The eso online lags even though the requirements fit. Laptop Testing: The Elder Scrolls Online. Testing system RAM consumption

MMORPG in the popular universe.

Developments The Elder Scrolls Online originate more than a thousand years before the exploits of the "dragonborn" in Skyrim. In those distant times, the Daedric Prince Molag Bal tried with might and main to wrap Tamriel into his ideal demonic world, but now players who can join one of the three factions - Ebonheart Pact, Aldmeri Dominion ( Aldmeri Dominion) or Daggerfall (Daggerfall Covenant). By the way, certain races are assigned to each of them - say, the Nords, Argonians and Dunmers belong to Ebonheart, the Altmers, Bosmers and Khajiits "work" for the Aldmeri, and the Orcs, Redguards and Bretons serve for the good of Daggerfall. The Imperials, in turn, are at war with all three factions.

The Elder Scrolls Online will try to combine elements inherent in both World of Warcraft and its clones, and The series Elder Scrolls, focusing on learning fully open world. The game will recreate most of Tamriel, including Skyrim, Morrowind, Elsweyr, and the Summerset Isles. However, one should not have false hopes about the level of their development - the developers admit that not all provinces and regions will appear in The Elder Scrolls Online in full size. On the contrary, they will be built only partially, with some particularly large areas closed to the public, although Zenimax Online staff note that this is a kind of reserve for the future, in which there is a place for massive additions.

Touching on the topic game mechanics, it is worth noting that The Elder Scrolls Online will offer an extremely standard set of entertainment. The list includes - walking through dungeons, doing quests (thanks to the "open structure" some tasks like "go and kill monsters in the swamp" can be done here even without talking to NPCs), crafting, alchemy, saddling fantasy creatures (to fly around the world, really , fail) and combat system, which, however, is not based on real-time combat, but relies on the use of a limited number of skills, backed up by the hero's "stamina" spent on each action in battle.

A set of experience, character classes, and a leveling procedure that varies depending on which faction you play for are also available - according to the estimates of the developers, players will be able to reach the maximum possible level in about 120 hours. The PvP part is similarly present - the people will even be able to take part in the sieges of the major imperial cities of Cyrodiil (de facto the main PvP arena), as well as battles for mines and other profitable places that promise good bonuses to the "winners".

And what about guilds? Will! " The Dark Brotherhood”, “Thieves” and “Fighters” will certainly light up in The Elder Scrolls Online. The only mystery so far is in what form they will appear in the universe of MMO toys. All local dialogues, by the way, will be fully voiced.

Many, many, many more Elder Scrolls. As one of the latest studios to take such a step, Bethesda Softworks decided to try their luck with a subscription-based MMORPG. The Elder Scrolls Online (TESO) must follow the path of success beaten by the past successful games of the same genre (Guild Wars 2 or World of WarCraft). It is unlikely that you will find the latest technologies and new developers in the field of computer graphics in the game, but the game gets points for a pleasant and interesting game world. This article will discuss the aspect of performance and system requirements new game in the context .

Graphic arts

For multiplayer, TESO graphics are at high level, although the player does not have to be surprised by the striking visual delights. If we talk about what, no doubt, the developers did well, then these are detailed character models and extensive landscapes. These landscapes are not just big - they are covered with a lot of flora and fauna. If you look closely at the textures up close, their low resolution becomes obvious. Often this is skillfully hidden by good lighting and the right selection of colors.


As in many other MMORPGs, some lanes can be called deserted, lifeless. There are places where Tamriel looks too sterile. But let's give credit to the developers - to make such Big world diverse and interesting in all its endless corners is very difficult.

In terms of gameplay, TESO deserves a good rating. Even taking into account the fuzzy rendering of fights when viewed from the first person (insufficiently clear designation of strikes, inaccurate handling of object collisions), the controls work quickly and are easy to use. Which is especially important if you remember the early games Elder series Scrolls are thoughtful game menus. Your share in game process add good musical accompaniment and professionally voiced dialogues (at least in the English version).


