Where to find liliana in dragon age origins. Sheila, companion from the additional content of Dragon Age: Origins. Personal Quest - Wynn's Regret

dragon age is one of the most famous series of computer role playing, which is remembered by many gamers for its variety in everything: from monsters and quests to the main characters with whom you can interact directly and even use their help in your adventures. Each hero in these games has its own character, its own characteristics, with many of them you can even "spin a romance." After all, it was Dragon Age that became one of the first role-playing games that most successfully presented the model of personal relationships in this genre. Liliana is one of the brightest minor characters available in the Dragon Age universe. She is found in every part of the game in different roles, and in one of the add-ons she is even given the main role. Therefore, you should definitely get to know this heroine more closely. After all, each character is able to tell a lot about the Dragon Age universe. Liliana is one of the most memorable heroes, and deservedly so, as they have an extremely rich biography that can be traced throughout the series of games.

background

So, what is the heroine Liliana? Dragon Age is a game in which each character has its own special character traits, that is, here the characters are not "cardboard", they are really alive, with their own advantages and disadvantages. Liliana was born in Orlais, her mother was a servant of Lady Cecile, who was one of the most noble representatives of the ancient family. When Orlais was captured by the Fereldans, Lady Cecile managed to escape, and in doing so, she was able to take her faithful maid and her daughter with her. Soon Liliana's mother died, and Lady Cecile took her under her wing, teaching her how to be a real lady. Thanks to her new position, Liliana met Marjolaine, who, after the death of Lady Cecile, hired the girl, teaching her the art of the bard. As a result, Liliana became one of the most famous bards in the area, and no one had any doubts about her talents. It is in this form that the heroine appears in the games of the series. In what games and in what roles can you find a character like Liliana? Dragon Age is a series of role-playing projects containing a large number of parts, and in each of them there was a place for this character.

"The Song of Liliana"

Naturally, it is worth starting the description of this character with an add-on in which she is the main character. What exactly is Liliana doing there? Dragon Age is a game where storylines are sometimes more exciting than the most popular blockbusters, so you definitely won’t be bored in Liliana’s Songs. The events of the add-on begin just from the moment the girl reaches perfection in the process of working for Marjoline. Being a recognized bard, she also plays the role of a rogue - these two classes are tightly intertwined in the game. She performs various assignments from her boss, reporting on their results and receiving a reward. But the main events of the add-on begin when Liliana, along with two other bards and Marjoline herself, have a very serious task - infiltrating the Raleigh mansion and stealing important documents.

The mission is successful until Liliana decides to take a look at what is written in these documents. It turns out that this information is extremely secret and can cause serious harm to the army of Orlais, and the bards themselves can be drawn into huge trouble. At the hideout, Liliana comes into conflict with her boss and manages to convince her to return the papers. But when it does, the bards are noticed and the alarm is raised. They try to hide, but Marjoline suddenly betrays them by teaming up with Raleigh. Liliana and her partners find themselves in a dungeon, from which a secret patron rescues her. After escaping, Liliana goes to Lothering, where she learns that her patron is the Reverend Mother Dorothea, who gives her the task of returning the documents to Raleigh. The girl with her companions goes in pursuit and enters into battle with her mentor, defeats her, but does not kill her. When she returns the documents to Dorothea, she invites her to join the Church - this is how Liliana found her faith. Dragon Age will change many characters throughout gameplay, but the transformation of this heroine is the most striking and memorable.

Dragon Age: Origins

As you already understood, this article describes events in chronological order, and not in the order of release. computer games, so now we will talk about part of Dragon Age: Origins. It is immediately worth noting that there are in the game Dragon Age fashion, which allow you to transform the appearance of Liliana, but I would like to admit that there is no point in doing this, because the appearance of this heroine is very memorable and does not require improvements. As for this part of the game, it is here that the first meeting of the protagonist with the priestess takes place, and in the past with the bard. She helps him in the fight against the soldiers of the traitor, and then says that she wants to join, since she had a vision from the Creator. If you agree, she becomes part of your party and you can take her with you to help you on quests and adventures. In Dragon Age, mods can diversify the appearance of the characters, so if you plan to use this heroine, you can choose new skins for her.

