Interesting games for children at home. Games for children at home. Professional animators give advice

Interesting contests for a birthday for children is an obligatory attribute of a modern holiday. Long gone are boring gatherings with eating cakes and not understanding what to do with your free time.

Many parents invite friends to the birthday party, strive to bring a touch of creativity to children's holiday. To help moms and dads - tips on organizing a celebration, a description of birthday contests for boys and girls, for kids and older children.

What competitions can be arranged? How to get kids interested?

Professional animators give advice:

  • take into account the age of the guests, select tasks that the birthday boy and friends can easily cope with;
  • prepare more props: children love to dress up, change clothes, draw, turn into fairy-tale characters;
  • alternate calm activities with fun relay races;
  • learn more about the friends of your son or daughter, ask about their preferences;
  • win-win option - a theme party with original costumes;
  • refuse competitions in which participants will feel awkward (humiliated). Do not allow the results of the competition to be divided into stupid and smart, quiet and activists, clumsy and jacks of all trades. Entertainment should cause joy, laughter, not ridicule;
  • prepare prizes. The main thing: attention, not the price of a gift. The award must be age appropriate;
  • think over two or three competitions in which there are no winners: all children receive gifts for participation. A prerequisite for babies aged 3-4 years;
  • invite all young guests to participate;
  • prepare a script, write the names of the competitions on the sheet, short description to easily navigate which task to offer;
  • think of entertainment, taking into account the size of the room. If there is not too much space, if possible, remove excess furniture, unnecessary things, and fragile decor on the day of the holiday. It is easier to hold sports competitions in a large room: use this advantage.

Advice! Be sure to consult with your child. Of course, the holiday should be a surprise, but many children are happy to participate in organizing the celebration, offer interesting solutions. Make props together, think over contests. Don't scoff if your child's suggestions seem naive or too simple. If the son or daughter is sure that his friends will be delighted, include the task in the list.

Calm contests

Immediately after a delicious treat, you should not run and jump. Offer guests quizzes, tasks for imagination, writing funny poems, original fairy tales. When choosing tasks, consider how old the birthday man and guests are. The host is mom or dad, it is better if both parents participate.

Acquaintance

The competition is suitable for children of all ages. The task will allow guests to get comfortable, less shy, especially if the company is made up of children who do not know each other well. Often the child invites friends from the yard, preschoolers / classmates. A simple task will help you get to know each other.

The host asks the children who have blue in their clothes to stand up and tell a little about themselves. The loan gets guys with yellow, red, green and so on. Everyone should introduce themselves, say a couple of phrases.

Don't miss anyone especially if there are more than ten guests.

Learn the subject

For children from 4 years old. Put small presents in a large bag: sweets, apples, cars, dolls, oranges, balls. Anything that is easy to recognize by touch is suitable. The children take turns approaching the bag, lowering their hands, trying to figure out what object they got. The guessed item remains with the participant as a prize.

Cheerful artist #1

Competition for children 3-4 years old. Each guest receives a piece of paper, felt-tip pens, pencils. The task is to draw an animal familiar to everyone, for example, a bear cub or a hare. Everyone gets prizes. Prize categories: The most funny, The most accurate, The most original, I drew the fastest and so on.

Playing the artist #2

For children from 3 years old, the game is more suitable for toddlers. Attach the drawing paper to the board or wall. Give the kids finger paints. Each guest draws a birthday gift - a beautiful flower. Usually, kids willingly agree to participate in the competition, draw enthusiastically.

Are there many kids at the birthday party? Give each piece of paper, select a table for creativity. Sign the finished drawing, put a date, hand it to the birthday man to the applause of the guests.

Unseen Beast

For children from 6 - 7 years old. The competition develops imagination, originality of thinking. The facilitator's task is to prepare in advance a few questions about outlandish animals that do not exist in nature.

Children must describe the beast, if they want, draw, show what sounds it makes. Usually the guys have fun, willingly fantasize. The main thing is to come up with original animals.

Options:

  • What does a frying pan fish look like?
  • How much does a hippo fish weigh?
  • Where does the musician bird live?
  • What are the wings of a crocodile bird?
  • Who is Murmurenok?

word game

A popular game for children over 6 years old must have a festive twist:

  • first task. Name the dishes on the table with the letter K, then P, then B;
  • second task. Which of the guests' name begins with the letter A, C, L;
  • third task. What gift can you think of with the letter I, M, K and so on.

Broken phone

The competition is suitable for children from 5 years old. The game has been known for more than a dozen years, but basely cheers up the little guests. The more participants, the more unexpected the result, the more fun. Remember the essence: the leader quietly calls the word to the first of the children, he says the word in the ear to the second, then to the third, until he reaches the last participant. It is important to speak quickly, not to delay the queue, not to pronounce every syllable perfectly.

Most often, the word is modified beyond recognition. The funniest results are if the word of 2-4 syllables is not very “simple”, for example, Murzilka, Krokodilchik, Bead.

Funny contests

Funny birthday contests are suitable for toddlers and older children. Animators advise to spend similar games in the middle of the holiday, when the children got to know each other, got used to it, stopped being shy.