The basic principles of the game have remained unchanged, and their perception is a matter of taste. As fans of the series know, after the initial training, your character enters a new game world for himself without any strict instructions for action. You have to independently explore the nooks and crannies of the world, discover its secrets and learn the history of events taking place around. And if one player really likes such a presentation of events, then the other may not immediately understand what is happening and will not enjoy the game. To better understand the world, you need to have an idea of ​​the past games in the series.

ZeniMax Online Studios is to be commended for its detailed and intuitive in-game settings menu with around 20 options. Along with the standard settings like resolution, image type and gamma settings, you can find and change many other graphics settings (texture quality, shadows, water reflections, and so on). There are five preset settings in the menu ("Minimum", "Low", "Medium", "High" and "Ultra High"), as well as the ability to switch between them on the fly - this is important, because depending on the scene, the frame rate may change markedly.

Low graphics quality Average graphics quality

High quality graphics

Minimum and low settings ("Minimum", "Low") look too poor, no one wants to voluntarily play with objects that appear out of nowhere. Starting from the medium level ("Medium"), the game starts to look nicer, and its behavior becomes predictable. On "High" settings, the game runs well and looks great. It must be said that even at maximum settings, the game does not set all parameters to the maximum (for example, the viewing range is set to 62 percent out of 100 possible). However, since it is easier to use the preset settings, the tests were based on them. A pleasant moment: it is possible to change all the settings in the game without rebooting, although the game engine still reloads some of the files.

Low graphics quality Average graphics quality

High quality graphics Very high quality graphics

Testing

Depending on the game scene, the frame rate can vary greatly. If you don't have performance problems in a half-empty room, then the frame rate may drop on a crowded street. Therefore, the test was conducted in the city. Because of the countless buildings, other players, and plants, the city of Vulkhel Guard where you start as the Aldmeri faction (on the island of Audrion) is a good place to test.

Low graphics quality Average graphics quality

High quality graphics Very high quality graphics

The test consisted of a short run along the chosen route, 35 seconds forward and 35 seconds back. Even with natural fluctuations (other players appear and disappear), the sequence of actions used gives a fairly stable result. At least until the time of day in the test does not change. The frame rate also varies depending on the lighting. The results shown were obtained in the morning, afternoon or evening, but not at night. Naturally, in comparison with reality, the course of the day is greatly accelerated.

In case you're wondering why some potentially higher performing graphics cards have lagged behind their notoriously weaker counterparts, at medium settings, game performance is heavily dependent on the processor. The fact that AMD processors perform worse (Radeon R9 280X versus GeForce GTX 660 Ti) is due to the membership of TES games in the NVIDIA TWIMTBP (The Way It Meant To Be Played) program. And of course, the new version 337.50 drivers also bring their fruits to the "green" camp.

The system requirements are surprisingly low. At medium settings and a resolution of 1366 x 768 pixels, even with integrated video, such as HD Graphics 4600 integrated into Haswell processors. At high quality settings, fairly inexpensive models of discrete laptop graphics, for example, the GeForce GT 740M was able to show an average result of 30 frames per second at a resolution of 1366 x 768. The maximum settings and a resolution of 1920 x 1080 pixels obeyed slightly more expensive discrete graphics cards, but even here the GeForce GTX 850M or GeForce GTX 765M was enough. From all of the above, we can conclude that the game engine is very well optimized.

