The Last Guardian is a feathered friend. Review. Me and my faithful keeper. Overview of The Last Guardian The last guardian system requirements

The Last Guardian is a Japanese action-adventure game exclusive to PlayStation 4. The game was released worldwide in December 2016. The player controls a boy who befriends a gigantic half-bird, half-mammal Trico. He must manipulate Trico, such as luring him in with food. This is how the player reaches remote locations. However, he must avoid enemies.

Team Ico started developing The Last Guardian in 2007. The game was designed and directed by Fumito Ueda. Stylistically, thematically and in terms of gameplay, the game had similarities with his previous games. Ico(2001) and ShadowoftheColossus(2005). Ueda took the "design by subtraction" approach he had tried in previous games, removing elements that didn't complement the core theme of the boy-Trico bond.

Sony announced The Last Guardian at E3 2009, with plans for a then-exclusive release on the PlayStation 3 in 2011. The game has been delayed multiple times. Ueda and the other members of Team Ico left Sony, and hardware difficulties forced the game to be moved to the PlayStation 4 in 2012. Speculation began to surface that the game would never be released. Ueda and his genDESIGN studio, made up of ex-Team Ico members, remained as creative consultant, while Ueda himself retained his role as director of Sony's in-house Japanese technical development studio. The Last Guardian was again presented at E3 2015, promising a release in 2016. There, the game was praised for its art, storyline, and Trico's persona, though some criticized Trico's outdated gameplay and rambling behavior.

Plot

The game has thematic similarities with Ico and ShadowoftheColossus. Her story is framed as an old man's recollection of his childhood, where he met Trico, a giant feathered griffin-like creature. The name of this creature in Japanese can be understood as "prisoner" (toriko), "chick" (tori no ko), or a combination of "bird" (tori) and "cat" (neko).

... The boy is kidnapped under mysterious circumstances and taken to a large spacious castle. He wakes up and finds tattoos on his body that were not there before the kidnapping. The boy manages to escape and is captured and meets Trico. Trico is shackled, with numerous spears stuck in his body, and his wings are too scarred to be capable of flight. The boy helps to remove the spears, remove the chain and feed the hungry creature. At first, Trico is hostile towards the boy, but gradually begins to accept his care and advice. Together, the pair work to continue their escape by avoiding or engaging in combat with the castle guards. An important part of the game is the development of friendship between the boy and Trico.

While the player completes various tasks, they are accompanied by a voice-over in Japanese narrative. The narrative may have useful progression suggestions if the player is stuck.

Ueda hinted that there might be creatures similar to Triko in the game, but did not confirm this. During development, some critics, such as the webcomic Penny Arcade, expected an ending along the lines of Ueda's previous games: one or both of the characters would die. In response to these theories, Ueda replied that history is unlimited.

Gameplay

Last Guardian is a 3rd person action-adventure and puzzle game. A player-controlled, unarmed boy can run, jump, climb, and perform other actions that are reminiscent of the gameplay Ico and ShadowoftheColossus. Also, the player can use environment for moving quietly or eliminating shadow guards. The guards, although moving slowly, can catch the boy. If in this case the player fails to free the boy in time, the game will end.

The player's movements are complemented by interaction with Trico, which the boy can climb like a rider. According to Ueda, Trico is driven by his own instincts, and the player must figure out how to harness them to solve puzzles. For example, the player can throw a barrel that will attract Trico's interest and cause him to move in a certain direction. The player can make the boy jump to encourage Trico to jump over the large gap. Sometimes, on the contrary, you need to make Trico sit still until the player finishes the job. Trico can fire lightning bolts from his tail. Lightning works in tandem with a mirror shield: the player redirects them to solve spatial puzzles or attack enemies. Unlike typical video game companions, who instantly respond to the player's commands, Trico is difficult to control. Sometimes it takes several attempts to get Trico to perform the desired action. An idea of ​​Trico's current mood can be obtained not only from his movements. The creature's eyes are informative: yellow, for example, means caution, and purple is anger and disgust.

The player must care for the creature by feeding it or removing spears and arrows from its body. Over time, control over the creature improves, a kind of training of the creature takes place. At the beginning of the game, Trico may go off to study something that interests him more than a boy, may refuse to eat something that smells bad, may fall asleep when he pleases. Improvement in control is manifested after the completion of certain tasks. According to Ueda, " each player will have their own Trico: depending on the way you communicate with him". On the other hand, the player can take advantage of Trico's waywardness, allowing him to roam freely and discover new areas.