Fashion show

Suitable for children from 8 years old. Prepare a box of clothes and shoes in advance. Everything is suitable: from light dresses, thin scarves to a fur hat, gloves. Put in more stuff. Mandatory attributes for a cheerful mood are wigs made of different materials, horns, ears on a hoop, a fox or hare tail, belts, suspenders, flippers. If wearing high heels, choose a small size with a stable base to prevent falls.

Each of the blindfolded participants approaches the box, takes out 5-6 things, gets dressed, comes up with the name of their model or motto. When all the items are sorted, the fashion show begins. Girls are more willing to participate in the competition, but boys often do not lag behind them. The more active, more relaxed the children, the more vivid emotions.

Miracle Chamomile

Game for children from 7 years old. Make a big flower, write a funny task on each petal: portray your favorite singer (one of the animals), crow, sing a song with musical accompaniment(spoons, drums, rattles). Each participant receives a prize.

funny answers

Children's competition from 7 years. Prepare lettering sheets desert island, School, Shop, Stadium, Discotheque, Cinema, Bowling club. Fits Spaceship, swimming pool, cinema, amusement park, sea, zoo, tall tree and so on. The more cards, the better.

The host asks one participant to leave, sit on a chair back to the rest. An adult or one of the older children takes turns taking out a new sheet, shows the inscription to the guests, asks the participant: “What do you usually do in this place?”. The discrepancy in the answers amuses all the guests. Let a few people participate. The facilitator always feels when it's time to end the "survey", usually three or four participants are enough.

young talent

For children from 6 years old. You need a sheet of drawing paper, a bright felt-tip pen or a marker. Leading offers to draw someone. Children themselves choose a suitable character: a bear, a little man, a hare, a cat, a cartoon character. Don't impose your opinion.

Children close their eyes, you can not peep. The facilitator takes turns leading the children to the paper. task with eyes closed draw one by one. The first participant draws the head, the second - the torso, the third - the legs, and so on.

The competition is not boring, it cheers you up. It often turns out that the head "lives" separately from the body, and the tail grows from the ear. It turns out an unprecedented beast or an alien. The competition always amuses children of any age (and adults too). Usually two or three animals are enough.

fun flight

Game for children from 6 years old. You will need a thick scarf and balloon. The host puts a ball on an empty table, brings the participant, makes it possible to remember the location of the object, blindfolds, takes 2-3 steps back. The child turns a couple of times (not very much, so as not to get dizzy).

The task of the participant is to blow the ball off the table. Very often, after turning, the child becomes facing in the wrong direction, blowing into the void. The task is funny, but not offensive to the participant.

Guess the animal

The game is suitable for children aged 6-7. Children are divided into two teams, write the name of the animal on the sheet, pass it to the leader so that the rivals do not see. The first command shows what this beast (bird) does with gestures, gait, facial expressions, but does not utter a sound. The second team must guess the animal. Prizes for all participants. Those who could not recognize the animal are rewarded, for example, with a piece of candy, and the winning team receives a home-made medal "Member of the Club of Connoisseurs".

Porcupine or deer are not very suitable, there should be animals/birds that are easy to recognize.

Mobile and active games

Does the area allow for running around? Let the kids loosen up. Even in a medium-sized room with a small number of guests, fun competitions can be arranged.

At the address, read about how hematogen is useful for a child's body.

The biggest soap bubble

For children 5 - 6 years old. The essence is clear from the name. Buy bubble by the number of guests. Whoever has the most miracle ball gets a prize.

Accurate shooter

Suitable for children from 5 years old. You will need a plastic bucket, small balls, nuts, large Lego parts, balls of thread. Place the bucket at a distance of 3-6 steps from the children (consider age). The goal is to hit the target. Each successful roll is worth 1 point. The one who scored the most points won. The prize is obligatory, the medal "The most accurate".

catch the tail

Competition from 6 years. Play to music with enough space. The leader ties a rope with a bow at the end, a scarf with a “tail” to the belt of each participant. The task is to catch the opponent by the ponytail before the other. The winner gets a sweet prize.

extra chair

For kids from 5 years old. A familiar game always causes a storm of emotions. A prerequisite is a large room so that there is where to run.

The bottom line: guests - 7, chairs - 6. Place the chairs with their backs inward, form a circle. To the music, the children walk (run) around the chairs, the music is silent - it's time to take a seat, the late child is out. By the end of the competition, 1 chair remains, 2 participants. The winner will receive the “Most Agile” medal + a prize.

Unusual volleyball

Game from 7-8 years old. Place 4-5 chairs in a row, after 1 meter put a rope (scarf) on the floor, after another meter - the second row of chairs. It turned out a field for playing volleyball.

Essence: children are divided into 2 teams, take places. Instead of a ball - a balloon. It is necessary to throw the "ball" on the opponent's field without getting up from the chair. The team that won the ball less often flew over the field.

Children's bowling

Cheerful children's competition from 7 years old. Arrange 6-8 items on the floor. Suitable plastic pins, balls, cubes. Instead of a bowling ball - a plastic bottle (empty). The task is to knock down objects. The distance depends on the size of the room. Remove everything unnecessary from the floor so as not to break or break anything.

