Titan Siege is a war between the Titans, Gods and people. Game Titan Siege – classes with description Titan siege priest

The priest of Titan Siege is essentially a magician and, unlike strong warriors, prefers to fight from a distance, but close combat is considered an Achilles heel and can quickly lead to death, so it is worth taking care of a partner for protection.

By choosing this class as your hero, you will have access to skills that allow you to heal yourself and your allies, as well as deal high damage to a single target. In the game, these abilities have a clear division - the Apostle and Inquisitor development branches, which we will now examine in more detail.

Branch Apostle

If you want to play alone then forget about it, the Apostle is a team player and is designed to support his comrades. This path is perfect for those who like to be useful to others and influence the battle by participating a little on the sidelines.

In common people, the characters of this trend are called healers or healers, as you like. They earned this name for their high knowledge in treating allies during battle.

It is worth noting that in addition to healing skills, you can also master a bunch of buffs (positive effects) that can be applied to yourself and group members.

Doctors are always valued role playing games and be sure that you will be gladly taken into groups for clearing dungeons, going to bosses and other difficult journeys.

Inquisitor branch

Characters of this direction are conceived as a DD class, which means they must deal a lot of damage, having light magic at their disposal. There are enough skills for these purposes and they are mainly aimed at confronting a single target.

If we take into account that the game is designed for PvP battles, then the high damage to a single target will be very justified. Of course, there are skills for mass attacks, but in my opinion they are more suitable for PvE, which will allow you to kill mobs in batches.

What to download?

It’s difficult to say which skills to rely on; there can be several variations of leveling up, and here I think everyone should choose for themselves. Thanks to the possibility of hybrid development, we can distribute skills as we want and make a unique warrior.

Now the game has a maximum level of 70 and we will be given 69 skill points for everything, so we will have to count on them.

In my opinion, there are 4 options for pumping:

  • Pure Healer - we take the Apostle’s healing skills as a basis and focus on improving them
  • Support - based on the same healing skills, but instead of improving them, we add all kinds of buffs to them
  • Damager - let's take the Inquisitor's ability to hit single targets and try to increase the maximum damage
  • Hybrid - here you can create anything, crossing the skills of the Apostle and the Inquisitor, whatever your imagination dictates

What is expected of a priest?

I am sure that many players in the world of Titan Siege, for the most part, will expect from the priest his unique healing skills or, in extreme cases, buffs, and this is correct, because there are already enough DD classes in the game - wars, fire mages, assassins, so another pepper with high damage will surprise few people.

Conclusion

To sum it up, I can assure you that Priests will definitely find their place in the game. Don’t worry too much if you put points into the wrong skills; for a small amount you can discard the entire build and re-draft it taking into account new goals.

We have tried to collect in our knowledge base the most useful information, which will be useful not only for beginners, but also for experienced gamers. Here you will find various descriptions game processes and functions, useful knowledge that will help you complete the game.

Game interface

The game window interface consists of two main parts: elements located in the upper right corner and elements located in the lower middle part. On the right side you can find a minimap that has various markers and destinations along with the time and place the character is at. A little to the right of this is the main game menu, which consists of the following items:

  • Team;
  • Shop;
  • Activity;
  • Siege;
  • Map;
  • Character.

Below them is the current task for the player. On the right side you can find an additional menu that calls up some functions. Using them, you can manage character upgrades, pets, see what items you have in your backpack, and so on.

At the bottom there is a skill menu. On the right and left sides of it are mana and health indicators, respectively. Under health you can see the character's level. Above the skills there is a button for meditation and a mob hunter. To write a message to another player, you can use the chat built into the game, which is located on the left.

Character classes

There are a total of five different character classes available in the game. Any class can be played as a male or female hero. You yourself can customize the appearance of your character; initially, when choosing a class, the appearance (face) does not change. Each class has its own skills, certain pros and cons compared to others.

Video review by class:

What classes are there in Titan Siege:

  1. Warrior - a master of close combat who is armed with a huge sword that destroys everything in its path. This is the most durable character in the game, who loves to tank and enter the thick of battles. All his skills have two different directions: the warrior-warrior focuses on powerful attacks, he is fluent in any weapon, the warrior-paladin loves defensive tactics, he first wears out his opponent, and then delivers a fatal blow.
  2. Assassin - master of hidden combat. This is real invisible killer, who likes to sneak unnoticed and destroy an unwary target. He is quite weak in terms of defense, since he needs to move quickly, and heavy armor greatly hinders this. The weapons of these assassins are short blades, which the assassins wield very well. Of all the classes they have the most big chance perform a critical attack. Assassins can be robbers, attacking with lightning speed and openly, delivering many blows, or they can be killers, using their camouflage skills and sneaking towards the enemy, they decide the outcome of the confrontation with one precise blow.
  3. Priest - grows divine power within oneself, which it later allows to come out. He is a master of ranged combat and does not allow opponents to get close. Uses a combat staff as a weapon. He is the weakest class in terms of survivability, but he is capable of inflicting a lot of magical damage and remaining alive if he is protected. He directs his sacred power along two paths: the priest-apostle helps others by healing them, and the priest-inquisitor directs holy fire at the infidels. This character class can strike both single and multiple targets.
  4. Sorcerer - another ranged class. Using various types of magic, they are able to destroy any enemy from a distance. They are subject to the skills of both fire and ice magic, therefore, depending on who you want your sorcerer to be, an archmage or a master, he will either incinerate his enemies or turn them into pieces of dead ice.
  5. Witch - another magic class. His other nickname is Summoner. He attacks, like all magicians, from a distance with the help of his combat staff. He is subject to the powers of light and darkness, so the sorcerer can follow the path of a summoner who will bring back to life terrible monsters that destroy the sorcerer’s enemies, or he can become a thunderer and will himself incinerate enemies with the help of light magic.

Opponents

In the game against your hero, in addition to other gamers, there are monsters controlled by artificial intelligence. Such monsters are divided into two types:

  1. Regular mobs.
  2. Bosses.

There are only 40 mobs various types. They all differ in the number of individuals located in the area of ​​their appearance, as well as in their appearance, characteristics, attack range and so on. Certain mobs can be found in corresponding places. You should not expect that the Shuren - a healthy, tree-like animal - can be found in the middle of an urban area; its habitat is forests.

The same goes for bosses: each has its own place, where it is and where it can be found. Some bosses may be familiar from the legends of Scandinavia or the myths of Ancient Greece. You can get information about bosses. To do this, you need to reach at least level 20, then you will have access to a description of the first boss, which includes its characteristics, the drop that will fall after defeating it, and information about the boss itself. For every new 5 levels, one more boss will become available. You can view all this in a special atlas.

Types of animals

IN Titan Siege you can't travel through the game world alone. The character can purchase any of all available beasts to choose from. There are three types of animals that you can buy:

  1. Mounts - with their help you can move around the map faster than on your own two feet;
  2. Attacking animals - animals that take part in battles with you, they can strike, helping you in battle;
  3. Loot pickers - animals that always follow you and collect loot dropped from killed opponents.

All animals can be upgraded in the same way as the owners themselves. They have special skills corresponding to their type. The more pumped the pet is, the better it performs its duties.

System requirements

Parameter

Minimum Requirements

operating system

Windows Vista, Windows 7, 8, 10

Windows Vista, Windows 7, 8,10

CPU

Intel Core 2 Duo 2.4Ghz

Intel i3 2.8Ghz Dual Core

Graphics card

GeForce 8600 GT / Radeon HD 4850, 512 Mb

GeForce 9600 GT / Radeon HD 3870, 512Mb

RAM

4 GB DDR3 RAM

Hard disk capacity

Internet

1024 Kb

1024 Kb

Screen resolution

It was today that an inviting letter arrived in the mail - they say, Titan Siege has opened, so hurry up to the new hardcore online game. But is it worth spending time on? It is located on Gamenet, a provider that has good graphics and game mechanics Black Desert. The new project has no merits. Everything is extremely banal and boring. Kach - Asian style: take on a task to kill so many mobs, kill them, get experience and a reward. You are thrown from the first to the second NPC, from the second to the third, and so on. Their names are not even remembered. And all this is called “absorbed the ideas and mechanics of popular online projects.”

The beginning of the game is unclear - the task is given to kill the barbarians, but you cannot attack them. All that remains is to run around the neighborhood a little. After a couple of minutes the character will be transferred to starting location. Health will not be so monstrously large. Everything is correct - we start swinging from the very beginning...

Of course, the free PvP/PK system may attract some people. Over time, high-level characters will appear who will guard the kids and make money at their expense. But in terms of graphics and gameplay, Titan Siege is not much different from another hardcore pvp project called Sphere 3. And there are massive castle sieges. And in the field of pvp, apparently, the developers cannot come up with anything else.

The characters - there are five classes of both genders to choose from - are slowly maturing. By the way, the mobs have so little experience at first that it’s even lazy to grind...