video card Low:
1024x768, minimum graphics quality, no AA
Med:
1366x768, average graphics quality, no AA
high:
1366x768, high quality graphics, AA enabled
Ultra:
1920x1080, ultra graphics quality, AA enabled
AMD Radeon R9 280X 97.4 94 84.1 53.7
NVIDIA GeForce GTX 680 99 98 95 71.5
NVIDIA GeForce GTX 880M 92.5 87.1 76 57.5
NVIDIA GeForce GTX 660 Ti 98.4 94 85.7 67.4
NVIDIA GeForce GTX 780M 84.4 78.3 69.4 50.6
AMD Radeon HD 8970M 82.2 74.2 63.4 42.9
NVIDIA GeForce GTX 870M 93.7 84.5 76 54.5
NVIDIA GeForce GTX 860M 89.6 83.6 73.6 39.8
NVIDIA GeForce GTX 770M 90.6 83.2 70.9 42.6
NVIDIA GeForce GTX 850M 92 81.5 72 37.1
NVIDIA GeForce GTX 765M 84.9 81.6 66.6 35.7
NVIDIA GeForce GT 750M 82.3 66.4 46.8 22.6
AMD Radeon R7 in Kaveri APU 60 46 29.9 15.4
Intel Iris Pro Graphics 5200 66 43 32 16.6
NVIDIA GeForce GT 740M 81.1 51 33.9 15.8
NVIDIA GeForce GT 640M 56 45 32.4 17.7
NVIDIA GeForce GT 630M 68 37.5 26.2 13.7
AMD Radeon HD 7560D 58 35 21.3 10.8
Intel Iris Graphics 5100 46 26.6 18.4 10.1
Intel HD Graphics 4600 60.8 31.3 19.3 9.3
AMD Radeon HD 7660G 40 28.9 19.1 10.3
Intel HD Graphics 4000 40 23.1 13.9 7.2
AMD Radeon HD 8450G 39 25.8 15.3 -
AMD Radeon HD 8400 28.2 16.8 9 -
AMD Radeon HD 8350G 37 22.2 12.3 -
AMD Radeon HD 8330 24.8 15.2 7.8 -
Intel HD Graphics 3000 22.5 14.8 - -
AMD Radeon HD 8210 17.1 - - -

Processor influence

As mentioned above, The Elder Scrolls Online loves fast processors. In our CPU dependency test, we used a GeForce GTX 680 discrete desktop graphics card paired with three different processors. The Cinebench R15 benchmark illustrates the performance difference between these processors. From other charts, you can easily see that the GTX 680 performs better with a faster processor. But even paired with the Core i7-2600K, the graphics card hits the 100fps limit at high settings.

release year: 2013
Genre: MMORGP / 3D / 1st Person / 3rd Person
Developer: ZeniMax Online Studios
Publisher: Bethesda Softworks

The Elder Scrolls Online takes players to the second era - a thousand years before the events of Skyrim. Tamriel has no single ruler, and endless battles rage in the central province of Cyrodiil. The game has three factions with three races each, warring with each other and with the empire.

The Tarn family, in order to regain empire control of Tamriel, makes a dark pact with the King of Hearts, Mannimarco, who promises them to resurrect the bodies of fallen soldiers. But in fact, he serves Molag Bal, stealing souls for him. The soul of the character to be played has already been stolen - this explains the ability to return to the mortal world. The player will have to look for it, at the same time saving Tamriel.

The Elder Scrolls Online Beta runs only on Windows Vista, Windows 7 and Windows 8, and is also promised to support Mac OS X at release. Others Operating Systems on the this moment are not supported and are unlikely to receive support.

The priority and primary graphics API for The Elder Scrolls Online Beta multiplayer is DirectX 11.

Game engine

The Elder Scrolls Online is based on the Creation Engine, which was developed for use in The game Elder Scrolls V: Skyrim is the latest installment in The Elder Scrolls RPG series and has received a major overhaul. Previous games in the series (2006's The Elder Scrolls IV: Oblivion and several add-ons for it), as well as other games from the company (for example, 2008's Fallout 3) ran using the licensed Gamebryo engine. Initially, the game was developed on the HeroEngine, but later it was decided to use their own developments with the Creation Engine.


Since The Elder Scrolls Online was more role play, suggesting a large gaming location, open for free movement, when developing the engine, the authors paid great attention to the ability to display territories with long distance drawing.

The graphics engine was designed so that objects are lit more believably than before, and the rendering of water is of better quality. Considering that in The Elder Scrolls Online the action takes place in a variety of regions, the authors paid attention to the realistic elaboration of the surrounding world. Per artificial intelligence characters that are encountered in the game are responsible for the company's own system - Radiant AI, which was also used in The Elder Scrolls V: Skyrim.

Third-party technology Havok Behavior is integrated for character animation.

Advanced game settings

The Elder Scrolls Online Beta has a wide range of graphic settings, thanks to which we can flexibly manipulate system performance. We have both basic and advanced graphics settings at our disposal.


Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum, medium and maximum graphics quality settings.

Low quality settings


Medium quality settings


Very high settings






In 4K, The Elder Scrolls Online looks amazing, but thanks to the excellent texture detail, it also looks great in FullHD.