Parents often ask what competitions to hold for girls / boys. Most of the proposed tasks are suitable for all children, regardless of gender. Even at the “fashion show”, many boys demonstrate original outfits no worse than young fashion models. It is more important to “stir up” the children, create a pleasant atmosphere, then all the guests will be happy to participate in the competitions.

Have you decided to organize a children's party? Arm yourself with advice, pick up two or three contests on various topics from each section. Consider the age of young guests, hobbies, character (if there are only 4-5 children), level of knowledge.

A few more fun children's contests in the following video:

Outdoor games are of great importance in the life of a child, as they are an indispensable means for a child to gain knowledge and ideas about the world around him. They also affect the development of thinking, ingenuity, dexterity, dexterity, moral volitional qualities. Outdoor games for children strengthen physical health, teach life situations help the child to develop properly.

Outdoor games for preschoolers

Outdoor games for younger preschoolers

Children of the younger preschool age in the game, as a rule, they imitate everything they see. In the outdoor games of kids, as a rule, it is not communication with peers that manifests itself, but a reflection of the life that adults or animals live. Children at this age are happy to fly like sparrows, jump like bunnies, flap their arms like butterflies with wings. Due to the developed ability to imitate, most of the outdoor games of children of primary preschool age have a plot character.

  • Mobile game "Mice dance"

Purpose: to develop physical activity

Description: before starting the game, you must choose a driver - "cat". The cat chooses a “stove” for himself (it can serve as a bench or a chair), sits on it and closes his eyes. All other participants join hands and begin to dance around the cat with the words:

Mice lead a round dance,
A cat naps on the stove.
Quiet mouse, don't make noise
Don't wake cat Vaska
Here Vaska the cat wakes up -
Will break our round dance!

During the last words, the cat stretches, opens its eyes and starts chasing mice. The caught participant becomes a cat, and the game starts over.

  • Sun and rain game

Tasks: to teach children to find their place in the game, navigate in space, develop the ability to perform actions at the signal of the teacher.

Description: Children sit in the hall on chairs. The chairs are their "home". After the words of the teacher: “What good weather, go for a walk!”, The guys get up and start moving in an arbitrary direction. As soon as the teacher says: “It's raining, run home!”, The children should run to the chairs and take their place. The teacher says "Drip - drop - drop!". Gradually, the rain subsides and the teacher says: “Go for a walk. The rain is over!"

  • Game "Sparrows and a cat"

Tasks: to teach children to jump off gently, bending their knees, run, dodge the driver, run away, find their place.

Description: Circles are drawn on the ground - "nests". Children - "sparrows" sit in their "nests" on one side of the site. On the other side of the site is a "cat". As soon as the "cat" dozes off, the "sparrows" fly out onto the road, fly from place to place, looking for crumbs, grains. The “cat” wakes up, meows, runs after the sparrows, which should fly to their nests.

First, the role of the “cat” is played by the teacher, then one of the children.

  • Mobile game "Sparrows and car"

Another game for children 3-5 years old about sparrows.

Tasks: to teach children to run in different directions, start moving or change it at the signal of the leader, find their place.

Description: Children are “sparrows”, sitting in their “nests” (on a bench). The teacher depicts a "car". As soon as the teacher says: “The sparrows flew onto the path,” the children rise from the bench and begin to run around the playground. At the signal of the educator: “The car is driving, fly the sparrows to their nests!” - the “car” leaves the “garage”, and the children must return to the “nests” (sit on the bench). The "car" returns to the "garage".

  • Game "Cat and Mice"

There are many games for children with cats and mice as participants. Here is one of them.

Tasks: This outdoor game helps to develop in children the ability to perform movement on a signal. Practice running in different directions.

Description: Children - "mice" sit in minks (on chairs along the wall). In one of the corners of the site sits a "cat" - a teacher. The cat falls asleep, and the mice scatter around the room. The cat wakes up, meows, starts catching mice that run into the holes and take their places. When all the mice return to their burrows, the cat once again walks around the room, then returns to its place and falls asleep.

  • Outdoor game for preschoolers "At the bear in the forest"

Tasks: to develop the speed of reaction to a verbal signal, to exercise children in running, to develop attention.

Description: Among the participants, one driver is chosen, who will be the "bear". Draw two circles on the playground. The first circle is the bear's lair, the second circle is the house for the rest of the game participants. The game begins with the fact that the children leave the house with the words:

At the bear in the forest
Mushrooms, I take berries.
The bear doesn't sleep
And growls at us.

As soon as the children uttered these words, the "bear" runs out of the den and catches the children. The one who did not have time to run to the house and was caught by the "bear" becomes the driver ("bear").

  • Through the brook (an outdoor game with jumps)

Tasks: To teach how to jump correctly, walk along a narrow path, keep balance.

Description: Two lines are drawn on the site at a distance of 1.5 - 2 meters from one another. At this distance, pebbles are drawn at a certain distance from each other.