Return to the past

In the Dragon game Age walkthrough no matter what kind of companions you choose, your choice only affects the variety of fighters in your group, as well as your personal relationships in the game universe. But each of the heroes has their own personal quests, which you can only get if you ask them in detail on any topic. For example, if you talk a lot with Liliana about her past as a bard, then after a while you will be attacked by robbers sent by Marjolaine to kill the girl. The priestess asks the protagonist to help her with her past, and you can find Marjoline, defeat her, and then choose whether or not to kill her. The character of the heroine in the further passage of Dragon Age largely depends on this. How to toughen up Liliana? Tell her to kill Marjoline, and henceforth the girl will be much more serious and pragmatic. But you can pardon her - and then Liliana will remain the same, and Marjolaine will leave her alone. At least for a while.

Conflict with Liliana

In Dragon Age quest Liliana, described above, is not the only one. When you access the Ashes of Andraste in the story, Liliana may attack you, as she believes that your actions may desecrate the ashes of one of the most holy people. If you have not done anything before, then you will have to kill the girl, which will be quite easy to do, since faith is Liliana's only armor. Dragon Age, however, always gives you a choice. How to avoid the death of a priestess? You can either raise your relationship with her to the maximum by the time this quest is completed, or force her to kill Marjoline, then she will turn to faith much less, and there will be no problems with Andraste's ashes.

Dragon Age: Origins - Awakening

In this part of the Dragon Age series, the walkthrough will not include contacts with Liliana. The only exception will look like a letter to the main character from the priestess, but it will only come if you had an affair with her in the previous part. In a letter, Liliana will wish you good luck in the fight against evil, and after beating the game, a rumor will appear that the main character was seen with the love of his life - and it was Liliana.

Dragon Age II

In the second part of the series, Liliana rises in the ranks in the Church, now she is the Left Hand of the High Priestess, and in this position she goes to Kirkwall, where the main events of the episode take place. There she will meet the main character several times, but these will only be “episodic roles”, you cannot take her into the group.

Dragon Age: Inquisition

As for the last part of the game, which was released recently, here Liliana plays one of the most important roles. After the death of the High Priestess and the opening of a breach in the Shadow, the Left Hand decides to revive the Inquisition in order to fight the creatures of darkness and close the portal to the other world. She will be one of the main personalities of the Inquisition, and most importantly, she will appear in the game even if you cannot save her from death in Dragon Age: Origins.

Lillian- one of the characters accompanying you on the way. A bard from Orlesian who has clung to a church in Lothering and devotes all his free time to praying for forgiveness for the sins of his "past life". Joins the Gray Warden at will and can be a romantic interest for both male and female characters.

Leliana is dedicated to a whole separate addition, Liliana's Song, which sheds light on her not entirely cloudless past.

Character background

Her homeland is Orlais, although her mother came there from Ferelden and considers herself more of a Fereldan. She lived at the court of a noblewoman in her childhood after the death of her mother.

Later, becoming a badr and falling into a dysfunctional company, she is accused of espionage and the beaten one ends up in prison, from where she flees to Lothering and hides there becoming a novice of the church.

The character has many names given to her by her companions. She is famous for her boundless love for her creator, as well as her unconditional gratitude and obedience to the High Priestess Justinia, who saved her.

In the story

Liliana herself, having joined the Guardian, says that she is being led by a vision sent by the Creator himself. If the girl is refused once, then she will wait for you when you leave the settlement and ask if you want to accept her into the group again. If for the first time some of the party members doubt, then they themselves will offer to accept the girl. With the option that you refuse, the character disappears from the game and we will not see him again in this part.

In addition to participating in the plot, as well as additions, with a sufficient level of trust in the character, you can receive from her additional quest in which you have to remove the killers who were sent for Liliana and learn a little more about the companion.

In order to gain her trust, you will need to chat with the character as much as possible, do not criticize during speeches about the Creators, do good things and give gifts that will be most meaningful. In order not to spoil the relationship, it is better not to take Liliana into the group when you know for sure that you will do bad things.

And here are a few more features:

- sometimes it happens that even with 100% approval, the novel does not start - this is a mysterious bug in the game;
- if you missed the chance for a romance, then a second attempt is given after a personal quest related to Marjolein;
- you can marry Arnon and still not lose Liliana as a mistress - for this, do not talk to her until the epilogue with the coronation, and just before the coronation, after the conversation, she will remain with the Guardian.
- if you take the character with you on a mission, there is a chance that she will attack you and not follow further.