The player can reveal the boy's costumes by beating the game multiple times. Some costumes are associated with Ico and ShadowoftheColossus.

Reception

On Metacritic, the game has good scores: 83% (83 reviews from critics) and 76% (770 reviews from players). Most reviews note the high quality of the game environment and story. Some critics praised the realism of the animal behavior, some found it difficult and slowing down the gameplay.

Pete Brown at GameSpot lauded the characters and their relationships and story as important aspects of the game. He drew attention to the extreme, at times, independence of Trico's behavior: " it is not clear whether this is a test of your patience of an attractive but stubborn creature". Tom Senior at GamesRadar called Trico " the greatest companion in games with artificial intelligence noted the subtle use of visual and audio cues for the character and its impact on gameplay. Simon Parkin in The Guardian praised Trico's design, the creature's interaction with the world, and the puzzles. Simon called Trico " abusing survivors(because the boy saved him) noted meaningfulness and progression in the characters' relationships. Chris Carter in Destructoid said that " the details and realistic behavior of Trico and the boy are exciting, most developers would even try to achieve such an effect»; this aspect he cited as a possible reason for the lengthy development. Jeremy Parish at US Gamer opined that Trico having his own will is a revolution in character design. He also felt that the emotional relationship between Trico and the boy could only be effectively realized through the interactive means of a video game. Marty Silva at IGN had a different take on Trico's behavior, which annoyed him along with camera control, especially inside tight quarters. However, Silva felt the game's success in creating an affinity for the characters, in providing memorable moments. James Kozanitis in Game Revolution noted his discovery that sometimes Trico moves around the environment and completes tasks on his own, so that controlling him becomes " ineffective and unnecessary».

The reviews noted game performance problems on the standard PlayStation 4 hardware configuration. For example, Eurogamer's Digital Foundry noticed problems with rendering and frame rate on the PlayStation 4, while running in 1080p mode on the more modern PlayStation 4 Pro occurred without sagging in frame rate .

The Last Guardian is a worthy follower of ICO and Shadow of the Colossus. Like Ueda's previous games, this one is not for everyone - fans of modern projects with thousands of hints should be especially careful - but this does not negate the fact that the Japanese game designer managed to create an amazing adventure that tells about the friendship of a man and a wild beast. And that person is you. You tame the animal, learn to communicate and interact with it, and more and more like the unusual creature. By the end of the journey, you become so attached to Trico that you absolutely don’t want to let the feathered go, because in ten hours he becomes a true friend. Oh, if there were such species in real life!

KG Portal

But although programmers and animators often put a spoke in the wheel, the charm of the story does not let go until the very end. And some moments completely make you open your mouth from amazement, from the surrounding beauty or from a particularly impressive game moment. Let with technical side not everything is going smoothly, but the creators managed to make a touching and penetrating story about friendship. A story of mutual aid and self-sacrifice. A story "with a soul", and this is such a rarity in today's world.

The Last Guardian is an extremely cute game where relationships and emotions come first, rather than story and action scenes. The game will make you think about friendship, devotion, about those bright feelings that are so sometimes lacking in real life.

Fumito Ueda's game of a lifetime is a pocket wonder. Feels like a fruit of forbidden love Bloodborne, tomb raider and Shadow of the Colossus. Although putting my hand where I apparently once had a heart, I will say that this, perhaps, has never been seen anywhere else. It is not known how much effort the Japanese comrades spent on all this, but they did not spend it in vain. Maybe the rest of the colleagues in the shop are now aware of how important the serious AI of the companions is, and will begin to put this knowledge into practice. In addition, a sense of a certain integrity of the game is created, which is especially appreciated in the adventure genre. On the other hand, due to the unusual nature of the gameplay itself, the general dampness and indistinguishability storyline The Last Guardian is at risk. Overall, "five for content, four for literacy." Thus, Our Choice was not reached just a little. Though you know what? Immortalize in stone. Marble is fine.