The players stand at the line - on the bank of the stream, they must cross (jump) it over the pebbles without getting their feet wet. Those who stumbled - wet their feet, go to dry them in the sun - sit on a bench. Then they get back into the game.

  • Birds and cat game

Objectives: Learn to follow the rules of the game. React to a signal.

Description: for the game you will need a mask of a cat and birds, a large circle drawn.

Children stand in a circle from the outside. One child stands in the center of the circle (cat), falls asleep (closes his eyes), and the birds jump into the circle and fly there, pecking grains. The cat wakes up and starts to catch the birds, and they run around the circle.

  • The game "Snowflakes and wind"

Tasks: Exercise in running in different directions, without bumping into each other, act on a signal.

Description: At the signal "Wind!" children - "snowflakes" - run around the playground in different directions, spinning ("the wind is spinning in the air of snowflakes"). At the signal "No wind!" - squat (“snowflakes fell to the ground”).

    Mobile game "Find a mate"

Tasks: to develop in children the ability to perform actions on a signal, quickly line up in pairs.

Description: Participants stand along the wall. Each of them receives a flag. As soon as the teacher gives a sign, the children scatter around the playground. After the command “Find yourself a pair”, participants with flags of the same color are paired up. An odd number of children must participate in the game and at the end of the game one is left without a pair.

All these outdoor games can be successfully used to play in kindergarten in a group or on a walk. Children different ages: from toddlers 3 years to children middle group 4-5 years old are happy to play them.

  • Outdoor games for children 5-7 years old

In children 5-6, 6-7 years old character gaming activity changes somewhat. Now they are already beginning to be interested in the result of an outdoor game, they are striving to express their feelings, desires, to realize their plans. However, imitation and imitation do not disappear and continue to play an important role in the life of an older preschooler. These games can also be played in kindergarten.

  • Game "Bear and bees"

Tasks: practice running, follow the rules of the game.

Description: participants are divided into two teams - "bears" and "bees". Before the start of the game, the “bees” take their places in their “hives” (benches, ladders can serve as hives). At the command of the leader, the “bees” fly to the meadow for honey, and at this time the “bears” climb into the “hives” and feast on honey. Having heard the signal “Bears!”, All the “bees” return to the “hives” and “sting” (salat) the “bears” who did not have time to escape. The next time the stung "bear" no longer goes out for honey, but remains in the den.

    Game "Burners"

Tasks: exercise in running, respond to a signal, follow the rules of the game.

Description: An odd number of children take part in the game, who become pairs and hold hands. Ahead of the column is the leader, who looks ahead. Children repeat the words in chorus:

Burn, burn bright
To not go out
Look at the sky
The birds are flying
The bells are ringing!
Once! Two! Three! Run!

As soon as the participants say the word “Run!”, those standing in the last pair in the column release their hands and run along the column forward, one on the right side, the other on the left. Their task is to run forward, stand in front of the driver and join hands again. The driver, in turn, must catch one of this pair before they join hands. If you manage to catch, then the driver with the caught one forms a new pair, and the participant left without a pair will now drive.

  • Mobile game "Two frosts"

A well-known game for preschoolers with simple rules. Tasks: to develop braking in children, the ability to act on a signal, exercise in running.

Description: On opposite sides of the site there are two houses, marked with lines. Players are placed on one side of the court. The teacher chooses two people who will become leaders. They are located in the middle of the playground between the houses, facing the children. These are two Frosts - Frost Red Nose and Frost Blue Nose. At the signal of the educator “Begin!” both Frosts utter the words: “We are two young brothers, two frosts are remote. I am Frost Red Nose. I am Blue Nose Frost. Who among you will dare to set off on a path? All the players answer: “We are not afraid of threats and we are not afraid of frost” and run to the house on the opposite side of the site, and the Frosts try to freeze them, i.e. touch with your hand. Those of the guys who were touched by the Frost freeze in place and remain standing like that until the end of the run. The frozen ones are counted, after which they join the players.

  • Game "Cunning Fox"

Purpose: to develop dexterity, speed, coordination.

Description: A line is drawn on one side of the site, thereby designating the “Fox House”. The teacher asks to close the eyes of the children, who are located in a circle. The teacher walks around an educated circle behind the backs of the children, touches one of the participants, who from that moment becomes a “cunning fox”.

After that, the teacher invites the children to open their eyes and, looking around, try to determine who is the cunning fox. Next, the children ask 3 times: "Cunning fox, where are you?". At the same time, the questioners look at each other. After the children asked a third time, sly Fox jumps to the middle of the circle, raises his hands up and shouts: "I'm here!". All participants scatter around the site in all directions, and the cunning fox is trying to catch someone. After 2-3 people are caught, the teacher says: “In a circle!” and the game starts again.

  • Game "Catching deer"

Tasks: practice running in different directions, agility.

Description: Two shepherds are chosen among the participants. The rest of the players are deer located inside the outlined circle. The shepherds are behind the circle, opposite each other. At the leader's signal, the shepherds take turns throwing the ball at the deer, and they try to dodge the ball. The deer hit by the ball is considered to be caught and leaves the circle. After several repetitions, counts the number of deer caught.