Leliana

Leliana- Orlesian bard who accompanies the Gray Warden during the passage Dragon games Age: Origins. She came to the village of Lothering, seeking refuge at the local church, where she later spends all her time meditating and praying to the Creator, asking Him for forgiveness for her past sins. She is a possible companion and romantic interest for both genders. She can also teach bard specializations. In the Song of Leliana DLC, she is the main protagonist, the DLC reveals many details of her past.

background

Leliana was born in Orlais, but her mother is from Ferelden, and therefore she considers herself a Fereldan. After her mother's death, she grew up under the care of Lady Cecile, an Orlesian noblewoman. Leliana's mother served Lady Cecile during the Orlesian occupation and followed her to Orlais after the liberation of Ferelden. While living in Orlais, Leliana learned much about Orlais's royal ways and culture. After a while, she became a bard, working for Marjoline. Leliana fell in love with her; however, Marjoline, taking advantage of the feelings and devotion of the girl, falsely accused Leliana of espionage, in which she herself was to blame. Seduced, captured and beaten, Leliana was thrown into prison, but soon escaped. After discovering Marjoline's betrayal, she runs away from Orlais, where everyone considers her a traitor. Once in Ferelden, Leliana reached Lothering and became a novice of the church.

Dragon Age: Origins

Leliana believes that a vision was sent to her by the Creator, which forced her to accompany the Guardian in an attempt to prevent the approach of Blight. Leliana is first encountered in Dane's Sanctuary, a tavern in Lothering. When the Guardian is attacked by Loghain's soldiers, Leliana helps the Guardian in the fight. When the fight ends, she says that she wants to join the group due to her vision. Despite the Church's claims that the Maker does not communicate directly with humans, Leliana is firm in her faith. This causes Alistair to think she is crazy. If you refuse Leliana first, then you can ask other people in Lothering about her. She will be waiting at the exit from Lothering and will want to join the group again. At this point, Alistair will offer to agree with her. If you do not agree to accept it, then the guard will not see it again. It is confirmed, however, that she survives the Pestilence regardless of the Guardian's actions. Urn of Sacred Ashes During the Urn of Sacred Ashes quest, the Ash Guardian talks to each of the party members about their past. When the Guardian speaks to Leliana, he claims that the Maker only spoke to Andraste and accuses her of making up the vision out of fear that life would become boring after joining the Church. That because of this, she came up with a story about a vision from the Creator, reveling in the positive and negative attention to her. Offended by this accusation, Leliana will deny creating the false vision. In fact, if you play the addition "Leliana's Song", where many details of her spy past are revealed to us, it becomes clear that some things she does not say on purpose. For some reason, the spirit also decided not to give out that the voice was real. Only not Andraste, but the ministers of the church. Due to her piety, Leliana will not stand idly by if the Gray Warden decides to desecrate Andraste's ashes. Being in a group, she will attack and have to be killed. If, during the passage of her personal quest, Leliana managed to toughen up, then it will be possible to intimidate her; she will say that she will not forgive the Guardian for desecrating the ashes, but she will not be able to go against him and will remain a companion. If she is not in the group, she will start blaming the Guardian in the camp. If she is not convinced, she will leave the Guardian forever. Marjoline Eventually, when Leliana reveals enough about her past to the Guardian, Marjoline sends assassins after her. The assassins reveal that Marjoline is in Denerim. Leliana will ask the Guardian to go with her to meet with Marjoline and resolve the situation. During the quest, Leliana can be "toughened up" by choosing the right lines. If this is done, then she will be more calm about the evil deeds of the Guardian, change her attitude towards Morrigan and open possible alternate endings for her.

Dragon Age: Origins - Awakening

Leliana does not appear in Dragon Age - Awakening and is only mentioned once. If she was in love with the Guardian at the end of Dragon Age: Origins, then there may be a mention of her in the epilogue: "Some say that the commander was reunited with the red-haired bard known as Leliana, and they traveled together. The couple was seen together in Denerim a year after End of Blight. It is unknown if this is true, but the Commander never returned to Vigil's Tower." Also in the game there is a love letter from her to the Guardian.