The Elder Scrolls Online looks great compared to the competition. And it's not that the game has support for DirectX 11, but that the developers reacted to the game with enviable zeal, having thoroughly worked out the world around them.

And the environment in The Elder Scrolls Online is just gorgeous. Whether it's snowy plains or tropical rainforests, the surroundings in each place make you feel in a new way, giving you a different visual experience. In contrast to ArcheAge, where in various gaming areas the feeling has never left that I've seen it somewhere in this game...

But water is worth special attention, yes it is. The visualization technique has long shown incredible possibilities, and the water in RPG games has remained unsightly to say the least. The Elder Scrolls Online changes this stereotype and in what century water is as close to reality as possible!

TEST PART

Test configuration

test stands

011

011

1150

multimedia equipment

Dell U3010 Monitor

Monitor ASUS PQ321QE

Software configuration

Operating system

Microsoft Windows 7 Ultimate Edition x64SP1

Graphics driver

Nvidia GeForce/ION Driver Release 334.89

AMD Catalyst 14.2

Monitoring program

MSI Afterburner v 3 beta 17

GPU Mist

FRAPS

GPU test

All video cards were tested at maximum graphics quality by MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. The average and minimum FPS were taken as the performance indicator. Below is a video of the gaming test segment:

Our video cards were tested at 1920x1080, 2560x1600 and 3840x2160 resolutions at the maximum graphics quality settings allowed by The Elder Scrolls Online Beta. Multi-chip configurations from AMD andNVIDIA did not show any increase in performance, which indicates insufficient optimization of the software part of the drivers.


Testing at maximum quality settings 2560x1600

With these settings acceptable FPS showed video cards of the level of Radeon HD 6870 or GeForce GTX 560. The optimal video cards will be solutions Radeon HD 6870 or GeForce GTX 650 Ti and higher.

Testing at 3840x2160 resolution

Testing at maximum quality settings 3840x2160

With these settings An acceptable FPS was shown by video cards of the Radeon R9 270 or GeForce GTX 660 Ti level. The optimal video cards will be solutions Radeon HD 7970 or GeForce GTX 680.

And although the game does not put a serious strain on the performance of the graphics subsystem, the most preferred solutions for The Elder Scrolls Online at the moment are NVIDIA products.

VRAM test



Testing of the video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was taken on the results on top video cards from AMD and NVIDIA at resolutions 1920x1080 and 2560x1600 with different anti-aliasing settings.

Testing at maximum memory GPU quality settings


The recommended amount of video memory usage for a resolution of 1920x1080 will be 1024 MB of video memory, for a resolution of 2560x1600 - about 1280 MB of video memory and for a resolution of 3840x2160 about 2048 MB of video memory.

Micro Stuttering Test


Introducing our testing of FPS output latency on a Micro-Stuttering monitor. The results were taken on video cards from AMD ARES II and NVIDIA GTX 780 at a resolution of 1920x1080 with maximum image quality settings.

Testing at maximum quality settings Micro-Stuttering GPU


The Micro-Stuttering latencies are in the range a little higher than necessary for a comfortable game.

CPU test

We tested processor dependence on 17 models of basic configurations that are relevant today. The test was carried out in those places where the value of the video card for the game is minimal and its load was less than 99%, this time at a resolution of 1920x1080 with maximum graphics quality settings. Below is a video of the gaming test segment:

Testing at maximum quality settings 1920x1080

CPU performance in The Elder Scrolls Online was disappointing, given that the optimization for video cards is simply excellent. As always, Intel models showed the best performance.

The Elder Scrolls Online uses just over one processor core. And although the optimization for multithreading on AMD is higher, but this does not affect the performance improvement relative to the competitor.

RAM test

The test was conducted on the base configuration Core i 7 [email protected] GHz with 16GB DDR3 2400 MGz pre-installed memory. The indicator was taken as all used RAM by the game. Test random access memory on the entire system was carried out on various test benches without running extraneous applications (browsers, etc.).

Testing the game's RAM consumption at various quality settings

As we can see, with various quality settings, the amount of RAM consumed in The Elder Scrolls Online is at the level of 900 megabytes.

Testing system RAM consumption


Rating 76%