Poem about playing ball at recess(written by Svetlana Vetryakova especially for the site)

To have fun playing
You need to pump up the ball.
And boys and girls
The ball is hit loudly.

real athletes
Run for a change.
They will jump and jump
And chase each other.

We will inflate the ball deftly
You just need to have a knack.
Press harder
Run away quickly!

Different games with a ball
We'll definitely start.
And in the "Frog", and in the "Dog",
In "Brook", and in "Quick Ball".

Ran to the turn
Rolled over the gate.
Jumped across the yard
Escaped over the fence.

Spinning fast, flying!
Who will catch him now?
Hurry catch up
And tell your neighbor.

Multi-colored bright ball
Jumps briskly without hesitation.
Stop running around having fun
We need to go study!

We inflated a huge ball,
Played and rested.
It's time for us to get back to class.
We have classes there.

    Game "Fishing rod"

Tasks: to develop dexterity, attention, speed of reaction.

Description: Participants sit in a circle. In the center is the leader - the educator. He holds a rope in his hands, at the end of which is tied a small bag of sand. The driver rotates the rope in a circle above the ground itself. Children jump so that the rope does not touch their legs. Those participants whose legs are touched by the rope are eliminated from the game.

  • Game "Hunters and Falcons"

Tasks: practice running.

Description: All participants - falcons, are on the same side of the hall. In the middle of the hall are two hunters. As soon as the teacher gives a signal: “Falcons, fly!” Participants must run to the opposite side of the hall. The task of the hunters is to catch (tarnish) as many falcons as possible before they have time to cross the imaginary line. Repeat the game 2-3 times, then change the drivers.

    Spider and flies game

Description: in one of the corners of the hall, a web is indicated by a circle, in which there is a spider - the driver. All the other guys are flies. All flies "fly" around the hall, buzzing. At the signal of the host "Spider!" flies freeze. The spider comes out of hiding and carefully examines all the flies. Those who move, he leads into his web. After two or three repetitions, the number of flies caught is counted.

    Mobile game "Mousetrap"

Tasks: to develop in children the ability to perform actions on a signal.

Description: Two participants stand facing each other, join hands and raise them higher. Then they both say in unison:

“How we got tired of mice, they gnawed everything, everyone ate!
We will set up a mousetrap and then we will catch mice!

While the participants are saying these words, the rest of the guys should run under their clasped hands. At the last words, the hosts abruptly drop their hands and catch one of the participants. Caught joins the catchers and now there are three of them. So gradually the mousetrap grows. The last participant left is the winner.

Outdoor games for schoolchildren 7-9, 10-12 years old

Schoolchildren also like to play games during breaks or walks. We have selected games that you can play on walks during after-school or during lessons physical culture in grades 1-4. The rules of the game become a little more complicated, but the main tasks of the games are: training in dexterity, reaction, speed, general physical development and the ability to work with children.

Many outdoor games are universal: both boys and girls can play them. You can divide children into groups of girls and boys or according to another principle.

    Game "Homeless Bunny"

Purpose: to develop mindfulness, thinking, speed and endurance.

Description: A hunter and a homeless hare are selected from all participants. The remaining players are hares, each draw a circle for themselves and stand in it. The hunter is trying to catch up with the fleeing homeless hare.

The hare can escape from the hunter by running into any circle. At the same time, the participant who stands in this circle must immediately run away, since now he becomes a homeless hare, and the hunter now catches him.

If a hunter catches a hare, then the one who is caught becomes a hunter.

  • Mobile game "Feet from the ground"

Objectives: Learn to follow the rules of the game.

Description: The driver, along with other guys, walks around the hall. As soon as the teacher says: “Catch!”, All participants scatter, trying to climb any elevation where you can raise your legs above the ground. Only those who have their feet on the ground can be salted. At the end of the game, the number of losers is counted and a new driver is selected.

    Game "Empty"

Tasks: to develop reaction speed, agility, attentiveness, to improve running skills.

Description: participants form a circle, and the leader is located behind the circle. Touching the shoulder of one of the players, he thereby calls him to the competition. After that, the driver and the participant whom he has chosen run along the circle in opposite directions. The one who first takes the empty space left by the selected player remains in the circle. The one left without a seat becomes the driver.

  • Mobile game "Third extra"

Tasks: to develop dexterity, speed, to cultivate a sense of collectivism.

Description: Participants walk in a circle in pairs, holding hands. The distance between pairs is 1.5 - 2 meters. Two drivers, one of whom runs away, the other catches up. The escaping player can at any time get ahead of any pair. In this case, the back player of the pair he is in front of becomes the one being overtaken. If, nevertheless, the player managed to catch up and overpower, then the drivers change roles.

  • Shootout game

Tasks: to develop dexterity, attentiveness, speed of reaction.

Description: A game is played on a volleyball court. Stepping back 1.5 meters from the front line inside the hall, a line parallel to it is drawn to form something like a corridor. An additional line is also drawn on the other side.

Participants are divided into two teams, each of which is located on its own half of the site from the middle line of the corridor. Both teams must choose a captain. You can't enter the opponent's territory. Each player who has the ball tries to hit his opponent with it without going beyond the middle line. The greasy player is sent prisoner and stays there until the players of his team throw the ball into his hands. After that, the player returns to the team.

