks: to develop dexterity, speed, to cultivate a sense of collectivism.

Description: Participants walk in a circle in pairs, holding hands. The distance between pairs is 1.5 - 2 meters. Two drivers, one of whom runs away, the other catches up. The escaping player can at any time get ahead of any pair. In this case, the back player of the pair he is in front of becomes the one being overtaken. If, nevertheless, the player managed to catch up and overpower, then the drivers change roles.

  • Shootout game

Tasks: to develop dexterity, attentiveness, speed of reaction.

Description: A game is played on a volleyball court. Stepping back 1.5 meters from the front line inside the hall, a line parallel to it is drawn to form something like a corridor. An additional line is also drawn on the other side.

Participants are divided into two teams, each of which is located on its own half of the site from the middle line of the corridor. Both teams must choose a captain. You can't enter the opponent's territory. Each player who has the ball tries to hit his opponent with it without going beyond the middle line. The greasy player is sent prisoner and stays there until the players of his team throw the ball into his hands. After that, the player returns to the team.

Outdoor games on the go

Walking with children in kindergarten or aftercare in primary school, the teacher needs something to keep the children busy: an excellent solution is to organize outdoor games during a walk. First, the teacher introduces the children to various games, and in the future, the children themselves, dividing into groups, will be able to decide which game they want to play. Games on fresh air have a beneficial effect on the development of the child's body and strengthen the immune system. And the time of the walk flies unnoticed.

Before starting the game, the teacher needs to pay attention to the state playing field: are there any extra objects, fragments and everything that can prevent children from playing and create a traumatic situation - unfortunately, not only on the street, but also on the school site or kindergarten you can find a lot of rubbish.

  • Game "Train"

Tasks: To develop in children the ability to perform movements on a sound signal, to consolidate the skill of building in a column. Exercise in walking, running after each other.

Description: Children are built in a column. The first child in the column is a locomotive, the rest of the participants are wagons. After the teacher gives the horn, the children begin to move forward (without clutch). At first slowly, then faster, gradually moving to a run, they say “Chu-choo-choo!”. “The train is pulling up to the station,” says the teacher. Children gradually slow down and stop. The teacher again gives a whistle, the movement of the train resumes.

  • Mobile game "Zhmurki"

Tasks: education of dexterity, development of the ability to navigate in space, observation.

Description: Free space is required to play the game. A leader is chosen, who is blindfolded and taken to the middle of the site. The driver is rotated several times around his own axis, after which he must catch any player. The one who is caught becomes the leader.

  • Game "Day and night"

Tasks: exercise in running in different directions, act on a signal.

Description: All participants are divided into two teams. One command is "day", the other is "night". A line is drawn in the middle of the hall or a cord is placed. At a distance of two steps from the drawn line, the teams stand with their backs to each other. At the command of the leader, for example, “Day!” the appropriately named team starts catching up. Children from the “night” team must have time to run away beyond the conditional line before their rivals have time to tarnish them. The team that manages to tarnish the most players from the opposite team wins.

  • Game "Baskets"

Tasks: to exercise in running one after another, to develop speed, speed of reaction, attentiveness.

Description: Two presenters are selected. One of them will be the hunter, the other the fugitive. All the remaining participants are divided into pairs and join hands, creating something like a basket. The players scatter in different directions, and the leaders are separated, the catcher is trying to catch up with the fugitive. The fugitive must run between pairs. Baskets should not catch the fugitive, but for this he calls the names of the participants in the basket that he runs up to.

  • Game "Grab, run away"

Tasks: to develop in children the ability to perform actions on a signal.

Description: The teacher is in the center of the circle. Throws the ball to the child and calls his name. This kid catches the ball and throws it back to the adult. When the adult throws the ball up, all the children must run to "their" place. The task of an adult is to try to hit the fleeing children.

In this article, we have presented 29 outdoor games with detailed description game rules. We hope that this material will help organize children's games at school during breaks and physical education lessons, on a walk in the preschool educational institution and the GPA.

Compiler: Oksana Gennadievna Borsch, teacher primary school, Deputy Director for educational work.

Games and entertainment "on paper" are familiar to man since
school desks. They are distinguished by their simplicity and the fact that they are able to
captivate and interest from the first minutes. For such games
only a sheet of paper is useful (depending on each: in a cage, a line
or blank), as well as a writing pen or pencil.

Games "on paper":


  • Tic-tac-toe - classic game for which
    you need to draw a grid of 9 cells. Decide on
    partner who and what will draw (tic-tac-toe). Start the game
    each move you make is one sign. The winner is the one who managed to draw three
    the same sign horizontally, diagonally or vertically.