Dragon Age II

Leliana survives in time Dragon events Age: Origins, even if she was killed by a Guardian. The developers confirm this. She also says that she accompanied the Guardian whether she joined the group or not. The code entry, however, diverges from this as a general rule, but that leaves room for the imagination. Whether this is intentional, an oversight, or a bug remains unknown. (This may be an attempt to explain her appearance in Dragon Age II if she was killed during the Urn of Sacred Ashes quest.) She appears in the Prince in Exile DLC during Sebastian Faith's quest in Act 3. This happens before she joins the Seekers; as described by the Lady Eltina of the Church, she plays the role of the "left hand" of the High Priestess Justinia V, (who we know she knew as the revered Mother during the events of the DLC "Leliana's Song", the right hand was later proclaimed by Cassandra). The High Priestess ordered Leliana, working under the alias "Sister Nightingale", to investigate the situation in Kirkwall. Hawk can ask Leliana if she is the Leliana who helped the Warden stop the Blight; Leliana will confirm Hawk's hunch. If you imported a save game from Dragon Age: Origins where the Gray Warden was romancing Leliana, she will say that the Warden was "dear to her heart"; if not, that she hasn't seen the Warden for years, or, if the Warden became Anora's or Alistair's consort, that they are "a good king/queen". If Leliana happened to meet Isabella in Origins and spend the night in the Pearl, they will remember this and there will be quite a funny dialogue. Leliana asks Hawke and Sebastian to persuade Eltina to flee Kirkwall and seek refuge in the Great Cathedral in Val Royeaux, but Eltina refuses. Leliana can also be found when completing the "Brand of the Killer" DLC quests. Leliana will be Montfort's guest of honor at Château Aine. You can talk to her for a short time, and it turns out that she and Tallis have known each other for a long time. For some reason, Tallis and Leliana will not go into the details of their relationship and will try to end the conversation as quickly as possible. Leliana appears at the end of Dragon Age II. She has joined Cassandra and is tracking down the Guardian to get her old ally's help in preventing a war between mages and templars over the events in Kirkwall and Orlais. Although Leliana favors bows in Origins, in Dragon Age II she fights with two daggers, just like in the Leliana's Song DLC.

Dragon Age:Sundering

After the Mora was completed, Leliana returned to Orlais and became the personal bodyguard and spy for High Priestess Justinia. At one of the balls in Val Royeaux, Leliana meets the knight-captain Evangeline. Around the same time, Leliana arranges a personal meeting with the Priestess for Winn. After the massacre at the White Spire, Leliana helps Winn and Evangeline rescue the captured mages. The templars notice her, and this gives the Lord Seeker another reason to accuse the Priestess of betrayal. After escaping, she and Rhys come to Andorhal's Reach, where, at her request, Wynn was buried under a large and ancient tree. Leliana stays with the mages.

Novel

Leliana is a possible romantic interest for both the male Guardian and the female Guardian. The Guardian's first opportunity to kiss her is when her approval reaches "Adoration" (71 or higher) and she starts a camp conversation beginning with "I love the night at camp. The night always looks more peaceful, I think. Safer." However, she will not be interested in the tent and will only sleep with the Guardian if she is in love with him/her. She will not fall in love with the Guardian until her personal quest is completed and until her approval reaches a value of 91 or higher. To raise her approval, talk a lot, listen to what she tells you, be supportive, avoid criticism when she talks about the Creator, give meaningful gifts, do good deeds while she is in the group, and avoid evil acts (or at least not take her to the group when you do them). Note: Sometimes, regardless of the relationship with Leliana, if her approval is high enough, the affair will begin unnoticed by the Guardian. This causes current love interests to ask about the Guardian's relationship to Leliana and vice versa.

Leliana's past

If you've spoken to Leliana about her past, you know that she was a bard in Orlais and that her mother was from Ferelden. You must leave the camp and return to it again so that Leliana tells you about Marjolein, her former friend and mentor. Passage After this conversation, when you travel around the world map with Leliana in a group, a squad of robbers will attack you. It will be a very narrow passage, and the group of attackers will include an elite archer and a mage (regular), so be careful. After you deal with the attackers and almost finished with the leader, Leliana will ask you not to kill him in order to interrogate. From him you will learn that the robbers were hired specifically to kill Leliana, and you will receive an address where you can find the one who ordered the murder. After that, you can kill the mercenary or let him go to all four sides - this is your business. Leliana will suggest that Marjoline is behind all this and offer to look for her in Denerim. If you agree, then earn Leliana's approval. In Denerim, the desired house will be marked on the map. It is located in the Trade District. You will have to fight two guards when you enter it, but they are unlikely to be a problem for you. After the fight, go into the room - and Marjoline will meet you. The conversation with Marjoline can end peacefully or not - depending on your desire. If you tell Leliana "you know she will haunt you as long as she lives", you will have to fight her. Marjolein will summon two magicians and two warriors to help her, but if you quickly retreat to the door to the street, she will follow you, and the rest may be left behind. Mages stay in their rooms virtually always, while warriors can stay or follow Marjolein. Be careful - there is a trap in front of both rooms with magicians. When you kill everyone (or let Marjolein go in peace), Leliana will state that she needs to think and that she will talk to you later. Don't forget to check the chest in one of the rooms - there is one of the best bows in the game, which only Leliana can use. You will receive the bow regardless of whether Marjolein remains alive or not. Talk to Leliana at the camp. In this conversation, you will have a chance to "toughen up" her character. It won't have much of an impact on the game - except in the Gem in Denerim you have a chance to talk her into a triangle with you and Isabella, and in very rare cases, a quadrangle with you, Isabella and Zevran. It may also affect her ending a bit. If you decide to harden her character, then when she tells you about her doubts, insist that when she takes pleasure in killing opponents, this is part of her character and should not be fought against.