Outdoor games on the go

Walking with children in kindergarten or aftercare in primary school, the teacher needs something to keep the children busy: an excellent solution is to organize outdoor games during a walk. First, the teacher introduces the children to various games, and in the future, the children themselves, dividing into groups, will be able to decide which game they want to play. Games on fresh air have a beneficial effect on the development of the child's body and strengthen the immune system. And the time of the walk flies unnoticed.

Before starting the game, the teacher needs to pay attention to the state playing field: are there any extra objects, fragments and everything that can prevent children from playing and create a traumatic situation - unfortunately, not only on the street, but also on the school site or kindergarten you can find a lot of rubbish.

  • Game "Train"

Tasks: To develop in children the ability to perform movements on a sound signal, to consolidate the skill of building in a column. Exercise in walking, running after each other.

Description: Children are built in a column. The first child in the column is a locomotive, the rest of the participants are wagons. After the teacher gives the horn, the children begin to move forward (without clutch). At first slowly, then faster, gradually moving to a run, they say “Chu-choo-choo!”. “The train is pulling up to the station,” says the teacher. Children gradually slow down and stop. The teacher again gives a whistle, the movement of the train resumes.

  • Mobile game "Zhmurki"

Tasks: education of dexterity, development of the ability to navigate in space, observation.

Description: Free space is required to play the game. A leader is chosen, who is blindfolded and taken to the middle of the site. The driver is rotated several times around his own axis, after which he must catch any player. The one who is caught becomes the leader.

  • Game "Day and night"

Tasks: exercise in running in different directions, act on a signal.

Description: All participants are divided into two teams. One command is "day", the other is "night". A line is drawn in the middle of the hall or a cord is placed. At a distance of two steps from the drawn line, the teams stand with their backs to each other. At the command of the leader, for example, “Day!” the appropriately named team starts catching up. Children from the “night” team must have time to run away beyond the conditional line before their rivals have time to tarnish them. The team that manages to tarnish the most players from the opposite team wins.

  • Game "Baskets"

Tasks: to exercise in running one after another, to develop speed, speed of reaction, attentiveness.

Description: Two presenters are selected. One of them will be the hunter, the other the fugitive. All the remaining participants are divided into pairs and join hands, creating something like a basket. The players scatter in different directions, and the leaders are separated, the catcher is trying to catch up with the fugitive. The fugitive must run between pairs. Baskets should not catch the fugitive, but for this he calls the names of the participants in the basket that he runs up to.

  • Game "Grab, run away"

Tasks: to develop in children the ability to perform actions on a signal.

Description: The teacher is in the center of the circle. Throws the ball to the child and calls his name. This kid catches the ball and throws it back to the adult. When the adult throws the ball up, all the children must run to "their" place. The task of an adult is to try to hit the fleeing children.

In this article, we have presented 29 outdoor games with detailed description game rules. We hope that this material will help organize children's games at school during breaks and physical education lessons, on a walk in the preschool educational institution and the GPA.

Compiler: Oksana Gennadievna Borsch, teacher primary school, Deputy Director for educational work.

GAME FOR CHILDREN AT HOME: HERRING IN A BARREL

This game is for kids at home.- the opposite version of hide and seek. All players close their eyes and count to ten, while the leader runs and hides. After some time, one of the players goes in search and, if he does not find the hiding person in one minute, he leaves the game. If he found the leader, then he hides with him.

The game continues until everyone hides with the leader, like herring in a barrel. The main thing at the same time is not to laugh and not to betray everyone.

PLAY FOR CHILDREN AT HOME: BILBOKE

It's so old french game that grandparents and even great-grandparents can remember playing it.

For this games with children at home you need to take a thick thread or cord about 45 cm long. One of its ends is glued with adhesive tape to a tennis ball, and the other to the bottom of a plastic cup. You can also tie the end of the thread to the handle of a plastic mug.

Several people take part in the game. The player is required to throw the ball up and catch it in a glass or mug. Points are awarded for this. You need to catch the ball in turn, until you miss. The player who misses passes the bilbock to the next player in turn. The winner is the one who scores the agreed number of points first.

From the book: M.A. Mikhailova.

Children holidays. Games, tricks, fun. Yaroslavl, Academy of Development, Academy Holding, 2000.

GAME FOR CHILDREN AT HOME: Who is the leader?

At least six players must participate in the game, one of the players leaves the room. At this time, the rest sit in a circle and choose a leader. The facilitator makes simple movements, such as clapping his hands, shaking his head, shaking his fists in the air, etc. The rest of the players must repeat the movements of the leader and, as quickly as possible, perform new movements after him.

Now the player who left the door returns and becomes the center of the circle. His job is to find out who's in charge. This is not at all easy, because while he is looking at the leader, he will not make new movements. When the leader is found, he must leave the room, and the players choose a new leader.

From the book: G. Tubelskaya. Children's holidays in the family. Moscow, shopping center "Sphere", 1999.