  • Sticks - For this game you will need a sheet of
    cell. On it you need to draw a geometric rhombus. The task
    each player - to draw sticks inside the rhombus, which would occupy one
    side of the cell. If someone manages to detect an open cell
    (that is, sticks on three sides), he immediately draws the fourth, and inside
    its sign - a cross or a zero. The one who draws in the playing field wins
    more characters.

  • Hand - you will need a piece of paper in a box (you can
    same use in line). Outline your hand, inside its outline you
    you should paint the numbers from 1 to 100 in different places (confusing). Also
    your partner does on his leaf. Then you exchange
    leaflets. The task is to take turns finding a number from 1 to 100 and circle
    him after finding. While you are looking for him, your partner is drawing
    around the contour of the hand zeros. Whoever draws the full sheet wins.
    zeros in the "free territory".

  • Sea battle - in order to start the game, you
    two battlefields should be drawn (for each player). Looks box in
    the form of a square 10 by 10 cells each (the top line is indicated
    letters: from a to i, and the left vertical from 1 to 10. Inside the field, each
    the player draws ships: 1 of 4 cells, 2 of 3, 3 of 2 and 1
    single). Your task is to shoot at the enemy field, calling
    coordinates, for example: "a-10" or "r-7". Whoever comes first wins
    "sink" all enemy ships.

  • Words - a long word is written on a piece of paper.
    The task of each player is to come up with as many small words as possible from
    long word. The one with the highest number wins.
    For example, the word "parallelogram" and from it the words: "pair", "gram",
    "lego", "goal", "frame" and so on.

  • Word Crossword - Write in the middle of the sheet
    long word. Your task is to add small or other words,
    which would consist of several letters of the original. The one who wins
    will make up a maximum of words (1 word - 1 point), a long word (more than one
    letters - 2 points).

What can you play cards with?

Many people like to play cards, because they allow you to completely forget about time and have fun.


Interesting card games:


  • Fool - This is an old and familiar game. There are two
    type: "Ordinary fool" and "Flip". The task of the game is to beat the card more
    senior of the same suit or any trump card. Each player receives 6 cards
    and replenishes its set as they are thrown off. The one who has
    running out of cards.

  • Queen of Spades - players must be equal
    number of cards. All of them must be in pairs. In turn, each
    the player draws a card from the partner without looking and, adding a pair to it, discards
    (for example: 9 cross and 9 diamonds). Among all the cards there is one -
    "The Queen of Spades". The one who will have this card (it is the only one
    which does not have a pair, since 1 queen is discarded from the deck immediately) and her
    the owner at the end of the game will be the losing side.

  • Trump card - put the deck face down
    in front of. Designate a trump card in advance (any suit) and alternately
    turn over one card at a time. The one who is lucky to put a trump card,
    takes the entire pile of flipped cards. Whoever has cards will lose
    more.

  • Drunkard - put the deck face down in front of
    yourself. Start turning over the cards one at a time. The one whose card will
    more, will have to pick up the entire flipped stack. At the loser
    At the end there will be more cards.

Mobile games for two at home without a computer: what to play?

An alternative to "harmful" computer games I can be
mobile interesting games that can be played at home or outdoors
air.


Games:


  • Edible or not edible objective of this game
    is simple: everyone should guess what object the partner will call him. AT
    depending on this, he either catches or hits a small ball.
    The one who beats off the "edible word" loses, or catches
    "inedible".

  • Crocodile - it is very simple and interesting game, in
    which everyone must show the word with gestures and movements. Pronounce
    words and sounds are not allowed. The one who doesn't guess the word loses.

  • Cold or hot - your task is to hide
    some object at home or on the street. A partner is looking for him, and you help him
    do this by saying "hot, warm or cold" as it
    approaching a hidden object.

  • A note - the game is simple and interesting: one participant
    writes words on the back of his partner with his fingers, and he guesses the letters and
    makes up a word. The one with the most words wins.

  • Broken phone - this game will require
    a large number of children. Everyone sits in a row. The first child invents
    word and communicates it to his neighbor, but quickly and quietly. He also transmits it
    exactly as heard. The latter speaks the heard word loudly. If
    the word eventually turned out to be “corrupted”, everyone voices what they heard and
    thus the loser is revealed.

What games can adults play at home, in an apartment together, without a computer?

Adult games are characterized by more complex thought processes, as they are mainly designed for logic.


Games:


  • Backgammon - for this you need bones, checkers and
    a special field for the game. The winner is the one who first rolls the checkers over
    circle and return to its place.

  • Chess -logic game, the meaning of which is to seize foreign territory and destroy the "enemy army".

  • Checkers - the game is designed for white or black checkers to move to the opposite field and "destroy" the opponent's checkers.