The Last Guardian- unique game. Slow, meticulous and logical. Very extraordinary, art-house, but with serious shortcomings on the technical side: sagging frame rate, inconvenient controls, and the graphics themselves do not shine with frills. However, due to the fact that the project is very original, I don’t want to scold it much, because only one person produces such creations. I would like to say the opposite, but I will not advise TLG for beginners. There is too high a chance that you will remain disappointed, will not understand and will regret the money spent. If you are ready to expand your boundaries a little gaming experience, and at the same time passed ICO and Shadow of the Colossus, then this is your game.

Many players call The Last Guardian an arthouse project, and this is true. The game will definitely not be to the taste of many, like the ending of the trilogy "Ico - SotC - TLG", it will definitely not suit all fans, but fans of something unusual will be interested (quite justifiably) for sure. And since the text is written on behalf of the second ...

fantasy world

A touching epitaph to the era of the PlayStation 2, when publishers afforded expensive copyright projects. The Last Guardian, being long-term construction, comes from those times and makes the same strong impression as Fumito Ueda's previous masterpieces - ICO and Shadow of the Colossus.

The Last Guardian is imperfect in every way. Unfortunately, even extra time would not save the game from failure. The developers, behind the problems with the release of the project and the creation of Trico's behavior scheme, missed the fact that the game needed to be assembled around. Let the shadow of some universe line up around the chamber plot, but the gameplay is not interesting. It will not work to refresh the riddles, because there are only a few ways to solve them, and even those are used to the maximum. Fate Last Guardian is no different from other long-term projects: the expectation was more beautiful than the release itself.

IGN Russia

Who played in heavy rain, he probably remembers the scene where Ethan Mars crawled inside a long pipe strewn with broken glass. This is how you feel when playing The Last Guardian - as if you are crawling on all fours over the fragments, it is dark around, and the pipe does not end in any way. There is no doubt that Team Ico has created an authentic image of an animal for which they can be praised. It turned out to build an emotional connection between the beast and the player. But to build a decent game on all this did not work out. The product is one of those that you definitely need to at least feel. But it is not at all necessary to go through completely and even more so to ever come back here.

We understand that many will call the beast stupid, but signs of its stupidity during the passage showed up only a couple of times, otherwise Triku behaved very lively. At the beginning of his action, it was difficult to predict, but after some time, understanding him as a living being makes it possible to see new facets in the gameplay. He needs to eat, he is greedy for smells, often loses his temper during the battle - all this is expressed not only in the color of the eyes. It is easy to believe in its animation, it is really a huge unknown beast, clumsy, but graceful. In a word, genDESIGN did a great job.

And in general, they don’t do that anymore, at least not in expensive exclusives for the most popular consoles. Now it is customary to spread everything at once, the player only has to taste the story in a new pack of videos. Then shoot, then jump. In The Last Guardian, every classic gameplay element is inextricably linked with a sense of friendship and trust, organically forming perhaps the most valuable project of the outgoing year.

The Last Guardian was in the making for nine years. This game was supposed to be released on the PlayStation 3 a long time ago, but it's just released now, almost unchanged from the moment it was announced - at least conceptually. Can it be called obsolete? If it had come out five years ago, the effect would have been stronger. But while we waited, the games moved in the same direction in which Fumito Ueda dug all his life. Journey, Brothers: A Tale of Two sons and others like them worked with the player's emotions just as brilliantly as Ico and Shadow of the Colossus did in their time. In such a company, The Last Guardian looks even more organic. Like it should be.

The authors proposed a wonderful idea with two completely different characters, told a touching story about friendship and mutual assistance, built excellent diverse puzzles, and built an attractive world with their own mythology. However, the amazing impressions of this splendor, as if on purpose, spoiled the unnecessarily capricious behavior of the griffin and the camera, as well as poor optimization on PS4. If you want to play without brakes - buy PS4 Pro.

Without a doubt, The Last Guardian is the greatest work of Team ICO and one of the best games for PS4. The world is magnificent, and the touching story of a strong friendship between a little boy and a huge beast is captivating. It's just a pity that numerous technical errors do not allow you to enjoy the game to the fullest.

Game world navigator

The best-known example outside of Japan of this way of presenting the plot is the canonical manga "Kozure Okami" and the film Shogun Assassin based on it. Anyone to whom these names do not mean anything runs the risk of abandoning The Last Guardian about twenty minutes after the start and thereby depriving themselves of unforgettable sensations from the contradictory, piercing, sometimes cruel, but still great story about friendship, about duty and honor, about imaginary freedom of choice and true freedom of conscience, which is given to every rational being both as a gift and as a test.