GAME FOR CHILDREN AT HOME: GET TO KNOW ME

Many children take part in this game. The leader is blindfolded, he becomes the center of the circle. At the signal (clap) of the leader, the players begin to move in a circle. Repeated clap stops movement. Now the host must point to one of the players and try to recognize him. He has the right to touch the player and, if he cannot guess, ask him to say something (depict an animal - meow, squeak, bark, crow, etc.).

If the leader does not recognize the child, he leads the second time.

From the book: M.A. Mikhailova.

Children holidays. Games, tricks, fun. Yaroslavl, Academy of Development, Academy Holding, 2000

Have a good time in cheerful company friends, arranging an unusual championship. Games are important not only for kids, but also for adults, because they can unite us even more. In addition, this is a great way to help new friends join the team, and not stand alone all evening at the wall. We have selected 10 popular games that will allow you to have a good time. In our article you will find a variety of entertainment that trains the mind and develops the flexibility of the body.

When it comes to games for big company, many first of all remember the "Mafia", which conquered the whole world and won many fans. To play intelligent detective, you will need a deck of special cards that you can purchase online or draw yourself. You can also create your own card templates and order their printing in any edition. Well, if the above options do not fit, take the most regular cards and agree with your friends what roles you will give them. For example: Spades - Mafia, Ace of Spades - Mafia Boss, Jack of Hearts - Doctor, King of Hearts - Commissioner and so on. To prevent players from peeping at each other, it is advisable to wear masks or bandages as soon as the city falls asleep.



The essence of the game
There are conditionally three sides in the game: Mafia, Civilians and Maniac. The goal of the mafia is to kill players at night and execute during the day, posing as goodies. The goal of the Citizens is to find and execute the Mafia. A maniac is a self-willed person who kills everyone indiscriminately.
Characters
The classic version has active and passive characters. Leading - passive character, does not affect the course of the game, but coordinates the actions of all its participants.
Evil characters: Mafia (consists of the Boss and his henchmen), Maniac.
Good characters: Commissar, Doctor, Civilians.
Peaceful Citizens are passive players: they sleep at night, but they can vote during the day, sending objectionable people to death.
The mafia wakes up at night.
The Mafia boss chooses a victim to be stabbed. In the event of the death of the Boss, his post is taken by another mafia.
Maniac strikes any player at night.
The commissioner can check any player at night. If that player has been visited by the Mafia or the Maniac, the Commissar's check scares away criminals, saving the player's life.
The Doctor also makes his move at night and can heal anyone (one player) by canceling the killing move of the Mafia or Maniac.

Game progress

The game is divided into intervals - day and night. On the first day, the Host distributes cards to the players, after which the first night begins. On the first night (at the command of the Leader), the players wake up in turn, letting him know who has what role. The mafia get to know each other and find out who got the role of Boss. All players wake up during the day. The host briefly describes the events of the previous night. For example: “The mafia struck, but the visit of the Commissar frightened off the bandits. The maniac brutally mocked another victim all night, but the Doctor managed to save the poor fellow. These hints allow players to identify the opponent. This is followed by a vote, during which each player can propose a candidate for execution. By carefully examining the arguments and the suspects, one can spot the mafiosi, as they tend to be unanimous in daytime voting. However, dexterous players know how to splurge, blaming each other during the day (but only if the execution of the ally is clearly not in danger). After the execution, the dead man's card is revealed and everyone sees his role. Then night falls on the city and the active players make their move again. The game ends with the victory of the Peaceful, if all the Mafs and the Maniac are killed. The mafia wins when it remains in the majority. With a successful combination of circumstances, the Maniac can win, left alone with a passive player.

In addition to the classic plot, there are many different options for the game. We advise you to choose the most creative friend with an excellent sense of humor for the role of the Lead. You can use references to various books and films in your competitions. So, for example, the story about vampires and werewolves has become popular, where the role of the Boss is played by Count Dracula, Dr. Frankenstein heals from ailments, and the Commissioner turns into Helsing or Buffy. The more friends you have, the more characters you can bring into the game, making it even more fun!

The exciting game "Twister" will give you a reason to laugh at the awkward poses of your friends, and at the same time - go in for sports, because during the game you will have to bend, stretch your arms and legs to colorful circles and try to keep your balance.

Game progress

The facilitator spins a special arrow, giving each player a certain pose (for example, the left hand on the green circle, the right foot on the yellow one, etc.). The winner is the player who manages to stand on the field, following all the orders of the leader. If a player touches the surface of the field in the wrong place, he is automatically out of the game.

One of the most popular youth entertainments abroad is the question or wish game. To determine the queue of players, you can use pointers (for example, a bottle) or pass the turn clockwise.

Game progress

Player A offers Player B one of two options: a question or a wish. If player B chooses a question, then player A can ask him anything. If player B chooses a wish, then player A can order anything. It is better for married couples not to play, because the questions may turn out to be too personal and tricky. Best of all, this fun is suitable for single guys and girls.

A detective quiz that develops ingenuity and fantasy is a kind of popular game"Danetki".