  • Guess who I am (Tarantino) - the game is very simple and
    exciting at the same time. World names are written on pieces of paper.
    personalities (actors, singers, politicians). The leaves are mixed and each is not
    looking, he chooses one for himself, then fastens it to his forehead. Everyone's task is
    Guess what kind of personality fell to him by leading questions.

  • Mafia - complex turn based game in the detective genre.
    The game should use ordinary or special cards, you can not do
    without the help of a leader.

What games can be played at home, in an apartment together without a computer for a husband and wife?


  • Lotto - classic game with which time is literally
    "Flies unnoticed." To do this, you will need a special set of tickets and
    barrel bag. The first person to fill out their ticket wins.
    numbers.

  • is a logic game in which you have to
    remove the blocks from the built tower, taking them out of the middle. A task -
    do not break the tower, the one whose tower crumbles will lose.

  • Truth or lie - each player tells
    two stories, one of which is fiction, and the second is true. The task of the second
    player to find out what is what. Who knows best wins
    partner.

  • Associations - your task is to guess a word
    and name all associations with him to your partner so that he
    guessed. Whoever guesses the most words wins.

  • "What movie?" — To do this, players must be
    real movie buffs. Describe the story of the main character without naming him
    name, and your opponent will guess the movie. The more correct
    answers, the more points.

What games can be played at home, in an apartment together without a computer for a guy and a girl?

Games:


  • Townships- the task of each player to name the city on
    the letter that was the last in the already named word. Can also be changed
    the theme of the game, for example, not the names of cities, but the names of flowers or dishes.

  • Strip cards - for a young couple, even the usual "Fool" will be much more interesting if everyone takes off their clothing items in turn.

  • Puzzles - buy a big picture from puzzles and
    try to spend time together, picking it up piece by piece. At that time
    you can discuss many life issues and tell interesting
    stories.

Collecting puzzles is an interesting pastime

What games can you play at home, in an apartment together without a computer with a friend?

Games:


  • Divination for the betrothed - interesting pastime
    for two young girls, especially since the options for divination on
    today there are many: on cards, wax, coffee
    thicker, by phone call and so on.

  • I believe, I don't believe your friend asks you a question
    which you must answer correctly and incorrectly, and her task is
    choose the correct answer. The winner of the game will be the one who has
    more correct answers.

  • "Weak" in any game (be it cards, loto or
    palms) can be "weak". This is the punishment that follows
    do. As a rule, this is a funny or shameful activity that
    is not easy to implement.

What games can you play at home, in an apartment together without a computer with your brother?

Games:


  • Domino - interesting and exciting game for folding bones.

  • Mosaic - you can put a lot of interesting pictures together.

  • Constructor - build castles, houses or entire cities together.

  • active game with a special playground.


What games can you play at home, in an apartment together without a computer with your sister?


  • Monopoly - interesting, exciting logic game with many tasks and elements.

  • Modeling from plasticine or plasticine dough - modern modeling dough or plasticine will allow you to create interesting figures and have fun.

  • Puppet show - funny stories with toy characters will certainly amuse you and help you have an interesting time.

What can two boys and girls aged 10-14 play together without a computer if they are bored?


  • paper dolls - for the game, you should draw and cut out the dolls, as well as come up with paper clothes for them.

  • I'm a designer - girls like this game very much
    how it makes you feel like a real designer, creating
    fashion collections and giving a show to your girlfriend.

  • In rubber band is a fun and moving outdoor game.

  • At the hairdresser creating hairstyles and style for your girl friends is very interesting.

What can you play in the hospital together?


  • Guess the melody - you need to sing a familiar song with your voice, and your partner in the game must guess it.

  • Coloring and drawing - a fun and relaxing pastime that everyone will enjoy.

  • In the questionnaires compiling interesting questions about hobbies and answering them.

  • Poems- each of the players writes one line, which continues the previous one in rhyme.

GAME FOR CHILDREN AT HOME: HERRING IN A BARREL

This game is for kids at home.- the opposite version of hide and seek. All players close their eyes and count to ten, while the leader runs and hides. After some time, one of the players goes in search and, if he does not find the hiding person in one minute, he leaves the game. If he found the leader, then he hides with him.

The game continues until everyone hides with the leader, like herring in a barrel. The main thing at the same time is not to laugh and not to betray everyone.

PLAY FOR CHILDREN AT HOME: BILBOKE

It's so old french game that grandparents and even great-grandparents can remember playing it.

For this games with children at home you need to take a thick thread or cord about 45 cm long. One of its ends is glued with adhesive tape to a tennis ball, and the other to the bottom of a plastic cup. You can also tie the end of the thread to the handle of a plastic mug.

Several people take part in the game. The player is required to throw the ball up and catch it in a glass or mug. Points are awarded for this. You need to catch the ball in turn, until you miss. The player who misses passes the bilbock to the next player in turn. The winner is the one who scores the agreed number of points first.