Present

BUTmuleChurch - Circle Tower

Bronze symbol of Andraste - Lothering Golden

Andraste's symbol - Orzammar

Grace of Andraste - Redcliffe, West Brecilian, Elfinage

Pretty Naga - Dusty City

silver sword Mercy - Old Tegrin

Blue satin shoes - Old Tegrin

Steel Symbol of Andraste - Denerim Market District

Etched Silver Symbol - Taig Ortan

Initial statistics

Dragon Age: Origins

Stat Boost per level:

Strength - 0.6

Agility - 1.2

Willpower - 0.4

Magic - 0

Cunning - 1.2

Physique - 0.6

Class: Rogue

Specialization: Bard

Skills: Expert Thief, Poison Constructing, Expert Combat Training

Abilities: Bard: Song of Valor

Rogue: Dirty Fight, Low Blow, Skillful Hands, Improved Tools

Archery: Binding Shot, Crippling Shot, Shattering Shot, Rapid Fire

Dragon Age: Origins - Leliana's Song

Leliana in battle Class:

Rogue Level: 10

Specialization: Bard

Characteristics:

Agility: 26

Willpower: 18

Cunning: 18

Physique: 10

Skills (no points to distribute): Expert Thief, Poison Making, Expert Combat Training

Abilities (2 points to distribute):

Bard: Song of Valor

Rogue: Dirty Fighting, Combat Movement, Mercy Strike, Low Blow, Skillful Hands, Improved Tools

Weapon in each hand: Weapon proficiency in each hand

Archery: Pinning Shot, Crippling Shot

Dragon Age: Origins gear

Church attire

Enchanted Dagger

Leather boots

Seeker's Circle

Bow Marjoline

Dragon Age: Origins - Leliana's Song

First and Second Royeaux

Orlesian Knife

Sheepskin gloves

Studded leather armor

Shoes of the aristocrat

Bow Mont-de-Glace

Quotes

(On first meeting) "What you are doing, what you are meant to do... the Creator is behind it all. Let me help you."

“It was as if the Creator stretched out His hand and said: “Even in darkness there is a place for both hope and beauty. Don't lose faith."

"In the monastery, far from the noise and unrest of the cities, I found peace. And in this silence I could hear the Creator."

"Looks like I've talked too much. It doesn't matter who I used to be. That's in the past now."

(Leliana's Song: Jewel Theft) "Jewelry? This Sir Wally has clearly never been to Orlais."

(Leliana "s Song: Putting the stolen valuables on the guard) "Yes, and a thief. This guy has fallen very low."

(Leliana's Song: Taking Jovi's corpse) "Huh. How fat they get on this awful food!"

If the Guardian asks what someone like Leliana did in the monastery, and then says:

"Such a beautiful woman like you":

Leliana: Do you think there are few beautiful, attractive women in the monasteries? You are greatly mistaken.

Guardian: I don't believe that everyone is as beautiful as you.

Leliana: Flatterer. However, I did not take vows and therefore do not seem so mysterious, right?

In a conversation with Leliana about minstrels:

Guardian: Minstrels are said to be spies.

Leliana: Where does such knowledge come from? Guardian: Someone told - a long time ago.

Leliana: Do you believe everything you hear? (laughs)

Interesting Facts

In Bioware's file on her, she is described as: "Red-haired, pale, slender"

Leliana's model from the trailer "Sacred Ashes" is based on the model of Alexandra "Alleykatze" Stein

When asked to compare companions to food, Bioware employee Mary Kirby described Leliana as "A sticky cinnamon bun. No question."

Cheryl Chi described her as "macaroni; very French and very feminine." When discussing Orlesian fashion with Leliana, she will mention that before she left, shoes with "like brick" soles were fashionable. This is obviously a nod to platform shoes, just as popular a few years ago and just as impractical.

Leliana is one of three companions that appears in the "Sacred Ashes" trailer.

If Leliana's approval is high enough, it is possible that she will hum a little tune when the player controls her.

If you give Leliana a Naga, she will name him Shmoples.