The Last Guardian is a game of emotions that takes the player back to their childhood dreams and daydreams. Who has not dreamed of going on a real fairy tale journey with their pets? This game embodies such a dream in virtual world, offering us a sincere and full of feelings, joy and pain adventure. Almost without words, but with a lot of gestures that say much more than words. Yes, the project is terribly clumsy, the controls sometimes turn into a nightmare, the wayward Trico makes you want to change mercy to rage and hit him with something heavy on the growing horns, the camera performs somersaults, as if being in the clutches of a drunken owl, and the game design is hopelessly outdated. But the reward for overcoming these difficulties and fighting the wayward beast is invaluable. As is this game.

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The Last Guardian is not at all the game that Team Ico fans have been waiting for for several years. It has moments of unearthly beauty and a swing to something great. The very idea of ​​it sounds very cool, but this idea is not just unsuccessful, but a failure. Perhaps The Last Guardian really should have been cancelled, as Sony is rumored to have done at some point. Then it would forever remain an ephemeral memory of something unfulfilled, but wonderful. Alas, Fumito Ueda's team still released this game, and the reality turned out to be far from being as beautiful as the picture drawn by the trailers and screenshots. The only consolation is the opportunity to admire the beautiful landscapes. At least the developers of The Last Guardian have not lost their artistic taste - and thanks for that.

The new creation of Ueda Fumito is a very unusual project, it has something alive and sincere. Like the main characters traveling through the environments of a dark and gloomy world, The Last Guardian stands out among today's AAA blockbusters. The game, like a strange creature Trico, from time to time surprises with its unpredictability and alienation. Is it worth buying? If you own a PS4, then perhaps you should at least give it a try. Sometimes a truly unique piece has to wait. And it's nice when expectations are not in vain.

Otherwise, The Last Guardian is like a guest from the past. The game ignores all modern trends and seems to exist in some kind of its own little world, where they have never heard of a diverse gameplay. You should not be afraid of this: the game takes first of all the atmosphere fairy tale, and that's great. Fans of Fumito Ueda's previous games will absolutely love this approach. The Last Guardian is a unique game. It's not about a long wait or a twisted plot with an open ending. It's about the smile that appears on your face while playing with a formidable outwardly, but infinitely kind beast inside. She's... in your heart, if you will.

catonauts

Many will turn up their noses at monotonous locations and simple mechanics, someone will begin to count polygons in Trico's feathers after so many years, because although the graphics have been tightened up, the ancient basis is visible even through post-processing. Before us is an example of Japanese courage, when SIE Japan Studio released an outdated, but long-awaited game, in the form in which it might have been expected in 2010, but only now. For all those who have been waiting, for all those who have asked every year, “So, how is The Last Guardian?” Here it is, exactly the same as it was promised, and it's a bit strange to expect a super-blockbuster from him after all the ups and downs.

The Last Guardian is worth playing, if only because it is the last great long-term construction for today. A real miracle that the game still managed to get to the release. But despite her amazing ability to cause emotional attachment to a virtual beast and pull out a variety of emotions from the player himself - from deep peace to caustic anxiety, close your eyes to the useless game process does not work. However, no flaws in the game prevented me from falling in love with her. They won't bother you either. I'm glad with all my heart that Fumito Ueda finally finished the game and now he can unnecessary problems switch to something new. Another important page in history gaming industry closed.

An emotional and unique computer toy, embodied in the genre of action-platformer with puzzles, quests and a dramatic scenario, which representatives from two gaming communities worked on for a long time: Sony Computer Entertainment, Japan Studio. Therefore, if you want to get a reissue of one of the most "fabulous" computer toys of our time, then we advise The Last Guardian, download the torrent using the services of our site. So, let's highlight all the most interesting things from this product. Features graphics, gameplay and the presence of a plot.

First, visualization. The developers did their best by creating the game world of this product. Locations have become larger and richer with new objects. In addition, many items in this world can be influenced by the player. It is worth noting that the detailing, special effects, and hand-drawn textures began to look even better. And this is not surprising, because many years have passed since the release of the first game. At the same time, our heroes remained unchanged - an unknown boy, and his "pet" - a huge griffin Trico with the "agility" and clumsiness of a small kitten. And on top of that, the developers were able, by introducing innovations in terms of visualization, to preserve the very atmosphere that catches the player, and to this day around the world. Therefore, if you want to evaluate the long-awaited product, then we strongly advise you to use our resources and do not miss the chance to download The Last Guardian, through a torrent, for which you can and even need to use our site.