From the book: M.A. Mikhailova.

Children holidays. Games, tricks, fun. Yaroslavl, Academy of Development, Academy Holding, 2000.

GAME FOR CHILDREN AT HOME: Who is the leader?

At least six players must participate in the game, one of the players leaves the room. At this time, the rest sit in a circle and choose a leader. The facilitator makes simple movements, such as clapping his hands, shaking his head, shaking his fists in the air, etc. The rest of the players must repeat the movements of the leader and, as quickly as possible, perform new movements after him.

Now the player who left the door returns and becomes the center of the circle. His job is to find out who's in charge. This is not at all easy, because while he is looking at the leader, he will not make new movements. When the leader is found, he must leave the room, and the players choose a new leader.

From the book: G. Tubelskaya. Children's holidays in the family. Moscow, shopping center "Sphere", 1999.

GAME FOR CHILDREN AT HOME: GET TO KNOW ME

Many children take part in this game. The leader is blindfolded, he becomes the center of the circle. At the signal (clap) of the leader, the players begin to move in a circle. Repeated clap stops movement. Now the host must point to one of the players and try to recognize him. He has the right to touch the player and, if he cannot guess, ask him to say something (depict an animal - meow, squeak, bark, crow, etc.).

If the leader does not recognize the child, he leads the second time.

From the book: M.A. Mikhailova.

Children holidays. Games, tricks, fun. Yaroslavl, Academy of Development, Academy Holding, 2000

Games with children at home.

Holidays are special days in the life of any person, they bring a charge of joy and emotional upsurge, they promise gifts that are pleasant to every heart and communication with friends. And when they become adults, they remember with special warmth those children's holidays that their parents arranged for him.

Joint entertainment and holidays for children and parents is a pastime that gives pleasure to both. The eyes of a child happy with delight are the best reward for parents for properly organized leisure. To properly organize your leisure time, you can: consult with specialists, call these specialists home; consult with teachers.

I would like to pay special attention to the organization and holding of holidays for children, birthdays in the family circle. Naturally, children of the same age or a little older should be invited to the holiday.

Start preparing for the holiday by decorating the room. To create a festive mood, use electric garlands, air balloons, homemade multi-colored lanterns from colored paper.

You can also cut out birds, flags, decorate the room with bright paper and painted flowers. And now the guests are coming. Tell the child that each guest should be greeted warmly and invited to consider the decoration of the room. Children can touch paper decorations, imitating adults to blow on them so that they begin to move. Everything that happens at the holiday should be clear to all children. You should alternate vigorous activity with calm games. You can offer children such games:

The game "Don't laugh!"(joke game). The scene "In the barbershop" is played out. One of the guys is a hairdresser, and the other is a client. The hairdresser pretends to cut and comb the client. Then they give advice, criticize the work of the hairdresser and try to make both guys laugh. One of the guys can't stand it and starts laughing. The next couple of guys are offered another scene, for example, “At the blackboard at school” or “At the dentist”, etc.

Game "Nonsense". The driver goes out the door, and the organizer of the game offers to remember each player a word. The first is offered to remember the word "house", the second - "carrot", etc.

The driver returns and asks each of the players questions; You can only answer the questions with the word that you had to remember.

  • What did you eat today? the presenter asks
  • Home, the child replies.
  • What is in your pocket? - leading
  • Carrot, - the child answers.

A carrot may well be in your pocket. The answer and the question coincided in meaning, so this player becomes the driver, and the driver takes his place. The game starts over.

Silent game.Before the start of the game, all players say the chants:

Firstborns, worms,

Pigeons flew

By the fresh dew

In a different lane

There are cups, nuts,

Honey, sugar -

Silent!

When the last word is said, everyone must be silent. The host tries to make the players laugh with movements, funny words and fun. If someone laughs or says one word, he gives the presenter a phantom. At the end of the game, the children redeem their forfeits: at the request of the players, they sing songs, read poetry, dance, and perform interesting movements.

Rules of the game: the leader is not allowed to touch the players with his hands. Forfeits for all players should be different.

Game "Entertainers".A leader is chosen - an entertainer who stands in the center of the circle formed by the children. holding hands, the children go in a circle to the right (left) and say:

In an even circle one after another

We go step by step.

Stay where you are! together

Let's do it like this...

The children stop, lower their hands, and the entertainer makes some movement, and all the children must repeat it.

After games and entertainment, children with adults can dance to cheerful music.

At the end of the holiday, every child must go home with gifts, even if they are symbolic.

In conclusion, I would like to note that joint entertainment, holidays and games for preschool children are the basis on which the basic culture of the child's personality will be formed in the future. With all my heart I wish moms and dads that a joint vacation with a child is always interesting and exciting!