There are two NPCs in the Fade that look like Leliana

In the DLC Leliana's Song, Leliana's hair is pulled into a bun when in Dragon Age: Origins they are loose and two strands are braided. This is due to the fact that when

in the Leliana's Song DLC, Leliana meets with the Guardian of the Church, she says: "You know, braids would suit you."

If you talk to Bethany in the church in Dragon Age II, she will say "I miss the Church of Lothering. Sister Leliana told the best stories."

If you talk to Aveline in the church in Dragon Age II, she will say that she feels uncomfortable around the acolytes because of the "red-haired deceit in Lothering".


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Companion Quests in Dragon Age: Origins

Companions will join you in different places and at different levels of the game. In order for the character to want to join you, as well as for you to have a good a good relationship, you need to choose the right tone in a conversation with him. I advise you to save before starting the conversation, otherwise you risk losing your companion if you choose the wrong answer. Also, with a successful conversation, the satellite receives a bonus to the characteristics.

Joins you first Alistair in Ostagar at the start of the game. He is happy to leave for the Gray Wardens, as he is bored with a quiet life, and is not at all happy with the prospect of joining the ranks of the Templars, and the latter also gives little pleasure.

A key character, you need to talk to him often, in the process of long conversations he will give a personal task: visiting his sister in Denerim. During the quest, you can and should tighten the character of the companion. After talking with Alistair's sister, Goldanna, choose the "Every man for himself" answer option and confirm your words during the conversation in the camp later. If, after the conversation, you console Alistair, this will not at all have a positive effect on his fate in the end.

Alistair is a human warrior, Templar specialization. It will come out of it good tank, if you properly dispose of the pumping skills. To put on armor, pump strength. Upgrade your warrior skills and shield. You also need dexterity. Do not download templar skills.

The character may die or leave you during the Gathering of the Lands. If he falls in love, he gives the object of sighing a rose. This is only possible for a female character.

Special gifts. In Dragon Age: Origins, companions need to give gifts to improve your relationship with them. Each companion has his own preferences, for example, Alistair prefers figurines of magical creatures and runestones, and special gifts for him will be Alistair's Mother Amulet, which can be found in Earl Eamon's office in Redcliff Castle, and Duncan's Shield, it will be possible to get it before Gathering of the lands, release Howe from prison Gray Warden Riordan, then talk to him in Eamon's mansion about the Guardians' warehouse. Riordan will give you the key to the cache, which has now appeared there. You will find the warehouse in the shopping district.

Your second companion, or rather companion, will be Morrigan, who will join you after the Battle of Ostagar. Also a key character, will stay with you until the end of the game. Human, werewolf mage, herbalist, can brew potions. It is useful to pump cold magic to her, the Cone of Ice spell affects all bosses. Morrigan is not a gift, the character is quarrelsome, does not like to do good deeds. You need to give her gifts to pacify her temper a little. She will give a personal quest when she receives a special gift: "Black Grimoire", you will find it during the passage of the Mage Tower in Irving's office.

If he falls in love, he gives a ring. Falls in love exclusively with male characters. Will be in an intimate relationship with the hero only until such time as this relationship reaches the "love" mark.

Gifts for her will be jewelry, they can be bought from the gnome in the camp. Special gifts will be the same Grimoire, "Grimoire Flemeth" and the "Golden Mirror", which is the merchant Givin in Orzammar. Morrigan will leave before the final battle if she refuses her offer made after the Gathering of the Lands.

The next companion in Dragon Age: Origins will be Dog. If you are a human noble, you just pick up the dog from the kitchen, the rest of you need to do the quest with the kennel in Ostagar. He prefers bones as gifts, although this is not necessary, he loves you so much, and bones can be presented to the most harmful of companions. If you talk to the dog and ask if he sees something interesting, there is a chance that he will bring something really valuable. From time to time send him in search, he can bring wine, give it to Ogren, give the pie and tattered trousers to whomever you want. If there was a conversation between Wynn and Sten about the Ferelden frosts, then the skein of woolen thread brought by the dog will be useful to Wynn to knit something warm for Sten. There is a chance to find unique thing- boots from ancient elven armor. This part of the kit is no longer available.

If the dog marks the territory (I think you understand what I mean), then his fighting qualities in this area will increase.

Next satellite - Lillian. A human, a robber, needs a developed Cunning, since her specialty is lockpicking and carrying wallets. Bard. She will join you during the skirmish with Loghain's soldiers at Dane's Hideout in Lothering. You need to be as careful as possible with her, before talking with her, save yourself, because one wrong word will forever discourage her from talking and giving you any task. Talk to her more often, otherwise you may miss the moment of the desired conversation, which will lead to the same consequences.