So, let's highlight all the interesting features in the gameplay. Secondly, game mechanics. In fact, the gameplay is built according to the same canons as conventional, three-dimensional platformers. You have to control the boy to move around the location. Jump over obstacles, solve puzzles, and much more that you will encounter throughout the passage of the game. But, there is one feature that no other game can boast of. Literally from the first seconds, the characters from The Last Guardian evoke empathy from the players. The way the boy communicates with the griffin, and how the “pet” reacts to the boy, causes real tenderness. Therefore, if you want to try out the features of this game and see all the best with your own eyes, then we recommend The Last Guardian, download via torrent, for which you will need the help of our site.

Features of The Last Guardian

Amazing picture. The developers tried to improve the visualization of the game world, and at the same time leave the traditional atmosphere, which they did one hundred percent. They implemented new engine, new special effects, improved detailing, updated and new locations that will give prominent gamers a chance to get their feet wet, and get acquainted with innovations for beginners.
Unique gameplay. You have to control the actions of a boy who has a "pet" - a huge griffin named Trico. Our griffin is still inexperienced, and too young. Therefore, to overcome obstacles, he needs to be encouraged and helped in every possible way.
Classic platformer. And the rest - the game is a classic three-dimensional platformer. You have to overcome obstacles, solve puzzles, collect items for the collection and so on. It is worth noting that our heroes will have mandatory tasks.
Dramatic plot. The scenario of the game includes an emotional plot, an illustration of the relationship between two disparate, and completely different creatures - a man and a griffin. Despite this, the player will feel empathy and empathy for the revealed images of these characters.

On this page, by clicking the button below, you can download The Last Guardian via torrent for free.

is a new adventure game developed by Fumito Ueda and developed by Team Ico (Shadow of The Colossus and ICO developers). The game tells a heartbreaking story about a little boy and a strange feathered creature named Toriko. Having united in a team, they are looking for a way out of a huge, dilapidated castle, which continues to collapse.

The gameplay of the game is built on the interaction of characters. The boy can climb into hard-to-reach places and solve all kinds of puzzles, interacting with the outside world, and Toriko must use brute force to deal with opponents and save the boy in difficult times for him.

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Reviews and reviews of the game «The Last Guardian»

strategy

The Last Guardian is a game of emotions that takes the player back to their childhood dreams and daydreams. Who has not dreamed of going on a real fairy tale journey with their pets? This game embodies such a dream in the virtual world, offering us an adventure full of feelings, joy and pain. Almost without words, but with a lot of gestures that say much more than words. Yes, the project is terribly clumsy ...

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Playpress

The Last Guardian is a sweet and dramatic story about a completely unusual friendship between two completely different creatures. But precisely because of these differences this story and working. Joy and anxiety for this couple you feel equally sincerely. Perhaps it was the "tolerate" the concept of these relationships that became the most difficult task for the developers, which put a spoke in the wheel.

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GameMAG

The Last Guardian is one of the kindest and most beautiful games that we have ever seen and one of the best adventures of the year. The combination of great animation, detail, environment and story with deep feelings gives a fantastic immersion effect. The story of a boy and a huge beast makes you believe what is happening on the screen and find yourself somewhere in the middle of an abandoned castle that will leave a mark on your heart.

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GameGuru

The only pity is that over the long years of work on The Last Guardian, Team ICO could not competently optimize their game. It works at 29-30 frames per second, but only until special effects and enemies start to appear in the scenes, which quickly reduce these values ​​​​to 20, and sometimes 15 frames. On PS4 Pro, everything is a little more stable, and the diagonals can be stretched to 4K. Without a doubt, The Last Guardian is the greatest work of Team ICO and one of the best PS4 games.

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SIMHOST

The Last Guardian is a completely linear game that doesn't tell you how to move forward. Those. There is a way, and there is only one, but try to find it! In addition, the world is very contradictory - you can interact with some objects, but not with others. You can spend a lot of time trying to get to the seemingly right object and solve the problem, in order to eventually find out that it is nothing. And those hints that are usually given are already very obvious, and thus useless.