Game progress

The facilitator describes a situation (most often we are talking about a robbery or murder), and you, using logic and imagination, try to figure out what happened. The key to the solution is always in the problem itself.

Riddles Examples

1) The body of a man was found in the middle of the desert, next to which lay a backpack. The man was absolutely healthy, neither hunger nor dehydration caused death. What did he die from?
The answer: the key to the solution is the backpack in which the parachute was located, and the poor fellow died because the parachute did not open.

2) The body of a security guard is found in the middle of the supermarket. The man was not attacked, he did not die from an illness. There was only a sign next to it. What happened?
Guess: You've probably seen signs in stores that say "Wet Floor". Obviously, the guard slipped on the wet floor and hit himself as he fell.

3) A man was found near the sports ground, who died under mysterious circumstances. There are no visible wounds on his body. Detectives spotted a ball nearby. What happened?
Answer: a heavy basketball, having flown out of bounds, hit the poor fellow in the head.


This game has many names and you are probably familiar with it. She gained particular popularity after the release of the film " Inglourious Basterds».

Game progress

Each participant writes a name on a sticker (literary character, movie character or real person). The sheets are distributed to the players (the player should not see the words on his sheet) and are attached to the forehead. Asking questions to other participants, the player must guess his character. Questions can only be answered with “yes” or “no”.

Riddle Example
Player 1: Am I human?
Player 2: No.
Player 1: Am I the hero of the movie?
Player 2: Yes.
Player 1: Am I spitting fire?
Player 2: Yes.
Player 1: Am I the dragon Drogon?
Player 2: Yes.

The round is won by the player who gives the correct answer by asking the least number of questions.

"Black Box" is a variation of the game "What? Where? When? ”, where a black box is used instead of the classic black box. The peculiarity of the game is that all questions and answers are somewhat frivolous: they are related to sex, drinking, etc. In the television version, you would not hear such questions.

Game progress

The facilitator asks a question related to the item in the black box. After a minute, the players must answer the question. By the way, it is not at all necessary to use a black box, it can be conditional.

Sample question for "CHS"
The actors of the popular musical "Cats" attach microphones under their tights. Artists often dance and (to protect against sweat) they put THIS on the microphones. Attention to the question: what lies in the black box?
Answer: condoms.


This quiz will allow you to test your erudition and compete in the speed of thinking.

Game progress

One of the players (missing this round) suggests to the host a well-known catch phrase, proverb or saying. The host reports the number of words in a given sentence. Players must guess the phrase by asking the host as many questions as there are words in the phrase. Questions and answers can be absolutely anything. However, each answer can consist of only one sentence and must contain 1 word of the hidden phrase.

Riddle Example
Host: The phrase contains 3 words. The player can ask 3 questions.
Player: What time is it?
Host: Look at the wall where the clock is hanging.
Player: Is there life on Mars?
Moderator: Scholars disagree on this issue.
Player: Who's to blame?
Host: The root of the problem is hidden from our eyes.
Answer: the aphorism of Kozma Prutkov “Look at the root” was made.

Surely you are all familiar with the Crocodile game, during which one participant silently shows the hidden word to a group of guessing players. In the fake Crocodile, the rules are somewhat different.

Fascinating quests in the style of "Find a way out of the room" have become one of the most fashionable entertainment. In almost every city there are quest rooms where (for a moderate and not very moderate fee) they will put on a whole performance for you.

Game progress

The team is closed in an unfamiliar room, from which it must get out in a certain period of time. Players are looking for riddles and clues to various secret boxes with new keys. Having solved all the problems, the team finds the master key that unlocks the door to freedom. If you have a spacious room and an inexhaustible imagination, you yourself can come up with a scenario for the quest. Call your friends, leave tips for them and see how they cope with the task.

"Litrball" - adult game in the style of "who outdrinks whom." Historians argue that its various analogues have existed for centuries in all corners of the planet. Those who want to measure their ability to outdrink an opponent appeared as soon as mankind invented alcoholic beverages. They say that the ancient Greeks and Peter I especially liked such games. In the CIS countries, the so-called. "Drunk checkers", in which instead of white and black checkers they use glasses with vodka and cognac or glasses with light and dark beer. As soon as you "eat" the opponent's checker, you need to drink the contents of this glass and remove it from the board. More advanced players prefer Drunken Chess. For the party, silhouettes are drawn on the glasses with a marker chess pieces.

However, Drunken Checkers and Drunken Chess can only be played by 2 people, so we will consider the option for a more crowded company. It's about student fun called "Beer Ping-Pong" (or "Beer Pong").

Game progress

You will need plastic cups, a table, a ping pong ball and beer. Lots of beer. Participants are divided into 2 teams. The judge pours beer into glasses and places them equally on both sides of the table, lining up the glasses in a triangle shape. Competitors take turns throwing the ball into the opponent's glass. If the ball lands in a glass, the hit player drinks beer from this glass, removes the empty bowl from the table and gets the right to re-throw. The team with the most accurate wins, having devastated all the opponent's glasses.

Attention: students' favorite pastime can lead to alcohol poisoning. We advise you to take smaller glasses, so that later it would not be excruciatingly painful for the aimlessly killed liver.