The character finds his way to the next task automatically. Health is replenished slowly, but there is meditation on the X key. Combat system targeted. You take aim at the mob, and then sequentially, as you roll back, go through the skills. These skills are enhanced by points from increased experience - one is given each time. Basic set skills available immediately, skills more high level open after 8 points are thrown into the initial ones - at least that’s how it is for the magician. I suspect that other classes are no exception. Yes, you will have to pay in hard cash for new skills and new skill levels...

From level 15, Titan Siege will have events where you can get equipment and other items...

The magicians who are chosen to get acquainted with the game have two paths - fire and ice. In the first case, these are the skills of an archmage, in the second - a master. It is difficult to say whether it is worth developing both directions. Probably not worth it. It's better to focus on one thing at a time. Let's say fire magic. It is quite enough for mobs.

I’ll assume: it’s not worth unlocking all the skills in a row, and there may not be enough points for the cap (it’s like level 54). Let’s say, based on first impressions, it’s not worth leveling up a magician’s fireball, which is essentially a basic skill, at all. It's of little use. Molten Armor, which deals damage to enemies who come close, Flaming Fist and Fire Stream are much more useful skills. Molten armor is active for four minutes and must be periodically replenished. In addition to this, a very effective skill is the massive pillar of flame. It acts over a fairly large radius.

Titan Siege will require a lot of money. So, let's farm and pk...

Gift chests are placed on the fifth (then tenth) level - it is from there that all sorts of useful items are extracted, say, potions, as well as the so-called. a gift for a beginner, which included necklaces, earrings, and rings. At least with them the character began to attack stronger. Other items, say, a staff for a magician, better armor, boots, a hat, etc., are obtained for the next quest. Additional gifts are given for daily login and for time spent online. For some reason, the creators of such online games are sure that they are not original. game mechanics, unexpected plot twists, namely, gifts should keep the player... It should be noted, however, that in the game, in general, there is crafting - at least, the inscriptions with tips indicate exactly this.

The quests, as already mentioned, are quite primitive, without any zest. From what has already been completed (and very little has been completed yet), they boiled down to killing mobs and collecting items. Yes, I had to deal with a couple of story bosses. But they don’t make an impression...

The starting locations of Titan Siege are not empty. This means that gamers like online games with outdated graphics and game mechanics...

What else is worth saying about the game? Only that you will not find absolutely anything new in it. Yes, the equipment needs to be repaired. Yes, the characters will eventually acquire pets - a chocobo, a werewolf, a fly agaric, the rest, apparently, for a donation. Pets are upgraded, their skills can be purchased from NPCs, and in addition, a fusion mode is available. Yes, if you want to stay in the game for a long time, you can’t do without a guild. Yes, weapons and equipment are sharpened. Yes, it’s worth going to a party with good healers for world bosses of a level comparable to yours - over time, the demand for them will most likely be high. Yes, collection will require additional tools - say, a shovel for digging up plants. And of course, in order to reach heights in this kind of game, you need to work hard for days on end... Are you ready for this?

Be that as it may, check out the game and form your own opinion. Here is a link to the official Titan Siege website.

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The Priest in Titan Siege wears cloth and attacks or heals from a distance

The first thing you should understand is that this guide is an overview, and there will be no exact recommendations here. The reason is simple - the game is still at the OBT stage, and classes change, as they say, on the fly.

Here is an example that is directly related to our guide today.

U Priest At one time, all buffs had a duration of 20 minutes, but steel ones lasted only 5 minutes.

Despite the fact that the players asked, on the contrary, to increase the action time to at least half an hour. And what the developers will do next is known only to themselves. And this happens in all aspects of the game. As you yourself understand, any guide here becomes outdated almost a week after its release.

However, they can also be useful to many, especially to inexperienced players who are little familiar with the genre MMO-rpg in general and this particular game in particular. So read and remember.

Main features of the Priest class in the game Titan Siege

Several development branches, two skill lines - Apostle and Inquisitor

Here is a brief description of the Priest. He uses cloth clothes, that is, he does not have any special protection. All of his attacking skills work at a distance, as well as strengthening or healing skills (which is natural). Doesn't fight in close combat.

The Priest has two main skill lines.

The first one is Apostle. The general concept of the class is familiar to almost anyone who has played classic client-based MMO RPGs such as WoW and Lineage. This is a support class whose main goal is to heal and buff its allies.

The second branch of skills is called Inquisitor. This is a typical ranged damage dealer. And on this moment it is much inferior to other magic classes in such a parameter as damage per minute. The developers will almost certainly strengthen him, but even in this case he will remain just another damage dealer. While the Apostle is and will probably be the only healer in the game in the future. And he will be in demand always and everywhere.

But these are all lyrics, and there are more than two options for leveling up as a Priest. The point is that you can combine the Apostle and Inquisitor branches as you see fit. Yes, and in one branch there are several development options.