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gambling addiction

The Last Guardian is a unique game. It's not about a long wait or a twisted plot with an open ending. It's about the smile that appears on your face while playing with a formidable outwardly, but infinitely kind beast inside. She's... in your heart, if you will.
An exciting journey through wonderful world. Fans of Shadow of Colossus and ICO - a must-read.

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3DNews

The Last Guardian is a worthy follower of ICO and Shadow of the Colossus. Like Ueda's previous games, this one is not for everyone - fans of modern projects with thousands of hints should be especially careful - but this does not negate the fact that the Japanese game designer managed to create an amazing adventure that tells about the friendship of a man and a wild beast. And that person is you. You are taming an animal...

Read full review

catonauts

Before us is an example of Japanese courage, when SIE Japan Studio released an outdated, but long-awaited game, in the form in which it might have been expected in 2010, but only now. For all those who have been waiting, for all those who have asked every year, “So, how is The Last Guardian?” Here he is, exactly the same as he was promised, and it's a bit strange to expect a super blockbuster from him after all the vicissitudes.

Read full review

kanobu

Sometimes The Last Guardian still wakes up the very game that has lived in the minds of fans of Ueda's work all these years. When you and Trico first go out on Fresh air, see all this lush foliage and sunlit valley. When sitting on the back of a giant beast, you jump from one tower leaning into the sky to another. When you first encounter enemies and hear mysterious music, for some reason reminiscent of themes from the Soviet cartoon "Golden Antelope".

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[email protected]

The Last Guardian is not at all the game that Team Ico fans have been waiting for for several years. It has moments of unearthly beauty and a swing to something great. The very idea of ​​it sounds very cool, but this idea is not just unsuccessful, but a failure. Perhaps The Last Guardian really should have been cancelled, as Sony is rumored to have done at some point. Then it would forever remain an ephemeral memory of something unfulfilled, but wonderful.

Read full review

IGN Russia

Those who played Heavy Rain will surely remember the scene where Ethan Mars crawled inside a long pipe strewn with broken glass. This is how you feel when playing The Last Guardian - as if you are crawling on all fours over the fragments, it is dark around, and the pipe does not end in any way. There is no doubt that Team Ico has created an authentic image of an animal for which they can be praised. It turned out to build an emotional connection between the beast and the player.

The outgoing year can rightly be called successful for long-term construction projects. , brandishing a shotgun and clanking dirty industrial, showed who main shooter in the Universe. A small team has released an entertaining platform game Owlboy, which was in development for about ten years. Even - and she got to the shelves. For complete happiness, only The Last Guardian was missing, but due to numerous transfers, until the last one, it was not believed that the release would take place. However, it's one thing to release a hotly anticipated game, and another to live up to those expectations.

Yes, and ragdoll physics in 2016 does not look very appropriate. Watching the hero’s body, clinging to the back of the beast with one hand, write out incredible somersaults, after which the limb would vomit with meat, is simply ridiculous. The same applies to enemies - if Trico starts to bite someone, then the body of the enemy behaves completely inadequately. Next to an excellently animated animal, this looks very bad.

Although it’s not even the terrible frame rate that raises the most questions, but the disgusting, vile camera. Most of the deaths happen precisely because of her passionate love for idiotic angles. Let's say you need to get down from the beast to some small platform, and do it quickly, but the operator will show the scene in such a way that without careful aiming the hero will go straight into the abyss. It’s better to forget about riding on your back indoors, unless, of course, you want to test your vestibular apparatus for strength. It's a shame, but the constant struggle with the camera prevents you from enjoying The Last Guardian to the fullest.

It seems that there are few shortcomings, but they are all from the category of almost critical ones. In a project that has been in development for nine years, it is strange to see an inadequate operator, and sometimes you will not find such a failed optimization even in a medium-sized multiplatform. There is hope for patches, but they can only fix small bugs and not fix more important things.

Otherwise, The Last Guardian is a worthy follower of ICO and Shadow of the Colossus. Like Ueda's previous games, this one is not for everyone - fans of modern projects with thousands of hints should be especially careful - but this does not negate the fact that the Japanese game designer managed to create an amazing adventure that tells about the friendship between a man and a wild beast. And that person is you. You tame the animal, learn to communicate and interact with it, and more and more like the unusual creature. By the end of the journey, you become so attached to Trico that you absolutely don’t want to let the feathered go, because in ten hours he becomes a true friend. Oh, if there were such species in real life!