To receive a personal task, you need to have an approval of at least +25. Ask her about the reasons for leaving the church, about the minstrels. She will tell you about Marjoline, and when you move between locations with Liliana in a group, you will be attacked by robbers, in whom she recognizes those who came after her. Interrogate the robbers and deal with Marjoline. As a result, you will receive a bow that only Liliana can use. Talk to Liliana about the church, that being a Bard is not bad, that you need to be yourself and live the way you like. In the process, it turns out that she still wants to live a full life, and she was bored in church.

Liliana is gay, her last love was a woman, and if you get to know her better, you will find out that she does not have very good memories of relationships with men. But if your hero is a man, and you have enough patience and desire, then you can win her heart. Compliment her appearance and talk to her about what someone like her used to do in church. If you have patience and talk with her about such feminine things as hairstyles, shoes, etc., then in the future Liliana will tell interesting legends and sing songs. If your character is a woman, then Liliana herself will start a conversation about relationships. Start with a phrase about how glad to see you. Asking her about how often she enjoys women's company so much, she will answer with the phrase “And if I say what happens sometimes? What will you answer? If you want to have an affair with her, then you should giggle. If you already had an affair with her, which ended in a breakup, then after completing the personal quest, you can resume it. Liliana will turn out to be a faithful companion, and if she has an affair with the hero, then she will stay with you until the end. But this is only until the moment when the hero (heroine) enters into marriage, even if this happens solely for the sake of profit. She will leave immediately.

Gifts for her will be jewelry, blue shoes and the Silver Sword of Mercy, which can be bought from a dwarf found when moving between locations, as well as Andraste's Symbols. Special gifts for Liliana: Grace of Andraste, these flowers can be found in the Bressilian Forest, in Redcliffe at the Mill and in Elvenage. Hand Nag: If you don't have love or friendship, she won't ask for it. If asked, then when you are in Orzamar with Liliana in the group, take the task of capturing nagas from the drover, and then hire an Idle Dwarf in Dust Town to find a clean and well-fed wild naga.

If you did not speak to Liliana during the personal quest about the church and did not convince her not to fall into fanaticism, then she will become your enemy if you defile the remains of the Ashes of the Sacred Urn of Andraste with dragon blood. If they “sobered up” her, then even after that she will remain with the hero.

The next companion will be Sten. Specializes in two-handed weapons, the main parameter is strength. But do not pump everything into strength, pump also dexterity, otherwise there will be many misses on the target.

Dislikes magicians, will not approve of the desire to preserve the circle of Magicians. I do not advise taking him to clear the Tower of Mages. He will only be happy if all the magicians are destroyed, and will do everything possible for this, and getting rid of the magicians is unprofitable, they will play a very large role in the final battle and in many quests.

You will find the wall in a cage in Lothering. You can open it either with the help of a master key, or go with Liliana to the church, and after she vouches for you, the priestess will give the key. He will give a personal task if you have enough approval points. Talk to him about the past, about why he did not return with a report after he collected information for the Qunari. Or the reasons why he killed the peasants, then the sword. He lost his sword at the entrance to the Calenhad Lake location. Interrogate the marauder, drive to the Frost Mountains, and there you will find out the name of the buyer of the sword. It will be Dwin from Radcliffe. Go to him and demand the return of the sword. If Sten is with you, then Dvin will not say anything about compensation for damages, but if Sten is not there, then you will have to pay a tidy sum.

Doesn't start romantic relationships. If you earn respect, he will invite you to travel with him to the lands of the Qunari.

Pictures will be gifts for him.

Wynn.

Another mage companion in Dragon Age: Origins. Specialization - spiritual healer. Her goal is to heal the group, resurrect in battle, and buff the group.

A solid, non-conflict personality, which will support in difficult times, knits warm clothes for the Wall. She is a little biased towards elves, and this is most likely due to Zevran, who turned all conversations into attempts to cry on her chest, which could not leave Wynn indifferent. In this regard, she favors the hero by as much as +7 points when he seduces an elf in the Dalish camp.

She will join you during the cleansing of the Circle Tower, offer her help, and after completing the quest, offer her to go with you to fight the Blight. She will give a personal task if the approval is more than 25. There are many dialogues with Wynn, but to get the quest, you need to talk to her about her past, about whether she regrets anything. If you find out that her apprentice has disappeared, ask about him in the Dalish camp. You will find him in the cleared area of ​​the Bressilian forest, where the hermit's stump stands. Talk to him, get a reward and thanks to Wynn.