All our character’s skills can be divided into four groups:

1. The first group is a variety of healings. An example of such a skill is Light Restoration. All these skills (at least for now) are collected in the Apostle branch.

2. The second group is attacking skills. It is with their help that we can make our Priest a kind of damage dealer. Almost all of these skills are concentrated in the Inquisitor skill tree. One such skill is Holy Punishment.

3. The third group is various buffs for yourself and for your group. They exist in both branches of development, and it is because of them that you often have to upgrade both. Here are examples - Gift of the Titans, which is one of the most popular buffs (even during solo leveling, you will often be asked to apply this particular buff), or Spiritual Balance, which helps with saving mana.

4. And finally, the fourth group of skills are those that give passive buffs to you and/or your skills. By the way, you need to choose them with special care to make sure that you don’t waste your skill points.

Development options for the Priest class

A priest can be a support, a healer, or a damage dealer, it all depends on how you level him up

So, as already mentioned, the game has several development options. The reason is simple - each of the classes (and the Priest in particular) has several options for advancement even in one skill tree, and even more so in both. But now we will go over only the most basic paths, or rather, even groups of development paths. Go:

The first option for developing the Priest is to pump him into a pure support through the apostle branch. The most effective selection of healing and buffing skills, the rejection of any attacking skills. The main options are healing a single target or group healing. Most often, they make a character that works equally well both with a whole group and with one character (usually a tank). The main disadvantage of this option is that you are not able to swing alone. On the other hand, any group will gladly accept you.

The second option is to build up the damage dealer in its pure form. Of the buffs, we take, first of all, those that strengthen you personally, and we also recruit a full set of attacking skills. We refuse healings and shields. Our goal is to cause the maximum possible damage per unit of time. The disadvantages of this class are that it is not so in demand as a support, and it does not have enough survivability.

The third option is a hybrid of a healer and/or support and damage dealer. And here we have an incredible number of combinations. One of the classic ways is to take several healing skills from the Apostle (for example, the already mentioned Restoration of Light), if possible, some kind of shield to cover ourselves, and throw the rest into attacking skills. This option is best suited for single pumping. By the way, it is precisely these “hybrids” that are often most effective in PvP.

Finally, we can only advise you two things - try your own combinations and do not forget about skills that restore mana. After all, the lack of mana is, perhaps, the only thing that always haunts the Priest, regardless of his development option.

Video trailer for the game Titan Siege

A strong soldier wearing heavy armor, which gives him increased durability. The warrior prefers to fight using melee weapons. An increased supply of health and armor allows you to suppress opponents who engage in hand-to-hand combat.

The warrior has two divisions of skills, including:

  • Warrior;
  • Paladin.

The warrior prefers to sacrifice his own defense in exchange for enormous attack power. The warrior uses two-handed weapons in battle.

The paladin focuses on its defense, wearing down the enemy in battle, and only then launching a deadly attack.

Assassin

Light armor and short blades...what else is there to say? Assassins are feared and despised, because the art of assassins is quick death. The Assassin class relies on speed, allowing for mastery of melee weapons.

The Assassin has two skill divisions, including:

  • Robber;
  • Murderer.

Rogues fight more openly, cutting and performing a variety of quick moves to quickly wear down their opponents.

Killers, on the other hand, prefer to resolve issues with just one precise blow to the enemy’s weak spot. Multiple camouflage skills help them with this.

Priest

Representatives of divine power who can both give life and absorb. Fights in ranged combat. The priest class is distinguished by its increased need for team interaction.

The priest's skills are divided into the following branches:

  • Apostle;
  • Inquisitor.

The Apostle focuses his training on helping others, gaining powerful healing skills.

The Inquisitor prefers to harness divine power to destroy opponents, which allows him to act as a battle mage.

Sorcerer

Representative of the caste of battle magicians. He is extremely dangerous in ranged combat, as he has a wide range of attack spells. The Sorcerer poses a threat to both single and multiple targets.

This class can acquire knowledge:

  • Archmage;
  • Master's degree

The Archmage is the ruler of the burning abysses. Commands fire, capable of destroying many opponents at once, burning their bodies.

The Master is the commander of ice waves that allow him to freeze the blood in the veins of his opponents.

Witch

Representatives of the summoner caste. They fight at range. A lot of different knowledge has merged in this class, because he can summon powerful minions from another dimension.

A sorcerer can become:

  • Necromancer;
  • Thunderer.

The necromancer focuses his training on summoning powerful slaves to do his dirty work for him.

The Thunderer prefers to deal with the enemy with his own hands, using many energy spells.