Books and scrolls will be gifts for her. A merchant in Lothering has a bottle of wine for Winn. All other alcoholic drinks are for Ogren.

You will lose Wynn if you decide to destroy all the mages during the quest in the Mage Tower. She will also not like it very much if you defile the remains of the Ashes of the Sacred Urn of Andraste with the blood of a dragon. There were cases when the hero quarreled with her, becoming a blood magician, but in my case everything was fine, she did not react to these spells in any way.

Zevran.

Specialist in poisoning, assassin, elf. Download him the skills of the killer and the skill of handling weapons in both hands. It takes skill and some strength. It is optimal to put it behind the back of the enemy, and do not forget about poisons. Paired with Morrigan works great. Doesn't like it when vows are broken. Tip: when you leave the ruins, in a conversation with Zathrian, promise him protection only if he does not attack first, in case you promise it just like that, and then you talk to him about removing the curse, Zevran will not like it very much. Doesn't like it when elves are offended.

Strongly partial to females, everyone, including Wynn, was in the zone of his attention. His reasoning and advice regarding romantic relationships should not reach children's ears. Joins you after completing the first story quest. Your actions attract the attention of the authorities and when you move to another location, you will see a video in which Loghain hires a representative of the assassins guild. Now, during the next transitions from loca to loca, you can expect an ambush with traps and archers. After the destruction of the enemies, decide for yourself - you can kill Zevran, or you can take him into your service.

After receiving the quest to save Queen Anora, when moving to another location, you will meet a group of Ravens. You need to fight them, always in a group with Zevran. If your relationship with him is bad, then he will go over to their side, although this moment relationship games with great difficulty can remain bad, because even simple chatter improves his attitude towards you. After the Ravens are beaten, Zevran says he could leave, but you don't see much of an urge to do so. At the camp, he will thank you for getting rid of the Ravens. If you are having an affair, then his attitude towards you will rise to "love", and he will give you an earring. If there was no romance, now it will be possible to start it.

Zevran prefers women, but does not disdain connections with men due to his former profession. But still, without hints from the main character - the man, he will not take the initiative. After completing the personal quest, when you rid him of the Ravens, he will change a lot, stop pestering women.

If the hero or heroine becomes king (queen), then Zevran stays with the hero. If you have an affair, and the hero dies, then Zevran goes to the Ravens, destroys everything and everyone there, becomes the head of the organization and is sad for the rest of his life, he does not start new novels.

Bars will be gifts for him precious metals. Special Gifts: Dalish Deerskin Gloves, found in Brescilian Forest, Trap Camp, Antivan leather boots, they are in a chest in the Vault. Don't let his attitude towards you sink to the bottom. In this case, he will either turn against you in the battle against the Ravens, or simply want to leave.

Another satellite - Oghren.

Dwarf warrior, wears a two-handed weapon. Unlike Stan, he has a bonus not to strength, but to physique, and in other respects, swing it the same way as Wall. It is worth listening to dialogues with Ogren during the mandatory chatter in some areas.

Will join you when you go looking for the Perfect One in Orzamar when you meet at the exit to the Deep Roads.

To receive a personal quest, you need to talk to him about a woman named Felsy. Talk to her at the tavern at the Calenhad Lake Wharf. Now go to her with Orgen. You can help him establish a relationship with her, prompt him with the necessary phrases during a conversation.

He likes to drink, as a gift, respectively, he will be delighted with a drink. Watch his attitude towards you, in case of a fall in approval, he will leave. In this case, you can persuade him to stay, challenge him to a fight, at the end, either kill him, or force him to stay, or drive him away.

Sheila, a satellite from additional content Dragon Age: Origins.

Joins after completing the quest stone prisoner. For a personal quest, talk to her about Karidina after completing the quest in Orzamar. Now go with her to the Deep Roads, a new loca has opened there, clear it and talk to Sheila again.

Gifts for her are precious stones.

Will also leave the party if approval drops too low. In addition, if the character decides to keep the Anvil of the Void, the golem will also leave the party, regardless of whether he is in the group at the moment or remains in the camp.

Loghain.

If after the "Meeting of the Lands" you do not kill him, then you can make him become Gray Warden. True, Alistair will not like this very much, so he will leave. If you toughened him up, as advised above, he will marry Anora, remove himself from the board, but leave the party anyway. If not toughened, then just get drunk. Gifts for Loghain will be maps and historical documents.

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